Commit graph

65 commits

Author SHA1 Message Date
Matthew Waters
cd53fbba24 [883/906] api: provide from_string()
Also s/gst_gl_api_string/gst_gl_api_to_string/g
2017-12-09 19:31:33 +00:00
Matthew Waters
d6bdcbe751 [856/906] context: document it 2017-12-09 19:31:32 +00:00
Julien Isorce
e42b5bc985 [841/906] osx: allow x11/glx backend and set default runtime to cocoa/nsgl
https://bugzilla.gnome.org/show_bug.cgi?id=719757
2017-12-09 19:31:32 +00:00
Julien Isorce
42f1d66bc6 [833/906] gstglcontext: initialize window to NULL 2017-12-09 19:31:32 +00:00
Matthew Waters
ac0db99c94 [828/906] context: refcount the display 2017-12-09 19:31:32 +00:00
Matthew Waters
266ffc48be [824/906] android: Build fixes
https://bugzilla.gnome.org/show_bug.cgi?id=709786
2017-12-09 19:31:31 +00:00
Matthew Waters
3b1ec77cf8 [818/906] window: add send_message_async vmethod
- provide a default synchronous send_message
- make context creation threadsafe again
2017-12-09 19:31:31 +00:00
Matthew Waters
4bec88ea28 [815/906] fix some refcount errors 2017-12-09 19:31:31 +00:00
Matthew Waters
711ad485b2 [812/906] move the GL vtable from GstGLDisplay to GstGLContext
Conflicts:
	tests/check/libs/gstglcontext.c
2017-12-09 19:31:31 +00:00
Julien Isorce
cc38e16ef2 [804/906] rpi: call bcm_host_init in plugin_init 2017-12-09 19:31:31 +00:00
Julien Isorce
dd679dee25 [803/906] raspberrypi: add support for dispmanx
See https://bugzilla.gnome.org/show_bug.cgi?id=703342
2017-12-09 19:31:31 +00:00
Matthew Waters
48cd6ac353 [801/906] context: Reimplement GL context sharing
https://bugzilla.gnome.org/show_bug.cgi?id=704806
2017-12-09 19:31:31 +00:00
Matthew Waters
b8b9fced19 [796/906] move egl into its own directory 2017-12-09 19:31:31 +00:00
Matthew Waters
9cbb652b66 [794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2017-12-09 19:31:30 +00:00
Matthew Waters
e80533dcee [793/906] add a GstGLContext object that will be the basis of OpenGL contexts
At the moment it just sits in between GstGLDisplay and GstGLWindow
performing some of the stuff that GstGLWindow used to do.
2017-12-09 19:31:30 +00:00