Commit graph

4 commits

Author SHA1 Message Date
Sebastian Dröge
7b0efa7033 Add support for emitting GObject signals dynamically
This will be needed later to call the action signals of
playbin2 for example.

Also get the correct instance size of GClosure at runtime
instead of always taking the largest known one.
2009-04-07 09:12:31 +02:00
Sebastian Dröge
17739ad5de Move DynamicSignals into the Gst namespace to prevent conflicts 2009-04-05 13:11:02 +02:00
Khaled Mohammed
0e15441c8c Updated DynamicSignal.cs and files plugins-base to use the new
DynamicSignal class.


git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@63336 e3ebcda4-bce8-0310-ba0a-eca2169e7518
2006-08-04 04:00:43 +00:00
Aaron Bockover
0c76171b89 2006-07-12 Aaron Bockover <aaron@abock.org>
* sample/HelloWorld.cs: Cleaned up, works with new dynamic signal stuff

    * gstreamer-sharp.mdp: Updated MonoDevelop project

    * gstreamer-sharp/glue/dynamicsignal.c:
    * gstreamer-sharp/DynamicSignal.cs: Added DynamicSignal support for
    runtime GObject signal binding

    * gstreamer-sharp/glue/Makefile.am:
    * gstreamer-sharp/Makefile.am: Updated build

    * gstreamer-sharp/Element.custom: Removed old DynamicSignal
    stuff and added pass-thru/proxy Connect/Disconnect methods on
    top of GLib.DynamicSignal

    * gstreamer-sharp/DynamicSignalHandlerGenerator.cs:
    * gstreamer-sharp/DynamicSignalMarshalHandler.cs: Removed

    * gstreamer-sharp/gstreamer-sharp.dll.config.in: Updated maps, removed
    old 0.8 maps



git-svn-id: svn://anonsvn.mono-project.com/source/branches/abock/gstreamer-sharp@62542 e3ebcda4-bce8-0310-ba0a-eca2169e7518
2006-07-12 22:47:30 +00:00