Upon creating a window, glimagesink and osxvideosink now set the policy to
NSApplicationActivationPolicyRegular, which lets us show an icon in the Dock
for convenience and appear in the top menu bar like other apps.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4573>
This is no longer needed since the introduction of `gst_macos_main()` in 1.22.
Before that existed, we had a patch for GLib in Cerbero, which did work but made it
impossible to update GLib at all. The code being removed was a fail-safe in case of
running without said patch being applied. It's no longer needed, since for macOS
we just wrap our GStreamer with an NSApplication using `gst_macos_main()`.
Warnings will be displayed if no NSApp/NSRunLoop is found wherever needed,
pointing the user towards using the new API.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4366>
The proxy and queue are created in the gst_gl_window_wayland_egl_open()
function and will be recreated on open. This leaks both objects, the
wayland client documentation mentions that they should be destroyed
using the appropriate destroy functions.
Found during valgrind memory leak testing, these blocks were marked as
definitely lost.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4354>
Do not store cached EGL images in GstMemory QData. Instead, use a
per-DmabufUpload GHashTable to store cache entries with a weak
reference to the GstMemory.
This allows two glupload elements on separate tee branches to have
their own EGL image cache. For this pipeline:
gst-launch-1.0 v4l2src ! tee name=t \
t. ! queue ! glupload ! fakesink
t. ! queue ! glupload ! fakesink
this gets rid of the occasional critical error message:
GStreamer-CRITICAL **: 08:26:33.194: gst_mini_object_unref: assertion 'GST_MINI_OBJECT_REFCOUNT_VALUE (mini_object) > 0' failed
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3880>
We create a new context in `gst_gl_context_create_thread()` and then
activate it on the current thread. Thereafter we assume that the
current thread continues to be the active thread for that context and
call `gst_gl_context_fill_info()` which asserts that the current
thread is the active thread.
However, if at the same time a different thread calls
`send_message_async()`, it will call into
`gst_gl_window_cocoa_send_message_async()` which will schedule the
message to be invoked using GCD. That anonymous function will also
call `gst_gl_context_activate()`, which creates a race, which can lead
to:
```
gst_gl_context_fill_info: assertion 'context->priv->active_thread == g_thread_self ()' failed
```
Fix it by using `gst_gl_context_thread_add()` to invoke `fill_info()`
on the context.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3732>
In current tile representation, only tiles with power of two
width and height in bytes are supported. This limitation
prevents adding more complex tiles formats.
In this patch, we deprecate tile_ws and tile_hs from GstVideoFormatInfo and
replace if with an array of GstVideoTileInfo. Each plane tiles are then
described with their pixels width/height, line stride and total size.
The helper gst_video_format_info_get_tile_sizes() that depends on the
deprecated API is also being removed. This can simply be removed as it wasn't
in any stable release yet.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3424>
When a tile format is padded and imported as DMABuf, the stride
contains the information about the actual width and height in
number of tiles. This information is needed by the detiling shader
in order accuratly calculate the location of pixels. To fix that,
we also copy the offset and strides into the otuput format and
the converter will ensure that the shader is recompiled whenever
the stride changes.
This fixes video corruptions observed when decoding on MT8195
with videos that aren't not aligned to 64bytes in width.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3365>
duplicate symbol '__invoke_on_main' in:
/Library/Frameworks/GStreamer.framework/Versions/1.0/lib/libgstvulkan-1.0.a(cocoa_gstvkwindow_cocoa.m.o)
/Library/Frameworks/GStreamer.framework/Versions/1.0/lib/libgstgl-1.0.a(cocoa_gstglwindow_cocoa.m.o)
ld: 1 duplicate symbol for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Also make the same change in iOS for consistency.
Continuation of https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/issues/1132
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3242>
The implementation was inconsistent between create and destroy. EGLImage
creation and destruction is requires for EGL 1.5 and up, while
otherwise the KHR version is only available if EGL_KHR_image_base
feature is set. Not doing these check may lead to getting a function
pointer to a stub, which is notably the case when using apitrace.
Fixes#1389
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2925>
Raw memory upload should always be the least preferred input
caps, only added by the raw memory uploader as the last thing
in the caps.
Caps negotiation should still choose raw data when it needs to,
and other upload methods that can accept raw data buffers will still do so.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2725>