vaapidecode is used in vaapidecodebin and it exposes all the
theoretically supported caps, but that slows down autoplug. With this
autplug is negotiated faster, giving more option to decodebin to select
other decoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1405>
The V4L2 uAPI uses pic_num for both PicNum and ShortTermPicNum. It also
doe the same for both FrameNum and LongTermFrameIdx. This change does
not change the fluster score, but fixed a visual corruption noticed
with some third party streams.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1387>
The current code does not set the copied memory correctly when it is popped
from the surface cache pool.
1. We forget to ref the allocator, which causes the allocator to be freed
unexpected, and we get a crash later because of the memory violation.
2. We forget to add ref_mems_count, which causes the surface leak because
the surface can not be pushed back to the cache pool again.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1373>
Set minimum sizeimage such that there is enough space for any overhead
introduced by the codec.
Notably fix a vp9 issue in which a small image would not have a
bitstream buffer large enough to accomodate it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1012>
Rework gstvp9{decoder|statefulparser} to optionally parse compressed headers.
The information in these headers might be needed for accelerators
downstream, so optionally parse them if downstream requests it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1012>
Also ignore 0x0 sizes in the fallback case and assume the size can be
anything between 1x1 and MAXxMAX.
This fixes the case where a width=0, height=0 caps are created. Whith
this patch the caps will contain width=[1,MAX], height=[1,MAX].
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1396>
When an extmap is defined twice for the same ID, firefox complains and
errors out (chrome is smart enough to accept strict duplicates).
To work around this, we deduplicate extmap attributes, and also error
out when a different extmap is defined for the same ID.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1383>
There are a lot of info in the mpeg2's sequence(also including ext
display_ext and scalable_ext). We need to notify the subclass about
its change, but not all the changes should trigger a drain(), which
may change the output picture order. For example, the matrix changes
in sequence header does not change the decoder context and so no need
to trigger a drain().
Fixes: #899
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1375>
Follow-up on 97d83056b3, only check
for intersection with the current srccaps when checking if a sinkpad
can accept caps.
I must have been lucky in my firefox testing then, and always entered
the code path with audio getting negotiated first, thus not failing
the is_subset check when srccaps had been negotiated as
application/x-rtp, and an accept-caps query was made for the video
caps with a defined extmap.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1384>
This is a requirement for GstPlayer when using the default overlay interface
provided by the pipeline. The GstPlayerWrappedVideoRenderer requires a valid
pipeline, but that's available only after the GstPlay thread has successfully
started.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1345>
Dynamically registered elements (hardware element in most cases)
may or may not be available on a system and properties may be different
per system.
This new API will make documentation skipping possible in programmable way.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1360>
ShowWindow() could be blocked while doing gst_d3d11_window_win32_unprepare
when external window handle provided to d3d11videosink in multi-threaded
environment.
The condition that issue happened is, UI thread is waiting for a
background thread that changes d3d11videosink state to NULL, and the
background thread would try to send a window message to the queue.
The queue is already occupied by the UI thread, so the background
thread will be blocked.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1366>