Guillaume Desmottes
01e1046dbc
gl: fix leak in gst_gl_insert_debug_marker()
...
The string allocated by g_vasprintf() was leaked.
Reproduced using the
validate.file.compositor.simple.play_15s.synchronized validate scenario.
https://bugzilla.gnome.org/show_bug.cgi?id=756492
2017-12-09 19:32:09 +00:00
Matthew Waters
16ee1636dc
gl: move debugging related functions to their own file
2017-12-09 19:32:09 +00:00
Antoine Jacoutot
9117b50cfb
gl: Pass GL_CFLAGS to g-ir-scanner
...
This unbreaks building when some headers are under a non-standard path.
e.g. /usr/X11R6/include as on OpenBSD.
https://bugzilla.gnome.org/show_bug.cgi?id=755850
2017-12-09 19:32:09 +00:00
Matthew Waters
37047a1050
glcontext: fixup strstr lengths so we don't overrun
2017-12-09 19:32:09 +00:00
Matthew Waters
73bad9e856
glupload: remove useless release_buffer
...
It's a leftover from when we weren't outputting GstBuffer's and
returning raw texture id's.
2017-12-09 19:32:09 +00:00
Matthew Waters
0580536fa1
glutils: use gst_element_set_context for setting display/other_context
...
1. So we get tracking inside GstElement properly when e.g. adding to a bin
2. Removes redundant code. Now only one place where
GstContext->GstGLDisplay/GstGLContext transformation occurs
3. Fixes a memory leak in the process
4. Make the retrieval of debug categories thread safe
2017-12-09 19:32:09 +00:00
Matthew Waters
977c335460
gl/eagl: use the default GL context debug category
2017-12-09 19:32:09 +00:00
Matthew Waters
dc469454d7
gl: set the context on the element on a context query
...
Otherwise it's possible to lose the context information if the
context is only propagated through queries.
2017-12-09 19:32:09 +00:00
Matthew Waters
8187171908
gl: chain up to the parent class for GstElement::set_context
...
https://bugzilla.gnome.org/show_bug.cgi?id=705579
2017-12-09 19:32:08 +00:00
Matthew Waters
bf98930546
gl: sprinkle some debug markers to ease debugging
2017-12-09 19:32:08 +00:00
Matthew Waters
c486b1b3b0
gl/utils: add a function to insert a debug marker
...
These markers are visible in tools that record the GL function calls
such as apitrace, et al.
Makes it easier to match up GL draw commands with specific elements.
2017-12-09 19:32:08 +00:00
Matthew Waters
ec99383a21
gl: add some debugging prototypes
2017-12-09 19:32:08 +00:00
Matthew Waters
e9864e2e3e
glwindow: remove unused draw_unlocked function
...
The functionality is provided by draw anyway and is leftover from
X11's specific threading requirements that no longer apply.
2017-12-09 19:32:08 +00:00
Julien Isorce
231e91c883
glfilter: use GL_ELEMENT_ARRAY_BUFFER for vbo indices
...
Fixes this error with chromium gpu process:
GL_INVALID_OPERATION, glBindBuffer: buffer bound to more than 1 target
https://bugzilla.gnome.org/show_bug.cgi?id=755618
2017-12-09 19:32:08 +00:00
Julien Isorce
d0bc54956d
glmemory: fix texture leak in _gl_mem_copy
...
https://bugzilla.gnome.org/show_bug.cgi?id=755456
2017-12-09 19:32:08 +00:00
Matthew Waters
6de7db9a4e
gl/dispmanx: fix rendering with recent resize state tracking
...
557ca6fda5
didn't change to the
necessary gst_gl_window_resize() call for the dispmanx backend.
2017-12-09 19:32:08 +00:00
Matthew Waters
718318ce19
gl/caopengllayer: fix non-existent selector warning
...
557ca6fda5
introduced the queueResize
call without implementing the selector
2017-12-09 19:32:08 +00:00
Jan Schmidt
6b67fdf2ef
glwindow: Fix g_return_val_if_fail in a void function
2017-12-09 19:32:08 +00:00
Matthew Waters
63bbe9406a
glwindow: add API to request a resize event on the next draw
...
- glimagesink needs to be able to resize the viewport on aspect ratio
changes resulting from either caps changes or 3d output mode changes.
