Xavier Claessens
1a98face84
gl: win32: do not call SetParent in release_parent_win_id()
...
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
ae77afeb74
gl: win32: remove unused code
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 16:58:11 -04:00
Xavier Claessens
247697ce62
gl: win32: fix crash when finalizing GstGLContext
...
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
e1a827822e
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:53 -04:00
Xavier Claessens
0acc18c60f
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Xavier Claessens
e24bc348bd
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2015-05-21 14:33:52 -04:00
Jan Schmidt
c9372ae33f
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2015-05-22 00:28:25 +10:00
Matthew Waters
e9f0d0fb51
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-21 15:07:38 +10:00
Xavier Claessens
7ca9f52ccb
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2015-05-20 00:56:44 +10:00
Matthew Waters
2e58daf196
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2015-05-20 00:36:48 +10:00
Matthew Waters
81e46e8b75
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2015-05-20 00:36:48 +10:00
Matthew Waters
2747eb1232
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2015-05-20 00:36:48 +10:00
Matthew Waters
2352545bee
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2015-05-19 11:11:02 +10:00
Matthew Waters
ddc4f1ffbd
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2015-05-19 11:09:54 +10:00
Matthew Waters
1e9c30223e
glcontext/cocoa: implement GL3 core context selection
2015-05-14 20:35:18 +10:00
Matthew Waters
0870e8785e
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Matthew Waters
e1b077d6af
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2015-05-14 14:58:07 +10:00
Matthew Waters
3d0bc93edc
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2015-05-14 14:58:07 +10:00
Matthew Waters
7f7a9dd3ec
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2015-05-14 14:58:07 +10:00
Matthew Waters
ba5130fe01
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
...
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2015-05-14 14:58:07 +10:00
Matthew Waters
0871b7b43d
compositor: implement proper par handling
...
We were previously failing on different input and output par
2015-05-14 14:58:07 +10:00
Thiago Santos
61cad123d7
adaptivedemux: drop debug message that was wrong
...
EOS doesn't necessarily mean that no fragment was downloaded
2015-05-13 13:35:14 -03:00
Thiago Santos
8331b083ee
adaptivedemux: run gst-indent
...
To allow commiting on this file cleanly
2015-05-13 13:35:14 -03:00
Matthew Waters
07dffe9e5b
glcontext: propagate the version/extension failure upwards
...
Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Matthew Waters
1853e455ac
gl: don't deadlock on context creation failure
...
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2015-05-13 23:56:48 +10:00
Sebastian Dröge
53c79cbf86
Revert "gl: readd glupload/download onto element pads"
...
This reverts commit 87d8270f30
.
2015-05-06 15:46:49 +02:00
Jimmy Ohn
868472affb
adaptivedemux: only update stream position if query success
...
We don't need to check about the query fail case.
because it is update to segment position even though query fail.
https://bugzilla.gnome.org/show_bug.cgi?id=748529
2015-05-05 14:33:41 -03:00
Matthew Waters
6f85a17ab3
glsyncmeta: fixup size declaration
2015-05-05 14:46:17 +10:00
Jan Schmidt
2ed71bee3b
glcolorconvert: Improve passthrough check when no conversion is needed.
...
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2015-05-04 13:30:13 +10:00
Sreerenj Balachandran
e6e0702821
codecparser: h265: Fix nal unit size checking
...
The EOS and EOB nals have the size 2 which is the size of
nal unit header itself. The gst_h265_parser_identify_nalu()
is not required to scan start code again in this case.
In other cases, for a valid nalunit the minimum required size
is 3 bytes (2 byte header and at least 1 byte RBSP payload)
2015-04-30 21:47:38 +02:00
Sreerenj Balachandran
af7ff2bd95
codecparser: h265: Calculate crop rectangle dimensions
2015-04-30 21:46:31 +02:00
Sreerenj Balachandran
877e69c9ec
codecparser: h265: Fix parsing multiple SEI messages in a single SEI Nal
...
