At the moment that demux is waiting manifest update, the target sequence
of fragment was advanced already. So, checking stream_has_next_fragment()
means looking for the next fragment of target fragment.
This might cause unexpected buffering if each fragment has
large duration and manifest is listing only limited number of fragments.
https://bugzilla.gnome.org/show_bug.cgi?id=780494
The GstGLFramebufferClass struct is typedeffed in
gstgl_fwd.h, and having a duplicate elsewhere is
breaking the cerbero build on my OSX machine,
even though it seems to be working in CI.
When entering this code path, we know that:
We received EOS on this pad.
We consumed all its buffers.
In any case, we want to replace vaggpad->buffer with NULL,
otherwise we will end up mixing the same buffer twice.
https://bugzilla.gnome.org/show_bug.cgi?id=781037
If set, the parent is used to proxy need-context messages from
uridownloader's http source in order to get cookies/headers
from the pipeline.
Based on a patch from Philippe Normand
https://bugzilla.gnome.org/show_bug.cgi?id=726314
When there are new pads pending for a bitrate switch, don't allow
EOS through from the old streams. It will be sent when the new pads are
ready, just before the old streams are removed.
This fixes racy bitrate switching with hlsdemux in urisourcebin
where old pads EOS before new pads appear and the entire pipeline can
EOS if those propagate fast enough
libgstgl has a dependency on libgstallocators starting with:
ed1e4c1 glupload: Add support for Vivante DirectTexture uploads
The dependency wasn't stated in the Makefile, so the build could
occasionally fail if you got unlucky with the ordering of build
steps.
https://bugzilla.gnome.org/show_bug.cgi?id=780330
In commit
> 956c4d0 gl/format: use our own GL format enum's instead of gstvideo's
the name and return type of gst_gl_format_from_video_info changed,
but some returns of the old type were missed. Here they are
updated to the correct type.
https://bugzilla.gnome.org/show_bug.cgi?id=780064
gst_player_set_uri_internal shouldn't free suburi which maybe set
by user to load external subtitle before start play. It just need
reset playbin's subutri property to NULL no matter if there was a
previous one or not.
https://bugzilla.gnome.org/show_bug.cgi?id=779453
All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.
https://bugzilla.gnome.org/show_bug.cgi?id=777847
For duration queries on live streams, adaptivedemux ignores the query.
The problem then is that the query is answered by the downstream
qtdemux element, with the duration of the currently passing fragment.
This commit changes the behaviour of adaptivedemux to answer the duration
queries for live streams, returning GST_CLOCK_TIME_NONE.
https://bugzilla.gnome.org/show_bug.cgi?id=753879
If we need to send EOS on a pad that hasn't prerolled, generate
an error on the bus instead, otherwise the app will have no idea.
Fixes the HLS testFragmentNotFound test, which is waiting
for either EOS or an error.
To ensure that pads have caps when they are exposed, do
the exposing when all pending streams have prerolled an
output buffer, and only then EOS and remove any old pads.
Improves the switching sequence by making caps available
as soon as a pad appears.
With fixes from Seungha Yang <sh.yang@lge.com>
https://bugzilla.gnome.org/show_bug.cgi?id=758257
send_event() of parent class (i.e., GstBinClass) iterates srcpads
to send SEEK event. And performing it per srcpad is inefficient.
So, let's drop duplicated SEEK event by checking seqnum
https://bugzilla.gnome.org/show_bug.cgi?id=776612
- Add overlay video renderer "video-sink" property, so that can be set
- In create_video_sink, it returns video sink instead of always NULL
- Add new renderer_new_with_sink() API to set video sink
https://bugzilla.gnome.org/show_bug.cgi?id=776490
'extern inline' was added in 2fb76c89 for MSVC (it was just
'inline' before), but all of this doesn't really make sense,
the functions are not going to be inlined anyway, and what
'extern inline' means exactly also appears to depend on the
Cxx standard targetted. Let's just remove the 'extern inline'
entirely. At least gcc6 still emits the exact same code as
before anyway. Fixes compilation/linking with gcc 4.8 as
used on L4T on the TK1.
The reason we previously used queue2 was to calculate the download rate,
but that wasn't entirely correct and we therefore calculate it before
queue2. We therefore now just need a simple queue.
../../../../gst-libs/gst/gl/gl.h:57:45: fatal error: gst/gl/gstglcontrolbindingproxy.h: No such file or directory
#include <gst/gl/gstglcontrolbindingproxy.h>
^
No-one's using/depending on it (it would have criticalled and not worked)
and it's causing more problems than it's solving. Store the GMainContext
in the public struct instead for subclasses to optionally use instead of
relying on the push/pop state to be correct.
https://bugzilla.gnome.org/show_bug.cgi?id=775970
This is potentially racy (in the unlikely scenario that we get two
first-time calls to gst_player_error_quark() at the same time). This
should not impact anything in terms of performance since it's only on
the error path.
The call itself could just be inlined by making GST_PLAYER_ERROR be
defined to the g_quark_from_static_string() call, but this feels ugly
from an API perspective.
If a sub class of GstGLContext does not create a group
then it currently crashes:
0 g_atomic_int_get (&share->refcount)
1 _context_share_group_is_shared (context->priv->sharegroup)
2 gst_gl_context_is_shared
3 _default_set_sync_gl
https://bugzilla.gnome.org/show_bug.cgi?id=774518
This is a subblass of VideoFilter but yet does not use any of it's
features. This also fixes issue in case the incoming images have custom
strides as the VideoMeta is no longer ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=775288
When a MSS server hosts a live stream the fragments listed in the
manifest usually don't have accurate timestamps and duration, except
for the first fragment, which additionally stores timing information
for the few upcoming fragments. In this scenario it is useless to
periodically fetch and update the manifest and the fragments list can
be incrementally built by parsing the first/current fragment.
https://bugzilla.gnome.org/show_bug.cgi?id=755036
Calling g_main_context_push_thread and then g_main_context_invoke()
(used by gst_gl_window_send_message_async()) in the same thread will
cause the invoked function to run immediately instead of being delayed.
This had implications for the creation of the OpenGL context not waiting
until the main loop had completely started up and as a result would
sometimes deadlock in short create/destroy scenarios.
https://bugzilla.gnome.org/show_bug.cgi?id=775171
626bcccff9 removed some locks that
allowed the main loop quit to occur before the context was fully
created.
2776cef25d attempted to readd them but
missed the scop of the quit() call.
Also remove the use of g_thread_join() as that's not safe to use when
it's possible to lose the last reference from the GL thread.
https://bugzilla.gnome.org/show_bug.cgi?id=775171
The smallest section ever needs to be at least 3 bytes (i.e. just the short
header).
Non-short headers need to be at least 11 bytes long (3 for the minimum header,
5 for the non-short header, and 4 for the CRC).
https://bugzilla.gnome.org/show_bug.cgi?id=775048
It's been removed and thus compiling anything against GstGLMemoryEGL
would error with:
In file included from gstomxvideodec.c:41:0:
usr/include/gstreamer-1.0/gst/gl/egl/gstglmemoryegl.h:32:41: fatal error: gst/gl/egl/gstglcontext_egl.h: No such file or directory
#include <gst/gl/egl/gstglcontext_egl.h>
^
https://bugzilla.gnome.org/show_bug.cgi?id=774886