drm_fourcc.h should be picked up via the pkgconfig include, not the
system includedir directly.
Also consolidate the libdrm usage in va and msdk.
All this allows it to be picked up consistently (via the subproject,
for example).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7760>
By setting the earliest time to timestamp + 2 * diff there would be a difference
of 1 * diff between the current clock time and the earliest time the element
would let through in the future. If e.g. a frame is arriving 30s late at the
sink, then not just all frames up to that point would be dropped but also 30s of
frames after the current clock time.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7518>
While transforming the internals of waylandsink into a library, the
context type name was accidentally changed, causing an ABI break. Change
it back to its original (as used by the libgstgl), and add support for
the misnamed version as a backward compatibility measure.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7494>
If state is changing from playing to paused, and rate is reset to 1
which causes seek position is valid, current code will do seek for
streams that are not seekable. So need to check whether stream is
seekable before seeking.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7448>
Before trying to retrieve a GMainContext from a provided
GstPlayerSignalDispatcher, check that it is actually
GstPlayerGMainContextSignalDispatcher. If not, use the
default GMainContext for dispatching signals via the adapter
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7398>
fix playback fail, when some file with length_size_minus_one == 2
According to the spec 2 cannot be a valid value, so that stream has a
bad config record. but breaking the decoding because of that, perhaps is too much.
and ffmpeg seem not check this
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7358>
According to the SPEC:
The frame id numbers (represented in display_frame_id, current_frame_id,
and RefFrameId[ i ]) are not needed by the decoding process, but allow
decoders to spot when frames have been missed and take an appropriate action.
So we should just print out warning and should not return error in parser when
mismatching. The decoder itself is already robust to handle the reference missing.
Fixes#3622
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7052>
Doing it in gst_play_new() means that bindings that directly call
g_object_new() with the GType wouldn't end up initializing both.
This affects at least the Python and GJS bindings.
gst_init() is nonetheless only called from gst_play_new() once because
calling it from class_init would likely lead to problems as that's
called from somewhere in the middle of GObject.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6821>
First it derived mapping was disabled for P010 formats, but also there's an
issue with interlaced frames.
It would be possible to disable derived mapping only for interlaced (H.264
decoder and vadeinterlace) but it would spread the hacks along the code. It's
simpler and contained to disable derived completely for Mesa <23.3
Fixes: #3450
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6746>
Instead of duplicating the GStreamer format to DRM fourcc mapping, this patch
uses the GstVideo library helpers. This duplicates the big O of looking for,
since the two lists are traversed, but it's less error prone.
Partially reverts commit 547f3e8622.
Fixes: #3354
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6744>
If waylandsink received buffer rate is high which causes frame
drop, the cached staged buffer will be replaced when next buffer
needs to be rendered and be freed after redraw. But there is
chance to get memory leak if ended without redraw. So need to
free staged buffer when do gst_wl_window_finalize().
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6735>
It seems that when D3D11CreateDevice collides in time
with other D3D11 calls, in particular the proccess of
creating a shader, it can corrupt the memory in the driver.
D3D11 spec doesn't seem to require any thread safety from
D3D11CreateDevice. Following MSDN, it is supposed to be called
in the beginning of the proccess, while GStreamer calls it with each
new pipeline.
Such crashes in the driver were frequently reproducing on the
Intel UHD 630 machine.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6702>
`on_error()` can be called with a NULL details structure, so in that situation
the `gst_structure_copy()` would raise a critical warning. Create an empty
structure instead of attempting to copy a NULL one.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6387>
Do not chain up to parent's GstBufferPool::start() which will do
preallocation. We don't want it to be preallocated
since there are various cases where negotiated downstream buffer pool is
not used at all (e.g., zero-copy decoding, IPC elements).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6345>
Gets being released memory back to queue even if allocator is flushing
in order to count the number of outstanding memory objects.
Also, clear queue if there's no outstanding memory object and
allocator is flushing
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6240>