Seungha Yang
e972c43916
d3d11videosink: Enhancement for initial window size decision
...
Use AdjustWindowRect() method to calculate window size so that
video scene can be rendered on client area without black borders
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4416 >
2023-04-14 02:08:47 +01:00
Wang Chuan
08b4f38310
gstd3d11window: fix memory leak
...
GstStructure may leak when using external HWND
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4382 >
2023-04-10 15:33:44 +00:00
Seungha Yang
00bb3a171e
d3d11videosink: Fix tearing in case of fullscreen mode
...
DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING and DXGI_PRESENT_ALLOW_TEARING should
be used only if required, when user wants Vsync off for example.
Fixes: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/2376
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4188 >
2023-03-16 15:33:37 +00:00
Seungha Yang
a81498c9de
d3d11compositor: Fix composition error on release_pad()
...
Composition might be still in progress while it's being released
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4186 >
2023-03-16 09:25:55 +00:00
Célestin Marot
c34ac2a3e8
d3d11overlaycompositor: fix texture width and height
...
The dimension of the overlay texture directly corresponds to the size of the overlay **buffer** which is given by its video meta.
The dimension at which the overlay should be displayed directly correspond to the overlay `render_width`and `render_height`.
This match the behavior of glimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4053 >
2023-02-23 10:25:15 +00:00
Seungha Yang
8ddf39f560
d3d11videosink: Fix rendering on external handle
...
Partial revert of the commit 068a5c1053
.
That introduced size mismatch between internal and external HWND
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4010 >
2023-02-21 00:36:31 +00:00
Seungha Yang
467a2408a1
d3d11compositor: Workaround blending artifacts on Intel platform
...
Disable vendor implemented converter in d3d11compositor to workaround
artifacts
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3770 >
2023-01-23 23:34:04 +09:00
Seungha Yang
7c92ed0bd0
d3d11videosink: Fixing focus lost on desktop layout change
...
Watch all message on the window thread, instead of internal window only.
Otherwise, some global window messages, such as desktop layout change,
wouldn't be handled by our window.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3593 >
2022-12-17 11:17:28 +00:00
Seungha Yang
068a5c1053
d3d11videosink: Move potentially time-consuming operations to ::prepare()
...
Move following tasks to ::prepare() from ::show_frame()
* CPU -> GPU upload
* GstD3D11Window object setup, including input caps change handling
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3574 >
2022-12-17 02:11:07 +09:00
Seungha Yang
04451b108a
d3d11videosink: Call ShowWindow() from window thread
...
... when rendering on external HWND. ShowWindow() will cause
synchronous message passing to window thread and then can be blocked.
At the same time, window thread can wait for GStreamer thread.
Instead of the synchronous call, queue the task to window message
and performs from the window thread.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3583 >
2022-12-16 22:18:14 +09:00
Seungha Yang
a27c5c81df
d3d11videosink: Fix deadlock when parent window is busy
...
Deadlock sequence:
* From a streaming thread, d3d11videosink sends synchronous message
to the parent window, so that internal (child) window can be
constructed on the parent window's thread
* App thread (parent window thread) is waiting for pipeline's
state change (to GST_STATE_NULL) but streaming thread is
blocked and waiting for app thread
To avoid the deadlock, GstD3D11WindowWin32 should send message
to the parent window asynchronously.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3570 >
2022-12-15 17:37:48 +00:00
Seungha Yang
ac6b3e9a45
d3d11av1dec: Promote rank to primary + 1
...
... so that this element can have higher rank than the other software
AV1 decoders
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3495 >
2022-12-02 17:56:22 +00:00
Seungha Yang
b9b3a9c4e1
d3d11: Use correct ref/unref methods
...
Those objects are GstObject subclasses
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3479 >
2022-11-28 18:50:03 +00:00
Seungha Yang
349f8de13e
d3d11decoder: Handle input caps change
...
Update output caps if it's notified by baseclass
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3328 >
2022-11-16 13:12:38 +00:00
Seungha Yang
219c5cf330
meson: d3d11: Clarify the message for WGC support check
...
Even Windows10 SDK seems to have required symbols depending on installed
SDK version
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3376 >
2022-11-11 19:42:19 +00:00
Seungha Yang
12a2c1dffe
d3d11screencapturesrc: Fix build error with MSVC x86
...
