Commit graph

9 commits

Author SHA1 Message Date
Jakub Adam
b7970a4d95 gldownload: enumerate emulated video formats
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6792>
2024-11-28 15:25:28 -05:00
Jakub Adam
533d115659 downloadelement: support dma_drm caps in try_export_dmabuf
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6792>
2024-11-28 15:25:27 -05:00
Jakub Adam
188b626ffc gldownload: import DMABufs from downstream pool
* if downstream provides us with a pool that can allocate DMA buffers,
  gldownload wraps it into a GL buffer pool that uses
  glEGLImageTargetTexture2DOES() to import dmabuf into textures
* upstream GL elements can allocate from that pool
* gldownload unwraps DMA buffers from incoming GL buffers and passes
  them downstream

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6792>
2024-11-28 15:25:27 -05:00
Sebastian Dröge
b7b24573ce common: Use more efficient versions of GstCapsFeatures API where possible
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7432>
2024-09-26 19:26:18 +03:00
Jakub Adam
c56a87b73d gldownload: use gst_gl_sync_meta_wait_cpu()
Simple gst_gl_sync_meta_wait() is not sufficient to ensure GL commands
are executed before dma-buf devices get to see the buffer.

This is the first step that should make the code behave correctly for
everybody, although there may be performance penalty. In the future we
should introduce a more general sync meta that would allow to move the
waiting from gldownload (the producer) to the sink elements (the
consumers).

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6968>
2024-06-01 08:09:34 +00:00
Shengqi Yu
a92167ea6e glmixer: Add GL_SYNC_META option to bufferpool
when pipline is
glvideomixerelement->glcolorconvertelement->gldownloadelement and
glcolorconvertelement is not passthrough, the gl bufferpool between
glvideomixerelement and glcolorconvertelement will not add gl sync meta
during allocating buffer. This will cause that glcolorconvert's inbuf
has no sync meta to wait for.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6756>
2024-04-29 19:15:39 +00:00
Matthew Waters
9d867356df gl/bufferpool: add configuration to extend buffer lifetime before reuse
Fixes a potential GPU stall if an immediately freed texture/buffer is
attempted to be reused immediately by the CPU, e.g. when uploading.

Problematic scenario is this:
1. element does GPU processing reading from texture
2. frees the buffer back to the pool
3. pool acquire returns the just released buffer
4. GPU processing then has to wait for the previous GPU operation to
   complete causing a stall

If there was a reliable way to know whether a buffer had been finished
with across all GPU drivers, we would use it.  However as that does not
exist, this workaround is to keep the released buffer unusable until the
next released buffer.

This is the same approach as is used in the qml (Qt5) elements.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5144>
2023-08-31 01:24:38 +00:00
Matthew Waters
b291efe44b gldownload: handle passthrough without a critical
With passthrough mode, gldownload/glbasefilter may not ever retrieve a
relevant GstGLContext as it doesn't actually query the surrounding
elements.  Guard against that.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4791>
2023-06-07 22:15:39 +00:00
Thibault Saunier
2fd28195ca Move files from gst-plugins-base into the "subprojects/gst-plugins-base/" subdir 2021-09-24 16:13:26 -03:00
Renamed from ext/gl/gstgldownloadelement.c (Browse further)