Use g_object_new() instead which nowadays has a shortcut for the
no-properties check. It still does an extra GType check in the
function guard, but there's a pending patch to remove that
and it's hardly going to be a performance issue in practice,
even less so on a system that's compiled without run-time checks.
Alternative would be to move to the new g_object_new_properties()
with a fallback define for older glib versions, but it makes the
code look more unwieldy and doesn't seem worth it.
Fixes deprecation warnings when building against newer GLib versions.
https://bugzilla.gnome.org/show_bug.cgi?id=780903
Adds a variant of the _push function that doesn't check the queue limits
before adding the new item. It is useful when pushing an element to the
queue shouldn't lock the thread.
One particular scenario is when the queue is used to serialize buffers
and events that are going to be pushed from another thread. The
dataqueue should have a limit on the amount of buffers to be stored to
avoid large memory consumption, but events can be considered to have
negligible impact on memory compared to buffers. So it is useful to be
used to push items into the queue that contain events, even though the
queue is already full, it shouldn't matter inserting an item that has
no significative size.
This scenario happens on adaptive elements (dashdemux / mssdemux) as
there is a single download thread fetching buffers and putting into the
dataqueues for the streams. This same download thread can als generate
events in some situations as caps changes, eos or a internal control
events. There can be a deadlock at preroll if the first buffer fetched
is large enough to fill the dataqueue and the download thread and the
next iteration of the download thread decides to push an event to this
same dataqueue before fetching buffers to other streams, if this push
locks, the pipeline will be stuck in preroll as no more buffers will be
downloaded.
There is a somewhat common practice in dash streams to have a single
very large buffer for audio and one for video, so this will always
happen as the download thread will have to push an EOS right after
fetching the first buffer for any stream.
API: gst_data_queue_push_force
https://bugzilla.gnome.org/show_bug.cgi?id=705694
This function works just like gst_data_queue_pop, but it doesn't
remove the object from the queue.
Useful when inspecting multiple GstDataQueues to decide from which
to pop the element from.
Add: gst_data_queue_peek
Use GSIZE_TO_POINTER instead. sizeof(GType) may be larger
than sizeof(gulong) and sizeof(int), so the casts may
chop off some bits from the GType value on some architectures.
There's no code that uses it other than multiqueue, so make it private
to multiqueue for now. That way we can also do optimisations that
require API/ABI breaks. If anyone ever wants to use it, we can still
make it public again.
This reverts commit 80727c1177.
This doesn't make sense. gst_data_queue_new_full() is already
documented above. And we need the doc blurb for _new() here.
This avoids:
* triple-checking for the GType when type-checking is enabled (see #597260)
* Avoids going through an expensive no-argument checking which landed in
glib-2.22
* Avoids going through 2 extrac functions (g_object_new -> g_object_new_valist)
There's not much point in using GST_DEBUG_FUNCPTR with GObject
virtual functions such as get_property, set_propery, finalize and
dispose, since they'll never be used by anyone anyway. Saves a
few bytes and possibly a tenth of a polar bear.
Original commit message from CVS:
* libs/gst/base/gstdataqueue.c: (gst_data_queue_cleanup),
(gst_data_queue_finalize), (gst_data_queue_locked_is_empty),
(gst_data_queue_set_flushing), (gst_data_queue_push),
(gst_data_queue_pop), (gst_data_queue_drop_head),
(gst_data_queue_limits_changed), (gst_data_queue_get_level):
* libs/gst/base/gstdataqueue.h:
Various cleanups.
Added methods to get the current levels and to inform the queue that the
'full' limits changed.
* plugins/elements/gstmultiqueue.c: (gst_multi_queue_init),
(gst_multi_queue_finalize), (gst_multi_queue_set_property),
(gst_single_queue_flush), (update_time_level), (apply_segment),
(apply_buffer), (gst_single_queue_push_one),
(gst_multi_queue_item_steal_object),
(gst_multi_queue_item_destroy), (gst_multi_queue_item_new),
(gst_multi_queue_loop), (gst_multi_queue_chain),
(gst_multi_queue_sink_activate_push), (gst_multi_queue_sink_event),
(gst_multi_queue_getcaps), (gst_multi_queue_src_activate_push),
(gst_multi_queue_src_query), (single_queue_overrun_cb),
(single_queue_underrun_cb), (single_queue_check_full),
(gst_single_queue_new):
Keep track of time in the queue by measuring the difference between
running_time on input and output. This gives more accurate results and
can compensate for segments correctly.
Make a queue by default only 5 buffers deep. We will now increase the
buffer size depending on the filledness of the other queues.
Factor out commong flush code.
Make sure we don't add additional refcounts to buffers when we can avoid
it.
Propagate GstFlowReturn differently.
Use GSlice for intermediate GstMultiQueueItems.
Keep track of EOS.
Resize queues on over and underruns based on filled level of other
queues.
When checking if the queue is filled, prefer to measure in time if we
can and fall back to bytes when no time is known.
* plugins/elements/gstqueue.c:
Fix return value.
Original commit message from CVS:
* libs/gst/base/gstdataqueue.c:
* libs/gst/base/gstdataqueue.h:
* plugins/elements/gstmultiqueue.c: (gst_single_queue_push_one),
(gst_multi_queue_item_new), (gst_multi_queue_chain),
(gst_multi_queue_sink_event):
* tests/check/elements/multiqueue.c: (multiqueue_suite):
Fix multiqueue leaking buffers and events when downstream or the
queue are flushing. Make refcounting assumptions explicit and
document them (shouldn't break existing code that uses it other than
maybe leak miniobjects, but that already happens anyway). Add unit
test for the most common flushing case. Fixes#423700.