Fix a bug when reconfiguring the playsink where the subpicture
stream is broken by attempting to connect it through
streamsynchroniser and second time.
Streamsynchronizer excepts to see stream-changed msg for all streams, but to
arrange for this, video and subtitle streams need to be decoupled by means
of queues (due to pad blocks that may occur).
Fixes#626463.
Specifically, as the latter may have one thread pushing EOS to several streams,
that needs to be decoupled into various thread to prevent preroll hanging
problems.
Logic for choice of GST_PAD_LINK_CHECK_* is as follows:
* Where return of pad_link wasn't checked before : NOTHING
* Where linking is between known compatible elements : NOTHING
* All other cases : TEMPLATE_CAPS
Slashes down playsink reconfigure by up to 50% cpu time.
This makes sure that we always keep the display aspect ratio and
add black borders if necessary, which is usually something you want
for viewing a video.
Before gapless playback failed when switching between audio-only,
video-only and audio-video files, when choosing different clocks
and when the different streams had different durations.
This is now handled by a helper element, which keeps track of the
running times of all streams and synchronizes them.
Fixes bug #602437.
We need to clear the pointer to our ts-offset element when we destroy the video
chain elements to make sure nobody derefs it to invalid memory afterwards.
Otherwise we would end up with a bogus ->audiochain->ts_offset field
which would cause segfaults/assertions when trying to modify the
'ts-offset' property in update_av_offset().
Was easy to trigger when using a list of audio+video files mixed with
video-only files in totem.
Move the convert_frame function to playsink and make it part of the API. This is
in preparation to add the convert_frame signal to playsink.
See #620279
Change playbin2 to not error out if there are subtitles and audio
but no video. If visualizations are enabled the subtitles are rendered on top
of the visualization stream, otherwise the subtitles are not linked at all and
only the audio is played (and a warning message is posted).
If there are only subtitles but neither audio nor video an error message is
still posted.
Fixes bug #610866.
For this add subtitle encoding properties to playsink and subtitleoverlay
and update the values in the containing elements.
Also update the font description in textoverlay or the used renderer
element if it is changed during playback.
Fixes bug #610310.
This makes sure that we don't destroy the last reference before the
element gets back to NULL state. Fixes assertion failures if a playbin2
instance is reused but different sinks are automatically chosen because
of different caps.
We don't want to end up setting values on elements where the property is of
a different type than we expect. Can't transform the value either, since we
can't really make assumptions about the scale and transform function.
Fixes crashes when using playbin2 with apexsink (#606949).
In this case the video still goes through the text chain and
subtitles are still going in there, in case subtitles are
enabled again. This makes sure that re-enabling subtitles
happens instantly.
Fixes hanging video when disabling subtitles, caused by an
unliked video pad.
There's not much point in using GST_DEBUG_FUNCPTR with GObject
virtual functions such as get_property, set_propery, finalize and
dispose, since they'll never be used by anyone anyway. Saves a
few bytes and possibly a sixteenth of a polar bear.
This allows using playsink from outside the playback plugin.
Add code to be able to request the sink pads using standard GStreamer API.
TODO : expose GObject properties/signals.
Before, SEEK events would be sent to the video sink, which wouldn't
be linked in any way to the subtitle part of the pipeline and
subparse would never see the SEEK event. This would then seek
the audio/video but the subtitles would continue from the old
position instead.
Fixes bug #591664.
Don't do fallbacks if application specified a sink element. When doing the
fallback use configured default elements instead of hardcoded linux only
elements. Improve error messages accordingly.
When using an audio sink without a "volume" property, volume control
would only work for the first song. For the next song, we'd try to
re-use the existing audio chain, but inadvertently set chain->volume
to NULL instead of to the existing volume element.
playbin2 inadvertently used autoaudiosink and autovideosink up to now,
since it would overwrite the sinks configured via the "audio-sink"
and "video-sink" properties with the stream-specific group sinks when
configuring the outputs. Those are usually NULL however, so that would
overwrite the configured sinks with NULL which makes playbin2 then
default to the auto sinks. Fix this by keeping a reference to each
configured sink in playbin2 and setting up the right sinks depending
on whether there is a stream-specific sink or not.
Fixes#584020.
Use two flags to remember volume/mute changes at times when we don't have the
audiochain yet (e.g. construction). Only set values when they were actualy
changed. This makes pulseaudio's stream restore functional.
Keep track of the autoplugged custom sinks and configure them in the playsink
element when we have collected all streams.
Also make sure that we only select one custom sink.
When unreffing the internal sink, we don't need to change the state to NULL.
Make playsink go async to the PAUSED state instead of relying on uridecodebin
for async behaviour in playbin. This solves some problems (mainly with DVD)
where the pipeline would go to PLAYING before preroll completed, failing to
select the audiosink clock.
Fixes#581727
Clear the target of our ghostpads before we remove the pad from the element.
This to make sure that the internal pad is not left linked to whatever pad we
were ghosted to. This should only be a problem when we leak the ghostpads.
Also release our subpicture pads.
Fixes#577288.