One of the jitterbuffers functions is to try and make sense of weird
network behavior.
It is quite unhelpful for the jitterbuffer to start dropping packets
itself when what you are trying to achieve is better network resilience.
In the case of a skew, this could often mean the sender has restarted
in some fashion, and then dropping the very first buffer of this "new"
stream could often mean missing valuable information, like in the case
of video and I-frames.
This patch simply reverts back to the old behavior, prior to 8d955fc32b
and includes the simplest test I could write to demonstrate the behavior,
where a single packet arrives "perfectly", then a 50ms gap happens,
and then two more packets arrive in perfect order after that.
# Conflicts:
# tests/check/elements/rtpjitterbuffer.c
Try configuring the v4l2 output with the alignments from upstream when
importing its buffers. This allows us to support importing with
non-standard strides and/or heights if supported by the driver.
We were already supporting horizontal padding by setting bytesperline to
the buffer stride but not vertical one.
We are now updating the format height with the padded height and crop to
the actual video resolution if needed.
In commit e2ff87732d ("v4l2videodec: support orphaning") support for
orphaning the capture buffer pool was added when the format is
renegotiated. However, the commit forgot to check that a pool existed
before doing this. This is needed because it's possible for the format
to be renegotiated before a capture pool is allocated, which would
result in trying to orphan a NULL pool and lead to a NULL pointer
dereference.
Fix this by checking a pool exists first. If the pool doesn't exist,
there are no buffers to be reclaimed, so skip the allocation query in
that case.
The memory leak occurs in the case when the buffer has been
added to the fragment_buffers array of the current pad and
never been sent because of the push failure of the previous
buffers: moof or mdat header or fragmented buffer(s).
When building osxaudio, the required 'AudioToolbox' dependency is
misspelled as 'AudioToolBox', which crashes the build with error:
ld: framework not found AudioToolBox
Backward playback will drain and flush every frame. Stop playback
when backward playback have race condition between exit thread and
streaming thread flush. Add one check to avoid it.
Fixes#639
This commit adds custom element messages for when gstrtpjitterbuffer
drops an incoming rtp packets due to for example arriving too late.
Applications can listen to these messages on the bus which enables
actions to be taken when packets are dropped due to for example high
network jitter.
Two properties has been added, one to enable posting drop messages and
one to set a minimum time between each message to enable throttling the
posting of messages as high drop rates.
There are in the wild (mp4) streams that basically contain no tracks
but do have a redirect info[0], in which case, we won't be able
to expose any pad (there are no tracks) so we can't post anything but
an error on the bus, as:
- it can't send EOS downstream, it has no pad,
- posting an EOS message will be useless as PAUSED state can't be
reached and there is no sink in the pipeline meaning GstBin will
simply ignore it
The approach here is to to add details to the ERROR message with a
`redirect-location` field which elements like playbin handle and use right
away.
[0]: http://movietrailers.apple.com/movies/paramount/terminator-dark-fate/terminator-dark-fate-trailer-2_480p.mov
When the queue is full (and adding more packets would risk a seqnum
roll-over), the best approach is to just start pushing out packets
from the other side. Just pushing out the packets results in the
timers being left hanging with old seqnums, so it's safer to just
execute them immediately in this case. It does limit the timer space
to the time it takes to receiver about 32k packets, but without
extended sequence number, this is the best RTP can do.
This also results in the test no longer needed to have timeouts or
timers as pushing packets in drives everything.
Fixes#619
This basically add ability to choose between inserting from head, tail
or in-place in order to try and minimize the distance to walk through in
the timer queue. This removes an overhead we had seen on high drop rate.
The timer passed to update_timers may be from the stats timer. At the
moment, we could endup rescheduling (reusing) that timer onto the normal
timer queue, unschedul it as if it was from the normal timer queue or
duplicate it into the stats timer queue again. This was protected before
as the with the fact the stats timer didn't have a valid idx.
As the offset is already applied now, we need to update and reschedule
all timers each time the offset is changed. I'm not sure who expect this
to be retro-actively applied, but there was a unit test for it.
If the jitterbuffer head change, there is no need to systematically
wakeup the timer thread. The timer thread will be waken up on if
an earlier timeout has been pushed. This prevent some more spurious
wakeup when the system is loaded. As a side effect, cranking the clock
may set the clock at an earlier position.
In this patch we now make use of the new RtpTimerQueue instead of the
old GArray. This required a lot of changes all over the place, some of
the important changes are that `timer->timeout` is no longer a PTS but
the actual timeout. This was required to get the RtpTimerQueue sorting
right. The applied offset is saved as `timer->offset`, this allow
retreiving back the PTS when needed.
