Commit graph

3726 commits

Author SHA1 Message Date
Matthew Waters
7dc7ec94e7 gl/android: don't install the android window header
It's not needed
2016-11-08 12:46:09 +11:00
Matthew Waters
86930b6d11 gl: add padding to all exposed winsys/platform-specific structs 2016-11-08 12:46:09 +11:00
Matthew Waters
2209c5d97f gl/wayland: install the gstgldisplay_wayland.h header
As it is used by other OpenGL sinks (gtkglsink, qmlglsink)
2016-11-08 12:45:55 +11:00
Matthew Waters
c6326530cc gl/egl: don't install the gstglcontext_egl.h header
It's not needed to be exposed and there are no users of the API.
2016-11-08 02:44:30 +11:00
Matthew Waters
cafcde5586 glfilter: remove display_init/reset
They are mirrors of GstGLBaseFilter's gl_start() and gl_stop() virtual methods
so use them instead.
2016-11-08 02:21:20 +11:00
Matthew Waters
fe64686c8c gldisplay: Fix inverted precondition
A GError argument must either be null or point to a NULL GError.

https://developer.gnome.org/glib/stable/glib-Error-Reporting.html
2016-11-03 18:21:55 +11:00
Matthew Waters
23e147f619 gl/gi: some annotation updates for called functions
With scope, closure, destroy annotations
2016-11-03 16:16:12 +11:00
Matthew Waters
61a3c55d55 gl/gi: also include GstVideo
Removes all the unknown type GstVideo* warnings while building the GIR
file.
2016-11-03 16:16:12 +11:00
Matthew Waters
19752be030 glfeature: move internal functions into a private header
Don't expose them to the outside world
2016-11-03 16:16:12 +11:00
Matthew Waters
41a6448918 gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2016-11-03 16:16:12 +11:00
Matthew Waters
0dc003bf30 gl/docs: massive update
- add Since: markers where necessary.
- document structs
- add documentation headers for each module (short_description,
  see_also, etc)
- reduce the number of warnings gtk-doc outputs
- fix spelling mistakes
2016-11-03 16:16:11 +11:00
Matthew Waters
1296741d3d gl/docs: document new API added in 1.10
GstGLRenderbuffer
GstGLFramebuffer
GstGLQuery
GstEGLImage
GstGLMemoryEGL
2016-11-03 12:08:44 +11:00
Matthew Waters
4b43862cdb glsl: fix #version 150 not working with profiles
The spec allows the core/compatibility profiles to be used
with #version 150.

Also tighten up the tests to check for default profiles being chosen
correctly.
2016-11-03 12:08:44 +11:00
Lyon Wang
8d41d816a2 player: Add configuration for enabling accurate seeks
https://bugzilla.gnome.org/show_bug.cgi?id=773521
2016-11-01 19:49:52 +02:00
Sebastian Dröge
8ba57fb4bd player: Cache duration and return cached duration
https://bugzilla.gnome.org/show_bug.cgi?id=771992
2016-11-01 19:36:40 +02:00
Nirbheek Chauhan
f1c9fa28d2 build: Also need to define GST_EXPORTS for Autotools
The change to use GST_EXPORT for symbols under Windows requires
GST_EXPORTS for internal use, and that is also needed under Autotools.
The same thing is done for gstreamer-1.0.dll in -core.
2016-10-28 10:01:36 +05:30
Nirbheek Chauhan
7e6764e304 gstgl: Re-enable WINAPI on _MSC_VER
The calling convention may be deprecated, but we still need it for
OpenGL. The build issue was caused by an incorrect syntax being used for
the WINAPI (__stdcall) prototype in function pointers which was accepted
by GCC but is rejected by MSVC.
2016-10-28 10:00:59 +05:30
Nirbheek Chauhan
f790863755 Explicitly define float constants as float
With MSVC, this gives the following warning:

warning C4305: 'function': truncation from 'double' to 'gfloat'

Apparently, MSVC does not figure out what type to use for constants
based on the assignment. This warning is very spammy, so let's try to
fix it.
2016-10-27 23:06:26 +05:30
Nirbheek Chauhan
83df90ed6c Fix incorrect return type in several functions
All these should return GstFlowReturn, not gboolean
2016-10-27 23:06:26 +05:30
Nirbheek Chauhan
e3c1a545ba gstgl: Add GST_EXPORT to all symbols used on Windows
This is a requirement for those symbols to be exported in gstgl-1.0.dll
when building with the MSVC compiler
2016-10-27 23:06:25 +05:30
Nirbheek Chauhan
6f707381c3 meson: Add support for building WGL on Windows
Currently only tested with MSVC.
2016-10-27 23:06:25 +05:30
Nirbheek Chauhan
d5dba89fc0 gstgl: Porting fixes for MSVC with Meson
GL/gl.h needs windows.h on MSVC

WINAPI should not be used with MSVC. It also causes a build error.
2016-10-27 23:06:25 +05:30
Matthew Waters
cbaee81f9c glsyncmeta: don't glFinish() everytime a sync point is set
At minimum, we only need to glFlush() if we are in a shared GL context
environment.  Move the glFinish() to when the actual wait is requested
which may be never.  Improves the throughput on older GL systems without
GL3/GLES3 and/or fence sync objects.
2016-10-21 15:54:37 +11:00
Matthew Waters
c36ea6f56f meson: gl: add support for building with dispmanx on the rpi 2016-10-19 17:10:48 +11:00
Matthew Waters
0abeebc4e8 gl/eglimage: Fix passing the destroy function to gst_egl_image_new_wrapped
The function pointer and the user data arguments were swapped in both
uses.

https://bugzilla.gnome.org/show_bug.cgi?id=769382
2016-10-18 22:43:03 +11:00
Munez
cb8204f6c0 Implemented gst_video_overlay_set_window_handle()
https://bugzilla.gnome.org/show_bug.cgi?id=772608
2016-10-18 15:53:10 +11:00
Matthew Waters
5e2f9a9690 meson: gl: fix detection of glx without gl
We need to check for libGL if we may use desktop OpenGL *or* GLX.
2016-10-18 14:15:40 +11:00
Matthew Waters
b85fa6f2dd meson: gl: fix incorrect error string
Use the winsys variable for an incorrect winsys provided
2016-10-18 14:10:32 +11:00
Munez
429135face gl/dispmanx: egl_show should resize the window only if there is no render rectangle set
https://bugzilla.gnome.org/show_bug.cgi?id=772699
2016-10-18 11:23:42 +11:00
Munez
1cf3d0a590 gl/dispmanx: Fix set_render_rectangle typo
https://bugzilla.gnome.org/show_bug.cgi?id=772698
2016-10-18 11:23:42 +11:00
Arnaud Vrac
e8b24f9189 adaptivedemux: fix buffer size print format
https://bugzilla.gnome.org/show_bug.cgi?id=772706
2016-10-11 09:59:03 +01:00
Edward Hervey
4aadf50012 adaptivedemux: Calculate values before queue2
In order to calculate the *actual* bitrate for downloading a fragment
we need to take into account the time since we requested the fragment.

Without this, the bitrate calculations (previously reported by queue2)
would be biased since they wouldn't take into account the request latency
(that is the time between the moment we request a specific URI and the
moment we receive the first byte of that request).

Such examples were it would be biased would be high-bandwith but high-latency
networks. If you download 5MB in 500ms, but it takes 200ms to get the first
byte, queue2 would report 80Mbit/s (5Mb in 500ms) , but taking the request
into account it is only 57Mbit/s (5Mb in 700ms).

While this would not cause too much issues if the above fragment represented
a much longer duration (5s of content), it would cause issues with short
ones (say 1s, or when doing keyframe-only requests which are even shorter)
where the code would expect to be able to download up to 80Mbit/s ... whereas
if we take the request time into account it's much lower (and we would
therefore end up doing late requests).

Also calculate the request latency for debugging purposes and further
usage (it could allow us to figure out the maximum request rate for
example).

https://bugzilla.gnome.org/show_bug.cgi?id=733959

https://bugzilla.gnome.org/show_bug.cgi?id=772330
2016-10-08 14:13:51 +02:00
Matthew Waters
9ad4c67578 glwindow: don't use g_thread_join() to join the navigation thread
Using g_thread_join() in _finalize() handlers may result in a deadlock
joining the current thread when the last reference is held by a signal
handler.

e.g.:

error 'Resource deadlock avoided' during 'pthread_join (pt->system_thread, NULL)'

The backtrace looks like this:
[...]
g_thread_join ()
gst_gl_window_finalize ()
gst_gl_window_x11_finalize ()
g_object_unref ()
g_value_unset ()
g_signal_emit_valist ()
g_signal_emit ()
gst_gl_window_send_mouse_event ()
gst_gl_window_mouse_event_cb ()
g_main_dispatch ()
[..]
g_main_loop_run ()
gst_gl_window_navigation_thread ()
g_thread_proxy ()
start_thread ()
clone ()
2016-10-05 18:32:09 +11:00
Matthew Waters
e20dab09ea gl/win32: remove egl implementation
It hasn't been used in ages and is dead code.
2016-10-05 12:20:52 +11:00
Wonchul Lee
69b866326e tsdemux: Add conditions to identify ATSC EAC3
https://bugzilla.gnome.org/show_bug.cgi?id=770528
2016-10-03 15:14:54 -04:00
Sebastian Dröge
254db116a1 player: Remove Return documentation for function returning void 2016-09-30 13:42:06 +03:00
Gwang Yoon Hwang
b75ec0c433 gl/dispmanx: Implements set_render_rectangle to adjust the position of window
We cannot set the x, y coordinate of the video frame at the dispmanx at
this point. We need to teach dispmanx backend to understand about
set_render_rectangle API to draw a video with other UI.

This patch keeps the current behavior which places video frame at the
center of the display if there is no set_render_rectangle call to the
dispmanx window.

https://bugzilla.gnome.org/show_bug.cgi?id=766018
2016-09-28 17:08:52 +10:00
Matthew Waters
c200e47ef8 gl: add necessary padding bytes to all public structs 2016-09-28 17:08:52 +10:00
Sebastian Dröge
fa31ea7ac3 player: Only report the initial duration if the query was successful 2016-09-26 13:26:36 +03:00
Matthew Waters
bad58e2b13 gldisplay: also free the GWeakRef when removing dead contexts
Otherwise we leak GWeakRef's.

Found with make -C tests/check libs/gstglcontext.valgrind
2016-09-22 18:25:37 +10:00
Martin Kelly
c40845731a wayland/Makefile.am: add missing libs
libgstwayland is missing a dependency on $(GST_PLUGINS_BASE_LIBS), so add it.

https://bugzilla.gnome.org/show_bug.cgi?id=771794
2016-09-21 20:07:06 -04:00
Sebastian Dröge
ac6e2af62d player: Remove some leftovers from external GstPlayer 2016-09-17 17:08:22 -04:00
Sebastian Dröge
79cab9f8b8 player: Remove boolean return from set_subtitle_uri()
It can't fail synchronously and is inconsistent with set_uri().
2016-09-15 13:15:51 +02:00
Sebastian Dröge
a036b7ef9f player: Don't change state to PLAYING immediately if a seek is pending
We first have to finish the seek (in PAUSED) and move to PLAYING once
the seek is actually finished (unless a new one is pending then).
2016-09-14 18:07:55 +02:00
Sebastian Dröge
776a9470a0 adaptivedemux: Also never have the SINK flag set on adaptivedemux 2016-09-12 18:38:36 +02:00
Thiago Santos
08da514528 adaptivedemux: fix typo in new API
Fixes supressed -> suppressed typo in previous commit

https://bugzilla.gnome.org/show_bug.cgi?id=770627
2016-09-10 16:53:59 -03:00
Wonchul Lee
aa314c43ba adaptivedemux: prevent to propagate source flag to itself
https://bugzilla.gnome.org/show_bug.cgi?id=770627
2016-09-10 09:49:45 -03:00
Matthew Waters
32273c2c9c meson/gl: use separate deps for gl and glx
e.g. passing with_gl_api=gles2 would still build the glx code but not be
linking against the libGL library which is where the glX* functions are
located and would result in a linker error.

Solved by checking for the libGL library if either opengl or glx may be
needed and then disabling the corresponding deps as requested.
2016-09-09 23:26:24 +10:00
Matthew Waters
b5b7a3aec3 meson: add some starting build files for GL
Currently only works on linux with egl/glx + wayland/x11 but the general
principals have been layed out for adding the other GL platforms/winsys'.
2016-09-09 11:22:47 +10:00
Julien Isorce
179c8f71fb gstplayer: remove leftover update_interval api
old: gst_player_set_position_update_interval
new: gst_player_config_set_position_update_interval

https://bugzilla.gnome.org/show_bug.cgi?id=769144
2016-09-08 08:41:03 +01:00
Alistair Buxton
c3d5057185 gl: Remove duplicate GL_CFLAGS in Makefile.am.
https://bugzilla.gnome.org/show_bug.cgi?id=771021
2016-09-08 09:45:18 +10:00
Thibault Saunier
533ee7be95 aggregator: Use the event_full function for GstAggregatorPads
Allowing us to tell GstPad why we are failing an event, which might
be because we are 'flushing' even if the sinkpad is not in flush state
at that point.
2016-09-06 16:30:28 -03:00
Jan Schmidt
840c2729cc gl: Remove extra duplicate typedef of GstGLFramebuffer
It's triggering a warning building git master on OSX
2016-08-31 04:27:09 +10:00
Alessandro Decina
a7dccec0ff glupload: fix tests and check for the new RECONFIGURE behaviour
The tests were broken since 91fea30, which changed glupload to return
GST_GL_UPLOAD_RECONFIGURE if the texture target in the input buffers doesn't
match the texture-target configured in the output caps.

This commit fixes that and adds more checks for the new behaviour.
2016-08-29 16:06:06 +10:00
Thibault Saunier
2fb716409c Use the new API to post flow ERROR messages on the bus
https://bugzilla.gnome.org/show_bug.cgi?id=770158
2016-08-26 19:23:31 -03:00
Alessandro Decina
91fea30ff4 gstglupload: make the GLMemoryUpload method output the correct texture-target
Now when used with video/x-raw as input, the GLMemoryUpload method checks for
->tex_target in input GLMemory(es) and sets the output texture-target
accordingly.

Fixes video corruption with a pipeline like avfvideosrc ! video/x-raw !
glimagesink where on macos avfvideosrc pushes RECTANGLE textures but glupload
was configuring texture-target=2D as output.
2016-08-26 17:44:33 +10:00
Thibault Saunier
50473d77cc meson: Make mpegts lib build when using subprojects
The headers passed as parametter are relative to the build dir
basically "../subproject/gst-plugins-bad/gst-libs/gst/mpegts/XXX.h"
but that does not match what is needed at build time when building as
subproject, also we always add current dir as include_dir so we are
safe including directly.

And link mpegtsdemux against the 'math' library as it is needed.
2016-08-25 15:17:17 -03:00
Jan Schmidt
3d2048e40a videoaggregator: Handle if update_caps() returns EMPTY
Don't assume the returned caps from update_caps() is
non-empty.
2016-08-26 03:25:49 +10:00
Jan Schmidt
45df74868c glviewconvert: Fix texture target fixation
Don't set the chosen texture-target into the wrong structure.
The input caps may not be writable, and in any case - the
intention was to configure the othercaps. Also, remove an
extra unref - the othercaps ref is consumed by
gst_caps_make_writable already.
2016-08-26 03:25:49 +10:00
Sebastian Dröge
4f6ae1f48c adaptivedemux: Enable bitrate selection for trick mode streaming again
And scale the bitrate with the absolute rate (if it's bigger than 1.0) to get
to the real bitrate due to faster playback.

This allowed in my tests to play a stream with 10x speed without buffering as
the lowest bitrate is chosen, instead of staying/selecting the highest bitrate
and then buffering all the time.

It was previously disabled for not very well specified reasons, which seem to
be not valid anymore nowadays.
2016-08-25 19:52:37 +03:00
Sebastian Dröge
a2c03f2b00 player: On redirects, remember the redirect URI separately and don't consider this an URI property change
The application does not know anything about the redirect, and changing its
URI internally will cause confusion.

