Commit graph

25924 commits

Author SHA1 Message Date
Jan Schmidt
69ef74d96a h265parser: Skip unused bits in an SEI.
Alternative approach to 18b54f8d34
that skips all bits in a broken SEI correctly.
2020-02-25 09:33:47 +00:00
Stéphane Cerveau
98f8bb4e7e Revert "h265parser: Skip unused SEI bits differently"
This reverts commit 18b54f8d34.
2020-02-25 09:33:47 +00:00
Stéphane Cerveau
5881c1ad2d tests: add picture timing SEI parsing 2020-02-25 09:33:47 +00:00
Dylan Yip
0c798c8771 h265parse: Fix offset by one error in pic timing SEI
Offset by one error causes a free/malloc error when parsing pic timing
SEI messages.
2020-02-25 09:33:47 +00:00
Seungha Yang
4643dc1c12 d3d11decoder: Ensure the written bitstream buffer size is 128 bytes aligned
DXVA spec is saying that the size of bitstream buffer provided by hardware decoder
should be 128 bytes aligned. And also the host software decoder should
align the size of written buffer to 128 bytes. That means if the slice
(or frame in case of VP9) size is not aligned with 128 bytes,
the rest of non 128 bytes aligned memory should be zero-padded.

In addition to aligning implementation, some variables are renamed
to be more intuitive by this commit.
2020-02-24 14:46:27 +00:00
Haihao Xiang
acc14225c9 msdk: libva: Don't set the hint if MFX_VERSION is lower than 1025
MFX_MEMTYPE_VIDEO_MEMORY_ENCODER_TARGET is defined since MFX_VERSION
1025.
2020-02-24 01:26:58 +00:00
Jan Alexander Steffens (heftig)
02a6a794ec
rtmp2: Expose connection stats as property
Save the stats before we destroy the connection, so we can still
retrieve them afterwards.
2020-02-21 19:26:35 +01:00
Jan Alexander Steffens (heftig)
f1a9a3146a
rtmp2: Add gst_rtmp_connection_get_stats and _get_null_stats
The former uses a thread-safe way of getting statistics from the
connection without having to protect the fields with a lock.

The latter produces a zeroed statistics structure for use when no
connection exists.
2020-02-21 19:26:35 +01:00
Jan Alexander Steffens (heftig)
5d720eb59e
rtmp2: Count outgoing bytes and acked bytes
For statistics.
2020-02-21 19:26:33 +01:00
Jan Alexander Steffens (heftig)
0c344a7efb rtmp2sink: Add a property for the outgoing chunk size 2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
f7bb2cdeb7 rtmp2: Add gst_rtmp_connection_set_chunk_size 2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
63ec837824 rtmp2: Handle outgoing set chunk/window size properly
Apply outgoing sizes only after writing the chunk to the peer. This is
important particularly for the set chunk size and allows exposing it
without threading issues.
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
a566461294 rtmp2: Chunk messages as buffers in loop thread
Move output chunking from gst_rtmp_connection_queue_message into
gst_rtmp_connection_start_write, which effectively moves it from the
streaming thread into the loop thread.

This allows us to handle the outgoing chunk-size message (which is
generated by changing the future chunk-size property) properly, which
could come from any other thread.
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
9a13df9ba5 rtmp2: Consistently use GstBuffer for RTMP chunks 2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
b03780233e rtmp2: Add gst_rtmp_chunk_stream_serialize_all
Serializes an RTMP message into a series of chunks, all in one buffer.

Similar to what gst_rtmp_connection_queue_message does to serialize
into a GByteArray.
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
cb7f0c4be7 rtmp2: Add gst_rtmp_output_stream_write_all_buffer_async
Similar to gst_rtmp_output_stream_write_all_bytes_async, but takes a
GstBuffer instead of a GBytes. It can also return the number of bytes
written, which might be lower in case of an error.
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
286a3829b6 rtmp2: Improve handling incoming set chunk/window size
Reject out-of-spec sizes and warn about suspiciously small sizes.
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
14fd7e0884 rtmp2: Lock self->lock before OBJECT_LOCK
OBJECT_LOCK is used to protect property access only. self->lock is
used to access the RtmpConnection, mostly between the streaming thread
and the loop thread.

