If we receive more than UIO_MAXIOV (1024 typically) buffers
in a single writev call, fall back to consolidating them
into one output buffer or multiple write calls.
This could be made more optimal, but let's wait until it's
ever a bottleneck for someone
This overrides the default latency handling and configures the specified
latency instead of the minimum latency that was returned from the LATENCY
query.
https://bugzilla.gnome.org/show_bug.cgi?id=750782
If the reset_time value of a FLUSH_STOP event is set to TRUE, the pipeline
will have the base_time of its elements reset. This means that the concat
element's current_start_offset has to be reset to 0, since it was
calculated with the old base-time in mind.
Only FLUSH_STOP events coming from the active pad are looked at.
Signed-off-by: Carlos Rafael Giani <dv@pseudoterminal.org>
The internal clock is only used for slaving against the remote clock, while
the user-facing GstClock can be additionally slaved to another clock if
desired. By default, if no master clock is set, this has exactly the same
behaviour as before. If a master clock is set (which was not allowed before),
the user-facing clock is reporting the remote clock as internal time and
slaves this to the master clock.
This also removes the weirdness that the internal time of the netclientclock
was always the system clock time, and not the remote clock time.
https://bugzilla.gnome.org/show_bug.cgi?id=750574
Allow for sub-classes which want to collate incoming buffers or
split them into multiple output buffers by separating the input
buffer submission from output buffer generation and allowing
for looping of one of the phases depending on pull or push mode
operation.
https://bugzilla.gnome.org/show_bug.cgi?id=750033
gst/gstmemory.c:570:38: error: implicit conversion from enumeration type 'GstMapFlags' to different enumeration
type 'GstLockFlags' [-Werror,-Wenum-conversion]
fail_unless (gst_memory_lock (mem, GST_MAP_WRITE));
~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~
This uses all of the netclientclock code, except for the generation and
parsing of packets. Unfortunately some code duplication was necessary
because GstNetTimePacket is public API and couldn't be extended easily
to support NTPv4 packets without breaking API/ABI.
We extend our calculations to work with local send time, remote receive time,
remote send time and local receive time. For the netclientclock protocol,
remote receive and send time are assumed to be the same value.
For the results, this modified calculation makes absolutely no difference
unless the two remote times are different.
This improves accuracy on wifi or similar networks, where the RTT can go very
high up for a single observation every now and then. Without filtering them
away completely, they would still still modify the average RTT, and thus all
clock estimations.
They don't necessarily use the same underlying clocks (e.g. on Windows), or
might be configured to a different clock type (monotonic vs. real time clock).
We need the values a clean system clock returns, as those are the values used
by the internal clocks.