- Performing a glViewport outside the GstGLWindow::resize callback
will not have the winsys' stack of viewports required to correctly
place the output frame.
Provide a function to request a resize on the next draw event from the
winsys.
Also track size changes inside the base GstGLWindow class rather
than in each subclass.
https://bugzilla.gnome.org/show_bug.cgi?id=755111
2017-12-09 19:32:08 +00:00
Matthew Waters
a18cdf4781
gl/x11: store the correct dimension from the resize events
...
small typo s/width/height/
2017-12-09 19:32:08 +00:00
Vineeth T M
6944433677
gl: Fix GError leaks during failures
...
https://bugzilla.gnome.org/show_bug.cgi?id=755140
2017-12-09 19:32:08 +00:00
Tim-Philipp Müller
990a49fe4f
gl: bufferpool take into account video stride alignment requirements
...
when allocating memory. Fixes crashes with avdec_h265 in the AVX2
code path which requires 32-byte stride alignment, but the
GstAllocationParams only specified a 16-byte alignment.
https://bugzilla.gnome.org/show_bug.cgi?id=754120
2017-12-09 19:32:08 +00:00
Matthew Waters
5adde7f98b
gl/api: use public rather than private define
...
HAVE_IOS is only defined for the build of this module so
attempting to use gstgl in iOS would result in incorrect GL
includes.
Use GST_GL_HAVE_PLATFORM_EAGL instead for choosing the iOS GL
header.
2017-12-09 19:32:08 +00:00
Sebastian Dröge
cd326adacc
gl/eagl: Also unbind renderbuffer after setting up framebuffer
...
https://bugzilla.gnome.org/show_bug.cgi?id=754757
2017-12-09 19:32:08 +00:00
Sebastian Dröge
ae721c54c2
gl/eagl: Don't make context uncurrent just to make it current again in the next line
...
Also binding the framebuffer again is unnecessary then as it was just bound a
few lines before while the context was current.
https://bugzilla.gnome.org/show_bug.cgi?id=754757
2017-12-09 19:32:08 +00:00
Tim-Philipp Müller
06a1954165
gtk, qt, gl: fix typo in debug and error messages
2017-12-09 19:32:08 +00:00
Sebastian Dröge
3d4f982045
gl/eagl: Unref context after setting a window handle
...
gst_gl_window_get_context() returns a new reference.
Hopefully fixes https://bugzilla.gnome.org/show_bug.cgi?id=753758
2017-12-09 19:32:08 +00:00
Nicolas Dufresne
d1cece731e
gl: Let base transform relay the meta api for us
...
During allocation query, when this element is not passthrough, it must
relay the overlay compostion meta and it's parameters. Fortunatly, base
transform can do this for us.
https://bugzilla.gnome.org/show_bug.cgi?id=753850
2017-12-09 19:32:08 +00:00
Justin Kim
c8628fc43d
glcontext: add specific error message when missing GL_SHADING_LANGUAGE_VERSION
...
GL_SHADING_LANGUAGE_VERSION was introduced since ES 2.0, but in some
android emulator doesn't support this feature. To prevent confusion for
developer, the error message need to be more clear.
https://bugzilla.gnome.org/show_bug.cgi?id=753905
2017-12-09 19:32:08 +00:00
Matthew Waters
d45e0f807f
glbasefilter: only call gl_{stop,start} if the context changed
...
Removes the redundant GL object creation/deletion on every
decide_allocation call which is being called for every caps change.
Thus reduces the required GL state changes on reconfigure events
which are being sent by glimagesink/xvimagesink
2017-12-09 19:32:08 +00:00
Nicolas Dufresne
edd3c007ea
glupload: Recalculate offset and size in raw upload
...
As we only expose the mapped portion of the frame into the GL
memory object (and not the original padding) we need to
re-calculate the size and offset.
2017-12-09 19:32:08 +00:00
Nicolas Dufresne
9fd57c9a6c
gloverlaycompositor: Also disable the blend when done
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
a342d95ca6
glsink: Enable sync meta on pools we offer
...
As the upload is asynchronous, we need to enable the sync meta to
gain correct rendering. The buffer pool receiver don't know about
that.
