Performing a gst_sdp_media_get_caps_from_media() would result in
changing fields in the GstSDPMedia violating the const tag in the
function declaration.
Before there would be a line with a=rtpmap:96 VP8/90000
after, that attribute would only contain a=rtpmap:96
Fix by performing modifications on duplicated strings instead of on
the internal values.
Also add a simple test for checking that the representation doesn't
change by a gst_sdp_media_get_caps_from_media()
The GSource for dealing with timeouts in
gst_video_convert_sample_async() might be attached to a non-default
context, so we should not be using g_source_remove() on the returned ID.
The correct thing to do is to keep a reference to the actual GSource and
then call g_source_destroy() on it.
https://bugzilla.gnome.org/show_bug.cgi?id=780297
Track how long it takes to generate the first buffer after a flush
as a simple measure of how efficient the decoder is at skipping /
rushing to get to the first decode.
When initializing a timecode from a GDateTime, and the remaining time
until the new second is less than half a frame (according to the given
frame rate), it would lead to the creation of an invalid timecode, e.g.
00:00:00:25 (at 25 fps) instead of 00:00:01:00. Fixed.
https://bugzilla.gnome.org/show_bug.cgi?id=779866
Use G_GUINT64_FORMAT for guint64 values.
Introduced by fcb63e77a9
Found by Alexander Larsson
gstvideodecoder.c: In function 'gst_video_decoder_have_frame':
gstvideodecoder.c:3312:51: error: format '%u' expects argument of type 'unsigned int', but argument 8 has type 'guint64 {aka long long unsigned int}' [-Werror=format=]
Don't guess a timestamp of the start of the segment when running
in reverse mode, as more likely it means we're discontinuous somewhere
in the middle of the segment, and we'll fix up timestamps once
the frames are decoded and reversed.
When a PTS is not set, we still want to store the rest of the
buffer information, or else we lose important things like the
duration or buffer flags when parsing.
This adds a property to select the maximum number of threads to use for
conversion and scaling. During processing, each plane is split into
an equal number of consecutive lines that are then processed by each
thread.
During tests, this gave up to 1.8x speedup with 2 threads and up to 3.2x
speedup with 4 threads when converting e.g. 1080p to 4k in v210.
https://bugzilla.gnome.org/show_bug.cgi?id=778974