We need to take into account the input segment flags to know whether
we should drain the decoder after a new keyframe in trick mode.
Otherwise we would have to wait for the next frame to be outputted (and
the segment to be activated) which ... well ... kind of beats the whole
point of this draining :)
And especially don't use the stream lock for that, as otherwise non-serialized
queries (CONVERT) will cause the stream lock to be taken and easily causes the
application to deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=768361
For reverse playback it is important to handle correctly the frame sync
points, which is set when the input buffer doesn't have the DELTA_UNIT flag.
This is handled correctly when decoder is packetized, but when it is not the
frame's sync point is not copied, and the reverse playback never decodes frame
batches.
The current patch adds the buffer's flags to the Timestamp list, where the
timestamp and duration of the input buffers are hold.
There were two consecutive log messages in gst_video_decoder_decode_frame().
Given the information they provide, it is more efficient to squash them into a
single one.
The playback rate is hold in the input_segment member variable, not in the
output_segment, and the parse_gather list was never filled because of that.
This patch changes the comparison with input_segment.
The output segment is only set up after data is output, which might be far in
the future for reverse playback. Also we are here interested in the state at
the current *input* frame (which is the keyframe), not any possible output.
For reverse playback the same behaviour was already implemented in
flush_parse().
For reverse playback, chain_forward() is only used to gather frames and not
for decoding, and it is actually called by the draining logic, causing an
infinite recursion.
While it's a bit tricky to discard frames *before* decoding (because
we might not be sure which data is needed or not by the decoder), we
can discard them after decoding if they are too late anyway.
Any following basetransform based element or similar would drop the frame too.
When asked to just decode keyframe, if we got a keyframe drain out
the decoder straight away.
This avoids having to wait for the next frame and reduces delay even
more.
https://bugzilla.gnome.org/show_bug.cgi?id=767232
This ensures the decoder is properly drained out when receiving a
DISCONT buffer. The optimal way of doing this would have been to
receive a GAP event before hand but it is not always possible.
Fixes big delays with some decoders (ex gst-libav) that will not
drain out data when only decoding keyframes.
https://bugzilla.gnome.org/show_bug.cgi?id=767232
The base class was setting the DISCONT flag before checking whether the buffer
would be in segment or not.
Fix issues with DISCONT flags not being properly propagated downstream when
decoders buffers were out of segment.
https://bugzilla.gnome.org/show_bug.cgi?id=766800
Since the allocation query caps contains memory size and the pad's caps
contains the display size, a video encoder or decoder might need to allocate
a different frame size than the size negotiated in the caps.
This patch splits this logic distinction for videodecoder and videoencoder.
The user if needs a different allocation caps, should set the allocation_caps
in the GstVideoCodecState before calling negotiate() vmethod. Otherwise the
allocation_caps will be the same as the caps set in the src pad.
https://bugzilla.gnome.org/show_bug.cgi?id=764421
gst_pad_get_allowed_caps() will return NULL if the srcpad has no peer.
In that case, use gst_pad_peer_query_caps() with template caps as filter
to have negotiated output caps properly before forwarding GAP event.
https://bugzilla.gnome.org/show_bug.cgi?id=761218
In the case where the stream doesn't have a framerate set and the frames
don't have a duration set, we still want to use the clipping path to
make sure we don't push buffers outside of the segment.
The problem was the previous iteration was setting a duration of 2s, which
meant that any buffer which was less than 2s before the segment start would
end up getting pushed.
Instead, use a saner 40ms (25fps single frame duration) to figure out whether
the frame could be within the segment or not
Before we just merged everything in pretty much random ways
ad-hoc instead of keeping state properly. In 0.10 that was
how it worked, but in 1.x the tag events sent should always
reflect the latest state and replace any previous tags.
So save the upstream (stream) tags, and save the tags set
by the decoder subclass with merge mode, and then update
the merged tags whenever either of those two changes.
This slightly changes the behaviour of gst_video_decoder_merge_tags()
in case it is called multiple times, since now any call replaces
the previously-set tags. However, it leads to much more predictable
outcomes, and also we are not aware of any subclass which sets this
multiple times and expects all the tags set to be merged.
If more complex tag merging scenarios are required, we'll have
to add a new vfunc for that or the subclass has to intercept
the upstream tags itself and send merged tags itself.
https://bugzilla.gnome.org/show_bug.cgi?id=679768
Apparently I forgot how gobject works, there is no need to expose
it directly as one can call it from the parent_class pointer
This reverts commit ea9b6a7e3c.
Add gst_video_decoder_set_use_default_pad_acceptcaps() to allow
subclasses to make videodecoder use the default pad acceptcaps
handling instead of resorting to the caps query that is, usually,
less efficient and unecessary
API: gst_video_decoder_set_use_default_pad_acceptcaps
Subclasses can use it to select what queries they want to handle
and forward the rest to the default handling function.
API: gst_video_decoder_sink_query_default
https://bugzilla.gnome.org/show_bug.cgi?id=753623
Push all pending events before pushing the gap. This ensures the
segment is pushed before the gap so it can be properly translated
to the running time
Includes unit test.
https://bugzilla.gnome.org/show_bug.cgi?id=753360
It's needed to check if pixel-aspect-ratio exists before fixating.
It does not exist if input caps is not set yet and allowed caps
does not contain pixel-aspect-ratio (e.g. when using GST_VIDEO_CAPS_MAKE)
https://bugzilla.gnome.org/show_bug.cgi?id=751932
POOL meta just means that this specific instance of the meta is related to a
pool, a copy should be made when reasonable and the flag should just not be
set in the copy.
The default implementation copies all metadata without tags, and metadata
with only the video tag. Same behaviour as in GstVideoFilter.
This currently does not work if the ::parse() vfunc is implemented as all
metas are getting lost inside GstAdapter.
https://bugzilla.gnome.org/show_bug.cgi?id=742385
When copying info from the reference input state, duplicate
all the fields of the video info. The sub-class will have the
chance to override them later.
2 second frame duration is rather unlikely... but if we don't clip
away buffers that far before the segment we can cause the pipeline to
lockup. This can happen if audio is properly clipped, and thus the
audio sink does not preroll yet but the video sink prerolls because
we already outputted a buffer here... and then queues run full.
In the worst case we will clip one buffer too many here now if no
framerate is given, no buffer duration is given and the actual
framerate is less than 0.5fps.
Fixes seeking on HLS/DASH streams, when seeking into the middle of
fragments and having no framerate/buffer duration.
Otherwise we would forward the GAP event without ever providing any caps,
which then would make decodebin expose a srcpad without any caps set. That's
confusing for applications and can lead to all kinds of interesting bugs.
Instead do the same as already is done in GstAudioDecoder, and try to invent
caps based on the sinkpad caps and the caps allowed by downstream and the
srcpad template caps.
https://bugzilla.gnome.org/show_bug.cgi?id=747190
memcmp will blindly compare the reserved fields, as well as any
padding the compiler may choose to sprinkle in GstSegment.
Fixes valgrind complaints in unit tests, as well as some found via
https://bugzilla.gnome.org/show_bug.cgi?id=738216
This makes sure that the element is in the same state before start() is called
the very first time and every future call after the element was used already.
Also it ensure that we always have a clean state before start(), cleaned the
same way in every case.
The stop() vfunc might mess with some of our fields we have just
reset, which could cause memory leaks or invalid state taken over
to later.
Also the stop() vfunc, or anything called until it from another thread,
might want to be able to use the fields that were just resetted and
become confused because of that.
In the decoder we already had a workaround for things like this happening,
this workaround is not needed anymore.