The base class is useful for having multiple backing memory types other
than the default. e.g. IOSurface, EGLImage, dmabuf?
The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.
This also moves the format utility functions into their own file.
Add the various tokens/strings for the differnet texture types (2D, rect, oes)
Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.
Update the relevant caps/templates for 2D only textures.
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
gst_gl_memory_setup_wrapped() now takes a destroy notify function. This
destroy notify is called to track the memory life time, hence will
notify each time a memory get destroyed. This test check that the
callback count is correct.
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree
Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!
This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
This patch provides the basic infrastructure required for this.
Upload and Download has been ported to this.
Has the nice effect of allowing GstGLMemory to be our
refcounted texture object for any texture type (not just RGBA).
Should not lose any features/video formats.
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.
Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.
https://bugzilla.gnome.org/show_bug.cgi?id=712287
The attribute can be defined without value regardless session-level
or media-level.
Although `gst_sdp_message_insert_attribute` can be used to set NULL,
it would be easier if `gst_sdp_message_add_attribute` accepts NULL.
https://bugzilla.gnome.org/show_bug.cgi?id=789841
It allows encoders to detect and drop input frames which are already
late to increase the chance of the pipeline to catch up.
The QoS logic and code is directly copied from gstvideodecoder.c.
https://bugzilla.gnome.org/show_bug.cgi?id=582166
This is the same code that is in decklinkaudiosrc, audioringbuffer,
audiomixer and various other places. Have it once instead of copying it
everywhere.
https://bugzilla.gnome.org/show_bug.cgi?id=787560
Performing a gst_sdp_media_get_caps_from_media() would result in
changing fields in the GstSDPMedia violating the const tag in the
function declaration.
Before there would be a line with a=rtpmap:96 VP8/90000
after, that attribute would only contain a=rtpmap:96
Fix by performing modifications on duplicated strings instead of on
the internal values.
Also add a simple test for checking that the representation doesn't
change by a gst_sdp_media_get_caps_from_media()
In gst_video_time_code_is_valid, also check for invalid
ranges when using drop-frame TC. Refactor some code which
broke after the check was added.
https://bugzilla.gnome.org/show_bug.cgi?id=779010
To make the structs usable in bindings, and fix
gstrtspmessage.c:1188: Warning: GstRtsp:
gst_rtsp_message_parse_auth_credentials: return value: Invalid
non-constant return of bare structure or union; register as
boxed type or (skip)
https://bugzilla.gnome.org/show_bug.cgi?id=774416
Also the format must be fixed on the default raw caps. If not
gst_video_info_from_caps() will fail and
gst_video_decoder_negotiate_default_caps() return FALSE.
The test simulates the use case where a gap event is received before
the first buffer causing the decoder to fall back to the default caps.
https://bugzilla.gnome.org/show_bug.cgi?id=773103
Add a test that check that we handle time ranges (a range of time that maps to
the same sample).
Also update the other tests to use our check api to compare int64 values to get
better output on failure.
Split large tests into small tests and name them specifically. Use helpers to
avoid repetition. Make sure the order in the file is the same as we add the to
the suite.
Comparing floats for equality is not necessarily going to
work reliably, so use fail_unless_equals_float() for this.
Test would fail on x86 (Intel Atom x5-Z8300).
Elements inherited from GstAudioDecoder, supporting PLC and introducing
delay produce invalid timestamps. Good example is opusdec with in-band FEC
enabled. After receiving GAP event it delays the audio concealment until
the next buffer arrives. The next buffer will have DISCONT flag set which
will make GstAudioDecoder to reset it's internal state, thus forgetting
the timestamp of GAP event. As a result the concealed audio will have the
timestamp of the next buffer (with DISCONT flag) but not the timestamp
from the event.