2017-12-09 19:32:07 +00:00
Sebastian Dröge
db8bbe067b
opengl: Change GLclampd to double
...
GLclampd does not exist on GLES, only desktop GL.
2017-12-09 19:32:07 +00:00
Martin Kelly
7d314dd2ad
opengl: add missing ClearDepth prototype
...
The ClearDepth call is missing.
https://bugzilla.gnome.org/show_bug.cgi?id=753639
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
f3bd3d0b94
gl: Add opengl_version.h to the list of sources
...
Adding this private header to the list of sources. We don't want to make
this header public, but we need it in the list of sources otherwise it
won't be included in the tarball. This fixes make distcheck.
This regression was introduced by commit 1a6fe3db
2017-12-09 19:32:07 +00:00
Matthew Waters
3ba30d42a4
gl: use gles2 shaders everywhere
...
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2017-12-09 19:32:07 +00:00
Matthew Waters
6589c38d1a
glcontext/wgl: implement gl3 core profile context selection
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
d576a71e9a
gloverlaycompositor: Add shader to convert BGRA/ARGB -> RGBA
...
Depending on the bytes order we will get BGRA (little) and ARGB (big)
from the composition overlay buffer while our GL code expects RGBA. Add
a fragment shader that do this conversion.
https://bugzilla.gnome.org/show_bug.cgi?id=752842
2017-12-09 19:32:07 +00:00
Matthew Waters
9f9e0e87cf
gl/syncmeta: implement synchronisation without glFenceSync
...
Uses glFinish as that's the best we have for lesser OpenGL versions.
2017-12-09 19:32:07 +00:00
Matthew Waters
2034f78617
context/glx: only use glXCreateContextAttribs for OpenGL 3 contexts
...
mesa for example when creating a GL 3.1 compatibility context
overrides our context profile selection to create a core context.
2017-12-09 19:32:07 +00:00
Sebastian Dröge
260104e485
glupload: Remove debug output from gst_gl_upload_transform_caps()
...
We can't know if the GstGLUpload type is initialized at this point already,
and thus our debug category might not be initialized yet... and cause an
assertion here.
As we don't print debug output for any of the other transform functions, let's
defer this problem for now.
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
f8dbf10e9e
glupload: Add fixme about using bufferpool for raw
...
http://bugzilla.gnome.org/show_bug.cgi?id=752937
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
2b2048d601
glupload: Keep input frame mapped as long as needed
...
When performing a raw upload, we need to keep the raw data mapped as
long as needed.
https://bugzilla.gnome.org/show_bug.cgi?id=752937
2017-12-09 19:32:07 +00:00
Nicolas Dufresne
37cc53d26f
Revert "glupload: memcpy on raw data upload"
...
This reverts commit 82c0189b28
.
https://bugzilla.gnome.org/show_bug.cgi?id=752937
2017-12-09 19:32:07 +00:00
Matthew Waters
ab142b2671
glcontext/wgl: fix defenition of gst_gl_context_wgl_new
...
gstglcontext_wgl.c: In function 'gst_gl_context_wgl_new':
gstglcontext_wgl.c:83:40: error: 'display' undeclared (first use in this function)
2017-12-09 19:32:07 +00:00
Matthew Waters
0ac95e3243
gl/cocoa: fix definition of gst_gl_context_new
...
gstglcontext_cocoa.m:75:1: error: conflicting types for 'gst_gl_context_cocoa_new'
2017-12-09 19:32:07 +00:00
Matthew Waters
7acca333fe
gl/win32: fix definition of gst_gl_window_win32_new
2017-12-09 19:32:07 +00:00
Matthew Waters
70184c52f0
wayland: fail window open if the display is the correct type
...
Errors out cleanly if a wayland compositor is not running
2017-12-09 19:32:07 +00:00
Matthew Waters
6ccaafc0f3
glwindow: pass display to implementation's _new()
...
So they have to opportunity to fail if they cannot handle the
display connection.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:07 +00:00
Matthew Waters
9587eb477d
glcontext: pass display to implentation's _new()
...
This allows the context to fail creation based on incompatible
display type's. e.g. glx context with an wayland display handle.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:06 +00:00
Julien Isorce
738ed418ad
gl: support cgl, egl and glx within a same build
...
