Since when the sink pad allocator is created, it is decided if the required
one is vaapi allocator or dmabuf allocator, there is no need to force its set
again.
When running gst-discoverer-1.0, in certain media, vaapipostroc is stopped
meanwhile it is transforming caps. The problem is that stop() calls
gst_vaapi_plugin_base_close(), which nullifies the element's va display, but
the va display is used in tranform_caps() when it is extracting the possible
format conversions. This display disappearing generates warning messages.
This patch holds a local reference of va display at ensure_allowed_raw_caps()
hence it doesn't go away meanwhile it is used, even if the
gst_vaapi_plugin_base_close() is called in other thread.
https://bugzilla.gnome.org/show_bug.cgi?id=773593
Enable the direct rendering with linear surfaces if the negotiated src caps
are video/x-raw without features.
Pass also the caps, since they are needed to know the requested caps features.
Just as we did in ensure_sinkpad_allocator(), let's move the error message
into the ensure_srcpad_allocator() from the caller,
gst_vaapi_plugin_base_decide_allocation()
Instead of receiving the GstVideoInfo structure as parameter, get the original
GstCaps from ensure_sinkpad_buffer_pool(), in this way we could decide better
which allocator instantiate.
If the allocator was configured to use direct upload or rendering, the
generated derived image created at mapping needs to be destroyed after
unmapping, because, in order to process the surface, it should not be marked
as "busy" by the driver.
The way to experiment with the direct rendering is through and internal
compiler pre-processor flag.
The current change set enables a way to specified at run-time, as a flag
passed to the allocator at instanciation time.
When creating a GstVaapiWindowEGL, it also creates native window by its own
native display. It should pass the native display, either X11 or Wayland.
https://bugzilla.gnome.org/show_bug.cgi?id=768266
This patch is to change the inheritance of GstVaapiDisplay to GstObject,
instead of GstVaapiMiniObject. In this way we can use all the available
infrastructure for GObject/GstObject such as GstTracer, GIR, etc.
In addition, a new debug category for GstVaapiDisplay is created to make it
easier to trace debug messages. It is named "vaapidisplay" and it transverse
all the VA display backends (DRM, GLX, EGL, Wayland, ...)
This patch is a step forward to expose GstVaapiDisplay for users in a future
library.
https://bugzilla.gnome.org/show_bug.cgi?id=768266
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
Since vaapipostproc is only registered if the driver supports it, all the
support for dynamic loading were removed. Though some leftovers remained.
https://bugzilla.gnome.org/show_bug.cgi?id=773589
In the spirit of the codec split, this patch removes the documentation of
vaapidecode and adds a page per each possible decoder.
Nonetheless, only those available in the compilation system are going to be
instrospected, because the rest are not registered.
vaapidecode has a member named allowed_caps, but this name is not enough
explicit. This patch renames allowed_caps to allowed_sinkpad_caps.
No functional changes were included.
https://bugzilla.gnome.org/show_bug.cgi?id=773497
In order to clarify the use of flag as input parameter, it is renamed to
surface_alloc_flag, since it is used when creating a VA surface with certain
properties.
https://bugzilla.gnome.org/show_bug.cgi?id=773497
GstVaapiDecode is a descendant of GstVaapiMiniObject, so, thought we should
use its methods, even though it doesn't change functionality.
GstVaapiPixmap, GstVaapiTexture and GstVaapiWindow are descendant of
GstVaapiObject, hence its methods shall be used.
https://bugzilla.gnome.org/show_bug.cgi?id=772554
When caps reconfiguration is called, the new downstream frame size might be
different. Thus, if the downstream caps change,the display's texture map is
reset.
In addition, during pipeline shutdown, textures in texture map have to be
released, since each one have a reference to the GstVaapiDisplay object, which
is a dangerous circular reference.
https://bugzilla.gnome.org/show_bug.cgi?id=769293
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
instances when created and reuse
This patch improves performance when glimagesink uploads a GL texture.
It caches the GStVaapiTexture instances in GstVaapiDisplay{GLX,EGL}, using an
instance of GstVaapiTextureMap, so our internal texture structure can be found
by matching the GL texture id for each frame upload process, avoiding the
internal texture structure creation and its following destruction.
https://bugzilla.gnome.org/show_bug.cgi?id=769293
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
Implement GstVaapiTextureMap object, which caches VAAPI textures, so them can be
reused. Internally it is a hash table.
Note that it is GstObject based rather than GstVaapiObject, as part of the future
converstion to GstObject of most of the code.
https://bugzilla.gnome.org/show_bug.cgi?id=769293
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>