* if downstream provides us with a pool that can allocate DMA buffers,
gldownload wraps it into a GL buffer pool that uses
glEGLImageTargetTexture2DOES() to import dmabuf into textures
* upstream GL elements can allocate from that pool
* gldownload unwraps DMA buffers from incoming GL buffers and passes
them downstream
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6792>
Simple gst_gl_sync_meta_wait() is not sufficient to ensure GL commands
are executed before dma-buf devices get to see the buffer.
This is the first step that should make the code behave correctly for
everybody, although there may be performance penalty. In the future we
should introduce a more general sync meta that would allow to move the
waiting from gldownload (the producer) to the sink elements (the
consumers).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6968>
when pipline is
glvideomixerelement->glcolorconvertelement->gldownloadelement and
glcolorconvertelement is not passthrough, the gl bufferpool between
glvideomixerelement and glcolorconvertelement will not add gl sync meta
during allocating buffer. This will cause that glcolorconvert's inbuf
has no sync meta to wait for.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6756>
When overlay coordinates are updated, after the initial coordinates
are set, the shader indices are applied to the wrong buffer, resulting
in the background image appearing where the overlay should.
Bind the array buffer before applying subsequent coordinate
updates.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5901>
The same is done in the set_property function. This was noticed when attempting
to dump a pipeline containing glsinkbin sink=gtk4paintablesink to dot format.
Critical warnings were raised due to the missing force-aspect-ratio property on
that sink.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5311>
Fixes a potential GPU stall if an immediately freed texture/buffer is
attempted to be reused immediately by the CPU, e.g. when uploading.
Problematic scenario is this:
1. element does GPU processing reading from texture
2. frees the buffer back to the pool
3. pool acquire returns the just released buffer
4. GPU processing then has to wait for the previous GPU operation to
complete causing a stall
If there was a reliable way to know whether a buffer had been finished
with across all GPU drivers, we would use it. However as that does not
exist, this workaround is to keep the released buffer unusable until the
next released buffer.
This is the same approach as is used in the qml (Qt5) elements.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5144>
Subclasses may want to override the pad template with different formats
or with a different pad subclass.
The original beahviour is still available by calling
gst_gl_mixer_class_add_rgba_pad_templates() in _class_init() of the
subclass.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4608>
Proxy the force-live and min-upstream-latency propertyies to the internal
glvideomixerelement at construction time. force-live has to be set
during construction of the glvideomixerelement, so that has to be
deferred until the _constructed() call. Make sure that all other
existing proxied properties will still get set once the element
is created.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4494>
With the addition of the 'keep-aspect-ratio' sizing policy, content
that doesn't fit the target size is downscaled according to its own
aspect ratio to fit that target size, and centered.
Centering might not always be the desired behaviour, however;
consumers of this API might want to align the resulting picture to
the left or to the right.
To account for any of these cases, add two new properties to the
glvideomixer pad: xalign, and yalign. They operate on normalized
coordinates (0.0 for start, 1.0 for end), and default to 0.5 which
centers content.
<https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3762>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3762>
The sizing policy allows selecting between the current behavior,
which deforms the texture to fill the width and height of the
pad; and a new 'keep-aspect-ratio' sizing policy, which fits the
texture within the rectangle respecting its original aspect ratio.
The reason for this is that this allows avoiding extra elements
in the pipeline, and reduces the number of buffer passing through
the pipeline.
Most of this code is a direct port of the sizing policy handling
of the compositor element, except it is adapted to operate on GL
texture coordinates through the projection matrix.
<https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3760>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3760>
Handling mouse navigation events in glvideomixer element, if no
pixel-aspect-ratio info in the caps, an assertion error is produced
inside gst_util_fraction_multiply because default denominator is zero.
Error fixed:
```
(gst-launch-1.0:102654): GStreamer-CRITICAL **: 00:47:51.598: gst_util_fraction_multiply: assertion 'b_d != 0' failed
```
Simple pipeline to reproduce the issue:
```
gst-launch-1.0 -v glvideomixer name=mix ! glimagesinkelement gltestsrc ! mix.sink_0
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3766>
Whenever the surface is resized before the stream is negotiated, we endup
with an assertion in libgstvideo.
gst_video_center_rect: assertion 'src->h != 0' failed
This fixes it, by following the style aready in place, which is to ensure
surfaces have a minimum size of 1x1.
Fixes#1139
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3467>