Also don't reset the subtitle URI.
2016-08-24 14:16:23 +03:00
Sebastian Dröge
e416e79af8 player: Don't report spurious STOPPED state changes when doing transient changes there 2016-08-24 14:10:41 +03:00
Sebastian Dröge
c361907873 player: Ensure that rate is initialized to 1.0 2016-08-24 13:38:53 +03:00
Sebastian Dröge
c6d389c772 player: De-duplicate rate setting code and always use the property 2016-08-23 15:02:19 +03:00
Sebastian Dröge
fa8bfb3991 player: Protect setter/getter for the configuration with a mutex 2016-08-23 15:02:19 +03:00
Sebastian Dröge
a0f6105204 player: Move subtitle URI setter next to the uri setter
It's confusing to have them a couple of hundred lines apart.
2016-08-23 15:02:19 +03:00
Jan Schmidt
1d5b32ee91 adaptivedemux: Fix the previous commit
Remove extra files that were not meant to be added to the commit
2016-08-23 02:13:19 +10:00
Jan Schmidt
389e35d032 adaptivedemux: Fix broken updates loop on live streams
Prevent the manifest update loop from looping endlessly
after a seek event, by clearing the variable that tells
the task function not to immediately exit.
2016-08-23 01:57:55 +10:00
Michael Olbrich
0a63569fd1 adaptivedemux: fix stream exposure condition
The new streams should not be exposed until all streams are done with the
current fragment. The old code is incorrect and actually only checked the
current stream. Fix this by properly checking all streams.

Also, ignore the current stream. The code is only reached when the current
stream finished downloading and since
07f49f15b1 ("adaptivedemux: On EOS, handle it
before waking download loop") download_finished is set after
gst_adaptive_demux_stream_advance_fragment_unlocked() is called.

Without this HLS playback with multiple streams is broken, because the new
streams are never exposed.

https://bugzilla.gnome.org/show_bug.cgi?id=770075
2016-08-23 01:40:39 +10:00
Nirbheek Chauhan
42af2d66d8 Add support for Meson as alternative/parallel build system
https://github.com/mesonbuild/meson

With contributions from:

Tim-Philipp Müller <tim@centricular.com>
Matej Knopp <matej.knopp@gmail.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)

Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded

... and many more. For more details see:

http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.html
http://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html

Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
2016-08-20 11:35:54 +01:00
Nirbheek Chauhan
2fb76c89fc codecparsers: Explicitly export functions marked inline
On MSVC, inline functions are not available outside of a file unless
explicitly exported
2016-08-19 14:37:04 +01:00
Matthew Waters
306e610547 glwindow: marshal gst_gl_window_resize through the window loop
saves having every caller do it themselves.
2016-08-19 16:07:07 +10:00
Matthew Waters
05a0f0002c gl/wayland: use multi-threaded safe event wayland API
Multiple threads may be accessing the wayland fd at the same time which
requires the use of special wayland API to deal with to ensure nobody
will steal reads and cause a stall for anyone else.
2016-08-19 16:06:26 +10:00
Matthew Waters
0fc3c0f9dc gl/egl: fix inverted typedef
2b6841d had an inverted typedef defining ginptr and EGLAttrib.  Fix that.
2016-08-16 20:34:37 +10:00
Matthew Waters
2b6841da32 gl/build: add configure check for possibly missing EGLAttrib
Fixes the build on older android targets.
2016-08-16 16:51:02 +10:00
Song Bing
4e04f28478 gl/egl/dmabuf: Wrong attribute list type for EGL 1.5
For EGL 1.5 spec, the attribute list type should be EGLAttrib.

https://bugzilla.gnome.org/show_bug.cgi?id=768602
2016-08-16 15:34:08 +10:00
Vincent Penquerc'h
2776cef25d glcontext: fix race joining thread on finalize
https://bugzilla.gnome.org/show_bug.cgi?id=769939
2016-08-16 13:10:30 +10:00
Sebastian Dröge
a9e38d3fec adaptivedemux: Add API for allowing subclasses to download URLs in chunks
This allows to gradually download part of a fragment when the final size is
not known and only a part of it should be downloaded. For example when only
the moof should be parsed and/or a single keyframe should be downloaded.

https://bugzilla.gnome.org/show_bug.cgi?id=741104
2016-08-11 11:56:55 +02:00
Matthew Waters
402ab38f07 glcolorconvert: add missing rgb16 and bgr16 video formats in switch
Fixes an assertion that code should not be reached

https://bugzilla.gnome.org/show_bug.cgi?id=769462
2016-08-04 23:16:14 +10:00
Jan Schmidt
07f49f15b1 adaptivedemux: On EOS, handle it before waking download loop
Otherwise, if the download loop wakes too quickly, it
might miss the last_ret value update from the processing
thread and loop again.
2016-08-04 04:29:38 +10:00
Haihua Hu
fa37e3588e glwindow: Fix glimagesink cannot show frame when connect to qmlglsrc
When connect to qmlglsrc, x11 event loop will be replace by qt event loop
which will cause the window cannot receive event from xserver, such as resize

https://bugzilla.gnome.org/show_bug.cgi?id=768160
2016-08-03 22:10:56 +10:00
Hyunjun Ko
2bb3baa8c9 glupload: Use bufferpool to allocate new buffer in GLTextureUploadMeta
To improve performace of upload with GLTextureUploadMeta,
use bufferpool instead of allocating new buffer every time.

https://bugzilla.gnome.org/show_bug.cgi?id=769293
2016-08-03 21:16:47 +10:00
Matthew Waters
a46d4f3b57 glwindow: move unsetting queue_resize to _resize() instead of _draw()
Makes infinitely more sense and implementation were expecting that behaviour
anyway and would enter a resize, draw, resize, draw, ... cycle instead of only
resizing once.
2016-08-03 21:15:01 +10:00
Sebastian Dröge
050b253d1c adaptivedemux: Never ever hold the manifest lock while changing the source element state
Otherwise we will deadlock in various situations that take the manifest lock
from the streaming thread or when shutting down or ...
2016-08-03 09:15:08 +03:00
Vincent Penquerc'h
535f10b61d adaptivedemux: retry once on 4xx/5xx in certain conditions
This helps catch those 404 server errors in live streams when
seeking to the very beginning, as the server will handle a
request with some delay, which can cause it to drop the fragment
before sending it.

https://bugzilla.gnome.org/show_bug.cgi?id=753751
2016-08-02 12:52:34 +01:00
Alex Ashley
341cdb198f adaptivedemux: expose HTTP status
To allow adaptivedemux to make retry decisions, it needs to know what
sort of HTTP error has occurred. For example, the retry logic for a
410 error is different from a 504 error.

https://bugzilla.gnome.org/show_bug.cgi?id=753751
2016-08-02 12:52:34 +01:00
Vincent Penquerc'h
5b7f60dada adaptivedemux: allow seeking before start in live streams
Some derived classes (at least dashdemux) expose a seeking range
based on wall clock. This means that a subsequent seek to the start
of this range will be before the allowed range.

To solve this, seeks without the ACCURATE flag are allowed to seek
before the start for live streams, in which case the segment is
shifted to start at the start of the new seek range. If there is
an end position, is is shifted too, to keep the duration constant.

https://bugzilla.gnome.org/show_bug.cgi?id=753751
2016-08-02 12:52:34 +01:00
Sebastian Dröge
c1982d8b2f adaptivedemux: Also call reset() in READY->PAUSED
This allows subclasses to have initialization code in a single place.
2016-07-29 12:34:19 +03:00
Matthew Waters
01157c4433 glframebuffer: add compatibility definition for GL_DEPTH_STENCIL_ATTACHMENT
GLES2 doesn't have it defined...
2016-07-26 15:57:54 +10:00
Matthew Waters
5da138d1ae glfilter: rewrite subclasses for filter_texture() occuring on GL thread
There's no need for the jump to an extra thread in most cases, especially
when relying solely on a shader to render.  We can use the provided
render_to_target() functions to simplify filter writing.
2016-07-26 14:07:24 +10:00
Matthew Waters
6edd89c883 glutils: remove unused GstGLDisplayProjection 2016-07-26 14:07:24 +10:00
Matthew Waters
06b4b52a20 glcontext: remove not thread-safe get/set_error()
Use GError's instead if necessary.
2016-07-26 14:07:24 +10:00
Matthew Waters
518e8a3fd2 glframebuffer: rewrite for a more consistent API
Facilities are given to create fbo's and attach GL memory (renderbuffers
or textures).  It also keeps track of the renderable size for use with
effective use with glViewport().
2016-07-26 14:07:24 +10:00
Matthew Waters
aa109016a3 gl: use GLMemory for accessing textures everywhere
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
2016-07-26 14:07:24 +10:00
Matthew Waters
f10a67ec44 glfilter: rename draw_texture to draw_fullscreen_quad
And remove unused arguments.
2016-07-26 14:07:24 +10:00
Matthew Waters
9e06a75018 gl: add memory type for renderbuffer's
Soon to be used for framebuffers for e.g. depth buffers or throwaway color
buffers.
2016-07-26 14:07:24 +10:00
Matthew Waters
0daa380245 glformat: define our own set of formats from the GL defines
also add some depth/stencil formats
2016-07-26 14:07:24 +10:00
Matthew Waters
6f4091bbd3 glbasememory: assert for a valid allocator instead of segfaulting 2016-07-26 14:07:24 +10:00
Sebastian Dröge
aa1a663c8a player: Add some 'const' to config getters 2016-07-25 13:06:46 +03:00
Sebastian Dröge
1f7d341d92 player: G-I annotation fixes 2016-07-25 13:06:36 +03:00
Guillaume Desmottes
0f692e202e player: move 'position-update-interval' setting to the config struct
https://bugzilla.gnome.org/show_bug.cgi?id=769144
2016-07-25 13:03:20 +03:00
Guillaume Desmottes
6e39cef802 player: add API to change http user agent
Introducing a new 'config' API similar to GstBufferPoolConfig.

https://bugzilla.gnome.org/show_bug.cgi?id=765314
2016-07-25 13:02:35 +03:00
Tim-Philipp Müller
c593e0a17f gl: wayland: improve debug message when connecting to display
And another copy'n'paste-o.

https://bugzilla.gnome.org/show_bug.cgi?id=768929
2016-07-18 17:47:50 +01:00
Guillaume Desmottes
d29ec01b8a camerabinpreview: fix bus leak
We were never removing the watch introduced in
gst_camerabin_create_preview_pipeline() so its extra ref on the bus was
never released.

https://bugzilla.gnome.org/show_bug.cgi?id=768838
2016-07-15 13:41:48 -03:00
Jan Schmidt
585e60c4ab adaptivedemux: Add more safeguards around state changes.
Make state changes of internal elements more reliable by locking
their state, and ensuring that they aren't blocked pushing data
downstream before trying to set their state.

Add a boolean to avoid starting tasks when the main
thread is busy trying to shut the element down.
2016-07-15 14:33:23 +10:00
Jan Schmidt
5fc21d5c74 adaptivedemux: Add debug code to change bitrate.
Add some disabled-by-default debugging code that forces
bitrate changes by modulating the measured bitrate every
few fragments
2016-07-15 14:33:23 +10:00
Jan Schmidt
03f96dd731 adaptivedemux: More locking/switching fixes
Try harder to make switching pads work better by
making sure concurrent downloads are finished before exposing
a new set of pads.

Release the manifest lock when signalling no-more-pads, as
that can call back into adaptivedemux again
2016-07-15 14:33:23 +10:00
Jan Schmidt
963a273f61 adaptivedemux: Don't switch streams and expose pads while downloading.
If other stream fragments are still downloading but new streams
have been scheduled, don't expose them yet - wait until the last
one finishes. Otherwise, we can cancel a partially downloaded
auxilliary stream and cause a gap.
2016-07-15 14:33:23 +10:00
Jan Schmidt
62ca319927 adaptivedemux: Drop the manifest lock during outbound actions
Drop the manifest lock when performing actions that might
call back into adaptivedemux and trigger deadlocks, such
as adding/removing pads or sending in-band events (EOS).

Unlock the manifest lock when changing the child bin state to
NULL, as it might call back to acquire the manifest lock when
shutting down pads.

Drop the manifest lock while pushing events.
2016-07-15 14:33:23 +10:00
Nirbheek Chauhan
a3d58818e8 Fix various gboolean vs GstFlowReturn problems
Caught by building with MSVC which gave warnings for these
2016-07-11 15:02:06 +01:00
Edward Hervey
e4c955e4d7 adaptivedemux: Also consider more seek flags as "snap" seeks
In the case of KEY_UNIT and TRICKMODE_KEY_UNITS seeks, we want to
"snap" to the closest fragment.

Without this, we end up pushing out a segment which does not match
the first fragment timestamp being pushed out, resulting in one or
more buffers being eventually dropped because they are out of segment.
2016-07-07 17:28:57 +02:00
Sebastian Dröge
43a2ee8948 adaptivedemux: Add custom flow return for allowing subclasses to specify when a fragment is finished
If it is finished before upstream going EOS.

https://bugzilla.gnome.org/show_bug.cgi?id=767365
2016-07-01 14:11:51 +02:00
Sebastian Dröge
ca9f62e1d0 adaptivedemux: Get rid of internal stream adapter and let subclasses handle this directly
This allows subclasses to have more control and especially ensure that they
push data downstream with the correct offsets.

https://bugzilla.gnome.org/show_bug.cgi?id=764684
2016-07-01 14:10:31 +02:00
Tim-Philipp Müller
e92894e4ab codecparsers: jpeg2000: don't allow 0 value for array access with i-1 2016-07-01 12:20:14 +01:00
Tim-Philipp Müller
1462ac7cdf codecparsers: jpeg2000: fix possible out-of-bounds array access
sizeof(array) != G_N_ELEMENTS(array).

CID 1362900
2016-07-01 12:15:28 +01:00
Matthew Waters
087bb0ed6a glviewconvert: fix transformation matrix usage
Calling glUniformMatrix before the shader is bound is invalid and
would result in errors like:

GL_INVALID_OPERATION in glUniformMatrix(program not linked)

Move glUniformMatrix() to after the gst_gl_shader_use() call.
2016-06-30 21:54:03 +10:00
Matthew Waters
e0ecd774dd glupload: fix raw data uploader with addition of GstVideoGLTextureType
Fixes regression from 989200820d

https://bugzilla.gnome.org/show_bug.cgi?id=768217
2016-06-30 14:07:32 +10:00
Olivier Crête
461201c396 glvideoconvert: RG/LA is available in OpenGL ES 3, so let that through 2016-06-29 23:55:18 -04:00
Matthew Waters
5592a966c6 Revert "Revert "gl/eagl: try getting a gles3 context""
This reverts commit eb14273631.

vtdec now successfully outputs textures that can be converted by
glcolorconvert in GLES3 contexts.
2016-06-29 18:04:28 +10:00
Matthew Waters
989200820d glmemory: add the texture type to allocate to parameters
Rather than assuming something.  e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2016-06-29 18:04:28 +10:00
Matthew Waters
6958b7a014 glcolorconvert: don't assume Red/RG textures will be used
Take the used texture type from the memory instead.

Fixes conversion from multi-planar YUV formats with two components per plane
(NV12, NV21, YUY2, UYVY, GRAY16_*, etc) with Luminance Alpha input textures.

This is also needed for zerocopy decoding on iOS with GLES 3.x.
2016-06-29 18:04:28 +10:00
Matthew Waters
b9cdc9d4b0 glcontext: correct precondition for get_gl_version
The intention was to assert if both maj and min were NULL (as there would be no
point calling the function).  Instead if either maj or min were NULL, the assert
would occur.

Fix that.
2016-06-29 18:04:28 +10:00
Luis de Bethencourt
276dd2750f jpeg2000parse: fix typo in sampling check
Fixing small typo that changes the value of the return.
2016-06-28 12:12:29 +02:00
Aaron Boxer
e7e6a3579d jpeg2000parse: use enums for colorspace and sampling, rather than strings
Also, move gstjpeg2000sampling to codecparsers project

https://bugzilla.gnome.org/show_bug.cgi?id=767908
2016-06-24 11:23:31 +03:00
Sebastian Dröge
0e58e86c4c eglimage: Only register debug category if dmabuf support is enabled
It's not used otherwise currently and causes compiler warnings.
2016-06-23 16:00:00 +03:00
Wang Xin-yu (王昕宇)
6ed2ca373a glcontext/wgl: try wglCreateContextAttribsARB even not gl3 core profile
https://bugzilla.gnome.org/show_bug.cgi?id=764018
2016-06-21 22:57:13 +10:00
Matthew Waters
8a67cd90b3 glcontext: fix get_current_gl_api() on win32
Another case of incorrect calling conventions.

Using this function on win32 would corrupt the stack pointer and end in
massive hilarity.
2016-06-21 22:57:00 +10:00
Matthew Waters
d3f3787d64 glsl: fixup external-oes shaders by mangling the required extension
Newer devices require using a different GLSL extension for accessing
external-oes textures in a shader using the texture() functions.

