M2M devices were sharing the same properties as src and sink. Most of
these made no sense. This patch reduces the number of propeties and
makes io-mode clearer by having capture-io-mode and output-io-mode. This
also accidently fixed a bug in gstv4l2transform io-mode code, where the
capture io-mode could not be set.
https://bugzilla.gnome.org/show_bug.cgi?id=729591
This moves away from copying information and store everything inside
the GstVideoInfo structure. The alignement exposed by v4l2 api
is now handled using proper offset.
In order to correctly set the pool min/max, we need to probe for CREATE_BUFS
ioctl. This can be done as soon as the format has been negotiated using a
count of 0.
As soon a the alpha component can be set, we can expose the RGB32 and BGR32
format as ARGB and BGRA as long we can deterministically set the alpha padding
value.
With years the amount of ifdef have grown up and we are not even sure if the
old code path compiles. Each time we need to update the v4l2 framework to add
the new feature, we break compilation on older kernel. With exception of two
controls in the video orientation control, this patch get rid of all ifdef by
including the latest version of videodev2.h inside GStreamer.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=723446
For each videoCdevice probe it input/output capabilities
if it match with video decoder requirement register a new element.
Signed-off-by: Benjamin Gaignard <benjamin.gaignard@linaro.org>
https://bugzilla.gnome.org/show_bug.cgi?id=722128
This method allow setting up the object from the currently configured format on the
device. This is useful for M2M element where input data decides the format that will
be set on capture side.
https://bugzilla.gnome.org/show_bug.cgi?id=720568
This api is in linux kernel since version 2.6.39,
and present in all version 3.
The commit that adds the API in master branch of the
linux kernel source is:
f8f3914cf9
v4l2 doc: "Some devices require data for each input
or output video frame to be placed in discontiguous
memory buffers"
There are newer structures 'struct v4l2_pix_format_mplane'
and 'struct v4l2_plane'.
So the pixel format is not setup with the same API when using
multi-planar.
Also for gst-v4l2, one of the difference is that in GstV4l2Meta
there are now one mem pointer for each maped plane.
When not using multi-planar, this commit takes care of keeping
the same code path than previously. So that the 2 cases are
in two different blocks triggered from V4L2_TYPE_IS_MULTIPLANAR.
Fixes bug https://bugzilla.gnome.org/show_bug.cgi?id=712754
It's unfortunate to have to do this, but with the mix of tabs and space, plus all the random
indentation this header has become very hard to read.
https://bugzilla.gnome.org/show_bug.cgi?id=712754
Instead of just assuming a aspect ratio of 1/1 use VIDIOC_CROPCAP to ask
the device.
This also add a pixel-aspect-ratio property to overwrite the value from the
driver and a force-aspect-ratio property to ignore it.
https://bugzilla.gnome.org/show_bug.cgi?id=700285
This makes it possible to set any controls that can be set with
VIDIOC_S_CTRL.
The controls are set when the property is set (if the device is open)
and when the device is opened.
https://bugzilla.gnome.org/show_bug.cgi?id=698837
This can happen if other parts of the pipeline are reconfigured.
Stop streaming even for a short amount of time can be quite visible, so it
should be avoided if possible.
https://bugzilla.gnome.org/show_bug.cgi?id=700503
v4l has add a new IOCTL to export a buffer by using dmabuf.
This patch allow to use this new IOTCL if it has been defined in videodev2.h
I introduce a new IO mode (GST_V4L2_IO_DMABUF) to enable this way of working.
https://bugzilla.gnome.org/show_bug.cgi?id=693826
When nobody is using our pool, activate it ourselves.
Avoid leaking the buffer array.
Set default pool configuration with caps.
Don't keep current_caps, core does that for us now.
Use the more specialized type for the bufferpool.
Use the size from the driver as the size of the image to read.
Don't configure the pool when created. This will be done in the setup_allocation
method later or by upstream for sinks.
Remove unused properties and variables. Bufferpool sizes are now configured in
the bufferpool by the elements in the pipeline. We might want to influence the
pool size later somehow.
Remove old method, use neww _process method for the sink.
Inform the parent bufferpool class about the settings too. This is needed to let
it know about the max-buffers.
Allocate the negotiated max-buffers and initially mmap min-buffers. The idea is
that the bufferpool will allocate more when needed.
Improve debugging.
Only poll in capture mode, it does not seem to work in playback mode on this
beagleboard.
Add different transport methods to the bufferpool (MMAP and READ/WRITE)
Do more parsing of the bufferpool config.
Start and stop streaming based on the bufferpool state.
Make separate methods for getting a buffer from the pool and filling it with
data. This allows us to fill buffers from other pools too. Either use copy or
read to fill up the target buffers.
Add property to force a transfer mode in v4l2src.
Increase default number of buffers to 4.
Negotiate bufferpool and its properties in v4l2src.
Extend from GstBufferPool.
Handle the lifetime of the pool buffers correctly with the start/stop vmethods.
Map acquire and release directly to QBUF and DQBUF. We still expose an explicit
qbuf for the v4l2sink for now.
Move the details of how to capture to the device object. Remove the
v4l2src_calls.[ch] files because they are empty now.
Provide two simple methods to get and return a buffer to the device.
Also do a slow copy when the buffer is not from our pool.
Rename start and stop methods to open and close because that is what they do.
After setting the format on the device object, setup the bufferpools. Move this
code from the v4l2src_calls.c file, it is shared between source and sink.
Make new device start and stop method that merges various bits of common code
spread over several files.