g_value_set_object() increases the refcount of the sink, which is not needed
because the object should already be refcounted. Make sure this is always the
case and use g_value_take_object().
Fixes: #592884
Before, SEEK events would be sent to the video sink, which wouldn't
be linked in any way to the subtitle part of the pipeline and
subparse would never see the SEEK event. This would then seek
the audio/video but the subtitles would continue from the old
position instead.
Fixes bug #591664.
The problem with an error message is, that it will stop playback completely
while it could be that only a audio decoder plugin is missing and the video
could be played with the available plugins.
See bug #591677.
Before we had STREAM/WRONG_TYPE but it's really CORE/MISSING_PLUGIN
because a plugin is missing and nothing else is wrong.
Also make it an error instead of a warning.
Really fixes bug #591677.
Don't do fallbacks if application specified a sink element. When doing the
fallback use configured default elements instead of hardcoded linux only
elements. Improve error messages accordingly.
If a downstream element returns an error while upstream has already
put all data into queue2 (including EOS), upstream will no longer
chain into queue2, so it is up to queue2 to perform some
EOS handling / message posting in such cases. See #589991.
Rename the GType of the pads of playbin's internal stream selector
element so they don't use the same type name as input-selector's
pads. Fixes#589622.
Keep track of the max requested position and compare this to the write position
in the temp file to get the current amount of buffered data.
Fix memleak of all incomming buffers.
Fixes#588551
We shouldn't really depend on elements from -bad for stream
selection in playbin2, so use a private copy of input-selector
until the selector plugin is ready to be moved to -base or -good.
Fixes#586356.
Don't flush the file by closing and opening it but instead use g_freopen. This
avoids a deadlock in shutdown because we emit the temp-location property change
with the wrong lock held.
Fix the construction of the temporary filename construction as the application
name can be NULL and we don't want a separator between the prgname and the
template.
Add a download property that will attempt to configure queue2 into progressive
download buffering.
Make sure we only enable download buffering for quicktime and flv formats.
Add a new temp-template property so that queue2 can securely allocate a
temporary filename. Deprecate the temp-location property for setting the
location but still use it to notify the allocated temp file.
If READY->PAUSED failed in the source element we would've swapped
the current and next group already. To allow READY->PAUSED to succeed
after the first failure we have to swap the current and next group
back again. This also ensure that we're again in the same state
as before the failed state change and not at the next group.
This was especially a problem for playbin2 pipelines that use the
new mounting support in giosrc as the source would fail for READY->PAUSED
the first time, the application mounts the location and then tries
to go READY->PAUSED again (and this time it would succeed).
Fixes bug #588078.
Set the target state of the newly added uridecodebins to somthing else that
PAUSED so that we keep their state in sync with the playsink state.
Fixes#585268
uridecodebin expects the passed connection-speed value in kbps, so we
need to divide the value stored in bps by 1000. Also, lower the upper
limit on the properties to the value that we can actually store in our
internal guint (which is plenty high enough)
When we are probing for streams, we want to set the queue size in such a way
that we can scan a maximum amount of data without consuming too much memory.
Therefore, remove the time limit on the queue and only stop scanning after 2MB
of data.
See #584104.
Recognise PGS subpicture streams and connect them to the SPU pad
in playsink. Unfortunately this fails badly with negotiation errors
if the SPU is not recent enough to support the stream. I'm not sure
how to add format negotiation in yet.