Those might be temporary issue, for example s3 returns SERVICE_UNAVAILABLE high
load, but afterward a few tries the request will work, and it has been observed
that internal server error sometimes "fix themselves" so it makes sense to
also retry requests, in case.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8128>
With the old method of adding build RPATHs, only the libsoup as
a subproject was supported. However, it's possible to use Homebrew for
libsoup too by adding libsoup as a dependency to the target (even
though we don't link to it).
Apple ld will not add a LC_LOAD_DYLIB entry for a library unless there
are symbols that need it because meson passes `-dead_strip_dylibs`, so
we can do this without issue.
As a bonus, this ensures the correct build RPATHs in all cases.
Additionally, we still need to explicitly add an LC_RPATH for the
installed case.
Fixes https://gitlab.freedesktop.org/gstreamer/gstreamer/-/issues/4027
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/8403>
Scenario is that there are two (or more) GstGLContext's wrapping Qt's GL
context from either multiple qml(6)glsink or qml(6)glsrc elements. Call flow is this:
1. material 1 setBuffer()
2. material 1 bind()
3. material 2 setBuffer()
4. material 2 bind()
If the call to setBuffer() reuses the same buffer as previous call, then the
qt context is not updated in the material. If however the previously used qt
context by the material had been deactivated or freed, then bind() would fail
and could result in a critical like so:
gst_gl_context_thread_add: assertion 'context->priv->active_thread == g_thread_self ()' failed
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7970>
Some streams in the wild have empty segments at the beginning and
hlsdemux2 use to stall forever while we can handle it by processing
the following ones. The gap handling mechanism in adaptivedemux2
works properly and pushes the required gaps.
Update validate medias so the hls stream is present.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6034>
In qml6glsrc, we capture the application by copying the back buffer into
our own FBO. The afterRendering() signal is too soon as from the apitrace, the
application has been rendered into a QT internal buffer, to be used as a cache
for refresh.
Use afterFrameEnd() signal instead. This works with no delay on GLES. With GL
it seems to reduce from 2 to 1 frame delay (this may be platform specific). A
different recording technique would need to be used to completely remove this
delay.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7351>
By setting the earliest time to timestamp + 2 * diff there would be a difference
of 1 * diff between the current clock time and the earliest time the element
would let through in the future. If e.g. a frame is arriving 30s late at the
sink, then not just all frames up to that point would be dropped but also 30s of
frames after the current clock time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7459>
When no ports are given, gst_jack_get_ports() is called to get all the
(physical) output ports but then the result is ignored, triggering the
"No physical output ports found..." error.
Instead, move the queried ports to the variable we're going to use
later.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7474>
```
In file included from ../subprojects/gst-plugins-good/ext/qt6/gstqsg6material.cc:31:
../subprojects/gst-plugins-good/ext/qt6/gstqsg6material.h:69:17: error: private
field 'mem_' is not used [-Werror,-Wunused-private-field]
69 | GstMemory * mem_;
| ^
```
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7414>
With GLES 2.0 we are forced to use CopyTextImage2D which requires
passing an internal format. With QT6 eglfs, we need to pass GL_RGB
instead, probably because of how the texture has been created. As its
hard to guess, simply fallback to GL_RGB on failure. This fixes usage
or qml6glsrc with eglfs backend, without loosing support for
semi-transparent window on other platforms.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7321>
In order to use oes-external, the qml6glsink needs a fragment shader that uses
the samplerExternalOES.
The qsb tool is not able to handle shaders that contain samplerExternalOES since
this feature is not supported by all target shading languages. The qsb tool is
able to replace a shader in the qsb file to handle this use case. Use it to
generate a shader variant that uses samplerExternalOES for OpenGL ES and select
that variant if the qml6glsink negotiated texture target oes-external.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7319>