We have to pass the "height" as height = vmeta->offset[1] / width to the
API, which of course does not work well for formats with only a single
plane. Use the whole memory size instead of the offset in that case.
Previous commit let demux call gst_uri_downloader_cancel() on _demux_reset().
Note that, _demux_reset() called during PAUSED_TO_READY and READY_TO_PAUSED.
And, it will set "cancelled" on uridownloader which blocks the use of
uridownloader. The issue is that, subclass can use the uridownloader not only
live streaming for manifest update, but also for fetching another manifests
such as variant and rendition m3u8 of hls streaming. So to unblock it,
demux should clear "cancelled" before processing initial manifest.
https://bugzilla.gnome.org/show_bug.cgi?id=783401
before broadcasting preroll.
The deadlock was as follows:
-> The subclass pushes a buffer on a newly-created stream in T1
-> We take the preroll lock in T1, to handle_preroll
-> The demuxer is stopped in T2, we take the MANIFEST_LOCK
-> T1 starts blocking because it received a reconfigure event
and needs to take the MANIFEST_LOCK
-> T2 deadlocks because it now wants the preroll_lock.
https://bugzilla.gnome.org/show_bug.cgi?id=783255
Make sure the manifest update loop is stopped before proceeding with the
resetting of the manifest data. Otherwise, the updates loop will try to
use it and it leads to a segfault
https://bugzilla.gnome.org/show_bug.cgi?id=783028
As we release the MANIFEST_LOCK in stop_tasks,
demux->priv->old_streams can be set, we need to free these
otherwise we may end up trying to dispose elements in the
READY state.
https://bugzilla.gnome.org/show_bug.cgi?id=783256
When an accurate seek is requested on a live stream, only requests the
exact value for the "starting position" (i.e. start in forward playback
and stop in reverse playback).
https://bugzilla.gnome.org/show_bug.cgi?id=782698
And to make that 100% obvious, only use variables declared within the
switch cases instead of function-wide ones.
Also remove useless one-time-use-only variable.
CID #1409857
The live seeking range was only checked when doing actual seeks. This was
assuming that the rate would always be 1.0 (i.e. the playback would
advance in realtime, and therefore fragments would always be available
since the seeking window moves at the same rate).
With non-1.0 rates, this no longer becomes valid, and therefore we need
to check whether we are still within the live seeking range when advancing.
https://bugzilla.gnome.org/show_bug.cgi?id=783075
What we want is to retry downloading the fragment on 4xx/5xx errors
however returning EOS will cause waiting for a manifest update for live
(which may be a really long time) or stop everything for non-live.
Change that to only return EOS/ERROR once we've reached the error limit.
https://bugzilla.gnome.org/show_bug.cgi?id=776609
GL_RGB565 is sized internal glformat, the corresponding glformat
should be GL_RGB and type is GL_UNSIGNED_SHORT_565. Otherwise will
return GL_INVALID_ENUM when creating texture.
https://bugzilla.gnome.org/show_bug.cgi?id=783066
This ensures that they really get processed in order with
buffers. Just waiting for the queue to be empty is sometimes not
enough as the buffers are dropped from the pad before the result is
pushed to the next element, sometimes resulting in surprising
re-ordering.
In the case an aggregator is created and pads are requested but only
linked later, we end up never updating the upstream latency.
This was because latency queries on pads that are not linked succeed,
so we never did a new query once a live source has been linked, so the
thread was never started.
https://bugzilla.gnome.org/show_bug.cgi?id=757548
When caps changes while streaming, the new caps was getting processed
immediately in videoaggregator, but the next buffer in the queue that
corresponds to this new caps was not necessarily being used immediately,
which resulted sometimes in using an old buffer with new caps. Of course
there used to be a separate buffer_vinfo for mapping the buffer with its
own caps, but in compositor the GstVideoConverter was still using wrong
info and resulted in invalid reads and corrupt output.