On osx, with the same build,
gst-launch-1.0 videotestsrc ! glimagesink works with:
GST_GL_PLATFORM=egl GST_GL_WINDOW=x11 GST_GL_API=gles2
GST_GL_PLATFORM=egl GST_GL_WINDOW=x11 GST_GL_API=opengl
GST_GL_PLATFORM=glx GST_GL_WINDOW=x11 GST_GL_API=opengl
GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa GST_GL_API=opengl
GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa GST_GL_API=opengl3
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:06 +00:00
Jan Schmidt
3bacd64bf1
glupload: Check that caps contain desired caps features
...
Use 'contains' checks instead of equality checks on caps features
to allow for uploading when caps also contain GstVideoOverlayComposition
meta.
https://bugzilla.gnome.org/show_bug.cgi?id=752912
2017-12-09 19:32:06 +00:00
Julien Isorce
ac469a0d28
gl: move GL_NUM_EXTENSIONS definition after gl.h
...
https://bugzilla.gnome.org/show_bug.cgi?id=752743
2017-12-09 19:32:06 +00:00
Luis de Bethencourt
1eeeadb24e
glupload: fix memory leak
...
GstCapsFeatures need to be freed with gst_caps_features_free() after use.
CID #1312136 , CID #1312136
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
df7bcb6ba7
gloverlaycompositor: Keep memory pointer alive
...
Keep the composition memory pointer alive while it's being
wrapped inside a GstGLMemory object.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
8884aeba87
gloverlaycompositor: Pass buffer stride
...
The overlay pixel buffer stride was not given back
to the GL image.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
b0546f9bfa
gloverlaycompositor: Hide GstCompsitionOverlay object
...
This object is only used inside the compositor and does not
need to be expose in libgstgl API.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
9caaf9eb63
libgstgl: Makefile style fix
2017-12-09 19:32:06 +00:00
Nicolas Dufresne
1812c19291
composition-overlay: Positions are relative to texture
...
The coordinate are relative to the texture dimension and not
the window dimension now. There is no need to pass the window
dimension or to update the overlay if the dimension changes.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
8abd2bbe35
gloverlaycompositor: Create own shader object
...
Make gloverlaycompositor independent of the shader used in the sink.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Luis de Bethencourt
3199b1b4a8
gloverlaycompositor: for loop initial declarations are only allowed in C99 mode
...
Fixes compiler warnings
2017-12-09 19:32:06 +00:00
Julien Isorce
f068020645
gl: use gst_gl_display_create_context in more elements.
...
glbasefilter, glbasemixer and gltestsrc.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2017-12-09 19:32:06 +00:00
Matthew Waters
11f058b1ca
gl/build: fix typo in _HEADERS resulting in installing the wrong file
...
/usr/include/gstreamer-1.0/gst/gl/gl.h:51:43: fatal error:
gst/gl/gstgloverlaycompositor.h: No such file or directory
2017-12-09 19:32:06 +00:00
Matthew Waters
41aeadc36e
glcolorconvert: add RGB to NV12/NV21 conversion
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
26e6be8fad
glcolorconvert: Apply GstVideoOverlayCompositionMeta buffer to converted buffer
...
Since glcolorconvert creates a new GstBuffer,
without the GstVideoOverlayCompositionMeta data,
it needs to be copied to not be dropped.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
076d0517c8
glupload: Detect overlay meta buffers correctly
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
dc47e6d3c0
glimagesinkbin: Add GstVideoOverlayCompositionMeta caps features
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
4d010efea1
gloverlaycompositor: Add GstGLOverlayCompositor class
...
Manages the GstGLCompositionOverlay objects,
caches already uploaded overlays and draws them.
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
170ac41a87
glcompositionoverlay: Add compatibility for GL contexts without glGenVertexArrays
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:06 +00:00
Lubosz Sarnecki
279c2b07b4
glcompositionoverlay: Add class for managing GstVideoOverlayCompositionOverlay buffers
...
Add a class to store and manage the OpenGL texture,
vertex buffer and GstVideoOverlayRectangle.
Transforms overlay coordinate space to vertex buffer space with aspect ratios in mind.
