Xavier Claessens
1d9ccc2189
gl: win32: remove unused code
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https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc
gl: win32: fix crash when finalizing GstGLContext
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gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee
gl: win32: Fix leaked GstGLContext
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https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6
gl: win32: set the parent window when creating internal window
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When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52
gl: win32: use a GMainContext to dispatch win32 messages
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gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Jan Schmidt
95b08b75ba
glupload: Don't leak all memory uploaded via raw uploads.
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Remove an extra ref missed when switching over to not
reusing output textures
2017-12-09 19:32:02 +00:00
Sebastian Dröge
5503937337
compositor/glvideomixer: Don't calculate PAR/DAR with unset GstVideoInfos
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Otherwise we divide by zero.
2017-12-09 19:32:02 +00:00
Matthew Waters
d4894caacf
glcontext: require a shader version to initialize.
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It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:02 +00:00
Jan Schmidt
506129ed42
Fix flags order in GL examples for uninstalled build
2017-12-09 19:32:01 +00:00
Matthew Waters
44153e637b
compositor/glvideomixer: fix up par handling
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We were using the wrong formula
https://bugzilla.gnome.org/show_bug.cgi?id=749634
2017-12-09 19:32:01 +00:00
Xavier Claessens
80fab54c0a
gl: fix crash on windows with intel driver
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https://bugzilla.gnome.org/show_bug.cgi?id=749430
2017-12-09 19:32:01 +00:00
Matthew Waters
f0ed0b728d
caopengllayersink: static const the indices array
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the contents will never change anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
56bd10a392
caopengllayersink: correctly use the sync meta across multiple contexts
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1. Set the sync point after the (possible) upload has occured
2. Wait in the correct GL context (the draw context)
Note: We don't add the GL sync meta to the input buffer as it's not
writable and a copy would be expensive.
Similar to the change with the same name for glimagesink
2017-12-09 19:32:01 +00:00
Matthew Waters
d6c4f850ea
caopengllayersink: update for GL3 element array buffer usage
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fixes blank output
2017-12-09 19:32:01 +00:00
Matthew Waters
f272500ccb
glimagesink: correctly use the sync meta across multiple contexts
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1. Set the sync point after the (possible) upload has occured
2. Wait in the correct GL context (the draw context)
Note: We don't add the GL sync meta to the input buffer as it's not
writable and a copy would be expensive.
2017-12-09 19:32:01 +00:00
Matthew Waters
e8e84cf6b3
gl/calayer: provide a current wrapped GstGLContext for callbacks
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So that the draw and resize callbacks can get the current GstGLContext.
2017-12-09 19:32:01 +00:00
Matthew Waters
18b9519a66
glsyncmeta: ensure that the Fence is going to be executed
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Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2017-12-09 19:32:01 +00:00
Matthew Waters
62c2d98c52
glupload: don't reuse output textures for raw data upload
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Causes stale textures to be used further down the chain.
2017-12-09 19:32:01 +00:00
Matthew Waters
d5e0d435e4
glframebuffer: don't clear the framebuffer
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Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
5a275c77eb
glbasefilter: track gl_start/stop correctly
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Don't start multiple times without calling gl_stop.
2017-12-09 19:32:01 +00:00
Matthew Waters
0e2fe3c2e9
glimagesink: free the vertex buffer when done
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fixes a memory leak
2017-12-09 19:32:01 +00:00
Matthew Waters
5d8841c8e7
glcontext/cocoa: implement GL3 core context selection
2017-12-09 19:32:01 +00:00
Matthew Waters
2cbf2abea0
tests/gl: fix typo
2017-12-09 19:32:01 +00:00
Matthew Waters
72993f54fa
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
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We are using shaders everywhere and so they are not needed
2017-12-09 19:32:01 +00:00
Matthew Waters
ac793f691d
glimagesink: cleanup properties
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remove unused "display-name"
ensure defaults between the bin/element are the same
2017-12-09 19:32:01 +00:00
Matthew Waters
6c9f648462
gleffects: only try the GL2 shader init path if we have a GL2 context
2017-12-09 19:32:01 +00:00
Matthew Waters
675f789871
glshader: attempt to detect the gles2 inside opengl3 case
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This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2017-12-09 19:32:01 +00:00
Matthew Waters
2b4ce9435d
glshader: remove references to gl3 specific shaders
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We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2017-12-09 19:32:01 +00:00
Matthew Waters
65c57b77ff
gl: element buffers are part of vao state
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Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2017-12-09 19:32:01 +00:00
Matthew Waters
cc587ce1f1
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
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GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2017-12-09 19:32:01 +00:00
Matthew Waters
16522a737c
glcontext: propagate the version/extension failure upwards
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Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Matthew Waters
50d3161ac5
gl: don't deadlock on context creation failure
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https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Sebastian Dröge
9336d8fa80
glmixerbin: Don't unref pad templates
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Otherwise we unref the reference that is owned by the element class.