While the GL_OES_EGL_image_external_essl3 should supposedly be supported
on a any GLES3 android device, the extension was defined after a lot of the
older drivers were built so they will not know about it.  Thus there are two
possible interpretations of which of texture[2D]() should be supported for
external-oes textures.  Strict adherence to the GL_OES_EGL_image_external
extension spec which uses texture2D() or following GLES3's pattern, also
allowing texture() as a function for accessing external-oes textures

This adds another mangling pass to convert
 #extension GL_OES_EGL_image_external : ...
into
 #extension GL_OES_EGL_image_external_essl3 : ...
on GLES3 and when the GL_OES_EGL_image_external_essl3 extension is supported.

Only uses texture() when the GLES3 and the GL_OES_EGL_image_external_essl3
extension is supported for external-oes textures.
Uses GLES2 + texture2D() + GL_OES_EGL_image_external in all other external-oes
cases.

https://bugzilla.gnome.org/show_bug.cgi?id=766993
2016-06-21 21:27:47 +10:00
Guillaume Desmottes
172529e151 audioaggregator: fix buffer leak
If the pad was still owning a buffer when being destroyed it was leaked.

Fix a leak with the test_flush_start_flush_stop test.

https://bugzilla.gnome.org/show_bug.cgi?id=766663
2016-06-21 10:52:47 +03:00
Michael Olbrich
378051d80a h264parse: fix default time_offset_length
The default value for time_offset_length should be 24, see
section E2.2 of the H264 spec.

https://bugzilla.gnome.org/show_bug.cgi?id=767792
2016-06-21 10:45:43 +03:00
Reynaldo H. Verdejo Pinochet
ea272f0bac codecparsers: drop all otherwizes 2016-06-17 15:58:09 -07:00
Sergey Borovkov
180405714c qml: Enable qmlglsink for eglfs
https://bugzilla.gnome.org/show_bug.cgi?id=763044
2016-06-16 01:49:16 +10:00
Matthew Waters
861ce43cd8 glsl: add some debugging 2016-06-15 18:10:59 +10:00
Matthew Waters
27e4288de4 glutils: remove unused functions for texture creation/deletion
Everyone uses GstGLMemory now and any future code should as well.
2016-06-15 16:08:57 +10:00
Matthew Waters
216b8eea6c glfilter: remove unused class fields in/out_tex_id
The functionality is not used by any subclass nor are the values set anywhere.
2016-06-15 15:47:47 +10:00
Matthew Waters
6b7f94abb2 gl/upload/meta: remove unneeded texture deletion
The textures are managed by the GstGLMemory inside the output buffer.  Freeing
them prematurely may result in a use-after-free.
2016-06-15 14:40:40 +10:00
Edward Hervey
deb686cfe1 adaptivedemux: Move SEEK handling to a separate function
Just for code readability. Doesn't change behaviour
2016-06-09 19:25:26 +03:00
Edward Hervey
9296b26095 adaptivedemux: Set DISCONT on startup, resume and after seeks
Initial buffers after STREAM_START and seeks should always have the
DISCONT flag set.

https://bugzilla.gnome.org/show_bug.cgi?id=766650
2016-06-06 13:07:30 +03:00
Sebastian Dröge
a40ecc1168 player: pause() should not inhibit signals but work exactly like play()
https://bugzilla.gnome.org/show_bug.cgi?id=766607#c23
2016-06-06 11:13:00 +03:00
Guillaume Desmottes
991d9a6f5f gst-libs: gl, video: use MAY_BE_LEAKED flag
https://bugzilla.gnome.org/show_bug.cgi?id=767162
2016-06-03 00:59:12 +01:00
Guillaume Desmottes
0467923415 player: inhibit signals after gst_player_stop() has been called
Also wait for the state change to STOP to have been announced before
destroying the player so it won't appear as leaked by leak detector
tools.

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-30 12:43:22 +03:00
Havard Graff
63a05aff6a gl: glquery: cast to silence compiler warning
https://bugzilla.gnome.org/show_bug.cgi?id=766973
2016-05-28 22:28:06 +01:00
Havard Graff
45a832686b player: use correct _NONE enum
https://bugzilla.gnome.org/show_bug.cgi?id=766973
2016-05-28 21:16:27 +01:00
Tim-Philipp Müller
1b58bbf3ad h264parser: maintain minimal ABI compat
Because we can.

https://bugzilla.gnome.org/show_bug.cgi?id=723352
2016-05-28 10:54:13 +01:00
Sebastian Dröge
b5f8b556e9 h264parser: Remove unused fps_num/fps_den fields
Instead the newly added function should be used to calculate
the framerate properly.

https://bugzilla.gnome.org/show_bug.cgi?id=723352
2016-05-28 10:54:01 +01:00
Matthew Waters
e597e45008 gldisplay: always unref the context on a collision
Otherwise we will leak GstGLContext's when adding the same context more than
once.

Fixes a regression caused by 5f9d10f603 in the
gstglcontext unit test that failed with:

Assertion 'tmp == NULL' failed
2016-05-26 20:19:13 +10:00
Nicolas Dufresne
ff3b60a969 Revert "aggregator: Start the task when linked"
This reverts commit 302580c381.
2016-05-25 13:38:47 -04:00
Nicolas Dufresne
302580c381 aggregator: Start the task when linked
Until now we would start the task when the pad is activated. Part of the
activiation concist of testing if the pipeline is live or not.
Unfortunatly, this is often too soon, as it's likely that the pad get
activated before it is fully linked in dynamic pipeline.

Instead, start the task when the first serialized event arrive. This is
a safe moment as we know that the upstream chain is complete and just
like the pad activation, the pads are locked, hence cannot change.

https://bugzilla.gnome.org/show_bug.cgi?id=757548
2016-05-25 13:35:00 -04:00
Xavier Claessens
b2cfc56e83 gl: win32: Add debug category in gstglcontext_wgl.c
https://bugzilla.gnome.org/show_bug.cgi?id=766867
2016-05-25 23:10:44 +10:00
Haihua Hu
a5cb746983 glimagesink: support video rotation using transform matrix
Add "rotate-method" to glimagesink and apply transform matrix
to vertex coordinate to control rotation.

https://bugzilla.gnome.org/show_bug.cgi?id=765795
2016-05-25 18:28:20 +10:00
Matthew Waters
5f9d10f603 gldisplay: add some debugging about retrieving GL contexts 2016-05-25 18:28:20 +10:00
Sebastian Dröge
6f9b9e153a eglimage: Re-add accidentially removed GST_DEFINE_MINI_OBJECT_TYPE() 2016-05-25 10:01:38 +03:00
Guillaume Desmottes
586509d486 player: fix suburi getter debug message
The property is a string, not a boolean.

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-25 09:55:28 +03:00
Sebastian Dröge
3af9fd7322 player: Don't set subtitle URI directly but dispatch to the player thread
Otherwise we do state changes and everything in the application thread, which
might block and more important can cause reentrant signals.

https://bugzilla.gnome.org/show_bug.cgi?id=766607
2016-05-25 09:53:15 +03:00
Sebastian Dröge
b730f7e89d eglimage: Ensure that the debug category is always initalized
Before the initializer was only run if dmabuf support was used.

https://bugzilla.gnome.org/show_bug.cgi?id=766794
2016-05-25 09:46:37 +03:00
Tim-Philipp Müller
db90f4686f g-i: pass compiler env to g-ir-scanner
It's what introspection.mak does as well. Should
fix spurious build failures on gnome-continuous.
2016-05-24 00:55:11 +01:00
Arun Raghavan
18f8895f33 player: Fix documentation for gst_player_video_info_get_framerate()
Document out parameters and fix function name.
2016-05-23 17:17:55 +05:30
Xavier Claessens
098c5c16ad gl: win32: Unparent internal window before destroying it
For some reason DestroyWindow() deadlock if it's called from
parent window's KeyPress event.

https://bugzilla.gnome.org/show_bug.cgi?id=766533
2016-05-20 17:04:01 +02:00
Xavier Claessens
83bb89f4ec gl: win32: Don't steal parent focus when creating internal window
This fix regression introduced by 0acc18c60f.

https://bugzilla.gnome.org/show_bug.cgi?id=766520
2016-05-20 17:04:01 +02:00
Olivier Crête
e357e372e1 videoaggregator: Don't wait if input buffer is after output
If the input buffer is after the end of the output buffer, then waiting
for more data won't help. We will never get an input buffer for this point.

This fixes compositing of streams from rtspsrc.

https://bugzilla.gnome.org/show_bug.cgi?id=766422
2016-05-20 10:58:46 -04:00
Guillaume Desmottes
d7c47107ce adaptivedemux: fix pending tags leak
https://bugzilla.gnome.org/show_bug.cgi?id=766662
2016-05-19 20:44:25 +01:00
Tim-Philipp Müller
441072834e videoaggregator: canonicalise function names
Had to be done at some point:
gst_videoaggregator_* -> gst_video_aggregator_*
Also fix up some function names with typos.
2016-05-16 12:27:50 +01:00
Sebastian Dröge
175e02ba7b player: Add uri-loaded signal that is fired whenever a new URI is actually loaded
This allows knowing the "boundary" from which on all following signals are for
the new URI.

https://bugzilla.gnome.org/show_bug.cgi?id=766062
2016-05-15 15:12:21 +03:00
Matthew Waters
b42ccb0556 gldisplay: demote no platform display debug to info
Avoids confusing everyone with a warning that's not always fatal.

https://bugzilla.gnome.org/show_bug.cgi?id=746933
2016-05-15 13:14:41 +03:00
Matthew Waters
799efcb133 gl: take the affine transformation in NDC
Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.

Also advertise support for the affine transformation meta in the allocation
query.
2016-05-14 16:35:29 +03:00
Carlos Garcia Campos
429353337d uridownloader: Take the ownership of the src element
The URI downloader is creating the source element with
gst_element_factory_make() that returns a floating reference that nobody
is consuming. This is causing problems in WebKit, where the smart
pointers used to take references of the source elment get confused and
end up consuming the floating reference and then releasing the element,
which usually crashes because the URI downloader still tries to use its
src element. See https://bugs.webkit.org/show_bug.cgi?id=144040.
This commit adds two helper functions to ensure and destroy the source
element, to make the code simpler and less error prone. The ensure
method takes care of checking if we can reuse the existing one or we
need to create a new one, taking always its ownership. The destroy
method simply avoids duplicated code to set the source to NULL state and
then unref it.

https://bugzilla.gnome.org/show_bug.cgi?id=766053
2016-05-06 15:26:59 +02:00
Alex Ashley
792e9a6033 adaptivedemux: fix threading issues in gst_adaptive_demux_wait_until function
The gst_adaptive_demux_wait_until() function can be woken up either
by its end_time being reached, or from other threads that want to
interrupt the waiting thread.

If the thread is interrupted, it needs to cancel its async clock callback
by unscheduling the clock callback. However, the callback task might already
have been activated, but is waiting for the mutex to become available. In this
case, the call to unschedule does not stop the callback from executing.

The solution to this second issue is to use a reference counted object that
is decremented by both the gst_adaptive_demux_wait_until() function and the
call to gst_clock_id_wait_async (). In this way, the GstAdaptiveDemuxTimer
object is only deleted when both the gst_adaptive_demux_wait_until() function
and the async callback are finished with the object.

https://bugzilla.gnome.org/show_bug.cgi?id=765728
2016-05-06 09:42:41 +01:00
Matthew Waters
5498e97a11 gl/egl: replace gsteglimagememory with an EGLImage wrapper
That can be passed to GstGLMemoryEGL.

This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
2016-05-04 13:31:48 +10:00
Gwang Yoon Hwang
c83fd26c80 gl: implement GstGLMemoryEGL
Because current GstEGLImageMemory does not inherit GstGLMemory, GLUpload
allocates additional GLMemory and upload the decoded contents from the decoder
which uses EGLImage (e.g. gst-omx in RPi).

This work adds GstGLMemoryEGL to avoid this overhead. Decoders allocate
GstGLMemoryEGL and decode its contents to the EGLImage of GstGLMemoryEGL.  And
GLUpload uses this memory without allocation of additional textures and blit
operations.

[Matthew Waters]: gst-indent the sources and fix a critical retreiving the egl
display from the memory.

https://bugzilla.gnome.org/show_bug.cgi?id=760916
2016-05-04 12:57:27 +10:00
Matthew Waters
8ccf3dc589 glmemory: add wrapped data pointers to setup_buffer
Allows creating wrapped memories with GstGLAllocationParams.

The wrapped pointers will be set in the parameters before being passed
to the memory allocation function.
2016-05-04 12:51:59 +10:00
Matthew Waters
c9d9077a5f glbasememory: take a pointer as the wrapped gpu handle
Allows passing arbitrary data to wrap the the specific memory implementation
which is required for some memory implementations.
2016-05-04 12:51:59 +10:00
Matthew Waters
344e7db975 gl: fix gles3 header usage for older platforms
Some platforms provide an old version of GLES2/gl2.h and GLES2/gl2ext.h that
will fail when including GLES3/gl3.h due to missing typedef's.

Seen on the RPi.
2016-05-03 20:02:34 +10:00
Sebastian Dröge
7acb1a35cb player: Add required paths via pkg-config for gstreamer-base-1.0 and gstreamer-video-1.0 for gobject-introspection
The GstBase-1.0.gir and GstVideo-1.0.gir files are required by GstPlayer.
Uninstalled builds fail if these files cannot be found.

https://bugzilla.gnome.org/show_bug.cgi?id=765804
2016-04-29 15:15:30 +03:00
Barun Kumar Singh
bf43460018 player: Add audio-video-offset property and setter/getter API
https://bugzilla.gnome.org/show_bug.cgi?id=765315
2016-04-28 13:18:41 +03:00
Sebastian Dröge
b9cfa34118 glviewconvert: Port more things to GLES/GL 3 compatibility
And move the shader mangling code into a single place instead of having a copy
in glcolorconvert and glviewconvert.

https://bugzilla.gnome.org/show_bug.cgi?id=765266
2016-04-27 11:47:20 +03:00
Sebastian Dröge
57a4494528 glcolorconvert: GLES3 deprecates texture2D() and it does not work at all in newer versions than 3.3
Use the newer texture() function instead. This fixes glimagesink and other
things on various Android devices.

https://bugzilla.gnome.org/show_bug.cgi?id=765266
2016-04-27 11:47:20 +03:00
Thiago Santos
9cc00bf2c9 mpegtsmux: write language descriptor when language is available
Adds a new function to mpegts lib to create a iso639 language
descriptor from a language and use it in mpegtsmux to add
a language descriptor to audio streams that have a language set.

https://bugzilla.gnome.org/show_bug.cgi?id=763647
2016-04-26 23:45:34 -03:00
Nicolas Dufresne
38895f2364 aggregator: Check all pads for data when live
When live, we still need to inspect all pads queue in order to determin
if we have received the first buffer or not.

https://bugzilla.gnome.org/show_bug.cgi?id=765431
2016-04-26 06:54:37 -04:00
Nicolas Dufresne
fbd824a2b5 aggregator: Fix locking when using the clock
This fixes a race where we check if there is a clock, then it get
removed and we endup calling gst_clock_new_single_shot_id() with a NULL
pointer instead of a valid clock and also calling gst_object_unref()
with a NULL pointer later.

https://bugzilla.gnome.org/show_bug.cgi?id=757548
2016-04-26 06:54:37 -04:00
Florin Apostol
aa58a70d66 adaptivedemux: use realtime_clock for waiting for a condition
There are several places in adaptivedemux where it waits for
time to pass, for example to wait until it should next download
a fragment. The problem with this approach is that it means that
unit tests are forced to execute in realtime.

This commit replaces the use of g_cond_wait_until() with single
shot GstClockID that signals the condition variable. Under normal
usage, this behaves exactly as before. A unit test can replace the
system clock with a GstTestClock, allowing the test to control the
timing in adaptivedemux.

https://bugzilla.gnome.org/show_bug.cgi?id=762147
2016-04-21 16:46:09 -03:00
Florin Apostol
74d62b9144 adaptivedemux: use GstSystemClock to all real-time calculations
A realtime clock is used in many places, such as deciding which
fragment to select at start up and deciding how long to sleep
before a fragment becomes available. For example dashdemux needs
sample the client's estimate of UTC when selecting where to start
in a live DASH stream.

The problem with dashdemux calculating the client's idea of UTC is
that it makes it difficult to create unit tests, because the passage
of time is a factor in the test.

This commit changes dashdemux and adaptivedemux to use the
GstSystemClock, so that a unit test can replace the system clock when
it needs to be able to control the clock.

