Mengkejiergeli Ba
be7e502769
msdk: Let deviceID config the mfx implementation
...
In multi-card scenario, user can set GST_MSDK_DRM_DEVICE env variable to
choose the device. This patch can align vpl's queried results with the
users' choice by passing deviceID when creating mfx implementation.
Co-authored-by: Víctor Manuel Jáquez Leal <vjaquez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5697 >
2023-12-07 11:17:20 +08:00
Mengkejiergeli Ba
0ee7ebd17d
msdkvpp: Set color properties for input and output
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5277 >
2023-09-13 14:58:59 +08:00
Yinhang Liu
3f47cdaee8
msdk: add function to get the format list
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This static format list will be used to check the formats
supported by the platform.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177 >
2023-04-17 05:24:05 +00:00
Yinhang Liu
f773752bd8
msdk: Add function to get the implementation description
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Through the implementation description, we can dynamically obtain
the codec capabilities supported by the platform.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177 >
2023-04-17 05:24:05 +00:00
Yinhang Liu
6242fca526
msdk: Create msdk context without job_type
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The job_type is not necessary when creating a normal msdk
context. Make the APIs for creating context more flexible.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4177 >
2023-04-17 05:24:05 +00:00
Mengkejiergeli Ba
ec2ef6e2d3
msdk: Remove unused gstmsdkbufferpool and memory
...
GstMsdkBufferPool, GstMsdkVideoMemory and GstMsdkSystemMemory are no
longer used in msdk plugins, instead we use va/d3d11 pool for memory
allocation. So, remove the codes of unused stuffs.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4276 >
2023-04-11 06:59:33 +00:00
Mengkejiergeli Ba
ef1397cbe3
msdk: Remove the func gst_msdk_is_msdk_buffer
...
Since we use va/d3d11 pool to allocate memory, the old msdk bufferpool
stuffs are not used anymore, so we don't need to check if an input
buffer is msdk buffer using gst_msdk_is_msdk_buffer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4276 >
2023-04-11 06:59:33 +00:00
Mengkejiergeli Ba
dfe16a5cf2
msdkallocator: Use const ptr of videoinfo in func param
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Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3621 >
2023-02-01 04:31:23 +00:00
Tong Wu
c62deb6fe9
msdkenc: add D3D11 caps for msdkenc
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This patch adds D3D11 feature to sink factory for msdkenc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/3231 >
2022-11-11 06:02:28 +00:00
Mengkejiergeli Ba
2854af85fd
msdk: Add help functions to get mfxFrameSurface1 from GstBuffer and wrap it as GstMsdkSurface
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Note that the memory abstraction for system memory is for windows path.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498 >
2022-09-02 11:06:29 +08:00
Mengkejiergeli Ba
23f5bdcee7
msdkenc: Use va pool on linux and system pool for windows
...
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2498 >
2022-09-02 11:06:29 +08:00
He Junyan
248baef400
MSDK: Import VA surface as encoder's input.
...
We make all MSDK encoders declare "memory:VAMemory" feature. Then
the pipeline such as:
gst-launch-1.0 -vf filesrc location=xxx.h264 ! h264parse ! \
vah264dec ! msdkh265enc ! fakesink
will choose VA memory caps between the VA decoder and MSDK encoder.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1087 >
2022-02-11 07:13:45 +00:00
Seungha Yang
8773ba1104
msdk: Fix for MFXUnload symbol re-definition build error
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Fix for libgstreamer-full build
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/1408 >
2022-02-08 10:05:35 +00:00
Thibault Saunier
019971a3c7
Move files from gst-plugins-bad into the "subprojects/gst-plugins-bad/" subdir
2021-09-24 16:14:36 -03:00