2017-12-09 19:32:01 +00:00
Matthew Waters
06cbb3389b
glvideomixer: implement par handling
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We were previously ignoring it completely
2017-12-09 19:32:01 +00:00
Matthew Waters
5d3dd13433
glvideomixer: don't upload the vertex data every frame
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Add the missing cache tracking statement.
2017-12-09 19:32:01 +00:00
Nicolas Dufresne
95eb2ef8df
gluploadelement: Remove uneeded header and defines
2017-12-09 19:32:01 +00:00
Nicolas Dufresne
685250928f
gltestsrc: Use default get_caps implementation
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The custom code is wrong as it ignores the templates, which leads to
missing fields in the result. Instead, simply use the default get_caps
implementation which does it correctly (get the template, intersect
with filter and return).
https://bugzilla.gnome.org/show_bug.cgi?id=749237
2017-12-09 19:32:00 +00:00
Sebastian Dröge
eb626d8ddc
glmixer: Implement GstVideoAggregator::find_best_format()
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Without this, we will fixate weird pixel-aspect-ratios like 1/2147483647. But
in the end, all the negotiation code in videoaggregator needs a big cleanup
and videoaggregator needs to get rid of the software-mixer specific things
everywhere.
2017-12-09 19:32:00 +00:00
Matthew Waters
b3bf122c94
gl: demote upload/convert/download elements to none
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Copy paste error
2017-12-09 19:32:00 +00:00
Matthew Waters
41d3ca819d
gl: expose internal glvideomixerelement\
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We might want more control over the exact pipeline
Also reduces overhead
2017-12-09 19:32:00 +00:00
Matthew Waters
dfddc4b910
gl: expose internal glimagesinkelement
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We might want more control over the exact pipeline.
Also reduces overhead.
2017-12-09 19:32:00 +00:00
Sebastian Dröge
3353667212
Revert "Revert "glimagesink: add pixel-aspect-ratio property on the bin""
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This reverts commit d96e43b034
.
2017-12-09 19:32:00 +00:00
Sebastian Dröge
b189e3fec3
Revert "Revert "glimagesink: forward ALL the properties on the bin""
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This reverts commit 59fb0f830f
.
2017-12-09 19:32:00 +00:00
Sebastian Dröge
7304d3cc75
Revert "Revert "glimagesink: implement as a bin""
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This reverts commit be938f92d9
.
2017-12-09 19:32:00 +00:00
Sebastian Dröge
51d3a0a059
Revert "gl: readd glupload/download onto element pads"
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This reverts commit 87d8270f30
.
2017-12-09 19:32:00 +00:00
Sebastian Dröge
3d6031b75c
Revert "Revert "glvideomixer: implement with glmixerbin""
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This reverts commit b4bd11f2f3
.
2017-12-09 19:32:00 +00:00
Matthew Waters
5216434678
glsyncmeta: fixup size declaration
2017-12-09 19:32:00 +00:00
Matthew Waters
296397a8b1
glimagesink: handle the local_context query
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so that upstream elements can get the GL context from glimagesink
2017-12-09 19:32:00 +00:00
Jan Schmidt
c2450a28f5
glcolorconvert: Improve passthrough check when no conversion is needed.
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Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2017-12-09 19:32:00 +00:00
Matthew Waters
343947f383
gl: readd glupload/download onto element pads
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Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2017-12-09 19:32:00 +00:00