This commit makes no change to the behaviour under normal usage, as
GstSystemClock is based upon the system time.

https://bugzilla.gnome.org/show_bug.cgi?id=762147
2016-04-21 16:46:09 -03:00
Barun Kumar Singh
aa754f634c player: Add support for multiview settings
https://bugzilla.gnome.org/show_bug.cgi?id=765302
2016-04-21 14:58:18 +03:00
Hyunjun Ko
6a0b35bf37 gl/cocoa: Fix incompatible type warning
https://bugzilla.gnome.org/show_bug.cgi?id=765292
2016-04-20 10:11:03 +03:00
Thiago Santos
5fc6284cdc videoaggregator: plug caps leak
It was losing ref of the original 'ret' caps that would be returned
or returning it with 2 references to it.
2016-04-18 13:46:55 -03:00
Thiago Santos
641bb44226 videoaggregator: properly handle interlace-mode restrictions
videoaggregator can't handle interlace-mode changes so it must
always restrict itself to the first interlacing mode it receives.

Tests included

https://bugzilla.gnome.org/show_bug.cgi?id=754495
2016-04-18 13:46:48 -03:00
Heinrich Fink
ef12e05a59 gl/caopengllayer: Apply layer.contentsScale to viewport dims
Fixes blurry content on HiDPI screens

https://bugzilla.gnome.org/show_bug.cgi?id=765194
2016-04-18 10:32:07 +03:00
Reynaldo H. Verdejo Pinochet
58465bc90f Drop usage of 'overlayed' to mean 'overlaid' 2016-04-15 13:39:32 -07:00
Sreerenj Balachandran
8f853cfed5 codecparsers: mpegvideo: Parse more slice header fields
https://bugzilla.gnome.org/show_bug.cgi?id=733872
2016-04-15 01:22:52 +10:00
Sreerenj Balachandran
51c7526030 codecparsers: mpegvideo: Add vbv_delay field to PictureHeader
https://bugzilla.gnome.org/show_bug.cgi?id=733872
2016-04-15 01:22:52 +10:00
Sreerenj Balachandran
7b0b74041e codecparsers: mpegvideo: Add more fields to the GstMpegVideoSequenceHdr
Added the fields load_non_intra_quantiser_matrix and
load_chroma_intra_quantiser_matrix to the sequence header structure.

https://bugzilla.gnome.org/show_bug.cgi?id=733872
2016-04-15 01:22:52 +10:00
Sebastian Dröge
ccc068576a meta: Initialize all GstMeta fields
During allocation they are not initialized to all zeroes.

https://bugzilla.gnome.org/show_bug.cgi?id=764902
2016-04-13 10:17:24 +03:00
Matthew Waters
b3b73d39a0 gl/cocoa/eagl: don't leak GThread's when dispatching messages
gst_gl_context_get_thread() returns a refed pointer, we need to unref it.
2016-04-13 01:03:20 +10:00
Matthew Waters
5115eadc46 glupload: keep the parent buffer around when converting EGLImage to 2D textures
e.g. receiving and releasing a buffer from OMX too early will potentially
cause textures to be overwritten while/before they are displayed.
2016-04-12 09:41:23 +10:00
Alessandro Decina
b73d2586ce libgstgl: cocoa, eagl: use libdispatch to schedule GL calls
Use libdispatch instead of GMainLoop to dispatch GL calls. libdispatch is more
optimized and cuts a lot of poll()/pthread_* overhead.
2016-04-11 08:40:03 +10:00
Alessandro Decina
38cb69279b glwindow: reduce the number of GMutexes and GConds in send_message()
Don't create many short lived locks/conds in gst_gl_window_send_message. This is
a micro optimization to save a bunch of pthread_* calls which are expensive on
OSX/iOS and possibly other platforms.
2016-04-11 08:40:03 +10:00
Matthew Waters
aa2b23fe39 videoaggregator: repect the result of find_best_format in the default update_caps
We weren't using the result of find_best_format at all.

Also, move the find_best_format usage to the default update_caps() to make
sure that it is also overridable.

https://bugzilla.gnome.org/show_bug.cgi?id=764363
2016-04-07 20:30:25 +10:00
Aurélien Zanelli
7a599df9f4 aggregator: remove duplicated test of flow_return in pad_chain_internal
https://bugzilla.gnome.org/show_bug.cgi?id=764549
2016-04-04 10:56:33 +03:00
Sreerenj Balachandran
88a3b4da3c codecparser: vp9: move persistent fields from GstVp9FrameHdr to GstVp9Parser
The subsampling_x, subsampling_y, bit_depth, color_space and color_range
fileds are moved from GstVp9FrameHdr to the global GstVp9Parser structure.
These fields are only present in keyframe or intra-only frame, no need to
duplicate them for inter-frames. This is an ABI change.

https://bugzilla.gnome.org/show_bug.cgi?id=764370
2016-04-01 14:12:08 +03:00
Matthew Waters
5e80a99faf eglimage: perform eglCreateImage in the gl thread
while calling eglCreateImage without a GL context current in the executing
thread works on the RPi, some other implementations will return errors.

Marshall the eglCreateImage to the GL thread to appease these implementations.
2016-04-01 16:08:18 +11:00
Matthew Waters
beeb3ff883 glviewconvert: support outputting to multiple draw buffers on GLES3
A similar change that was done to glcolorconvert adding the necessary shader
mangling.
2016-04-01 15:37:04 +11:00
Matthew Waters
822f09f6ae glcolorconvert: implement multiple render targets for GLES3
There are numerous slight differences required between Desktop GL and GLES3 for
multiple render targets.

1. gl_FragData doesn't exist at all and one is required to use
   'layout (location = ?) out ...' instead.
2. gl_FragColor doesn't exist, same as 1
3. texture2D() has been deprecated

Fortunately most of these have been taken care of with GL3 and the shader
mangling already exists so just expand the conditions they are used in.  The
gl_FragData issue requires a new mangle pass though.  We also use this new
pass on desktop GL for consistency.
2016-04-01 15:37:04 +11:00
Matthew Waters
1fe958d6d3 glcolorconvert: don't use the predefined variable name sample
Using 'sample' as a variable name is an error in GLES3
2016-03-31 20:53:18 +11:00
Matthew Waters
9e40dd7d40 gl: add support for building against GLES3 headers
with a fallback to GLES2 headers if available.
2016-03-31 20:53:18 +11:00
Matthew Waters
9ea15579ec glmemory: add checking the read implementation format/type on gles2 platforms
By default, reading GL_RED or GL_RG us unsupported by glReadPixels unless
exposed through GL_COLOR_READ_IMPLEMENTATION_FORMAT/TYPE.  This allows
downloading multiple-planar video frames where possible.
2016-03-31 20:52:42 +11:00
Matthew Waters
afd0ce7160 glbasememory: rollback map state when subclass map fails
Otherwise our state doesn't reflect reality.
2016-03-31 20:52:42 +11:00
Matthew Waters
7685b052b8 glmemorypbo: unmap pbo memory on pbo read error
Otherwise we are returning failure with a dangling map!

Also only unset the NEED_DOWNLOAD flag in download_transfer() if the read actually
succeeds.
2016-03-31 20:52:42 +11:00
Matthew Waters
d38587c142 glshader: add glBindFragDataLocation
There are some cases where it's needed for binding in/out variables in shaders.
e.g. glsl 150 (gl 3.2) doesn't support the 'layout (location = ?)' specifiers in
the shader source so we have to bind them ourselves.
2016-03-31 20:52:42 +11:00
Sebastian Dröge
2125124755 adaptivedemux: Handle find_stream_for_pad() without g_assert_not_reached() if no pad is found
Happens e.g. if a RECONFIGURE event is sent from downstream while we're
switching pads at this very moment. The old pad is gone and the stream has a
new pad.

https://bugzilla.gnome.org/show_bug.cgi?id=764404
2016-03-31 12:21:57 +03:00
Nirbheek Chauhan
302a4a7b5c aggregator: Fix strcmp test for sink template 2016-03-28 13:46:00 +03:00
Nirbheek Chauhan
cb53a6284f aggregator: Don't try to be too smart while allocating pad names
Previously, while allocating the pad number for a new pad, aggregator was
maintaining an interesting relationship between the pad count and the pad
number.

If you requested a sink pad called "sink_6", padcount (which is badly named and
actually means number-of-pads-minus-one) would be set to 6. Which means that if
you then requested a sink pad called "sink_0", it would be assigned the name
"sink_6" again, which fails the non-uniqueness test inside gstelement.c.

This can be fixed by instead setting padcount to be 7 in that case, but this
breaks manual management of pad names by the application since it then becomes
impossible to request a pad called "sink_2". Instead, we fix this by always
directly using the requested name as the sink pad name. Uniqueness of the pad
name is tested separately inside gstreamer core. If no name is requested, we use
the next available pad number.

Note that this is important since the sinkpad numbering in aggregator is not
meaningless. Videoaggregator uses it to decide the Z-order of video frames.
2016-03-28 13:46:00 +03:00
Sebastian Dröge
10a9b78d40 player: Add is_live flag to the GstPlayerMediaInfo
https://bugzilla.gnome.org/show_bug.cgi?id=763126
2016-03-25 12:51:29 +02:00
Vineeth TM
8cdfb13658 bad: use new gst_element_class_add_static_pad_template()
https://bugzilla.gnome.org/show_bug.cgi?id=763081
2016-03-24 14:56:51 +02:00
Matthew Waters
c02f2718b2 gl/proto: sync operations are available on GLES 3.0
Without the GST_GL_API_GLES2 bit set, we will not even attempt to look
for the function pointers in the core library and will fallback to
glFlush/glFinish.
2016-03-22 23:30:10 +11:00
Matthew Waters
a9cf8476ea glmemory: unset GL_UNPACK_ROW_LENGTH in opengl3
If the user uploads their own texture without setting the unpack length, then
then the result will have the appearance of stride mismanagement due to
an incorrect row length.
2016-03-17 22:56:05 +11:00
Matthew Waters
74bbd4c1aa glutils: remove custom code for setting caps features
Just use gst_caps_set_features() instead.
2016-03-17 03:06:05 +11:00
Matthew Waters
200767ba0e glfilter: only allow the same src/sink caps when we are in passthrough mode
If we are given caps with extra features (like the overlay composition
features), we can only deal with that when we are in passthrough mode.

Previously we were bailing entirely and not allowing passthrough filter elements
with things like textoverlay.

Fixes the following pipeline (assuming glfilter supports passthrough):
gl ! textoverlay ! glfilter ! ... ! glimagesinkelement

https://bugzilla.gnome.org/show_bug.cgi?id=763756
2016-03-17 02:37:21 +11:00
Matthew Waters
993ec87ae6 glupload: deal with the ANY caps feature correctly
When transforming, xplode it out into the necessary caps features both
with and without the passthough features.

Fixes negotiation in the following class of pipelines:

gl ! textoverlay ! glupload ! glimagesinkelement

https://bugzilla.gnome.org/show_bug.cgi?id=763756
2016-03-17 02:37:15 +11:00
Matthew Waters
5061095e05 glshader: some compatibility changes for GL 1.4
GL 1.4 (with GL_ARB_shader_objects) doesn't have glIsProgram or glIsShader
equivalents.  As they are simply assertions, skip them when there isn't a
valid function pointer.
2016-03-10 22:53:02 +11:00
Matthew Waters
92b9b57d3e glfilter: retrieve the shader attributes from the GL thread
Otherwise we will receive bogus values

https://bugzilla.gnome.org/show_bug.cgi?id=763365
2016-03-10 22:53:01 +11:00
Edward Hervey
5ebf1d477d mpegvideoparser: Handle non-hierarchical profiles again
This is a regression from since mpegvideoparser was switched to
use the codecparsing library.

The problem is that the high bit of the profile_and_level is used
to specify non-hierarchical profiles and levels. Unfortunately we
were discarding that information.

Expose that escape bit, and use it in the element

https://bugzilla.gnome.org/show_bug.cgi?id=763220
2016-03-09 15:18:42 +01:00
Matthew Waters
aa6062945c gldisplay: make readding the same context a no-op
With e38af23044 returning the correct contexts,
gst_gl_display_add_context() was susceptible to causing infinte loops when
adding the same GstGLContext more than once.  Fix and add a test for
gst_gl_display_add_context().

Fixes glvideomixer gst-validate tests.
2016-03-08 02:06:13 +11:00
Sebastian Dröge
5f925a1580 Revert "libgstgl: cocoa, eagl: don't marshal GL calls to the context thread"
This reverts commit 797d6415df.

We're frozen for 1.8.0 release and this change might have bigger impact.
2016-03-07 08:54:47 +02:00
Alessandro Decina
797d6415df libgstgl: cocoa, eagl: don't marshal GL calls to the context thread
Execute GL calls without marshalling them to the context thread. In the cocoa
and eagl backends calling gst_gl_context_activate is cheap and therefore calling
it on the current thread and serializing GL calls with a per-context lock is
more efficient (faster and has less overhead) than marshalling everything to the
context thread.

This optimization cuts a large overhead in g_poll (continuously waking up the
context thread) and in g_mutex_*/g_cond_* (waiting for results from the context
thread).
2016-03-07 16:20:17 +11:00
Mark Nauwelaerts
e38af23044 gldisplay: really retrieve glcontext for a specific thread
When requesting a glcontext (regardless of thread), the result was correct.
However, when requesting current glcontext on a specific thread, it could
come up with a glcontext active on another thread.

https://bugzilla.gnome.org/show_bug.cgi?id=763168
2016-03-06 12:10:51 +01:00
Matthew Waters
23806d4953 gl: misc docs fixes/additions 2016-03-06 19:36:17 +11:00
Matthew Waters
dff43480ee gl*memory: document new functionality and objects 2016-03-06 19:36:17 +11:00
Mark Nauwelaerts
8d8c65b6d4 glfilter: handle some more unfixed fields when fixating caps 2016-03-05 19:48:57 +01:00
Nicolas Dufresne
140815ff93 glbasememory: Don't change maxsize at run-time
Maxsize is initialized once and should never change. Allocating data
should have no impact on the selected max size for this memory. This
causing memory map failure as the maxsize would become smaller then
size. This happened when using direct rendering in avviddec on GL that
does not support PBO transfer.

https://bugzilla.gnome.org/show_bug.cgi?id=763045
2016-03-03 19:47:26 -05:00
Sebastian Dröge
c22a8a6224 adaptivedemux: Fix REMOVE_SNAP_FLAGS() macro
!(flag1 | flag2 | flag3) is always evaluation to 0. ~ was meant here
instead of !.

CID 1352032.
2016-03-02 10:41:17 +02:00
Thiago Santos
c65b0e3a57 adaptivedemux: handle snap seeking without setting any position
When the start_type is GST_SEEK_TYPE_NONE for a forward seek
(or stop_type for a reverse) is not set on a snap seeking operation,
the element should use the current position and then snap as requested.

Also fixes uninitialized variable complaint by clang about
'ts' variable.
2016-02-26 18:17:37 -03:00
Matthew Waters
37ff267ff5 eglimagememory: add compatibility definitions for EGL dmabuf
e.g. the RPi doesn't have them defined
2016-02-26 21:15:20 +11:00
Matthew Waters
abec124f69 glcontext: add a method to add a context to another share group
Intended for use with wrapped contexts that are created shared with gst's
gl contexts in order to manage the internal sharegroup state correctly.

e.g. with caopengllayer (which is used in glimagesink and caopengllayersink
on OS X), we create a CGL context from the gst context and the sharing state
was not being correctly set on either GL context and gst_gl_context_is_shared()
was always returning FALSE.

With 11fb4fff80 only flushing with multiple
shared contexts, the required flush was not occuring causing screen
corruption or stuttering.

Note: this didn't affect GST_GL_API=opengl pipelines

https://bugzilla.gnome.org/show_bug.cgi?id=762620
2016-02-26 10:59:04 +11:00
Thiago Santos
f231598370 videoaggregator: fix caps queries to allow proper renegotiation
When caps are already negotiated it should be possible to
select formats other than the one that was negotiated. If downstream
allows alpha video caps and it has already negotiated to a non-alpha
format, caps queries should still return the alpha caps as a possible
format as caps renegotiation can happen.