Delete the code for now. Note that the code block is unnecessary already
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3375 >
2022-11-11 18:58:54 +00:00
Seungha Yang
99b83f33f7
d3d11screencapturesrc: Specify PAR 1/1 to template caps
...
... otherwise PAR can be wrongly signalled during the negotiation
Fixing below pipeline when desktop resolution is not 640x480
gst-launch-1.0.exe \
d3d11screencapturesrc ! videoscale !
video/x-raw,width=640,height=480,pixel-aspect-ratio=1/1 ! d3d11videosink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3360 >
2022-11-09 11:22:06 +00:00
Seungha Yang
0405e0cfc7
d3d11videosink: Always clear back buffer on resize
...
Swapchain may not need to be resized if the size of backbuffer
is equal to the previous size. Then previously rendered frame will be stay
on the screen. Do clear back buffer whenever resize() is called
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3341 >
2022-11-05 17:23:24 +00:00
Seungha Yang
92e03ba869
d3d11decoder: Fix for VP9 decoding with odd resolution
...
Fixing off by one mismatch when width and/or height of stream
is odd number
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3302 >
2022-10-31 20:45:25 +00:00
Seungha Yang
d8bdd9429b
d3d11vp9dec: Disallow Profile2 12bits stream
...
Since DXVA does not support the format, specify bit-depth field
to sinkpad template caps so that d3d11vp9dec can be skipped
during autoplugging
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3297 >
2022-10-31 11:29:39 +00:00
Seungha Yang
6974b6f6ff
d3d11: Update for documentation
...
* Use GST_PARAM_DOC_SHOW_DEFAULT flags for GPU ID related
properties
* Add doc caps
* Increase deinterlace max resolution
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250 >
2022-10-24 12:42:51 +00:00
Seungha Yang
31be056b6e
d3d11: Run indent
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3250 >
2022-10-24 12:42:51 +00:00
Seungha Yang
426535f3a6
d3d11screencapture: Add WinRT API based capture mode
...
Add Windows Graphics Capture (WGC) API based screen capture mode.
The conditions where this mode is used:
* Explicitly requested by user (capture-api property)
* To capture specific window
* When DXGI desktop duplication API does not work on hybrid graphics systems
(e.g., multi-gpu laptop)
Full features of this implementation require Windows 11. And Windows 11
SDK is required to build this feature.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144 >
2022-10-21 14:21:28 +00:00
Seungha Yang
087e335006
d3d11screencapture: Subclassing capture implementation
...
Preparation to use WinRT capture API
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3144 >
2022-10-21 14:21:28 +00:00
Seungha Yang
573a0489f6
d3d11videosink: Add "emit-present" property
...
Controls the decision for "present" signal use, and
allows delayed "present" signal handler install via the property
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3176 >
2022-10-18 21:19:01 +00:00
Thibault Saunier
6a4425e46a
meson: Call pkgconfig.generate in the loop where we declare plugins dependencies
...
Removing some copy pasted code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2970 >
2022-09-01 21:17:35 +00:00
Seungha Yang
c3cf9521a5
d3d11: Update library doc
...
* Private header name is changed to gstd3d11-private.h to follow
naming convention
* Add Since mark everywhere
* Update member variable names to be consistent with the other
object implementations in this library
* Correct outdated documentation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2945 >
2022-08-27 22:40:34 +09:00
Seungha Yang
0a65aaa6d2
d3d11videosink: Add display-format property
...
Make swapchian's display format configurable, since some DXGI formats
we can use for swapchain are not API interop compatible.
For instance, BGRA format should be used for Direct2D interop.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923 >
2022-08-24 17:44:49 +00:00
Seungha Yang
470436d7e6
d3d11videosink: Add present signal
...
The "present" signal will be emitted just before the
IDXGISwapChain::Present() call. The client can perform additional
GPU operation with given GstD3D11Device object and
ID3D11RenderTargetView handle. Or, the client can read back
the scene to be displayed on window using the signal.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2923 >
2022-08-24 17:44:49 +00:00
Seungha Yang
7bcfccd0bd
d3d11: Use CRITICAL_SECTION instead of GRecMutex
...
The GRecMutex abstraction (and heap allocation happens in GLib)
is unnecessary for this plugin.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2914 >
2022-08-18 17:48:57 +00:00
Seungha Yang
df64226e71
d3d11decoder: Do timer based DecoderBeginFrame retry
...
... instead of retry count based one, because the precision of Sleep()
varies depending on system and application configuration.
