The subsampling_x, subsampling_y, bit_depth, color_space and color_range
fileds are moved from GstVp9FrameHdr to the global GstVp9Parser structure.
These fields are only present in keyframe or intra-only frame, no need to
duplicate them for inter-frames. This is an ABI change.
https://bugzilla.gnome.org/show_bug.cgi?id=764370
imgproc_c.h is added because CvFont struct needs it in any 3.x version.
We use this structure in GstOpencvTextOverlay. This keeps compatibility
with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
We get into this code path if the profile is already constrained-baseline and
downstream does not support constrained-baseline. So we should try baseline
and the other compatible profiles.
https://bugzilla.gnome.org/show_bug.cgi?id=764448
while calling eglCreateImage without a GL context current in the executing
thread works on the RPi, some other implementations will return errors.
Marshall the eglCreateImage to the GL thread to appease these implementations.
There are numerous slight differences required between Desktop GL and GLES3 for
multiple render targets.
1. gl_FragData doesn't exist at all and one is required to use
'layout (location = ?) out ...' instead.
2. gl_FragColor doesn't exist, same as 1
3. texture2D() has been deprecated
Fortunately most of these have been taken care of with GL3 and the shader
mangling already exists so just expand the conditions they are used in. The
gl_FragData issue requires a new mangle pass though. We also use this new
pass on desktop GL for consistency.
Deallocate GObject* with g_object_unref instead of gst_object_unref.
Even if it works now, it is confusing and in the future it might
not work if any GstObject specifics are added.
https://bugzilla.gnome.org/show_bug.cgi?id=762142
Some members of MotionCells were not being initialized in the constructor.
Protect from potential garbage memory usage by fully initializing it.
Moving m_frameSize out of the class because it is only used in
performDetectionMotionCells().
CID 1197704
As is done everywhere else.
From what I can gather from make -C tests/check V=1 $(GST_PLUGINS_BAD_CFLAGS) is
required in order to find in-tree headers as well as srcdir != builddir
configurations.
This makes gltestsrc work everywhere \o/
- workaround RPi returning invalid values for positive coords in the
checker shader
- reduce the number of iterations in the mandelbrot shader for gles2
https://bugzilla.gnome.org/show_bug.cgi?id=751540
By default, reading GL_RED or GL_RG us unsupported by glReadPixels unless
exposed through GL_COLOR_READ_IMPLEMENTATION_FORMAT/TYPE. This allows
downloading multiple-planar video frames where possible.
There are some cases where it's needed for binding in/out variables in shaders.
e.g. glsl 150 (gl 3.2) doesn't support the 'layout (location = ?)' specifiers in
the shader source so we have to bind them ourselves.
Happens e.g. if a RECONFIGURE event is sent from downstream while we're
switching pads at this very moment. The old pad is gone and the stream has a
new pad.
https://bugzilla.gnome.org/show_bug.cgi?id=764404
cvPyrSegmentation() has been deprecated in OpenCV 3.0, and there isn't any
function to replace it. Deleting this element so we can support OpenCV 3.1
without build issues.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
cvarrToMat() is added because it is compatible with all versions of Opencv
and the use the class constructor Mat is eliminated because is deprecated
in 3.X versions. This keeps compatibility with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
cvarrToMat() is added because it is compatible with all versions of Opencv
and using the class Mat constructor is eliminated, because is deprecated
in 3.X versions. The use the using namespace cv because is called some
functions many times. This keeps compatibility with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
cvarrToMat() is added because it is compatible with all versions of Opencv
and the use of the class constructor Mat is eliminated because is deprecated
in 3.X versions. Included 'using namespace std' because it is needed for the
Vector class in 3.X versions. This keeps compatibility with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
cvarrToMat() is added because it is compatible with all versions of Opencv
and the use of the class constructor Mat is eliminated because is deprecated
in 3.X versions. Included 'using namespace std' because it is needed for the
vector class in 3.X versions. This keeps compatibility with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
cvarrToMat() is added because it is compatible with all versions of Opencv
and using the class constructor Mat is eliminated because is deprecated
in 3.X versions. This keeps compatibility with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
'METHOD_VAR', 'METHOD_GC' is removed because there aren't equivalent functions
in new OpenCV versions. 'img_right_as_cvMat_rgb', 'img_left_as_cvMat_rgb' and
'depth_map_as_cvMat2' variables is removed because these aren't used.
cvarrToMat() is added because it is compatible with all versions of Opencv
and using the class Mat constructor is eliminated, because is deprecated
in 3.X versions. The use 'using namespace cv' because is called some
functions many times. This keeps compatibility with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
cvCVPixToPlane() has been deprecated in OpenCV 3.0, and there is
function to replace it cvSplit(). The include compat.hpp is deleted because
in 3.X versions doen't exist and it isn't necessary for 2.4.X versions
in this element. This keeps compatibility with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
configure.ac was changed to work with new versions of OpenCV 3.X.
A new include is added gstopencvutils.cpp because it contains
the previous. This keeps compatibility with 2.4.
https://bugzilla.gnome.org/show_bug.cgi?id=760473
And creating one is causing assertions. Also get rid of the other CONSTRUCT
property as it's a) unneeded for default initialization and b) you're not
supposed to use constructor properties when creating element instances and the
GStreamer API doesn't provide direct ways for doing so.
https://bugzilla.gnome.org/show_bug.cgi?id=764339
Previously, while allocating the pad number for a new pad, aggregator was
maintaining an interesting relationship between the pad count and the pad
number.
If you requested a sink pad called "sink_6", padcount (which is badly named and
actually means number-of-pads-minus-one) would be set to 6. Which means that if
you then requested a sink pad called "sink_0", it would be assigned the name
"sink_6" again, which fails the non-uniqueness test inside gstelement.c.
This can be fixed by instead setting padcount to be 7 in that case, but this
breaks manual management of pad names by the application since it then becomes
impossible to request a pad called "sink_2". Instead, we fix this by always
directly using the requested name as the sink pad name. Uniqueness of the pad
name is tested separately inside gstreamer core. If no name is requested, we use
the next available pad number.
Note that this is important since the sinkpad numbering in aggregator is not
meaningless. Videoaggregator uses it to decide the Z-order of video frames.
Properly separate files as we will not have only one single base class
for all elements as we used to with 0.10, but the same way it is done
with ladspa, we subclass GstAudioFilter, GstBaseSource etc...
https://bugzilla.gnome.org/show_bug.cgi?id=678207
Request pads are requested by applications and as such should only be released
by them again. Instead of releasing them when stopping the muxer, just clear
their state so that they can be used again when starting the muxer again.
https://bugzilla.gnome.org/show_bug.cgi?id=763862