Move the code that combines the last SR packet and the current jitterbuffer sync
values into a sync structure, into its own function. We want to reuse this bit
later.
The scenario where you have a gap in a steady flow of packets of
say 10 seconds (500 packets of with duration of 20ms), the jitterbuffer
will idle up until it receives the first buffer after the gap, but will
then go on to produce 499 lost-events, to "cover up" the gap.
Now this is obviously wrong, since the last possible time for the earliest
lost-events to be played out has obviously expired, but the fact that
the jitterbuffer has a "length", represented with its own latency combined
with the total latency downstream, allows for covering up at least some
of this gap.
So in the case of the "length" being 200ms, while having received packet
500, the jitterbuffer should still create a timeout for packet 491, which
will have its time expire at 10,02 seconds, specially since it might
actually arrive in time! But obviously, waiting for packet 100, that had
its time expire at 2 seconds, (remembering that the current time is 10)
is useless...
The patch will create one "big" lost-event for the first 490 packets,
and then go on to create single ones if they can reach their
playout deadline.
See https://bugzilla.gnome.org/show_bug.cgi?id=667838
Add private replacements for deprecated functions such as
g_mutex_new(), g_mutex_free(), g_cond_new() etc., mostly
to avoid the deprecation warnings. We'll change these
over to the new API once we depend on glib >= 2.32.
... to at least having it trigger a/v synchronization, possibly without
using provided values which are still not considered sane
(as previously dropped).
GCC 4.6.x spits warnings about variables that are unused but set. Such
variables have been removed where trivial but with comments left behind
for informational purposes in some cases.
gst_rtp_session_chain_recv_rtcp () was changed in commit 490113d4
to always return GST_FLOW_OK instead of the return value of
rtp_session_process_rtcp (), so we'll keep it that way.
1) We need to lock and get a strong ref to the parent, if still there.
2) If it has gone away, we need to handle that gracefully.
This is necessary in order to safely modify a running pipeline. Has been
observed when a streaming thread is doing a buffer_alloc() while an
application thread sends an event on a pad further downstream, and from
within a pad probe (holding STREAM_LOCK) carries out the pipeline plumbing
while the streaming thread has its buffer_alloc() in progress.
since we are using the clock for sync, we need to also provide a clock for good
measure. The reason is that even if downstream elements provide a clock, we
don't want to have that clock selected because it might not be running yet.