Commit graph

6 commits

Author SHA1 Message Date
Seungha Yang
b1dd20d57a wasapi2: Increase rank to primary + 1
wasapi2 plugin should be preferred than old wasapi plugin if available because:
* wasapi2 supports automatic stream routing, and it's highly recommended
  feature for application by MS. See also
  https://docs.microsoft.com/en-us/windows/win32/coreaudio/automatic-stream-routing
* This implementation must be various COM threading issue free by design
  since wasapi2 plugin spawns a new dedicated COM thread and all COM objects'
  life-cycles are managed correctly.
  There are unsolved COM issues around old wasapi plugin. Such issues are
  very tricky to be solved unless old wasapi plugin's threading model
  is re-designed.

Note that, in case of UWP, wasapi2 plugin's rank is primary + 1 already

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2314>
2021-08-13 12:35:11 +00:00
Seungha Yang
a8ec40c850 wasapi2: Rewrite plugin and implement audioringbuffer subclass
... based on MediaFoundation work queue API.

By this commit, wasapi2 plugin will make use of pull mode scheduling
with audioringbuffer subclass.
There are several drawbacks of audiosrc/audiosink subclassing
(not audiobasesrc/audiobasesink) for WASAPI API, which are:
* audiosrc/audiosink classes try to set high priority to
  read/write thread via MMCSS (Multimedia Class Scheduler Service)
  but it's not allowed in case of UWP application.
  In order to use MMCSS in UWP, application should use MediaFoundation
  work queue indirectly.
  Since audiosrc/audiosink scheduling model is not compatible with
  MediaFoundation's work queue model, audioringbuffer subclassing
  is required.
* WASAPI capture device might report larger packet size than expected
  (i.e., larger frames we can read than expected frame size per period).
  Meanwhile, in any case, application should drain all packets at that moment.
  In order to handle the case, wasapi/wasapi2 plugins were making use of
  GstAdapter which is obviously sub-optimal because it requires additional
  memory allocation and copy.
  By implementing audioringbuffer subclassing, we can avoid such inefficiency.

In this commit, all the device read/write operations will be moved
to newly implemented wasapi2ringbuffer class and
existing wasapi2client class will take care of device enumeration
and activation parts only.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2306>
2021-06-08 19:39:27 +09:00
Mathieu Duponchelle
b33f10e7e2 docs: remove gst prefix from plugin titles 2020-07-02 18:10:21 +02:00
Seungha Yang
8d0dc4fdd2 plugins: Update for documentation of Windows plugins
* Add Since marks
* Make use of GST_PARAM_CONDITIONALLY_AVAILABLE flag
2020-07-02 17:21:29 +02:00
Seungha Yang
a6a4267c7b wasapi2: Add device provider implementation
Similar to device provider implementation of wasapi plugin,
this implementation supports only static probing.
But we can implement runtime device add/remove/update
monitoring using DeviceWatcher interface later.

See https://docs.microsoft.com/en-us/uwp/api/windows.devices.enumeration.devicewatcher

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1264>
2020-06-08 03:10:05 +00:00
Seungha Yang
2778457678 wasapi2: Introduce new WASAPI plugin
Add a new wasapi implementation mainly to support UWP application.
Basically the core logic of this plugin is almost identical to
existing wasapi plugin, but main target is Windows 10 (+ UWP).
Since this plugin uses WinRT APIs, this plugin most likely might not
work Windows 8 or lower.

Compared with existing wasapi plugin, additional features of this plugin are
* Fully compatible with both Windows 10 desktop and UWP application
* Supports automatic stream routing (auto fallback when device was removed)
* Support device level mute/volume control

But some features of existing wasapi plugin are not implemented
in this plugin yet
* Exclusive streaming mode is not supported
* Loopback feature is not implemented
* Cross-compile is not possible with current mingw toolchain
  (meaning that MSVC and Windows 10 SDK are required to build this plugin)

Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/1264>
2020-06-08 03:10:05 +00:00