To avoid deadlocks involving these two locks, we obey a lock order:
If both self->lock and OBJECT_LOCK are needed, self->lock must be locked
first. Clarify this.
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
6583e00d50 rtmp2: Reject oversized messages
We only have 24 bits for the size, so reject anything larger.
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
0044e7a1ba rtmp2: Count in_bytes_acked instead of in_bytes_unacked
This is nicer for statistics.
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
11a1de0053 rtmp2: rtmpconnection: Use more appropriate size types
- guint32 for chunk size and window size
- guint64 for running counters
2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
279e3c333c rtmp2: Add a g_return_val_if_fail 2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
03c3257f0f rtmp2: Replace explicit unref with g_main_context_invoke_full 2020-02-21 15:20:41 +00:00
Jan Alexander Steffens (heftig)
baad4fd91b rtmp2: rtmpconnection: Use GST_*_OBJECT logging
GstRtmpConnection isn't a GstObject with a name or path, but we still
get the GObject's type and address.
2020-02-21 15:20:41 +00:00
Marc Leeman
424c593871 rist: fix two minor memory leaks 2020-02-21 12:16:31 +01:00
Marc Leeman
6da6b6f3f0 rtpmanagerbad: fix two minor memory leaks 2020-02-21 12:16:28 +01:00
Marc Leeman
a710fbc12b rtpmanagerbad: reduce lock in rtpsink 2020-02-21 12:16:21 +01:00
Marc Leeman
61b062a12e rtpmanagerbad: documentation comment fix 2020-02-21 12:16:17 +01:00
Jan Schmidt
499be261cd webrtc: Configure transportsendbin latency internally
Add latency configuration logic to transportsendbin to
isolate it from the overall pipeline latency. That means that
it configures minimum latency internally based on the
latency query, and sends a latency event upstream that
matches.

Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1209
2020-02-21 13:42:05 +11:00
Seungha Yang
fbe7917a94 d3d11decoder: Add padding space on decoder output view when it's not aligned
Most H/W decoders have required alignment and dxva is also the case.
2020-02-20 17:32:42 +09:00
Seungha Yang
fe72bf6053 d3d11decoder: Register elements per GPU device with capability check
This implementation is similar to what we've done for nvcodec plugin.
Since supported resolution, profiles, and formats are device dependent ones,
single template caps cannot represent them, so this modification
will help autoplugging and fallback.

Note that the legacy gpu list and list of resolution to query were
taken from chromium's code.
2020-02-18 11:58:45 +00:00
Seungha Yang
13586bc77a d3d11device: Fix typo
s/vender/vendor
2020-02-18 11:58:45 +00:00
Seungha Yang
8ead80eecd d3d11device: Adjust debug level for when _new() fails
gst_d3d11_device_new might be used to enumerate device.
2020-02-18 11:58:45 +00:00
Matthew Waters
bd31caf0b0 vkswapper: keep a reference on the input buffer until present is finished
Otherwise, there may be a very small period of time where the buffer can
be freed while being presented.
2020-02-18 15:52:22 +11:00
Jan Schmidt
96a407334d webrtc: Merge ICE candidates to local descriptions
When emitting ICE candidates, also merge them to the local and
pending description so they show up in the SDP if those are
retrieved from the current-local-description and
pending-local-description properties.

https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/676
2020-02-17 14:23:56 +00:00
Seungha Yang
36fb790243 d3d11videosink: Ensure upload staging texture to fallback render texture
gst_video_frame_copy will copy input frame to stating texture
of fallback frame. Then, we need to map fallback texture with GST_MAP_D3D11
flag to upload the staging texture to render texture. Otherwise
the render texture wouldn't be updated.
2020-02-16 21:29:08 +09:00
Seungha Yang
9bf4746e2f d3d11decoder: Fix copying decoder view to staging
Source texture (decoder view) might be larger than destination (staging) texture.
In that case, D3D11_BOX structure should be passed to CopySubresourceRegion method
in order to specify the exact target area.
2020-02-13 21:25:15 +09:00
Sebastian Dröge
f156ee1da4 webrtcbin: Block the source pads before dtlssrtpdec inside transportreceivebin
Otherwise dropped sticky events are not actually re-sent on the next
opportunity and we can end up with data-flow before stream-start/segment
events.
2020-02-12 16:54:42 +00:00
Sebastian Dröge
26a6b17593 sctp: Take some socket configurations from Firefox's datachannel code
- Do not send ABORTs for unexpected packets are as response to INIT
- Enable interleaving of messages of different streams
- Configure 1MB send and receive buffer for the socket
- Enable SCTP_SEND_FAILED_EVENT and SCTP_PARTIAL_DELIVERY_EVENT events
- Set SCTP_REUSE_PORT configuration
- Set SCTP_EXPLICIT_EOR and the corresponding send flag. We probably
  want to split packets to a maximum size later and only set the flag
  on the last packet. Firefox uses 0x4000 as maximum size here.
- Enable SCTP_ENABLE_CHANGE_ASSOC_REQ
- Disable PMTUD and set an maximum initial MTU of 1200
2020-02-12 16:11:15 +00:00
Sebastian Dröge
c497370254 sctp: Start connection synchronously when starting the association
Calling bind() only sets up some data structures and calling connect()
only produces one packet before it returns. That packet is stored in a
queue that is asynchronously forwarded by the encoder's source pad loop,
so not much is happening there either. Especially no waiting is
happening here and no forwarding of data to other elements.

