If the run_async() method is expected to be called from streaming
thread and not from application thread, use INFINITE as timeout value
so that d3d11window can wait UI dispatcher thread in any case.
There is no way to get a robust timeout value from library side.
So the fixed timeout value might not be optimal and therefore
we should avoid it as much as possible.
Rule whether a timeout value can be INFINITE or not is,
* If the waiting can be cancelled by GstBaseSink:unlock(), use INFINITE.
GstD3D11Window:on_resize() is one case for example.
* Otherwise, use timeout value
Some details are, GstBaseSink:start() and GstBaseSink:stop() will be called
when NULL to READY or READY to NULL state change, so there will be no
chance for GstBaseSink:unlock() and GstBaseSink:unlock_stop()
to be called around them. So there is no other way then timeout way.
GstD3D11Window:consturcted() and GstD3D11Window:unprepare() are the case.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1461>
This is to avoid having to create a reference chain in decoders from
GstVideoCodecFrame to GstH264PIcture to implementation wrapper.
So this change introduces:
- gst_h264_dpb_remove_outputed (dpb)
- gst_h264_dpb_get_picture(dpb, system_frame_num)
- gst_h264_decoder_get_picture (dec, system_frame_num)
In order to ensure that frames can be looked up during the draining
process, we now first remove all (including reference) frames that
have been outputed but are still in the DPB. Then for each remaining
buffers, we remove it from the DPB to reach reference 1 and output it.
Previously we could take all not outputed outside of the DPB which would
prevent lookup by the base class.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1449>
... when gst_video_decoder_finish_frame() is called.
Some subclasses attach GstBuffer to GstH264Picture as an user data
which will increase reference count of the buffer. It would result
to buffer copy per every frame.
Background here is, GstVideoDecoder wants writable output buffer for
GstMeta handling, and if the output buffer is not writable
(i.e., reference count is not one), the buffer will be copied.
Even if underlying GstMemory wouldn't be copied, buffer copy operation
will introduce extra memory allocation overhead which is not optimal.
By this modification, subclass might be able to receive the last
reference to GstH264Picture
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1449>
All subclasses are retrieving list to get target output frame, which
can be done by baseclass. And pass the ownership of the GstH264Picture
to subclass so that subclass can clear implementation dependent resources
before finishing the frame.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1449>
While retrieving supported formats by device, the last return might
not be S_OK in case that it's not supported one by us (e.g., H264, JPEG or so).
But if we've found at least one supported raw video format,
we can keep going on.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1451>
We don't need to duplicate a method for HRESULT error code to string
conversion. This patch is intended to
* Remove duplicated code
* Ensure FormatMessageW (Unicode version) and avoid FormatMessageA
(ANSI version), as the ANSI format is not portable at all.
Note that if "UNICODE" is not defined, FormatMessageA will be aliased
as FormatMessage by default.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1442>
The GstMemory objects contained in a GstBuffer could be replaced
by an upstream element, which would break the association beteen
the GstBuffer and the wayland wl_buffer, make the cache lookup
results incorrect.
This patch changes the cache lookup to use the first GstMemory
in a buffer instead. For multi-plane buffers, this assumes that
all of the GstMemory(s) will always be moved together as a set,
and that the same (first) GstMemory isn't used with different
combinations of other GstMemory(s).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1401>
Instead of attaching a single wayland wl_buffer to each GStBuffer as qdata,
keep a separate cache for each display.
A unique wl_buffer and associated metadata is created for each display.
This allows for sharing of GstBuffer objects between multiple
displays, such as when using tee elements.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1401>
Regardless if it's multicast or not, set the address property to match
the element address. This is the address of the interface to listen to,
which is expected to be ANY in most cases, but should be honnored even
for RTCP non-multicast case.
This also fixes an assertion if the address is not a parsable IPv4 or
IPv6 string.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1433>
... if target OS version was specified as Windows 10.
When enabled, desktop application can select target capture
implementation between WinRT and Win32
via GST_USE_MF_WINRT_CAPTURE environment
(e,g., GST_USE_MF_WINRT_CAPTURE=1 for WinRT impl.).
Default is Win32 implementation in case of desktop target.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1434>
... and do more strict validation for num_tile_columns_minus1 and
num_tile_rows_minus1.
As per specification Table A.8, allowed maximum number of tile rows
and tile columns are 22 and 20, respectively. So we should adjust the size
of each array.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1372>