Use a lock to protect concurrect execution of set_config and set_active.
Start freeing the buffers when flushing and all buffers are returned to the
pool.
Make a copy of the config to avoid crashing with concurrent access.
Keep track if the buffer is configured and block activation when not configured
yet.
Keep track of outstanding buffers and disallow configuration when not all
buffers are returned to the pool. We need to do this or else we might end up
with wrong buffers in the pool.
Add return value to set_active.
Small cleanups. Fix finalize.
Use a GstStructure to provide the pool with the right configuration. Also
provide some helper methods to configure such a structure.
don't pass the config in alloc_buffer, pool implementation will already have
parsed it during set_config.
Update defs
Original commit message from CVS:
- Removed bufferpool code and move that to gstbuffer.c
- implemented refcounting on GstData
- implemented new buffer code based on Company's work in the EVENTS2 branch
- added boxed types for GstData/GstEvent/GstBuffer/GstBufferPool
- added refcounting to bufferpools and events
- use lockfree allocation for buffers
- simplified the clock, use lockfree allocation
- use GQueue in GstQueue for faster access to the tail element
- update core plugins to the new event API
Original commit message from CVS:
API docs.
revived _buffer_ref_by_count
fast types for scheduler and bin.
error checking on plugin features;
removed some prototypes that were not implemented (gst_pipeline_iterate
comes to mind)
remove gst_pad_event until we know what it's supposed to do.
remove sinesrc, it wasn't compiles anymore, so...
updates to various elements that used the old event API.
Original commit message from CVS:
1. Add more warnings for the gst core only. Various trival fixes
to quiet the warnings.
2. Fix GstBufferCopyFunc prototype.
3. Re-apply the reverted type!=0 assertion in gst_elementfactory_new.
Original commit message from CVS:
The bufferpool api has changed. Check gstbufferpool.h to see the updated
interface.
Also, the default bufferpool implementation has been finished somewhat. Take a
look at speed.c to see an example of its use, when I get the plugins committed.
Original commit message from CVS:
added ref counting to the buffer pool. also _destroy will clean up the buffer pool mem_chunk if it is the default implementation
Original commit message from CVS:
added a default bufferpool factory function. it reuses existing instances of bufferpool if requests are made for existing buffer sizes
Original commit message from CVS:
Mega update of INFO, DEBUG, and ERROR subsystems, renamed with GST_ prefix.
GST_DEBUG now takes a category parameter, which is the same as GST_INFO
system. They are now called GST_CAT_*. All the GST_DEBUGs are set to 0
for now, we need to go and fix all these eventually.
Original commit message from CVS:
Header cleanup: try to include as little as possible; this will probably
speed up compilation a bit.
changed the .c files to use #include "..."
Fix for the 'plugins are loaded twice' bug.
Fix 22186: GstObject flags are now used everywhere. Added *_FLAG_LAST so
elements do not use the same flags. Added some padding in the flag enum
for future expansion.
Original commit message from CVS:
Docs updates.
Added LICENSE info to headers/code where missing in gst directory
Added a bonobo wrapper for the media player (it shows up in gshell but
locks up when activating the component, anyone?)
Fixed some XML save/load problems with arguments.
Original commit message from CVS:
More Docs updates.
Added plugin documentation. I fear we need a gstdoc implementation
that loads plugins and does introspection on them. I think we should
automatically create the docs for the pads and mime types the plugins
provide. Does anyone have enough perl knowledge to add these features? I
allready changed the C code to output the pad definitions but my perl
knowledge is too limited, for now, to implement the rest of the needed
functionality...
Original commit message from CVS:
Added the bufferpool handler.
This object is able to generate buffers and is passed between elements to
exchange buffers. Elements can also use this pool to efficiently generate
output buffers.