This approach here is more safe. We delay using the new caps
until we actually select the next buffer in the queue for use.
This way we also eliminate the need for buffer_vinfo, since the
pad->info is always in sync with the format of the selected buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=780682
The function needs to be unlocked if any data is received, but only
end the first buffer processing on an actual buffer, synchronized events
don't matter on the first buffer processing.
https://bugzilla.gnome.org/show_bug.cgi?id=781673
With the macOS/iOS implementations, the active thread can change
multiple times over the life of a pipeline which would expose a race in
the thread tracking.
Fix by taking a ref on the active thread while the context is active.
https://bugzilla.gnome.org/show_bug.cgi?id=779202
Otherwise fall back to glDrawBuffers. Also check if glReadBuffer exists
before using it.
glDrawBuffer does not exist for GLES, only glDrawBuffers does.
https://bugzilla.gnome.org/show_bug.cgi?id=782376
This commit fixes the following assumptions with live seeking:
1) start was always valid and of type GST_SEEK_TYPE_SET
2) direction was always forward
3) stop should be offsetted when handling non-accurate seeks before
the range start position.
In order to handle more live seeking use-cases (including reverse playback),
only do non-accurate start/stop value clamping for GST_SEEK_TYPE_SET values.
Also add a bit more debugging lines for issues
https://bugzilla.gnome.org/show_bug.cgi?id=782330
When dealing with live streams, we can't rely on GstSegment calculation
since it uses the segment duration to calculate the absolute values.
But since we are dealing with live *and* we know the ranges, we can
compute the absolute seeking values using the range stop (i.e. "now")
as the END position.
Allows seeking back to "live" by using start_type:GST_SEEK_TYPE_END
and start:0
https://bugzilla.gnome.org/show_bug.cgi?id=782228
The allowed live seek ranges returned by subclasses are "inclusive", that is
to say that the "range_stop" value they return is the highest acceptable position
one can seek to (i.e. "now").
Allow seeking to exactly that value
Rationale is to allow the manifest update task to continue running while
seeks are occurring. Otherwise, if the user reliably performs a seek
before the manifest is updated, then as the manifest task is reset on
seeks (and thus the time to wait between manifest updates), the manifest
would never be updated.
This fix makes the manifest update task free-running and continously
update even during seeks.
Some actions (Qos, reconfigure, ...) might take place before we finish pushing out flush_start.
One problem would be that:
1) The QOS handling in adaptivedemux takes the MANIFEST LOCK
That QOS event comes from basesink with its PREROLL_LOCK taken
2) FLUSH_START is sent from adaptivedemux with the MANIFEST_LOCK taken and the basesink flushing handler needs to take the PREROLL_LOCK
=> deadlock
https://bugzilla.gnome.org/show_bug.cgi?id=781320
meson's configure_file emits only a comment like /* #undef ... */
for values which are unset in the configuration_data. For
gstglconfig.h, this differs from the autotools build where the
preprocessor definitions are always either 0 or 1. So loop over a
list of variables to set to zero as default.
Also sync up the gstglconfig.h.meson file with the additional
macros defined by the autotools build.
https://bugzilla.gnome.org/show_bug.cgi?id=781043
Windows aren't always removed in time, and it turns out to be
very, very hard to remove a window in a way that's not racy and
not deadlocky. Since the window itself doesn't leak, freeing
the list on object destruction is enough.
https://bugzilla.gnome.org/show_bug.cgi?id=781018
At the moment that demux is waiting manifest update, the target sequence
of fragment was advanced already. So, checking stream_has_next_fragment()
means looking for the next fragment of target fragment.
This might cause unexpected buffering if each fragment has
large duration and manifest is listing only limited number of fragments.
https://bugzilla.gnome.org/show_bug.cgi?id=780494
The GstGLFramebufferClass struct is typedeffed in
gstgl_fwd.h, and having a duplicate elsewhere is
breaking the cerbero build on my OSX machine,
even though it seems to be working in CI.