= Example Pipelines =
Simple pipeline
gst-launch-1.0 videotestsrc ! \
textoverlay text="Hello World" font-desc="sans bold 30" ! \
glimagesink
Display 3 static overlays at different positions
gst-launch-1.0 videotestsrc ! \
textoverlay text="text1" valignment="top" font-desc="sans bold 30" ! \
textoverlay text="text2" halignment="right" font-desc="sans bold 30" ! \
textoverlay text="text3" halignment="left" font-desc="sans bold 30" ! \
glimagesink
Display subtitle file over testsrc
gst-launch-1.0 videotestsrc ! \
textoverlay name=foo filesrc location=foo.srt ! subparse ! queue ! foo. foo. ! \
glimagesink
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:05 +00:00
Lubosz Sarnecki
eb618aaac7
glupload: Move debug init to top of the file
...
https://bugzilla.gnome.org/show_bug.cgi?id=745107
2017-12-09 19:32:05 +00:00
Matthew Waters
1b4f99856f
glmemory: check for pbo availability before attempting pbo download
...
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2017-12-09 19:32:05 +00:00
Matthew Waters
66407b9877
glcontext: fix get_current_gl_api on x11/nvidia drivers
...
They require to get_proc_address some functions through the
platform specific {glX,egl}GetProcAddress rather than the default
GL library symbol lookup.
2017-12-09 19:32:05 +00:00
Matthew Waters
cfa9b94045
glcontext: consolidate get_proc_address function definition
...
Pass the GstGLAPI directly.
2017-12-09 19:32:05 +00:00
Matthew Waters
3343e2dccd
glcontext/glx: try creating a context with the highest version
...
nvidia drivers return the exact version in glGstString (GL_VERSION)
we request on creation so start with the highest known version and
work our way down.
2017-12-09 19:32:05 +00:00
Matthew Waters
78957c45c2
glcontext: track sharedness with a cookie
...
The previous approach of traversing the other_context weak ref tree was
1. Less performant
2. Incorrect for context destruction removing a link in the tree
Example of 2:
c1 = context_create (NULL)
c2 = context_create (c1)
c3 = context_create (c2)
context_can_share (c1, c3) == TRUE
context_destroy (c2)
unref (c2)
context_can_share (c1, c3) returns FALSE when it should be TRUE!
This does not remove the restriction that context sharedness can only
be tracked between GstGLContext's.
2017-12-09 19:32:05 +00:00
Matthew Waters
2df7e0f9de
glcontext: use the debug object variant for completeness
2017-12-09 19:32:05 +00:00
Matthew Waters
5043800a1d
glupload: memcpy on raw data upload
...
Anything else requires keeping track of the GstVideoFrame mapping
across possible multiple buffers to ensure correct data pointer
usage.
2017-12-09 19:32:05 +00:00
Matthew Waters
841380e022
glbasebuffer: add some debug and zero the data pointers on init
2017-12-09 19:32:05 +00:00
Sebastian Dröge
cff2d74cd4
gl/eagl: Don't call anything synchronously from the main thread
...
This will deadlock if the main thread is the one who creates the GstGLContext.
All things we call from the main thread should be possible from any thread.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
Matthew Waters
b7a3b54b2a
download: only start a download transfer for sysmem caps features
2017-12-09 19:32:05 +00:00
Hyunjun Ko
f67eb2571d
glsyncmeta: transform func: return FALSE if not supported or failed
...
https://bugzilla.gnome.org/show_bug.cgi?id=751778
2017-12-09 19:32:05 +00:00
Matthew Waters
6a7bb242f9
android: add missing egl.h include
2017-12-09 19:32:05 +00:00
Matthew Waters
afcb6aa1da
gl: consolidate egl header includes to egl-only headers
...
They may conflict with other headers.
2017-12-09 19:32:05 +00:00
Julien Isorce
9b1eb32c49
gl: initialize output params to 0 before calling gl functions
...
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2017-12-09 19:32:05 +00:00
Nicolas Dufresne
b8d3c2d2a5
gl: Don't leak pool if set_config failed
2017-12-09 19:32:05 +00:00
Nicolas Dufresne
79d5bbdc35
glfilter: Don't cache buffer pool
...
Caching and sharing to multiple element the same pool prevents
renegotiation from passthrough to not passthrough.
2017-12-09 19:32:05 +00:00
Sebastian Dröge
5df0fbfbca
Revert "gl/window/x11: don't create our own X11 display"
...
