Using g_error() crashes the application, producing a coredump e.g. when
the user closes the video window, which can be confusing (especially on
the very first tutorial).
Let's change this to log the error message without crashing, using
g_printerr(), like subsequent tutorials.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6883>
On macOS, a Cocoa event loop is needed in the main thread to ensure
things like opening a GL window work correctly. In the past, this was
patched into glib via Cerbero, but that prevented us from updating it.
This workaround simply runs an NSApplication and then calls the
main function on a secondary thread, allowing GStreamer to correctly
display windows and/or system permission prompts, for example.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3532>