If we were not waiting for the missing seqnum when we insert the lost packet
event in the jitterbuffer, we end up not updating the next_seqnum and wait
forever for the lost packets to arrive. Instead, keep track of the amount of
packets contained by the jitterbuffer item and update the next expected
seqnum only after pushing the buffer/event. This makes sure we correctly handle
GAPS in the sequence numbers.
Doing so would be a regression over 1.0 and breaks the unit test.
However the result will be most likely unusable, so let's post
a warning message on the bus.
Use g_date_time seconds manipulation to allow to cover the quicktime
spec for creation_time. It uses seconds since 1904.
Both paths could be done using the generic approach of seconds since
1904 with GDateTime handling, but the first path using seconds from
1970 should be more commonly found and avoids a few objects creation and
ref/unref, so keep it there for performance.
Additionally, the code for handling seconds since 1970 changed from >
to >= because having 0 seconds since 1970 is also a valid case for that
path to handle.
https://bugzilla.gnome.org/show_bug.cgi?id=707975
show_frame is deferred to the main thread and can be called
when the sink has been released, so we need to keep an extra ref
on ObjectiveC object helper.
https://bugzilla.gnome.org/show_bug.cgi?id=708501
Always prepare a lost event in the jitterbuffer, it is to wake up and make the
pushing thread continue. We drop the event when we are not supposed to push lost
events downstream.
Schedule the lost event by placing it inside the jitterbuffer with the seqnum
that was lost so that the pushing thread can interleave and push it properly.
Make the jitterbuffer operate on a structure containing all the packet
information. This avoids mapping the buffer multiple times just to get the RTP
information. It will also make it possible to store other miniobjects such as
events later.
Improve the order of the timeout events, if there are timers with the same
timeout, we want to trigger the lowest seqnum first. For this we need to loop
over the complete array of timers to find the best one before triggering the
timeout.
First send the lost event, then update the next_seqnum counter and then
send the signal to the pushing thread that it can retry to push a buffer. This
avoids pushing out buffers before the lost event is pushed.
There is no need to unschedule the timer in flush-start, flush-stop will remove
the timers and unschedule.
Unschedule the current timer before attempting to join the timer thread.