Includes tests (for compositor) to check that caps queries done after
a caps has been negotiated returns complete results

https://bugzilla.gnome.org/show_bug.cgi?id=757610
2016-02-25 11:43:43 -03:00
Sebastian Dröge
18ac9d239e player: Expose more GstVideoOverlay API in the GstPlayerVideoOverlayVideoRenderer
Expose the expose() and set_render_rectangle() methods. These are useful for
proper functioning of the video overlay in various situations and toolkits.
2016-02-22 12:54:05 +02:00
Matthew Waters
98752fde48 gl: fix the build
2d287812 was incomplete
2016-02-22 21:03:28 +11:00
Matthew Waters
2d2878125e gl: error out if the configured GL API is unsupported by our element
https://bugzilla.gnome.org/show_bug.cgi?id=759801
2016-02-22 20:52:54 +11:00
Scott D Phillips
cf0d45c100 codecparsers: h265: Fix initialization of slice_deblocking_filter_disabled_flag
H.265 7.4.7.1 says:

> When slice_deblocking_filter_disabled_flag is not present, it is
> inferred to be equal to pps_deblocking_filter_disabled_flag.

https://bugzilla.gnome.org/show_bug.cgi?id=762351
2016-02-20 10:55:46 +02:00
Thiago Santos
115945b663 mpeg4parser: prevent assertion when scanning for sync code
Only search if there is indeed enough data to be searched otherwise
an assertion is raised
2016-02-19 16:42:35 -03:00
Julien Isorce
0da3390692 gldebug: make sure debug is initialized when calling gst_gl_insert_debug_marker
Usually gl debug is initialized in gst_gl_context_create_thread.
But this function is not used when using the GstGLContextGPUProcess
from ChromiumGStreamerBackend.

Received signal 11 SEGV_MAPERR 000000000000
gst_debug_category_get_threshold
gst_gl_insert_debug_marker
gst_gl_base_filter_gl_start
2016-02-18 16:38:31 +00:00
Sebastian Dröge
22e75a2112 gl: Fix compiler warning about unused const variable with gcc 6
CC       libgstgl_x11_la-gstglcontext_glx.lo
In file included from gstglcontext_glx.c:39:0:
../utils/opengl_versions.h:52:43: error: ‘gles2_versions’ defined but not used [-Werror=unused-const-variable]
 static const struct { int major, minor; } gles2_versions[] = {
                                           ^~~~~~~~~~~~~~
2016-02-18 10:33:20 +02:00
Sebastian Dröge
923dd696f2 gl: Move private headers from SOURCES to noinst_HEADERS 2016-02-18 10:29:21 +02:00
Matthew Waters
d99af79a2c glfilter: insert the debug marker from the GL thread
https://bugzilla.gnome.org/show_bug.cgi?id=761538
2016-02-17 13:01:35 +11:00
Philippe Normand
0b7276d01a adaptivedemux: restore bitrate averaging support
This was accidentally removed in commit ccff3be3.
https://bugzilla.gnome.org/show_bug.cgi?id=733959
2016-02-16 17:11:03 +02:00
Philippe Normand
4d1489b3de adaptivedemux: remove queue2 overrun notification
Due to performance impact concerns this is removed. An alternative
approach would be to rely on buffering messages monitoring.

https://bugzilla.gnome.org/show_bug.cgi?id=733959
2016-02-16 17:11:03 +02:00
Sebastian Dröge
c107a4f60a gl: Remove leftover g_prints
One was commented out, but we also don't use // comments :)
2016-02-16 08:48:23 +02:00
Matthew Waters
b26301bc8d gldebug: use the correct spelling for behavior
The headers use the american spelling of behavior not the UK/AUS version with
the extra U.
2016-02-16 14:41:37 +11:00
Matthew Waters
02262a20e8 glcontext: don't enable GL debug for messages that won't be logged
This is an optimization to avoid pointless string processing.
2016-02-16 14:00:05 +11:00
Florin Apostol
88e21e6089 dashdemux: gst_dash_demux_get_live_seek_range returns positive values
https://bugzilla.gnome.org/show_bug.cgi?id=752374
2016-02-10 14:34:48 -03:00
Tim-Philipp Müller
21dd771b69 gl: syncmeta: define GL_TIMEOUT_IGNORED in more portable way 2016-02-10 10:31:19 +00:00
Alessandro Decina
7c79b33108 gstglshader: cache uniform locations
Avoid redundant calls to glGetUniformLocation. The results can be cached once
the shader has been linked.
2016-02-10 16:37:22 +11:00
Alessandro Decina
2c0aca52a8 gstglcontext: micro optimization to gst_gl_context_thread_add
Invoke the callback right away when called on the context thread. Removes
overhead when nesting libgstgl calls (for example when working with the sync
meta).
2016-02-10 13:11:35 +11:00
Matthew Waters
09c6df31e3 glsyncmeta: add compatibility definition for GL_TIMEOUT_IGNORED 2016-02-09 13:08:21 +11:00
Matthew Waters
cd4a93da3b glsyncmeta: separate out gpu/cpu waits.
CPU waits are more expensive and are only required if the CPU is ever going to
access the data. GPU waits perform inter-context synchronisation and are cheaper
as they don't require CPU intervention.
2016-02-09 12:30:25 +11:00
Luis de Bethencourt
44c0d75cff adaptivedemux: remove overwritten value
ret is overwitten before used with the return of the subclass seek.

CID #1352044
2016-02-08 23:17:40 +00:00
David Waring
90fe6c5a5b adaptivedemux: Update position in stream->segment for new stream segment message.
https://bugzilla.gnome.org/show_bug.cgi?id=761458
2016-02-05 10:47:37 -03:00
Matthew Waters
1b0198631c gl: add .def file for msvc builds
Also internalize some API from being exported.
2016-02-05 10:46:21 +11:00
Thiago Santos
731ab94cc3 adaptivedemux: handle snap seeks
Adaptive demuxers need to start downloading from specific positions
(fragments) for every stream, this means that all streams can snap-seek
to a different position when requested. Snap seeking in this case will
be done in 2 steps:

1) do the snap seeking on the pad that received the seek event and
   get the final position

2) use this position to do a regular seek on the other streams to
   make sure they all start from the same position

More arguments were added to the stream_seek function, allowing better control
of how seeking is done. Knowing the flags and the playback direction allows
subclasses to handle snap-seeking.
And also adds a new return parameter to inform of the final
selected seeking position that is used to align the other streams.

https://bugzilla.gnome.org/show_bug.cgi?id=759158
2016-02-04 14:05:08 -03:00
Thiago Santos
f16916f7e7 adaptivedemux: add utility function to get stream from pad
Simplifies the code a bit and avoid repeating this
common operation
2016-02-04 14:03:55 -03:00
Luis de Bethencourt
aeed18a2bf glquery: remove unnecessary pointer check
All uses of query->context in gstglquery.c assume it exists. We can assume
this as well before unrefing it. Furthermore, gst_object_unref() will just
silently return if it ever were to not exist.
2016-02-04 12:18:39 +00:00
Matthew Waters
4bbe16bb7f glbasefilter: enable qos by default
Improves the responsiveness of the pipeline when resources are close/above the
limitations of the hardware.

Any subclass that wishes not to enable qos can do so themselves.

https://bugzilla.gnome.org/show_bug.cgi?id=761519
2016-02-04 17:31:03 +11:00
Tim-Philipp Müller
fdb45d84fa docs: remove some leftover 'Since 0.10.x' markers 2016-02-03 21:16:18 +00:00
David Waring
1328a44a01 libs: player: use configured GST_PKG_CONFIG_PATH when invoking the introspection scanner
https://bugzilla.gnome.org/show_bug.cgi?id=761460
2016-02-02 17:52:23 +00:00
Matthew Waters
eb14273631 Revert "gl/eagl: try getting a gles3 context"
This reverts commit 96b9666d59.
This reverts commit d11385d167.

This breaks the texture sharing with the applemedia elements as
CVOpenGLESTextureCache seems to have an arbitrary restriction on GLES2 only.
2016-02-02 18:37:44 +11:00
Matthew Waters
87573ba66c glcolorconvert: don't skip subset structures
We may need them to transform into a different set of formats.

Fixes YUV->YUV with two glcolorconverts, e.g:

format=I420 ! glcolorconvert ! glcolorconvert ! format=NV12
2016-02-02 16:21:14 +11:00
Matthew Waters
9b6be35222 glbasefilter: always call gl_start when not called already
Fixes elements transitioning out of passthrough mode using GL resources that
hadn'e been allocated yet.
2016-02-02 16:19:54 +11:00
Matthew Waters
10e85bfdc0 glcolorconvert: fix RGB,rectangle->planar YUV conversion
Converting to GRAY is no fun.  Another case of normalized vs unnormalized
texture coordinates.
2016-02-02 15:29:03 +11:00
Matthew Waters
cb08d13e45 glcolorconvert: fix YUY2/UYVY,rectangle->RGB conversion
1.0 / width does not offset by one pixel in rectangular textures (which use
unnormalized coordinates).

Provide the actual pixel offset as a uniform to the shader.
2016-02-02 14:55:10 +11:00
Matthew Waters
914da9f746 glcolorconvert: perform better negotiation
1. Correctly describe what we can caps we can transform to/from.
   i.e. no YUV->YUV or GRAY->YUV or YUV->GRAY (except for passthrough).
2. Prefer similar formats and ignore incompatible formats on fixation.
2016-02-02 13:27:06 +11:00
Julien Isorce
f1c053f644 gstglwindow: initialize navigation_loop to NULL
Useful when gst_gl_window.c::gst_gl_window_new is not used.
This is the case when using a custom GstGLWindow.
(ex: GstGLWindowGPUProcess from Chromium)
2016-02-01 13:59:22 +00:00
Tim-Philipp Müller
d11385d167 gl: eagl: fix build
gstglcontext_eagl.m:238:45: error: too few arguments to function call,
expected at least 4, have 3
2016-02-01 09:26:37 +00:00
Matthew Waters
96b9666d59 gl/eagl: try getting a gles3 context
Fallback to a gles2 context if that fails
2016-02-01 14:26:37 +11:00
Wang Xin-yu (王昕宇)
0891b90111 glprototypes: fix parameter type of glGenBuffers
The number of buffers should be GLsizei instead of GLuint.

https://bugzilla.gnome.org/show_bug.cgi?id=761272
2016-01-29 14:31:21 +11:00
Matthew Waters
406fe90331 glcontext: back out unintended lost_context changes 2016-01-29 12:45:57 +11:00
Matthew Waters
49199b03ac egl: implement selecting opengl3 contexts 2016-01-29 11:51:58 +11:00
Matthew Waters
f524419315 gl/egl: pass the error value to get_error_string() 2016-01-29 11:51:58 +11:00
Matthew Waters
87031b14cb videoaggregator: don't do caps processing that is not overridable
Allows the subclass to completely override the chosen src caps.

This is needed as videoaggregator generally has no idea exactly
what operation is being performed.

- Adds a fixate_caps vfunc for fixation
- Merges gst_video_aggregator_update_converters() into
  gst_videoaggregator_update_src_caps() as we need some of its info
  for proper caps handling.
- Pass the downstream caps to the update_caps vfunc

https://bugzilla.gnome.org/show_bug.cgi?id=756207
2016-01-27 20:36:25 +11:00
Matthew Waters
8c549633ee gl: move control binding proxy implementation from glvideomixer
Other elements may need to use it's functionality
2016-01-27 20:01:25 +11:00
Alex Ashley
cfb1b79516 adaptivedemux: fix leak of stream->internal_pad
The function gst_adaptive_demux_stream_update_source() function creates
a new GstPad called internal_pad. This pad is not freed when releasing
the stream.

The solution is to set GST_PAD_FLAG_NEED_PARENT so that the chain
functions do not get called when the pad has no parent and then
remove the parent in the gst_adaptive_demux_stream_free() function. This
causes the refcount of the pad to be set to zero.

https://bugzilla.gnome.org/show_bug.cgi?id=760982
2016-01-22 19:04:42 +02:00
Sebastian Dröge
c87a7e2667 base/audio/video: Install headers and pkg-config files
They are still considered unstable API but it would be good to give them some
wider testing already to make sure the API is useful.

https://bugzilla.gnome.org/show_bug.cgi?id=760733
2016-01-22 12:39:48 +02:00
Sebastian Dröge
8a1fa31c67 audio: Move audioaggregator base class to a library
It's useful enough already to be used in other elements for audio aggregation,
let's give people the opportunity to use it and give it some API testing.

https://bugzilla.gnome.org/show_bug.cgi?id=760733
2016-01-22 12:39:48 +02:00
Holger Kaelberer
a2376d00cf glwindow: Fix android build
https://bugzilla.gnome.org/show_bug.cgi?id=760972
2016-01-22 09:59:28 +02:00
Tim-Philipp Müller
e317a350bc libs: g-i: fix init section to avoid compiler warnings
..GstPlayer-1.0.c: In function ‘main’:
..GstPlayer-1.0.c:587:3: warning: implicit declaration of function ‘gst_init’

https://bugzilla.gnome.org/show_bug.cgi?id=760090
2016-01-19 08:40:35 +00:00
Sebastian Dröge
3184175dae glfilter: First make caps writable in fixate_caps(), then truncate them
Truncating requires writable caps.
2016-01-16 17:14:54 +02:00
Sebastian Dröge
c08c795bb4 glcolorconvert: Caps passed to fixate_caps() are not owned by us and guaranteed to be fixed
So don't try to fixate them, which takes ownership and steals them from
basetransform.

https://bugzilla.gnome.org/show_bug.cgi?id=760696
2016-01-16 17:12:29 +02:00
Sebastian Dröge
2018167ee2 Revert "glpool: fix caps refcount issue"
This reverts commit 3bdcdedfa0.

gst_caps_replace() takes a new reference already, if there is a problem then
it is elsewhere. And there are a few problems, see
https://bugzilla.gnome.org/show_bug.cgi?id=760696
2016-01-16 16:55:42 +02:00
Thiago Santos
b7a0be23c6 adaptivedemux: replace ghostpad with a standard pad
Handling the ghostpad and its internal pad was causing more issues
than helping because of their coupled activation/deactivation
actions.

As we have to install custom chain,event and query functions it is
better to use a floating sink pad internally in the demuxer and just
use those pad functions to push through a standard pad in the demuxer

https://bugzilla.gnome.org/show_bug.cgi?id=757951
2016-01-15 11:32:37 -03:00
Florin Apostol
d92f11b819 adaptivedemux: do not flush the input pad
gst_adaptive_demux_stream_clear_eos_and_flush_state() function will do
all the necessary cleaning.

https://bugzilla.gnome.org/show_bug.cgi?id=757951
2016-01-15 11:32:37 -03:00
Matthew Waters
a8b4c6c4ff glquery: provide compat definition for GL_QUERY_RESULT
e.g. android doesn't have it

While we're here move a state specific assertion after the supported check.
Removes an assertion on GLES
2016-01-15 17:00:55 +11:00
Matthew Waters
6b6b591370 gl: add compatibility definition of GLint64
e.g. anrdoid doesn't have it
2016-01-15 16:07:27 +11:00
Matthew Waters
3bdcdedfa0 glpool: fix caps refcount issue
The caps are from an allocation query which are transfer none but were being
treated as transfer full.
2016-01-15 14:00:56 +11:00
Matthew Waters
eb7ac03a91 glmemory: log the time for glTexSubImage/glReadPixels 2016-01-15 13:21:56 +11:00
Matthew Waters
5437874596 gl: add a gstglquery object for arbitrary GL queries
Currently only GL_TIME_ELAPSED and GL_TIMESTAMP are supported
2016-01-15 13:21:56 +11:00
Matthew Waters
2ef124dac6 gldebug: implement a delayed debug system
The messages are stored by gst_gl_async_debug_store_log_msg() and output later
by a corresponding store(), output() or an unset()/free().

Some wrapper macros are provided to avoid callers explicitly using __FILE__,
GST_FUNCTION and __LINE__
2016-01-15 12:19:02 +11:00
Matthew Waters
ad2f0cf619 gldebug: use gst_info_vasprintf in insert_debug_marker()
Allows expansion of GST_PTR_FORMAT and GST_SEGMENT_FORMAT arguments.
2016-01-15 12:19:02 +11:00
Matthew Waters
8e77cf1030 glfilter: recreate the fbo on caps changes
The width/height may change which requires recreating the depth buffer.
2016-01-15 12:05:03 +11:00
Matthew Waters
3e16a6a2e7 glbasefilter: add a class function on set_caps (from GL)
This is simply a convenience to avoid duplicating the thread marshalling on
set_caps.
2016-01-15 12:05:03 +11:00
Matthew Waters
82bb5d4e22 gl/x11/navigation: add button press to the selected event mask
Otherwise we won't get the button press events and GstNavigation fails.
2016-01-14 17:52:23 +11:00
Alessandro Decina
bef0a46c5d glcolorconvert: try harder to passthrough
This makes a pipeline like:

... ! video/x-raw(memory:GLMemory),format=UYVY ! glcolorconvert !
video/x-raw(memory:GLMemory),format={UYVY, NV12} ! ...

passthrough instead of converting UYVY => NV12. The conversion would happen
before this change since the element (and basetransform) transform the src caps
to format={NV12, UYVY} (since NV12 comes first in the glcolorconvert:src
template) and then the default caps fixate func would fixate to NV12. Blah.