This fixes a race condition during connection setup: the connection
would immediately fail if we pass a packet from the peer to the socket
before bind() and connect() have returned.

This can't happen anymore as bind() and connect() have returned already
before both elements reach the PAUSED state, and in webrtcbin there is
an additional blocking pad probe before the decoder that does not let
any data pass through before that anyway.
2020-02-12 16:11:15 +00:00
Sebastian Dröge
4c5c6e68c6 sctp: Switch back to a non-recursive mutex and don't hold it while calling any usrsctp functions
The library is thread-safe by itself and potentially calls back into our
code, not only from the same thread but also from other threads. This
can easily lead to deadlocks if we try to hold our mutex on both sides.
2020-02-12 16:11:15 +00:00
Seungha Yang
f6cdb91f55 d3d11window: Fix for broken dirty rect drawing on Windows 7
DXGI_SWAP_EFFECT_DISCARD cannot be used with dirty rect drawing feature
of IDXGISwapChain1::Present().
Note that IDXGISwapChain1 interface is available on Platform Update for Windows 7
and DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL is also the case.
2020-02-12 22:38:53 +09:00
Seungha Yang
4383b387b7 d3d11window: Fix for dxva decoder output view rendering
Use resolution specified in caps for input_rect instead of
passed width and height value. The width and height might be modified
ones by d3d11videosink, then frame resolution might be different.
2020-02-12 12:34:58 +00:00
Seungha Yang
a39a5bf131 d3d11decoder: Refactor decoding process
* Move decoding process to handle_frame
* Remove GstVideoDecoder::parse implementation
* Clarify flush/drain/finish usage

In forward playback case, have_frame() call will be followed by
handle_frame() but reverse playback is not the case.
To ensure GstVideoCodecFrame, the decoding process should be placed inside
of handle_frame(), instead of parse().

Since we don't support alignment=nal, the parse() implementation is not worth.
In order to fix broken reverse playback, let's remove the parse()
implementation and revisit it when adding alignment=nal support.
2020-02-12 12:34:58 +00:00
Seungha Yang
3e78afbe0a d3d11decoder: Move handle_frame implementation to baseclass
... and remove unused start, stop method from subclass.

Current implementation does not require subclass specific behavior
for the handle_frame() method.
2020-02-12 12:34:58 +00:00
Seungha Yang
6da90b59f4 d3d11videosink: Remove max size condition from pool
Actually our buffer pool size and the number of backbuffer are
independent. In case of reverse playback, upstream might request
a lot of buffers (up to GOP size).
2020-02-12 12:34:58 +00:00
Nirbheek Chauhan
266dc41596 nvcodec: Mark class data as may-be-leaked to quiet the leaks tracer
The class data with the caps in it will be leaked if the element is
registered but never instantiated. There is no way around this. Mark
the caps as such so that the leaks tracer does not warn about it.

This is the same as pad template caps getting leaked, which are also
marked as may-be-leaked. These objects are initialized exactly once,
and are 'global' data.
2020-02-12 00:00:51 +05:30
Philippe Normand
9ac798ae5e wpe: Add software rendering support support
Starting from WPEBackend-FDO 1.6.x, software rendering support is available.
This features allows wpesrc to be used on machines without GPU, and/or for
testing purpose. To enable it, set the `LIBGL_ALWAYS_SOFTWARE=true` environment
variable and make sure `video/x-raw, format=BGRA` caps are negotiated by the
wpesrc element.
2020-02-11 16:47:53 +00:00
Jan Alexander Steffens (heftig)
e2cefdd6ff fluiddec: Move logging init into plugin_init
This is a nicer place to keep it. We also initialize it before touching
the drivers.

https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/1026
2020-02-11 12:10:50 +00:00
Jan Alexander Steffens (heftig)
9aa12399a8 fluiddec: Keep fluidsynth from probing audio drivers
It might cause problems and we don't need the drivers anyway. This also
avoids a bunch of stderr spam from the drivers.

https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/1026
2020-02-11 12:10:50 +00:00