Also, don't retry DecoderBeginFrame if decoder is doing flush.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2886 >
2022-08-15 19:16:16 +00:00
Seungha Yang
9b4fafb882
d3d11decoder: Do not use miniobject qdata
...
The miniobject qdata uses global mutex.
Use ID3D11DeviceChild::{Set,Get}PrivateData methods instead.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2885 >
2022-08-15 02:50:18 +09:00
Corentin Damman
0d07ff60c9
d3d11window: fix DXGI_SWAP_CHAIN_FLAG_ALLOW_TEARING swap chain flag for full screen
...
Fixes #1372 (regression introduced in 5eeec165
)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2866 >
2022-08-12 09:35:40 +00:00
Seungha Yang
05dae94352
d3d11: Use WIN32 API directly for locking with RAII pattern
...
Such abstraction is unnecessary for this library/plugin.
Use WIN32 API directly instead of GLib wrappers.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2848 >
2022-08-08 20:13:51 +00:00
Seungha Yang
66d504ee58
d3d11: Don't find global default allocator
...
We were using global default allocator already. Pass null
allocator object to *_alloc() methods then the method will
use default allocator.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:55:18 +09:00
Seungha Yang
74f56632c3
d3d11: Use std::call_once()
...
g_once_init_enter() always takes global mutex for non-GCC build.
Use C++ once call implementation
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843 >
2022-08-06 23:27:23 +09:00
Seungha Yang
b8010e41a1
d3d11compositor: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 03:19:42 +09:00
Seungha Yang
f89cb98495
d3d11videosink: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
0ac7077d2d
d3d11convert: Add gamma-mode and primaries-mode properties
...
Allows controlling gamma remap and/or chromatic adaptation behavior.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2831 >
2022-08-04 02:48:57 +09:00
Seungha Yang
bc065d2cc2
d3d11videosink: Translate mouse position
...
Converts mouse cursor position represented in display coordinates to
stream coordinates.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824 >
2022-08-02 14:24:22 +00:00
Seungha Yang
7d4a1a5beb
d3d11videosink: Early terminate mouse/keyboard event handling
...
... and add missing null check (plus coding style fix)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2824 >
2022-08-02 14:24:22 +00:00
Seungha Yang
6fff608f27
d3d11: Port to GstD3D11Fence
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2790 >
2022-07-23 16:53:14 +00:00
Seungha Yang
ac6577e2a9
d3d11compositor: Add support for crop meta
...
GstD3D11Converter supports cropping already. Cropping is just
a matter of setting source rectangle area to converter,
from d3d11 point of view
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2782 >
2022-07-22 05:07:23 +09:00
Seungha Yang
1c3fac818d
d3d11: Move GstD3D11Converter to gst-libs
...
The object is equivalent to GstVideoConverter but for D3D11.
Application can use this object directly for various conversions,
such as color space conversion, rescale, crop and flip/rotation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2767 >
2022-07-22 00:08:51 +09:00
Seungha Yang
ee289a65ce
d3d11converter: Use GstStructure to set initialization options
...
Runtime updatable options are exposed via object properties
but there are a few options which should be known at initialization
time. Use GstStructure to signal it and to be easily extensible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
d3d8820359
d3d11converter: Use primaries and transfer function compare methods
...
Different enum values could be functionally equal, then we don't need
to do full conversion.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:51 +09:00
Seungha Yang
16f4567a50
d3d11format: Move DXGI color space mapping method to gst-libs
...
Expose color space mapping method to public so that application
can configure GstCaps or GstVideoInfo using DXGI color space
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2776 >
2022-07-20 07:05:46 +09:00
Seungha Yang
687f9feac6
d3d11convert: Use new colorimetry compare function
...
Avoid conversion if both are functionally identical
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2765 >
2022-07-18 08:56:45 +00:00
Seungha Yang
35994eb5c9
d3d11testsrc: Fix SMPTE pattern rendering
...
It was wrong vertex shader code
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2766 >
2022-07-17 23:59:04 +09:00
Seungha Yang
1dd29a2564
d3d11: Move HLSL compiler to gst-libs
...
We should move this functionality to gst-libs so that GstD3D11Converter
can be moved to gst-libs.
Another advantage is that applications can call our
HLSL compiler wrapper method without any worry about OS version
dependent system installed HLSL library.
Note that there are multiple HLSL compiler library versions
on Windows and system installed one would be OS version dependent.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2760 >
2022-07-15 06:31:51 +09:00