Also there's no need to intersect against the template caps in ::transform_caps
since basetransform does that right after calling the vfunc.
2016-01-14 16:38:07 +11:00
Matthew Waters
0be9c9f960 gldebug: add a specific category for the debug spam from the driver 2016-01-13 12:00:03 +11:00
Matthew Waters
04ec728722 glbasememory: Free the actual memory object when requested
Otherwise we are leaking ~400B on each GstMemory allocation.

Freeing in the base class matches the GObject semantics.
2016-01-11 20:40:39 +11:00
Matthew Waters
3423e108d4 glmemorypbo: don't double read pixels
The optimistic download_transfer was not setting the required flag to not
perform glReadPixels on subsequent map (READ). resulting in glReadPixels
happening twice.
2016-01-11 20:40:39 +11:00
Matthew Waters
e8a251db4b glmemory: expose gst_gl_memory_texsubimage
Removes extremely similar code from glmemorypbo.
2016-01-11 20:40:39 +11:00
Matthew Waters
0ebd719644 glfeature add a specific debug category
Saves having to trawl through the 'default' category when function retrieval
goes wrong.
2016-01-11 20:40:39 +11:00
Thiago Santos
16a2f7f5c0 adaptivedemux: fix seeking that just updates stop position
Fixed adaptivedemux seeking without flushing that just wants
to update stop position. This required protecting the segment
variables with a new mutex so that the seeking thread and the
download threads could safely manipulate the segment and
events related to it.

This contention is only locked/unlocked when starting a new
download, when the first fragment of a segment is received and
when seeking so, hopefully, it won't damage performance.
2016-01-07 15:46:01 -03:00
Thiago Santos
eaace4922c adaptivedemux: fix segment update on seeks
Fixes typo on reverse rate check and also only update the
position when the start/stop was actually changed.
2016-01-07 15:45:56 -03:00
Matthew Waters
11fb4fff80 glsyncmeta: only flush with a shared context
The wait code will flush for us for single context pipelines.
2016-01-07 14:11:13 +11:00
Matthew Waters
2aadd7eaf9 glcontext: implement checking whether a context has been shared
Some operations are unnecessary when running with only a single GL
context.
e.g. glFlush when setting a fence object as the flush happens on wait.

API: gst_gl_context_is_shared
2016-01-07 14:11:13 +11:00
Sebastian Dröge
7f8d9d1df2 player: Only set the pipeline to PLAYING in play() if buffering>=100%
Otherwise the application can break the buffering logic by setting the
pipeline to PLAYING before we buffered enough.
2016-01-06 16:55:44 +02:00
Thiago Santos
f57109ad2e adaptivedemux: stop reverse playback when we reach the limit
Avoids downloading and pushing a full segment just to get 1 nanosecond
of data. This happens frequently when seeking is done with flags
that adjust to boundaries or when the start is aligned with segment
starts. The later is common when segment durations is a multiple of
a second.
2016-01-06 10:23:13 -03:00
Thiago Santos
bf272edaf3 adaptivedemux: correctly track segment.position in reverse playback
For reverse, set position to segment.stop when starting and also
don't set the position to fragment end timestamp when it finishes,
just leave it at the fragment start.
2016-01-06 10:23:13 -03:00
Matthew Waters
519280204c glcolorconvert: implement usage of a buffer pool
Saves unnecessary glGenTextures and glDeleteTextures which may have a
non-trivial cost.
2016-01-06 16:48:33 +11:00
Matthew Waters
37264a86e1 glbasememory: fix copying GstGLAllocationParams
Fixes a GST_IS_GL_CONTEXT critical
2016-01-06 16:48:33 +11:00
Matthew Waters
8d34c91855 glmemorypbo: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=759679
2016-01-06 16:48:33 +11:00
Matthew Waters
479dcdc3b4 glupload: always add texture-target field to GL caps
1. Various elements/base classes only perform a subset check on accept-caps
2. Some GL elements have texture-target in their pad template
3. When checking subsets, only the caps to check are allowed to contain extra
   fields.  If the 'template' caps have extra fields, the subset fails.
Thus without texture-target on the caps, various accept-caps implementations
were failing.

Also, add some convenience functions for setting and retrieving
texture targets to/from GValue.

https://bugzilla.gnome.org/show_bug.cgi?id=759860
2016-01-05 13:28:19 +11:00
Matthew Waters
65f03061ad glupload: passthrough composition caps features
Don't unconditionally add it to any and all caps transformations.

https://bugzilla.gnome.org/show_bug.cgi?id=759860
2016-01-05 13:28:19 +11:00
Sebastian Dröge
b53972a5cb player: Remove gst_player_new() and make gst_player_new_full() the normal constructor
In very few cases the simple version was actually needed and having the
parameters hidden by a _full() version caused application that actually needed
it to not use it.
2016-01-04 09:55:28 +02:00
Jan Schmidt
40b0736dfd glviewconvert: Fix stereoscopic handling w/ texture-target
The addition of texture-target negotiation broke stereoscopic
handling when not in passthrough mode, so fix that.
2016-01-04 01:04:23 +11:00
Tim-Philipp Müller
4e37976d83 codecparsers: vp9: minor clean-up
Remove setting of parser variable to NULL after free,
that makes no sense (and coverity is no doubt going
to complain about it).
2015-12-30 13:17:24 +00:00
Tim-Philipp Müller
d6834432ed codecparsers: vp9: fix macro namespacing and rename GstVp9InterpFilter 2015-12-30 13:12:13 +00:00
Tim-Philipp Müller
75b31d1872 codecparsers: vp9: fix doc typos and sprinkle some Since markers 2015-12-30 13:09:23 +00:00
Tim-Philipp Müller
10392acca5 codecparsers: vp9: move license blurb into header and remove aux files
This is just a bunch of lookup tables..
2015-12-30 11:04:32 +00:00
Sebastian Dröge
814cb85822 codecparsers: Add another G_GNUC_INTERNAL 2015-12-30 11:54:14 +02:00
Sebastian Dröge
d0332c2a16 codecparsers: Spread some G_GNUC_INTERNAL in various places 2015-12-30 11:40:59 +02:00
Sebastian Dröge
1bf448cbbd vp9parser: Fix indentation to make gst-indent happier 2015-12-30 11:38:14 +02:00
Sebastian Dröge
45f2ad952f vp9parser: Rename symbols to prevent symbol conflicts
Also make clamp() a static function for the same reason and use CLAMP (as
defined by GLib) in the GStreamer code.
2015-12-30 11:37:59 +02:00
Sreerenj Balachandran
b245e0f16c codecparsers: Add VP9 codec parser
https://bugzilla.gnome.org/show_bug.cgi?id=757597
2015-12-30 11:19:33 +02:00
Matthew Waters
4717b48a03 glmemorypbo: fix wrapping data on GL 2.1
GL 2.1 only supports pbo upload.

The wrapped data pointer was only being set on the pbo memory and on the
glmemory so when a download was requested (in GL 2.1), glmemory was
allocating a new data pointer and thus not returning the wrapped data.
2015-12-30 12:16:29 +11:00
Matthew Waters
49291bc927 glmemorypbo: only create a pbo memory if the context actually supports it
e.g. GL <= 2.0 does not support pbo usage and GL 2.1 only supports pbo upload.
2015-12-30 12:16:29 +11:00
Matthew Waters
6917b3b35a glmemory: small code reformat
makes the alloc_params selections fit on a single line.
2015-12-30 12:16:29 +11:00
Sebastian Dröge
aaa660ac9d glbasememory: Remove bogus NULL check
CID 1346534
2015-12-29 18:01:30 +02:00
Sebastian Dröge
22a0914cce gl: Add \0 terminators for the Apple sync extension
Otherwise GL initialization might check for extensions forever and never finishes.
2015-12-28 15:53:59 +02:00
Sebastian Dröge
3d0257e1b6 glcontext: Add some debug output when the GL thread is actually running 2015-12-28 14:41:59 +02:00
Vineeth TM
572b9788f5 glbufferpool: Fix build error
When GST_GL_HAVE_PLATFORM_EGL is not defined, then info variable
will not be used and this results in build error

https://bugzilla.gnome.org/show_bug.cgi?id=759913
2015-12-27 21:54:50 -05:00
Sebastian Dröge
0b2d698b1e player: Import GstPlayer playback convenience API
Based on https://github.com/sdroege/gst-player
commit 9ce6ae0dbb8eeeefaf794cfae80e279a03cc598d
2015-12-23 09:54:37 +01:00
Sebastian Dröge
c4e5423f3b glmemorypbo: Comment out unused functions to fix compilation with clang
It's not clear if these are intentionally unused or the code should be
changed, but this fixes compilation for the time being at least.

See https://bugzilla.gnome.org/show_bug.cgi?id=759679
2015-12-23 09:51:05 +01:00
Sebastian Dröge
626bcccff9 glcontext: Signal context creation from inside the context loop and use g_thread_join() instead of a custom condition variable
Also protect against spurious condition variable wakeups during context
creation.
2015-12-21 12:16:35 +01:00
Sebastian Dröge
d81eea5de1 glwindow: Hide navigation specific internal API and add API to asynchronously send navigation events
Exposing the navigation thread's main context, GSourceFuncs and structs called
key_event and mouse_event is exposing a bit too much of the internals. Let's
just go with two functions to asynchronously send navigation events on the
window with the same API as the synchronous ones.
2015-12-21 11:27:09 +01:00
Sebastian Dröge
0952b3f986 glwindow: Use g_thread_join() instead of a custom condition variable for waiting for the navigation thread to finish
Also hide some internal functions and fields while we're at it and fix
a race condition with the startup condition variable.
2015-12-21 11:09:04 +01:00
Haihua Hu
62d79ae326 glwindow: Fix memory leak of navigation thread
When stopping the navigation thread, call g_thread_join() to release
the resources hold by it.

https://bugzilla.gnome.org/show_bug.cgi?id=758820
2015-12-21 10:42:41 +01:00
Nicolas Dufresne
937e249b44 glconvert: Fix compilation of GRAY16_LE/BE shader 2015-12-18 15:56:34 -05:00
Nicolas Dufresne
420a175b4f glupload: Add dmabuf upload method.
This upload method detect and optimize uploads of DMABuf memory. This is
done by creating and caching EGLImages wrapper around DMABuf. The
EGLImages are then binded to a texture which get converter using
standard shader.

Example pipeline:

GST_GL_PLATFORM=egl \
gst-launch-1.0 v4l2src device=/dev/video1 io-mode=4 ! \
               video/x-raw,format=NV12 ! glimagesink

https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Nicolas Dufresne
7b335c4dd5 eglimagememory: Also import BGR16, ABGR, xBGR, AYUV, GRAY16_LE/BE and Y444
https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Nicolas Dufresne
b17a732d5f eglimagememory: Add RGB/BGR DMABuf importation support
https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Lubosz Sarnecki
1cd9786598 eglimagememory: Methods to create GstGLMemory from dmabufs
Maps GstVideoFormats to suitable DRM fourccs which work with
glcolorconvert, using gst_gl_memory_alloc(). We require mostly
only 4 formats to be supported by the driver. We require DRM
equivalent to RGB16, RGBA, R8 and RG88. This way it's compatible with
DesktopGL, since GL_TEXTURE_2D is used and limit driver requirements.
With this we can virtually support all formats the glcolorconvert
supports.

https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Lubosz Sarnecki
41738ca83b build: Add dmabuf build condition.
configure.ac: Build dmabuf when EGL and drm_fourcc.h is available.
gl: Link gst-allocators.

https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:34 -05:00
Lubosz Sarnecki
eb73cf3c2e gstglcontext_egl: Expose gst_gl_context_egl_get_error_string.
https://bugzilla.gnome.org/show_bug.cgi?id=743345
2015-12-18 15:56:33 -05:00
Alessandro Decina
6961945110 glmemory: add gst_gl_memory_allocator_get_default
Add gst_gl_memory_allocator_get_default to get the default allocator based on
the opengl version. Allows us to stop hardcoding the PBO allocator which isn't
supported on gles2.

Fixes GL upload on iOS9 among other things.
2015-12-18 14:25:32 +11:00
Matthew Waters
d8dacd50bf glbasememory: don't unconditionally add the alignment bytes to the size
e.g when wrapping a data pointer we don't want to map/unmap off the end of
pointer with the alignment bytes.

Instead track that information separately as maxsize is used for mapping by
GstMemory and thus represents a size without any alignment padding bytes.
2015-12-18 01:02:25 +11:00
Matthew Waters
4d88848fae glbuffer: add a name to the allocator 2015-12-17 15:50:40 +11:00
Matthew Waters
5dcd500257 gl*memory*: reverse the parameter order of user_data and destroy notify
The convention is to have the destroy notify last after any user data
2015-12-17 15:44:22 +11:00
Matthew Waters
779dc3132c glmemorypbo: remove our own alloc()/wrapped()/etc functions
replaced by equivalent functionality within gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
78fb4326eb glmemory: document gst_gl_memory_init 2015-12-17 13:49:56 +11:00
Matthew Waters
9fa1dd2e29 glbuffer: remove unneeded gst_gl_buffer_alloc()
Replaced by gst_gl_base_memory_alloc()
2015-12-17 13:49:56 +11:00
Matthew Waters
b8b4d8db51 glbasememory: document some functions 2015-12-17 13:49:56 +11:00
Matthew Waters
3aaec5b1d6 glmemory: add a default copy implementation
Subclasses still need to override this to copy into the correct memory type.
2015-12-17 13:49:56 +11:00
Matthew Waters
7c90b0435d glbufferpool: use gst_gl_base_memory_alloc as a generic GL allocation framework
Requires the usage of GstGLVideoAllocationParams however any user can set their
own parameters along with an allocator which will be used to allocate the
correct memory type.
2015-12-17 13:49:56 +11:00
Matthew Waters
d2c5fc3e87 glmemorypbo: implement GstGLBaseMemory:alloc
Uses the GstGLVideoAllocationParams parameters
2015-12-17 13:49:56 +11:00
Matthew Waters
bfb4c446bc glbuffer: implements GstGLBaseMemory::alloc
Create GstGLBufferAllocationParams which is subclass of GstGLAllocationParams
2015-12-17 13:49:56 +11:00
Matthew Waters
650e5c4fe5 glmemory: implement GstGLBaseMemory::alloc
- Create GstGLVideoAllocationParams which is a GstGLAllocationParams subclass.
- Make it possible to allocate glmemory objects directly if no frills are
  needed.
2015-12-17 13:49:55 +11:00
Matthew Waters
bd61e1274c glbasememory: add a generic interface for allocating GL memories
This is made possible by a subclassable GstGLAllocationParams that holds
the allocation parameters

Every allocation would now go through gst_gl_base_memory_alloc with the
allocation parameters now being specified in a single struct to allow
extension by different allocators.
2015-12-17 13:49:55 +11:00
Matthew Waters
640476fcba Revert "glbuffer: Don't pass allocation params"
This reverts commit 052f41e5c2.

This is incorrect and will affect any other glbuffer user that needs/wants to
perform data alignment.
2015-12-17 11:06:34 +11:00
Nicolas Dufresne
052f41e5c2 glbuffer: Don't pass allocation params
The imported memory has already been allocated, passing allocation
parameters with alignment confuses the memory which endup with a
size different from maxsize and lead to overrun when the memory
is being copied.
2015-12-16 12:07:17 -05:00
Alessandro Decina
c1720963e4 glupload: fix allocator name after GLMemory API changes 2015-12-16 17:03:03 +11:00
Nicolas Dufresne
4c19b415bd gl: Allow using non-system mesa with both GL and GLES
GCC automatically disable redundance warnings for system headers. As
soon as we start using a non-system installed mesa, we would start
having issues. The test for both wasn't setting any flags, so it would
work but then fail at runtime.

