Matthew Waters
eba6f6b80f
gl/calayer: provide the exact GL api version for the wrapped context
...
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.
https://bugzilla.gnome.org/show_bug.cgi?id=749728
2017-12-09 19:32:02 +00:00
Xavier Claessens
6db457a7d9
gl: win32: do not call SetParent in release_parent_win_id()
...
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
1d9ccc2189
gl: win32: remove unused code
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc
gl: win32: fix crash when finalizing GstGLContext
...
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Jan Schmidt
95b08b75ba
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2017-12-09 19:32:02 +00:00
Matthew Waters
d4894caacf
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:02 +00:00
Xavier Claessens
80fab54c0a
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2017-12-09 19:32:01 +00:00
Matthew Waters
e8e84cf6b3
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2017-12-09 19:32:01 +00:00
Matthew Waters
18b9519a66
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2017-12-09 19:32:01 +00:00
Matthew Waters
62c2d98c52
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2017-12-09 19:32:01 +00:00
Matthew Waters
d5e0d435e4
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
5a275c77eb
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2017-12-09 19:32:01 +00:00
Matthew Waters
5d8841c8e7
glcontext/cocoa: implement GL3 core context selection
2017-12-09 19:32:01 +00:00
Matthew Waters
72993f54fa
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2017-12-09 19:32:01 +00:00
Matthew Waters
675f789871
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2017-12-09 19:32:01 +00:00
Matthew Waters
2b4ce9435d
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2017-12-09 19:32:01 +00:00
Matthew Waters
65c57b77ff
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2017-12-09 19:32:01 +00:00
Matthew Waters
cc587ce1f1
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
...
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2017-12-09 19:32:01 +00:00
Matthew Waters
16522a737c
glcontext: propagate the version/extension failure upwards
...
Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Matthew Waters
50d3161ac5
gl: don't deadlock on context creation failure
...
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Sebastian Dröge
51d3a0a059
Revert "gl: readd glupload/download onto element pads"
...
This reverts commit 87d8270f30
.
2017-12-09 19:32:00 +00:00
Matthew Waters
5216434678
glsyncmeta: fixup size declaration
2017-12-09 19:32:00 +00:00
Jan Schmidt
c2450a28f5
glcolorconvert: Improve passthrough check when no conversion is needed.
...
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2017-12-09 19:32:00 +00:00
Matthew Waters
343947f383
gl: readd glupload/download onto element pads
...
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2017-12-09 19:32:00 +00:00
Jan Schmidt
9958df5dd1
glupload: Make upload method static caps non-const.
...
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2017-12-09 19:32:00 +00:00
Matthew Waters
84b61ad4d5
glmemory: remove uneeded unref
...
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:32:00 +00:00
Matthew Waters
c902a6f525
glupload: provide the sink template caps that could be used
...
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2017-12-09 19:32:00 +00:00
Xavier Claessens
403ee23de1
egl: Use maximum bits per color instead of minimum
...
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2017-12-09 19:32:00 +00:00
Matthew Waters
f4f3284161
gl: unref display/other-context in the correct place
...
Otherwise state changes from PLAYING->READY->PAUSED will cause there to
to be no display configured on the element.
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2017-12-09 19:32:00 +00:00
Sebastian Dröge
ee6bfe0127
glfilter: De-camelcase onInitFBO() vfunc
2017-12-09 19:31:59 +00:00
Sebastian Dröge
3613ecfd0a
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2017-12-09 19:31:59 +00:00
Matthew Waters
db3bd840b9
glbasefilter: Unref other context in finalize, and display in READY->NULL
...
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2017-12-09 19:31:59 +00:00
Matthew Waters
6445569abf
glwindow: track context activation properly
...
We only need to deactivate/reactivate the context iff it was already
active.
2017-12-09 19:31:59 +00:00
Matthew Waters
03908c679e
gldisplay: synchronize the searching and creation of GstGLContext's
...
Ootherwise we could end up with multiple elements in different chains
each creating a context. Fixes context creation with glvideomixer.
2017-12-09 19:31:59 +00:00
Matthieu Bouron
d20af8338a
glcontext: Make gst_gl_context_egl_activate fail if the old surface could not be destroyed
...
https://bugzilla.gnome.org/show_bug.cgi?id=746251
2017-12-09 19:31:59 +00:00
Matthieu Bouron
87a336350d
glcontext: Make gst_gl_context_egl_activate fail if the surface could not be created
...
Also add some error logging.
2017-12-09 19:31:59 +00:00
Sebastian Dröge
659477c7c7
glcolorconvert: Fix last commit
2017-12-09 19:31:59 +00:00
Sebastian Dröge
4a8001e683
gl: Remove iOS/EAGL workaround for R/RG textures
...
This should be unneeded now after https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Sebastian Dröge
bd2821982f
glcolorconvert: Add correct check for RG/R textures in glcolorconvert too
...
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Anton Obzhirov
c45072ae86
glbasefilter: avoid segfault when gl platform is not available
...
https://bugzilla.gnome.org/show_bug.cgi?id=747124
2017-12-09 19:31:58 +00:00
Alessandro Decina
83990b491e
libgstgl: fix rendering on iOS
...
Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3
set_window_handle always
happens after ->create_context in fact.
See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:58 +00:00
Edward Hervey
0f4c79099e
introspection: Don't use g-ir-scanner cache at compile time
...
It pollutes user directories and we don't need to cache it
https://bugzilla.gnome.org/show_bug.cgi?id=747095
2017-12-09 19:31:58 +00:00
Philippe Normand
79d340004d
gl/dispmanx: surfaceless EGL context support
...
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.
https://bugzilla.gnome.org/show_bug.cgi?id=746632
2017-12-09 19:31:58 +00:00
Julien Isorce
0142f551f8
glwindow: remove unused gl_thread field
2017-12-09 19:31:58 +00:00
Julien Isorce
a71d479cc3
gldisplay: fix GThread leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=746541
2017-12-09 19:31:58 +00:00
Matthew Waters
0b5c7e8b49
gl/docs: update some doc comments
2017-12-09 19:31:58 +00:00
Matthew Waters
1c51ba395a
gldisplay: tentative proper context collision detection
...
Fixes
tee name=t ! queue ! gliamgesink t. ! queue ! glimagesink
2017-12-09 19:31:58 +00:00