The clockid updates only happens once per incoming packet. If the
currently schedule timer is before the earliest timer in the queue, we
no longer wakeup the thread. This way, if other timers get setup in the
meantime, this will reduce the number of wakup.
The timer loop code has been mostly rewritten, though the behaviour of
running the lost timers first has been kept (even though there is no
test to show what would be the side effect of doing this differently).
Fixes#608
Implement a single timer queue for all timers. The goal is to always use
ordered queues for storing timers. This way, extracting timers for
execution becomes O(1). This also allow separating the clock wait
scheduling from the timer itself and ensure that we only wake up the
timer thread when strictly needed.
The knew data structure is still O(n) on insertions and reschedule,
but we now use proximity optimization so that normal cases should be
really fast. The GList structure is also embeded intot he RtpTimer
structure to reduce the number of allocations.
This moves the RtpJitterBufferStructure type, alloc, free into
rtpjitterbuffer.c/h implementation. jitterbuffer.c strictly rely on
the fact this structure is compatible with GList, and so it make more
sense to keep encapsulate it. Also, anything that could possibly
reduce the amount of code in the element is a win.
In order to support that move, a function pointer to free the data
was added. This also allow making the free function option when
flushing the jitterbuffer.
This helps understanding which function modify the Timerdata
and which one does not. This is not always obvious from thelper
name considering recalculate_timer() does not.
Update to the latest installed headers (output of make headers_install)
from the media tree, keeping the slight modifications to the includes.
This includes typo fixes in enum v4l2_mpeg_video_multi_slice_mode,
MPEG-2 level and profile enums, new FWHT and H.264 Qp controls, new
RGB(A) formats, and new continuous bytestream and dynamic resolution
format flags.
In file included from ../../../../dist/linux_x86_64/include/gstreamer-1.0/gst/gst.h:55,
from ../../../../dist/linux_x86_64/include/gstreamer-1.0/gst/tag/tag.h:25,
from ../gst/isomp4/qtdemux.c:56:
In function ‘qtdemux_inspect_transformation_matrix’,
inlined from ‘qtdemux_parse_trak’ at ../gst/isomp4/qtdemux.c:10676:5,
inlined from ‘qtdemux_parse_tree’ at ../gst/isomp4/qtdemux.c:14210:5:
../../../../dist/linux_x86_64/include/gstreamer-1.0/gst/gstinfo.h:645:5: error: ‘%s’ directive argument is null [-Werror=format-overflow=]
645 | gst_debug_log ((cat), (level), __FILE__, GST_FUNCTION, __LINE__, \
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
646 | (GObject *) (object), __VA_ARGS__); \
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
../../../../dist/linux_x86_64/include/gstreamer-1.0/gst/gstinfo.h:1062:35: note: in expansion of macro ‘GST_CAT_LEVEL_LOG’
1062 | #define GST_DEBUG_OBJECT(obj,...) GST_CAT_LEVEL_LOG (GST_CAT_DEFAULT, GST_LEVEL_DEBUG, obj, __VA_ARGS__)
| ^~~~~~~~~~~~~~~~~
../gst/isomp4/qtdemux.c:10294:5: note: in expansion of macro ‘GST_DEBUG_OBJECT’
10294 | GST_DEBUG_OBJECT (qtdemux, "Transformation matrix rotation %s",
| ^~~~~~~~~~~~~~~~
../gst/isomp4/qtdemux.c: In function ‘qtdemux_parse_tree’:
../gst/isomp4/qtdemux.c:10294:64: note: format string is defined here
10294 | GST_DEBUG_OBJECT (qtdemux, "Transformation matrix rotation %s",
| ^~
Add a property which explicitly maps splitmuxsink pads to the
muxer pads they should connect to, overriding the implicit logic
that tries to match pads but yields arbitrary names.
When running in async-finalize mode, request new pads from the muxer
using the same names as old pads, instead of letting the muxer assign
new ones based on the pad template name.
The output segment is only used in ONVIF mode.
The previous behaviour was to output a segment computed from
the Range response sent by the server.
In ONVIF mode, servers will start serving from the appropriate
synchronization point (keyframe), and the Range in response will
start at that position.
This means rtspsrc can now perform truly accurate seeks in that
mode, by clipping the output segment to the values requested in
the seek. The decoder will then discard out of segment buffers
and playback will start without artefacts at the exact requested
position, similar to the behaviour of a demuxer when an accurate
seek is requested.