When entering this code path, we know that:
We received EOS on this pad.
We consumed all its buffers.
In any case, we want to replace vaggpad->buffer with NULL,
otherwise we will end up mixing the same buffer twice.
https://bugzilla.gnome.org/show_bug.cgi?id=781037
If set, the parent is used to proxy need-context messages from
uridownloader's http source in order to get cookies/headers
from the pipeline.
Based on a patch from Philippe Normand
https://bugzilla.gnome.org/show_bug.cgi?id=726314
When there are new pads pending for a bitrate switch, don't allow
EOS through from the old streams. It will be sent when the new pads are
ready, just before the old streams are removed.
This fixes racy bitrate switching with hlsdemux in urisourcebin
where old pads EOS before new pads appear and the entire pipeline can
EOS if those propagate fast enough
libgstgl has a dependency on libgstallocators starting with:
ed1e4c1 glupload: Add support for Vivante DirectTexture uploads
The dependency wasn't stated in the Makefile, so the build could
occasionally fail if you got unlucky with the ordering of build
steps.
https://bugzilla.gnome.org/show_bug.cgi?id=780330
In commit
> 956c4d0 gl/format: use our own GL format enum's instead of gstvideo's
the name and return type of gst_gl_format_from_video_info changed,
but some returns of the old type were missed. Here they are
updated to the correct type.
https://bugzilla.gnome.org/show_bug.cgi?id=780064
gst_player_set_uri_internal shouldn't free suburi which maybe set
by user to load external subtitle before start play. It just need
reset playbin's subutri property to NULL no matter if there was a
previous one or not.
https://bugzilla.gnome.org/show_bug.cgi?id=779453
All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.
https://bugzilla.gnome.org/show_bug.cgi?id=777847
For duration queries on live streams, adaptivedemux ignores the query.
The problem then is that the query is answered by the downstream
qtdemux element, with the duration of the currently passing fragment.
This commit changes the behaviour of adaptivedemux to answer the duration
queries for live streams, returning GST_CLOCK_TIME_NONE.
https://bugzilla.gnome.org/show_bug.cgi?id=753879
If we need to send EOS on a pad that hasn't prerolled, generate
an error on the bus instead, otherwise the app will have no idea.
Fixes the HLS testFragmentNotFound test, which is waiting
for either EOS or an error.
To ensure that pads have caps when they are exposed, do
the exposing when all pending streams have prerolled an
output buffer, and only then EOS and remove any old pads.
Improves the switching sequence by making caps available
as soon as a pad appears.
With fixes from Seungha Yang <sh.yang@lge.com>
https://bugzilla.gnome.org/show_bug.cgi?id=758257
send_event() of parent class (i.e., GstBinClass) iterates srcpads
to send SEEK event. And performing it per srcpad is inefficient.
So, let's drop duplicated SEEK event by checking seqnum
https://bugzilla.gnome.org/show_bug.cgi?id=776612
- Add overlay video renderer "video-sink" property, so that can be set
- In create_video_sink, it returns video sink instead of always NULL
- Add new renderer_new_with_sink() API to set video sink
https://bugzilla.gnome.org/show_bug.cgi?id=776490
'extern inline' was added in 2fb76c89 for MSVC (it was just
'inline' before), but all of this doesn't really make sense,
the functions are not going to be inlined anyway, and what
'extern inline' means exactly also appears to depend on the
Cxx standard targetted. Let's just remove the 'extern inline'
entirely. At least gcc6 still emits the exact same code as
before anyway. Fixes compilation/linking with gcc 4.8 as
used on L4T on the TK1.
The reason we previously used queue2 was to calculate the download rate,
but that wasn't entirely correct and we therefore calculate it before
queue2. We therefore now just need a simple queue.
../../../../gst-libs/gst/gl/gl.h:57:45: fatal error: gst/gl/gstglcontrolbindingproxy.h: No such file or directory
#include <gst/gl/gstglcontrolbindingproxy.h>
^