We were storing the probe id in a different structure (DecodebinOutputStream)
than the pad it is targetting (which is in MultiQueueSlot).
The problem is that when re-targetting outputs (to a different slot)... we would
end up having an invalid probe id, or not have a reference to an existing one.
Instead, store the probe id in the same structure as the pad it's targetting
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7069>
As NVIDIA Amperium. In this case the each output buffer is also a DPB,
but using a different view layer.
Still pending a validation layer issue:
VUID-VkVideoBeginCodingInfoKHR-flags-07244
Co-authored-by: Victor Jaquez <vjaquez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6954>
query_result_status can be optional so we should not create
the query pool if the queue does not support it,
ie, AMD does not support VK_QUERY_TYPE_RESULT_STATUS_ONLY_KHR
In other use case such as VK_QUERY_TYPE_VIDEO_ENCODE_FEEDBACK_KHR, the
query pool must be created.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7043>
As only queryResultStatusSupport can be optional,
the variable name should be more specific.
queryResultStatusSupport reports VK_TRUE if query type
VK_QUERY_TYPE_RESULT_STATUS_ONLY_KHR and use of
VK_QUERY_RESULT_WITH_STATUS_BIT_KHR are supported.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7043>
According to the SPEC:
The frame id numbers (represented in display_frame_id, current_frame_id,
and RefFrameId[ i ]) are not needed by the decoding process, but allow
decoders to spot when frames have been missed and take an appropriate action.
So we should just print out warning and should not return error in parser when
mismatching. The decoder itself is already robust to handle the reference missing.
Fixes#3622
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7047>
Specify "layout" field in src template to make sure it's
set and gets fixated properly if the downstream element
supports both interleaved and non-interleaved caps.
Fixes
gst_pad_set_caps: assertion 'caps != NULL && gst_caps_is_fixed (caps)' failed
critical with e.g.
gst-launch-1.0 rtpdtmfsrc ! rtpdtmfdepay ! audioconvert ! fakesink
Not that the layout really matters in our case since we always
output mono anyway, but non-interleaved requires adding AudioMeta,
so this is the easiest fix.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7036>
Because DXGI flip mode swapchain will disallow GDI operation
to a HWND once swapchain is configured, videosink has been creating
child window of application's window. However, since window creation
would take a few milliseconds, it can cause performance issue such as
UI freezing. Adding a property so that videosink can attach
DXGI swapchain diretly to application's window in order to improve
performance.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7013>
A large refactoring commit for adding features and improve performance
* Reuse internal converter and overlay compositor:
Converter can be reused as long as input and display formats are not
changed. Also overlay compositor reconstruction is required only if
display format is changed
* Don't wait for full GPU flush on resize or close:
D3D12 swapchain requires GPU idle in order to resize backbuffer.
Thus CPU side waiting is required for swapchain related commands
to be finished. However, don't need to wait for full GPU flushing.
* Support multiple sink on a single external window
Keep installed subclass window procedure even if there's no associated
our internal HWND. This will make window procedure hooking less racy.
Then parent HWND's message will be transferred to our internal HWNDs
if needed.
* Adding support for window handle update
Application can change target HWND even when videosink is playing or
paused state. So, users can call gst_video_overlay_set_window_handle()
against d3d12videosink anytime. The videosink will be able to update
internal state and setup resource upon requested.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7013>
Observed Intel GPU driver crash when multiple decoders are
configured in a process. It might be because of frequent
command queue alloc/free or too many in-flight decoding commands.
In order to make command queue persistent and limit the number of
in-flight command lists, holds global decoding command queue.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7019>
This was already being used in handle_frame() for errors that happen when queueing a frame for decoding,
let's do the same when a frame is flagged with an error in the output callback.
From quick testing, this makes seeking more reliable (previously, it would sometimes cause a decoding error
and shut the whole decoder down due to GST_FLOW_ERROR).
Also manually sets the max error count to actually stop processing if too many errors occur.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6446>
ReferenceMissingErr is not critical and the simplest solution is to just ignore it. The frame has
the FrameDropped flag set when it occurs, so we can just drop it as usual.
BadDataErr is also not immediately critical, but in its case let's set the ERROR flag,
so the output loop can use GST_VIDEO_DECODER_ERROR to count and error out if it happens too many times.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6446>
ensure_input_parsebin() has a top comment saying it must be called with
INPUT_LOCK taken, but 2 out of 3 usages of the function call it without
taking that mutex.
This patch adds locking in these two remaining usages.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5279>
Upon fatal errors the loop function will first post an error message
then push out an EOS event.
An application may react immediately to the error message by setting the
state of the pipeline to NULL, meaning by the time we push out the EOS
event PAUSED_TO_READY may have reset the seek seqnum to -1.
While this is harmless, the assertion when setting an invalid seqnum
isn't tidy, fix this by simply not resetting to INVALID as it serves no
practical purpose and the next READY_TO_PAUSED will select a new seqnum
anyway.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7032>
Adding NVIDIA nvCOMP library based plugin for lossless raw video
compression/decompression. To build this plugin, user should
install nvCOMP SDK first and specify the SDK path via
"nvcomp-sdk-path" build option or NVCOMP_SDK_PATH env.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6912>
Musl does not implement GNU basename and have fixed a bug where the
prototype was leaked into string.h [1], which resullts in compile errors
with GCC-14 and Clang-17+
| sys/uvcgadget/configfs.c:262:21: error: call to undeclared function 'basename'
ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration]
| 262 | const char *v = basename (globbuf.gl_pathv[i]);
| | ^
Use glib function instead makes it portable across musl and glibc on
linux
[1] https://git.musl-libc.org/cgit/musl/commit/?id=725e17ed6dff4d0cd22487bb64470881e86a92e7a
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7006>
Certain V4L2 drivers can report that a video receiver is seeing
some signal, but that it is unable to synchronize to it. IOW: the driver
can sometimes report V4L2_IN_ST_NO_SYNC and not report V4L2_IN_ST_NO_SIGNAL.
In particular, I've seen the tc358743 (HDMI-to-CSI2 converter) driver
sometimes report this when deployed to a fleet of embedded Raspberry Pis.
The relevant kernel code is in [1]. The video output is not practically
usable when V4L2_IN_ST_NO_SYNC is reported (only visually corrupted frames,
sometimes with random "snow", are received). I assume that this happens when
either the HDMI cable is poorly plugged in or damaged or when a CSI2 FFC
cable is used and is damaged.
The change in this commit is useful for detecting this working-but-not-really
condition in application code. Applications already listening for the "Signal lost"
message will gain the ability to handle this condition.
There seem to be more V4L2 error flags like this, see [2]. However, I do not
have practical experience with them and adding only V4L2_IN_ST_NO_SYNC seems
like a safer option.
[1]: https://github.com/raspberrypi/linux/blob/be8498ee21aa/drivers/media/i2c/tc358743.c#L1534
[2]: https://www.kernel.org/doc/html/v6.6/userspace-api/media/v4l/vidioc-enuminput.html
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7021>