An SEI Nal can have more than one SEI message.
Change in API: the gst_h265_parser_parse_sei()
2015-04-30 21:45:39 +02:00
Matthew Waters
87d8270f30
gl: readd glupload/download onto element pads
...
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2015-04-30 11:26:33 +10:00
Sreerenj Balachandran
8407622c93
codecparser: h265: Fix the number of tile rows/columns parsing
...
The possible minimum value for num_tile_columns_minus1 and num_tile_rows_minus1
is zero (7.4.3.3).
https://bugzilla.gnome.org/show_bug.cgi?id=748641
2015-04-29 19:16:48 +02:00
Edward Hervey
38c97f5fa5
adaptivedemux: Fix comparision logic
...
We can't answer the SEEKING query if we do *not* have the manifest
2015-04-29 15:41:07 +02:00
Jan Schmidt
1de2e2bc39
glupload: Make upload method static caps non-const.
...
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2015-04-29 02:52:40 +10:00
Matthew Waters
17084a4608
glmemory: remove uneeded unref
...
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2015-04-28 20:47:55 +10:00
Matthew Waters
0b7f65bbc3
glupload: provide the sink template caps that could be used
...
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2015-04-28 20:13:48 +10:00
Xavier Claessens
5bfaaf4c74
egl: Use maximum bits per color instead of minimum
...
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2015-04-27 10:45:48 -04:00
Matthew Waters
bd940327ef
gl: unref display/other-context in the correct place
...
Otherwise state changes from PLAYING->READY->PAUSED will cause there to
to be no display configured on the element.
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2015-04-27 15:20:56 +10:00
Sreerenj Balachandran
989643ff7c
codecparsers: h265: add helpers to convert quantization matrices
...
Add utility functions to convert quantization matrices from zig-zag scan
order into raster scan order and vice-versa
https://bugzilla.gnome.org/show_bug.cgi?id=747613
2015-04-26 21:46:25 +02:00
Sreerenj Balachandran
a86e7c1c1f
codecparser: h265: skip byte alignment bits while parsing slice header
...
Skip the byte alignment bits as per the logic of byte_alignment()
provided in hevc specification. This will fix the calculation of
slice header size.
https://bugzilla.gnome.org/show_bug.cgi?id=747613
2015-04-26 21:45:31 +02:00
Sreerenj Balachandran
b17a026eb7
codecparser: h265: Fix the NumDeltaPocs calculation
...
Always use the equation provided in spec (7-57) for finding
the NumDeltaPocs
https://bugzilla.gnome.org/show_bug.cgi?id=747613
2015-04-26 21:45:08 +02:00
Sreerenj Balachandran
333ba075a5
codecparser: h265: Fix the NumPocTotalCurr calculation
...
The NumPocToalCurr should be calculated for all B and P slices.
https://bugzilla.gnome.org/show_bug.cgi?id=747613
2015-04-26 21:44:25 +02:00
Sreerenj Balachandran
889cc8ee31
codecparser: h265: Fix nal size calculation for EOS and EOB
...
https://bugzilla.gnome.org/show_bug.cgi?id=747613
2015-04-26 21:43:40 +02:00
Sebastian Dröge
e7aa25ca6f
glfilter: De-camelcase onInitFBO() vfunc
2015-04-26 21:42:03 +02:00
Sebastian Dröge
c638477c48
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2015-04-26 21:39:06 +02:00
Matthew Waters
1fce7dc228
glbasefilter: Unref other context in finalize, and display in READY->NULL
...
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2015-04-26 20:33:41 +02:00
Tim-Philipp Müller
699452ef31
Remove obsolete Android build cruft
...
This is not needed any longer.
2015-04-26 18:59:32 +01:00
Sebastian Dröge
235506e912
adaptivedemux: Only answer the duration query in non-live mode
2015-04-26 19:08:35 +02:00