This is being fixed by disabling in the code (where needed only) that
GCC warning. The test is also fixed to avoid the false positive we had.
2015-12-15 19:28:22 -05:00
Xavier Claessens
598ddaee72 bad: Add g_autoptr() support to all types
https://bugzilla.gnome.org/show_bug.cgi?id=754464
2015-12-14 14:45:38 -05:00
Luis de Bethencourt
91eb51dda1 glviewconvert: check pointer before dereferencing
priv->primary_out could be NULL, check before dereferencing it in
GST_BUFFER_FLAG_SET ()

CID 1308945
2015-12-14 12:32:14 +00:00
Matthew Waters
41c3cb30d4 glbuffer: bind/unbind on map/unmap for GL mappings
Bind the handle to the GL target on map/unmap to save the caller from
handling this themselves.
2015-12-14 18:22:58 +11:00
Matthew Waters
5d0d2ec6ca glbuffer: remove buffer specific transfer flags
Instead rely on GstGLBaseMemory's transfer handling
2015-12-14 18:22:27 +11:00
Matthew Waters
b12f2be4b1 glmemorypbo: map/unmap pbo memory correctly for state tracking
Otherwise some downloads will fail to occur from the PBO.
2015-12-14 18:22:07 +11:00
Matthew Waters
359d0a31ee glformat: add compatibility definitions for OES/rectangle textures 2015-12-14 17:05:31 +11:00
Matthew Waters
4c8f264686 glbasebuffer: remove unsed memory subclass
The functionality has been split into GstGLBaseMemory and GstGLBuffer.
2015-12-14 16:35:34 +11:00
Matthew Waters
2b7495bbc1 glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2015-12-14 16:35:32 +11:00
Matthew Waters
6cf8da132b gl: add a GL buffer based GstMemory
Heavily based on GstGLBaseBuffer that is a subclass of GstGLBaseMemory.
Provides GPU and CPU accessible GL buffer objects by GL handle or by
sysmem data pointer.
2015-12-14 16:34:54 +11:00
Matthew Waters
27e724df8f gl: add a base memory object
It handles the following
- GstAllocationParams -> gst_memory_init transformation
- Makes sure that map/unmap/create/destroy happen on the GL thread with
  a GL context current.
- Holds a possible sysmem accessible data pointer with alignment.
- Holds the need upload/download transfer state
2015-12-14 13:55:16 +11:00
Matthew Waters
51636b451c gl: add convenience function for the start of a video frame
Get's the start of the video frame based on a GstVideoInfo and
GstVideoAlignment.
2015-12-14 13:55:16 +11:00
Matthew Waters
3591c6bfa0 gluploadmeta; remove convenience helper API
It was not really useful as if one knows about libgstgl, one can just use
GLMemory objects directly.
2015-12-14 13:55:16 +11:00
Matthew Waters
50337e601e gldownload: remove helper api from the library
It was never used by anyone and is not needed anymore with the element
and GstGLMemory's transparent support for downloading textures.
2015-12-14 13:55:16 +11:00
Alessandro Decina
1d862db9c1 libgstgl: gstglcontext_cocoa: kCGLPFAStereo has been deprecated in 10.11
Also since the version scheme has changed (to include the micro number) since
10.10, use the MAC_OS_X_VERSION_* macro to avoid confusion.
2015-12-10 14:46:27 +11:00
Alessandro Decina
11ca761c5d glbufferpool: relax check for multiple texture targets
Only complain about multiple texture targets when _different_ texture targets
are configured.
2015-12-10 14:46:27 +11:00
Alessandro Decina
5cd0601dd5 glmemory: take subsampling into account for rectangle textures
Rectangle textures don't use normalized coordinates so subsampling needs to be
factored in explicitly.

Fixes YUV => RGB conversion for rectangle textures.
2015-12-10 14:46:27 +11:00
Thiago Santos
2fdd5dca14 adaptivedemux: avoid pushing events with manifest lock
It can be an easy source of deadlocks. Reproducible with very
fast connections (local server).
2015-12-08 16:12:37 -03:00
Matthew Waters
44c5985edd glproto: include function definitions for GL_APPLE_sync
Provides a performance improvement on iOS where we were falling back to glFinish
on settting sync points.
2015-12-08 18:08:28 +11:00
Nicolas Dufresne
d84d1708b7 glupload: Only offer custom allocator with caps features
To use GLMemory and EGLImage allocators, one need to know the
libgstgl API. This is only expected if the associated caps features
have been negotiated. Generic element that otherwise receive those
allocators may fail, resulting in broken pieline. We don't want to
force all generic element to check if the allocator is a custom
allocator or a normal allocator (which implement the _alloc method).

https://bugzilla.gnome.org/show_bug.cgi?id=758877
2015-12-04 17:08:46 -05:00
Sebastian Dröge
280de75d89 adaptivedemux: Log PTS of buffers that are pushed downstream 2015-12-03 10:08:53 +02:00
Matthew Waters
c8099e6e71 glcolorconvert: improve the YUY2/UYVY->RGBA conversion shader
Don't offset the y-axis.  We only need to offset on the x-axis.

Removes a sawtooth pattern on horizontal and vertical edges.

https://bugzilla.gnome.org/show_bug.cgi?id=755486
2015-12-02 22:52:20 +11:00
Matthew Waters
0b11eba96a glcolorconvert: improve RGBA->YUY2/UYVY conversion shader
We should only average the chroma samples not the luma sample.

https://bugzilla.gnome.org/show_bug.cgi?id=758904
2015-12-02 22:52:20 +11:00
Jan Schmidt
08544a459b adaptivedemux: Send the bitrate of the stream as a tag
If we know or can measure the nominal bitrate of a stream,
send that info as a tag downstream
2015-12-02 22:29:38 +11:00
Reynaldo H. Verdejo Pinochet
c564a043d1 Drop usage of deprecated g-ir-scanner --strip-prefix flag 2015-12-02 00:20:01 -08:00
Tim-Philipp Müller
64adb1998d hlsdemux: fix crash when decryption key can't be downloaded
Happened with
http://sslhls.m6tv.cdn.sfr.net/hls-live/livepkgr/_definst_/m6_hls_aes/m6_hls_aes_856.m3u8
if glib-networking was not installed (since key has https uri).
2015-12-01 18:01:36 +00:00
Reynaldo H. Verdejo Pinochet
86ec812429 Remove unnecessary NULL checks before g_free()
g_free() is NULL-safe
2015-11-18 16:05:42 -08:00
Sebastian Dröge
74ab40470c glviewconvert: String literals are const
gstglviewconvert.c: In function '_mangle_extensions':
gstglviewconvert.c:1511:13: error: assignment discards 'const' qualifier from pointer target type [-Werror=discarded-qualifiers]
     ext_str = "#extension GL_OES_EGL_image_external : require\n";
             ^
2015-11-17 17:09:51 +02:00
Sebastian Dröge
e2ea7843f9 glsyncmeta: Actually return the newly created meta from gst_buffer_add_gl_sync_meta()
gstglsyncmeta.c  -fPIC -DPIC -o .libs/libgstgl_1.0_la-gstglsyncmeta.o
gstglsyncmeta.c: In function 'gst_buffer_add_gl_sync_meta':
gstglsyncmeta.c:131:1: error: control reaches end of non-void function [-Werror=return-type]
 }
 ^
2015-11-17 17:08:14 +02:00
Matthew Waters
67327615df glsyncmeta: add vfuncs for all operations
there could be other ways/requirements for synchronising two GPU command
streams (whether GL or platform specific).

e.g. glfencesync/eglwaitnative/cond/etc
2015-11-17 15:27:26 +11:00
Matthew Waters
79f4efb02a glviewconvert: add support rectangle/external-oes textures
https://bugzilla.gnome.org/show_bug.cgi?id=757285
2015-11-17 15:27:26 +11:00
Tim-Philipp Müller
1491d02c4e adaptivedemux: remove now-defunct "num-lookback-fragments" property
This no longer does anything, and it was marked as CONSTRUCT_ONLY
which means someone would really have to go out of their way to
be able to set this, which would only be done in very custom
scenarios, if ever, and those will likely target a specific
version of GStreamer then, so probably not much point keeping
it deprecated for a while before removing it.
2015-11-14 20:28:34 +00:00
Vineeth TM
6eae0c7e18 glsl: fix possible string overrun in gst_glsl_version_profile_from_string
given a NULL-terminated string, s.
s[i] = '\0';
i++;
does not guarentee that s[i] is NULL terminated and thus string operations
could read off the end of the array.

https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Matthew Waters
babd066b89 glshader: don't read invalid list pointers (use after free)
gst_gl_shader_detach_unlocked already removes the list entry so attempting to
use the element to iterate to the next stage could read invalid data.

Based on patch by Vineeth TM <vineeth.tm@samsung.com>

https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Vineeth TM
4c9ac5e474 glsl: free str while returning error
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Vineeth TM
550ecade4d glslstage: Fix vertex_sources memory leak
vertex_sources is being allocated but not freed resulting in leak

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
591401f9e8 glcolorconvert: remove unnecessary free
version_str is already being freed. So no need to call again

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
ba4802e1e5 glcolorconvert: Fix string leak
String got using gst_glsl_version_profile_to_string, is allocated
memory and should be freed

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
b8adc98ddc glcolorconvert: Fix frag_prog and frag_body memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Florin Apostol
4994f068d5 adaptivedemux: fixed handling errors emitted by uri handler
https://bugzilla.gnome.org/show_bug.cgi?id=757947
2015-11-11 17:56:19 +01:00
Matthew Waters
aada44cc09 glcolorconvert: mangle gl_FragColor for GL3
Some drivers don't provide the compatibility definition and we need to provide
our own 'out vec4' variable to put the results of the fragment shader into.

https://bugzilla.gnome.org/show_bug.cgi?id=757938
2015-11-11 23:42:02 +11:00
Matthew Waters
50b59150fd glviewconvert: remove set_format
We need the caps to be able to
1. check the caps features
2. get the requested texture-target on input/output
2015-11-11 15:16:37 +11:00
Matthew Waters
f24e768cc3 glshader: properly unref the stages on failure
When failing in the varargs functions, all the stage objects not handled need to
be unreffed to prevent a leak.
2015-11-11 14:41:38 +11:00
Matthew Waters
8d8063060e glslstage: properly return an error when we could not create the shader stage
While it was erroring out correctly later, there were GLib warnings about
setting a GError over the top of another GError.
2015-11-11 11:29:35 +11:00
Matthew Waters
21bd8ee536 glshaderstrings: fixup the external-oes fragment shader
The wrong sampler type was used
s/sampler2DExternalOES/samplerExternalOES/
2015-11-11 01:27:21 +11:00
Matthew Waters
87137e3353 glcolorconvert: try to keep the same texture-target if possible
Fixes issues attempting to passthrough external-oes textures
2015-11-10 23:41:24 +11:00
Matthew Waters
6c97be6dfa glcolorconvert: fix rendering rectangular textures with GL3
Rectangular textures are unavailable in unextended
GLES2 #version 100 shaders.

Fixes
texture-target=rectangle ! glcolorconvert ! texture-target=2D

There's a couple of differences between GL3 and GLES2/GL

- varying -> in or out depending on the stage (vertex/fragment)
- attribute -> in
- filtered texture access is a single function, texture()
2015-11-10 22:47:42 +11:00
Matthew Waters
149a92f250 glcolorconvert: properly use the other texture-target on fixation 2015-11-10 22:47:42 +11:00
Matthew Waters
3d5ed23a72 glslstage: add debug as to why _set_strings() failed 2015-11-10 22:47:42 +11:00
Matthew Waters
776ccf87b5 glsl: fix check for glsl version against GL context inversion
Any GLSL version that was less than the provided GL version would fail
2015-11-10 22:47:42 +11:00
Vineeth TM
d624ba0c61 adaptivedemux: Fix pad memory leak.
The static pads got from queue and uri_handler are not being freed
resulting in memory leaks.

https://bugzilla.gnome.org/show_bug.cgi?id=757859
2015-11-10 07:06:17 -03:00
Matthew Waters
ec318cf36d gl: forward declare some enums
Specifically the GstGLTextureTarget enum
2015-11-10 15:42:35 +11:00
Matthew Waters
8acafe6f9f glslstage: expose the default shader strings as public
Add some other simple strings for external-oes textures or transforming
the texture coordinates with a transformation matrix
2015-11-10 15:42:35 +11:00
Matthew Waters
8ae7cc4ee6 glcolorconvert: wait on the sync meta for input buffers 2015-11-10 15:42:35 +11:00
Matthew Waters
df69943726 glcolorconvert: use the correct oes target string in the template caps 2015-11-10 15:42:35 +11:00
Philippe Normand
ccff3be3ab adaptivedemux: improved bitrate estimations
Bitrate estimation is now handled through a queue2 element added after
the source element used to download fragments.

Original hlsdemux patch by Duncan Palmer <dpalmer@digisoft.tv>
https://bugzilla.gnome.org/show_bug.cgi?id=733959
2015-11-06 12:34:36 -03:00
Tim-Philipp Müller
edab4deb3a glshader, tsdemux: simplify code
Jus use _delete_link() instead of _remove_link() + _free1()
2015-11-06 13:00:55 +00:00
Luis de Bethencourt
ba8b8e4677 aggregator: use GST_STIME_FORMAT for GstClockTimeDiff
No need to manually handle negative value of deadline, GST_STIME_FORMAT does
exactly this.
2015-11-05 12:36:55 +00:00
Stefan Sauer
c1fa51953c aggregator: don't compare templ instance pointers
One can pass the PadTemplate from the element_class or the one from the factory.
While they have the same content, the addresses are different.
2015-11-03 19:11:28 -08:00
Olivier Crête
41344e0315 aggregator: Set to running in a single place
Only set to running when the thread is actually started.
2015-11-03 14:42:52 -05:00
Olivier Crête
cb29839580 aggregator: Document more locking 2015-11-03 14:37:59 -05:00
Sebastian Dröge
ce61a754d8 mpegtsdescriptor: Add API for creating extended descriptors and fix writing them
https://bugzilla.gnome.org/show_bug.cgi?id=757049
2015-11-03 20:35:41 +02:00
Olivier Crête
86c33cbb6e aggregator: Hold object lock while manipulating the segment
Make sure the object lock is held when aggregator->segment is
modified.
2015-11-02 20:10:35 -05:00
Olivier Crête
9deb334251 aggregator: Remove dead code
This code will never be called as max>=min in all cases. If the upstream
latency query returned min>max, the function already returned and all
values that are added to those have max>= min.
2015-11-02 19:05:01 -05:00
Luis de Bethencourt
2288b5e9ec videoaggregator: use GST_STIME_ARGS for GstClockTimeDiff
No need to manually handle negative values of diff, GST_STIME_ARGS does
exactly this.
2015-11-02 17:00:22 +00:00
Alessandro Decina
614ea95690 gstglutils: fix shader compilation on Mountain Lion
Make gst_gl_context_gen_shader/_compile_shader assume GST_GLSL_PROFILE_ES |
GST_GLSL_PROFILE_COMPATIBILITY as the profile. Without this, the shader compiler
doesn't inject the #version tag resulting in a compilation error on Mountain
Lion.

This is a workaround for old code using gst_gl_context_gen_shader. New code
should use the gst_glsl_stage_* API directly which allows the caller to
explicitly specify version/profile.
2015-11-02 12:10:44 +11:00
Matthew Waters
dd738842e4 glbufferpool: explicitly initialize a possibly uninitialized variable
The ret variable may be uninitialized and so its contents were undefined and
the results were erratic (failing with glvideomixer, succeeding in other cases)

P.S. No idea why gcc/clang et al never picked up on this like they normally do
(probably due to some optimisation pass figuring out it's only set once...)
2015-10-31 23:32:55 +11:00
Florin Apostol
a2ffe7e979 adaptivedemux: stop task on multiple download errors
On multiple download errors, we stop the download task and change the src
element state to NULL.

https://bugzilla.gnome.org/show_bug.cgi?id=756240
2015-10-30 12:50:10 +00:00
Vincent Penquerc'h
7d909966e5 adaptivedemux: fix a missing lock in write to stream->last_ret
https://bugzilla.gnome.org/show_bug.cgi?id=757359
2015-10-30 12:24:22 +00:00
Florin Apostol
ef466b46d3 adaptivedemux: return error if src element cannot start
https://bugzilla.gnome.org/show_bug.cgi?id=756209
2015-10-30 12:17:40 +00:00
Florin Apostol
519165e461 adaptivedemux: fixed waiting for fragment updates
https://bugzilla.gnome.org/show_bug.cgi?id=756237
2015-10-30 11:52:18 +00:00
Florin Apostol
a85b64bb6d adaptivedemux: fix header redownload in case of errors
https://bugzilla.gnome.org/show_bug.cgi?id=756239
2015-10-30 11:47:17 +00:00
Florin Apostol
e0ef335426 adaptivedemux: release manifest lock before sending flush stop event
https://bugzilla.gnome.org/show_bug.cgi?id=757337
2015-10-30 09:46:41 +00:00
Florin Apostol
e29514ea3d adaptivedemux: reset download_finished before starting the src element
https://bugzilla.gnome.org/show_bug.cgi?id=757336
2015-10-30 09:46:41 +00:00
Florin Apostol
ac58216f05 adaptivedemux: release manifest lock before changing element state
https://bugzilla.gnome.org/show_bug.cgi?id=757335
2015-10-30 09:46:41 +00:00
Matthew Waters
d07c59170a glslstage: remove typedefs from the header
They are already defined in the forward decleration header and defining them
more than once will give an error with OSX's clang about typedef redefinition
being a C11 feature.
2015-10-30 14:40:35 +11:00
Matthew Waters
8106a0931a glcolorconvert: follow the correct texture target names 2015-10-30 14:38:05 +11:00
Matthew Waters
d707038101 glupload: explicitly configure the texture target on the gl buffer pool
If we don't, then the pool could end up allocating 2D textures when the
caps explictly state they should be rectangle textures.
2015-10-30 14:24:54 +11:00
Matthew Waters
b429654a37 glbufferpool: add bufferpool options for the various texture targets
This was chosen over relying solely on the caps as glupload needs to propose an
allocation and set the texture target based on the output caps.  Setting the
caps in the config is currently pointless as they are overwritten in a lot of
element's decide_allocation functions.

This provides a mechanism for the buffer pool to be configured for a certain
texture target when none has been configured.
2015-10-30 14:24:54 +11:00
Matthew Waters
ccce217502 glcolorconvert: add support for converting texture targets
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
e61d504556 glmemory: add support for rectangle textures
Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
ff87ffe6e6 glcolorconvert: order the caps template so that RGBA is first
glcolorconvert ! glcolorconvert would sometimes negotiated RGB
(the first list entry) otherwise.
2015-10-30 14:24:53 +11:00
Matthew Waters
e96f454b30 glbufferpool: move typedef's into the forward decleration file
Otherwise, for example, clang will warn about typedef redefinitions
being a C11 feature.
2015-10-30 14:24:53 +11:00
Florin Apostol
60f3eb15eb dahsdemux: task is signaled to stop without stop condition being set
The gst_adaptive_demux_stream_free function is trying to stop the stream's
download task. For this, it signals the task. But it fails to also set the
stream->download_finished = TRUE, so the task will go back to sleep and
only exit when the download is finished.

https://bugzilla.gnome.org/show_bug.cgi?id=755121
2015-10-29 11:17:48 +00:00
Florin Apostol
eab158a669 adaptivedemux: fixed multithread support
https://bugzilla.gnome.org/show_bug.cgi?id=755169
2015-10-29 10:20:45 +00:00
Víctor Manuel Jáquez Leal
d054a6918c codecparser: h264: initialize parsing structures
Initialize to 0 these parse structures before filling them: GstH264SEIMessage,
GstH264NalUnit, GstH264PPS, GstH264SPS and GstH264SliceHdr.

When calling the functions which fill those structures, they may fail, leaving
unitialized those structures. This situation may lead to future problems, such
as a segmentation fault when freeing, for example.

This patch initializes to zero these structures, before filling them.

https://bugzilla.gnome.org/show_bug.cgi?id=755161
2015-10-29 11:26:37 +02:00
Víctor Manuel Jáquez Leal
c8b3d84757 codecparser: h265: initialize parsing structures
Initialize to 0 these parse structures before filling them: GstH265SEIMessage,
GstH265NalUnit, GstH265VPS, GstH265PPS, GstH265SPS and GstH265SliceHdr.

When calling the functions which fill those structures, they may fail, leaving
unitialized those structures. This situation may lead to future problems, such
as a segmentation fault when freeing, for example.

This patch initializes to zero these structures, before filling them.

https://bugzilla.gnome.org/show_bug.cgi?id=755161
2015-10-29 11:26:36 +02:00
Julien Isorce
704d49b9c7 glslstage: initialize output params to 0 before calling gl functions
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2015-10-28 14:41:54 +00:00
Matthew Waters
8b0b68c4e8 glcolorconvert: allow outputting multiple textures for gles3 contexts
the USING_GLES2 includes all GLES3 contexts as well which does support
drawing to multiple buffers.  Instead make or decision solely based on
whether glDrawBuffers is available or not.
2015-10-26 18:26:18 +11:00
Matthew Waters
09976e021b glviewconvert: expose the element on gles2 platforms
We can do everything with gles3 however gles2 restricts us not allowing
separated or frame-by-frame multiview modes due to multiple draw buffers.
2015-10-26 18:24:59 +11:00
Sebastian Dröge
4eef8424b9 aggregator: Add create_new_pad() vfunc to allow subclasses to override the default behaviour
Not all aggregator subclasses will have a single pad template called sink_%u
and might do something special depending on what the application requests.

https://bugzilla.gnome.org/show_bug.cgi?id=757018
2015-10-23 16:31:47 +03:00
Matthew Waters
0af0237c4a gl: fix usage of string.h and stdio.h functions without including the headers
e.g:
gstglcontext_egl.c:613:7: error: implicit declaration of function 'strcmp'
[-Werror=implicit-function-declaration]
   if (strcmp (G_MODULE_SUFFIX, "so") == 0)
2015-10-21 04:53:08 +11:00
Matthew Waters
80c5e60f9a gl: remove unneeded shader variable parsing code 2015-10-21 04:05:00 +11:00
Matthew Waters
3dfc6899ad gl: be consistent in gobject boilerpate
GST_GL_IS_* vs GST_IS_GL_*

git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2015-10-19 15:15:30 +11:00
Matthew Waters
9d92326fe5 glslstage: add brackets around pointer dereference referencing an array
While technically, i is always 0 and *vertex_sources[i++] is equivalant
to (*vertex_sources)[i++].  Be future-proof in the case of code
moves/changes/etc.

CID 1327406
2015-10-16 02:57:19 +11:00
Matthew Waters
b25807c382 glshader: port to using GstGLSLStage objects for string management
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program.  The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
cc7d1098ab glsl: add a shader stage object GstGLSLStage
Represents a stage (vertex, geometry, fragment, etc) in the shader
pipeline.
2015-10-15 21:27:57 +11:00
Matthew Waters
c79cbbdcc1 gl/shader/variables: include generic gl.h header
Otherwise we may miss some forward declarations

Fixes build error: undefined reference to GstGLSLStage
2015-10-15 21:27:57 +11:00
Matthew Waters
2e8642cc4c gl: add some GLSL utility functions
Specifically parsing/setting GLSL versions and the shader related
function table.
2015-10-15 21:27:57 +11:00
Sebastian Dröge
e523bd2a33 adaptivedemux: HTTP ranges are inclusive, GStreamer segment.stop is exclusive
Translate the values accordingly.

https://bugzilla.gnome.org/show_bug.cgi?id=748316
2015-10-14 16:57:56 +03:00
Guillaume Desmottes
5b30a8e9b2 gl: fix leak in gst_gl_insert_debug_marker()
The string allocated by g_vasprintf() was leaked.

Reproduced using the
validate.file.compositor.simple.play_15s.synchronized validate scenario.

https://bugzilla.gnome.org/show_bug.cgi?id=756492
2015-10-14 09:55:47 +11:00
Sebastian Dröge
f5dd41d710 Update GLib dependency to 2.40.0 2015-10-02 22:24:19 +03:00
Sebastian Dröge
ced0aa800a aggregator: Convert GST_ERROR_OBJECT() for seek events to GST_DEBUG_OBJECT() 2015-10-01 17:40:59 +02:00
Sebastian Dröge
bec6d61e42 aggregator: For the start time selection, only set the segment position
segment.time and segment.start can stay the same, and were always the same
before anyway because of a mistake.

https://bugzilla.gnome.org/show_bug.cgi?id=755623
2015-10-01 17:40:59 +02:00
Matthew Waters
83c2262849 gl: move debugging related functions to their own file 2015-10-02 01:01:42 +10:00
Antoine Jacoutot
a1d39d385d gl: Pass GL_CFLAGS to g-ir-scanner
This unbreaks building when some headers are under a non-standard path.
e.g. /usr/X11R6/include as on OpenBSD.

https://bugzilla.gnome.org/show_bug.cgi?id=755850
2015-09-30 09:59:53 +01:00
Matthew Waters
b8cb829e46 glcontext: fixup strstr lengths so we don't overrun 2015-09-30 15:17:38 +10:00
Matthew Waters
49e6516550 glupload: remove useless release_buffer
It's a leftover from when we weren't outputting GstBuffer's and
returning raw texture id's.
2015-09-30 13:36:09 +10:00
Matthew Waters
6fc9630a91 glutils: use gst_element_set_context for setting display/other_context
1. So we get tracking inside GstElement properly when e.g. adding to a bin
2. Removes redundant code.  Now only one place where
   GstContext->GstGLDisplay/GstGLContext transformation occurs
3. Fixes a memory leak in the process
4. Make the retrieval of debug categories thread safe
2015-09-30 12:39:47 +10:00
John Chang
40a63d27d8 adaptivedemux: remove unused variable
https://bugzilla.gnome.org/show_bug.cgi?id=755656
2015-09-29 14:43:07 +01:00
Tim-Philipp Müller
5409017642 videoaggregator: fix compilation with older glib version
Remove weird use of private gtype defines and fix compilation
with older glib versions such as 2.36.

https://bugzilla.gnome.org/show_bug.cgi?id=755754
2015-09-29 14:40:26 +01:00
Matthew Waters
b7aed13e71 gl/eagl: use the default GL context debug category 2015-09-29 15:38:38 +10:00
Matthew Waters
6d2104aa7c gl: set the context on the element on a context query
Otherwise it's possible to lose the context information if the
context is only propagated through queries.
2015-09-28 22:31:09 +10:00
Matthew Waters
609977a56b gl: chain up to the parent class for GstElement::set_context
https://bugzilla.gnome.org/show_bug.cgi?id=705579
2015-09-28 22:24:04 +10:00
Matthew Waters
2195dad288 gl: sprinkle some debug markers to ease debugging 2015-09-28 16:47:00 +10:00
Matthew Waters
5bf38301e1 gl/utils: add a function to insert a debug marker
These markers are visible in tools that record the GL function calls
such as apitrace, et al.

Makes it easier to match up GL draw commands with specific elements.
2015-09-28 16:47:00 +10:00
Matthew Waters
bfe8e42323 gl: add some debugging prototypes 2015-09-28 16:47:00 +10:00
Matthew Waters
27422da056 glwindow: remove unused draw_unlocked function
The functionality is provided by draw anyway and is leftover from
X11's specific threading requirements that no longer apply.
2015-09-28 16:44:05 +10:00
Sebastian Dröge
fc76c936f4 aggregator: Don't forward QOS events to sinkpads that had no buffer yet
Otherwise they will receive a QOS event that has earliest_time=0 (because we
can't have negative timestamps), and consider their buffer as too late

https://bugzilla.gnome.org/show_bug.cgi?id=754356
2015-09-25 23:56:21 +02:00
Julien Isorce
b10fe76cbf glfilter: use GL_ELEMENT_ARRAY_BUFFER for vbo indices
Fixes this error with chromium gpu process:
GL_INVALID_OPERATION, glBindBuffer: buffer bound to more than 1 target

https://bugzilla.gnome.org/show_bug.cgi?id=755618
2015-09-25 20:42:39 +10:00
Julien Isorce
04856e6c8a glmemory: fix texture leak in _gl_mem_copy
https://bugzilla.gnome.org/show_bug.cgi?id=755456
2015-09-25 20:41:33 +10:00
Matthew Waters
46e83f5d50 gl/dispmanx: fix rendering with recent resize state tracking
557ca6fda5 didn't change to the
necessary gst_gl_window_resize() call for the dispmanx backend.
2015-09-21 18:11:21 +10:00
Olivier Crête
4731451974 aggregator: Keep at least two buffers in the queue in live mode
When in live mode, the queue needs to hold the currently processed
buffer and one more at least.

https://bugzilla.gnome.org/show_bug.cgi?id=754851
2015-09-18 12:17:49 +02:00
Tim-Philipp Müller
d331f01e03 adaptivedemux: remove unprefix STATISTICS_MESSAGE_NAME after all
It was only added during 1.5.x so we might just as well remove it
immediately.

https://bugzilla.gnome.org/show_bug.cgi?id=754686
2015-09-17 17:54:36 +01:00
Philippe Normand
261d8daca0 adaptivedemux: prefix the statistics message name macro
Keep old define around for now.

https://bugzilla.gnome.org/show_bug.cgi?id=754686
2015-09-17 17:39:27 +01:00
Matthew Waters
f82840ce88 gl/caopengllayer: fix non-existent selector warning
557ca6fda5 introduced the queueResize
call without implementing the selector
2015-09-17 22:44:41 +10:00
Jan Schmidt
0f0bf863fa glwindow: Fix g_return_val_if_fail in a void function 2015-09-17 21:52:38 +10:00
Matthew Waters
3addb6bbf4 glwindow: add API to request a resize event on the next draw
- glimagesink needs to be able to resize the viewport on aspect ratio
  changes resulting from either caps changes or 3d output mode changes.
- Performing a glViewport outside the GstGLWindow::resize callback
  will not have the winsys' stack of viewports required to correctly
  place the output frame.

Provide a function to request a resize on the next draw event from the
winsys.

Also track size changes inside the base GstGLWindow class rather
than in each subclass.

https://bugzilla.gnome.org/show_bug.cgi?id=755111
2015-09-17 20:26:23 +10:00
Matthew Waters
1625f74632 gl/x11: store the correct dimension from the resize events
small typo s/width/height/
2015-09-17 20:21:43 +10:00
Vineeth T M
00438fdff0 gl: Fix GError leaks during failures
https://bugzilla.gnome.org/show_bug.cgi?id=755140
2015-09-17 11:52:55 +02:00
Sebastian Dröge
5674dd75d9 adaptivedemux: Fix playback of live streams
dashdemux seeks each live stream to its current fragment in the beginning, but
the base class does not know about this. Update the demuxer segment with this
seek so we generate the correct SEGMENT event and can actually play the
stream.

This needs some refactoring at some point.

https://bugzilla.gnome.org/show_bug.cgi?id=755047
2015-09-15 22:05:19 +02:00
Thiago Santos
0ed501ab03 adaptivedemux: Only overwrite last return if it was OK
Prevents overwriting other conditions that would be more important,
such as EOS.

https://bugzilla.gnome.org/show_bug.cgi?id=755042
2015-09-15 12:46:31 -03:00
Tim-Philipp Müller
fe8de1857a gl: bufferpool take into account video stride alignment requirements
when allocating memory. Fixes crashes with avdec_h265 in the AVX2
code path which requires 32-byte stride alignment, but the
GstAllocationParams only specified a 16-byte alignment.

https://bugzilla.gnome.org/show_bug.cgi?id=754120
2015-09-15 16:11:23 +01:00
Sebastian Dröge
eb97bb0adb videoaggregator: Fix mixup of running times and segment positions
We have to queue buffers based on their running time, not based on
the segment position.

Also return running time from GstAggregator::get_next_time() instead of
a segment position, as required by the API.

Also only update the segment position after we pushed a buffer, otherwise
we're going to push down a segment event with the next position already.

https://bugzilla.gnome.org/show_bug.cgi?id=753196
2015-09-14 19:56:43 +02:00
Sebastian Dröge
336ca3207a aggregator: Document that get_next_time() should return running time
https://bugzilla.gnome.org/show_bug.cgi?id=753196
2015-09-14 19:56:33 +02:00
Sebastian Dröge
d1c5669a38 adaptivedemux: Properly implement timestamping of multi-period streams
Each period will start again with pts 0 + period presentation offset, which is
also going to be the presentation time inside the container stream if any.
However all periods together should form a continuous timeline, with regard to
stream time and running time.

For making this possible we keep track of the "user requested segment", i.e.
the seek events, inside the demuxer without adjusting anything and taking this
demuxer segment only as orientation for modified segments per stream.

This per stream segments will have their segment.start at pts that would be
produced for this stream in this period, and the segment.base/time adjusted so
that this pts maps to the running and stream time this period should have in
the context of all other periods.

https://bugzilla.gnome.org/show_bug.cgi?id=754222
2015-09-14 19:53:03 +02:00
Thiago Santos
ba97ec74be videoaggregator: fix caps query to properly handle alpha formats
Only accept alpha if downstream has alpha as well. It could
theoretically accept alpha unconditionally if blending is
properly implemented for handle it but at the moment this
is a missing feature.

Improves the caps query by also comparing with the template
caps to filter by what the subclass supports.

https://bugzilla.gnome.org/show_bug.cgi?id=754465
2015-09-11 18:03:26 -03:00