This reverts commit 5697b6b89b
.
https://bugzilla.gnome.org/show_bug.cgi?id=751003
2017-12-09 19:32:05 +00:00
Sebastian Dröge
30e13d6623
Revert "eagl: Don't dispatch_sync() to the main thread if we are on the main thread"
...
This reverts commit 0bff481011
.
It wasn't supposed to be merged and also doesn't fix the problem.
2017-12-09 19:32:05 +00:00
Sebastian Dröge
c02891ba41
eagl: Don't dispatch_sync() to the main thread if we are on the main thread
...
This will otherwise deadlock.
https://bugzilla.gnome.org/show_bug.cgi?id=751101
2017-12-09 19:32:05 +00:00
John Ludwig
5e0b3b1c10
gl: Include texParameterf in the GL function table
...
https://bugzilla.gnome.org/show_bug.cgi?id=751228
2017-12-09 19:32:05 +00:00
Julien Isorce
1edc569069
glmemory: fix consistency about pbo availability.
...
https://bugzilla.gnome.org/show_bug.cgi?id=751165
2017-12-09 19:32:04 +00:00
Julien Isorce
76983d4454
gldisplay: add gst_gl_display_create_context
...
It also emits a create-context signal so that an application
can provide an external GstGLContext backend.
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2017-12-09 19:32:04 +00:00
Julien Isorce
38a1939ea1
glcontext: move display from priv
...
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2017-12-09 19:32:04 +00:00
Julien Isorce
cbc3f1242f
Revert "glcontext: add gst_gl_context_set_display helper"
...
This reverts commit 71b8103cbd
.
2017-12-09 19:32:04 +00:00
Julien Isorce
e29e67fa6e
Revert "gl: add GstGLContextGPUProcess backend"
...
This reverts commit b377112ee3
.
2017-12-09 19:32:04 +00:00
Nicolas Dufresne
2c1d4f4074
glviewconvert: Fix GLES2 compatibility
2017-12-09 19:32:04 +00:00
Nicolas Dufresne
7605b39eea
glviewconvert: Fix broken validity check
2017-12-09 19:32:04 +00:00
Jan Schmidt
7b583526e9
gl libs: Add glviewconvert helper object
...
Add API for a helper object that can convert between different
stereoscopic video representations, and later do filtering
of multiple view streams.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
2017-12-09 19:32:04 +00:00
Matthew Waters
2210ba5d46
glmemory: separate pbo transfer from texture transfers
...
When supported, the potentially longer pbo upload/download can be
initiated before the texture upload/download, potentially increasing
throughput.
2017-12-09 19:32:04 +00:00
Matthew Waters
900bcea9de
glmemory: implement on top of glbasebuffer
...
Provides convenient access to PBO usage.
Currently texture updates are coupled tightly to data transfers.
2017-12-09 19:32:04 +00:00
Matthew Waters
1e87053475
gl: new glbasebuffer GstMemory object
...
Provides generic handling of GL buffer objects accessible using
the GL bind points (GL_ARRAY_BUFFER, GL_PIXEL_*_BUFFER).
Implementation based off the current GstGLMemory.
2017-12-09 19:32:04 +00:00
Matthew Waters
c9d99be28c
gl/prototypes: add some buffer function prototypes
2017-12-09 19:32:04 +00:00
Matthew Waters
9900928403
gl/window/x11: only listen on the X Display when needed
...
5697b6b89b
causes us to possibly listen
on a toolkit provided Display connection. We thus could eat their
precious winsys events. Only listen if we need to
(!foreign_display or videooverlay).
2017-12-09 19:32:04 +00:00
Jan Schmidt
8a1fc4ab4e
gl: Add support for multiple views in upload, colour convert and download
...
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2017-12-09 19:32:04 +00:00
Matthew Waters
1f7025c585
gl/window/x11: don't create our own X11 display
...
It's not needed anymore with most window operations occuring in the
GL thread.
2017-12-09 19:32:04 +00:00
Matthew Waters
e37cf3c55f
gl/window/x11: handle_events() may be called before the window has been created
...
Fixes an XIO fatal error
2017-12-09 19:32:04 +00:00
Sebastian Dröge
1a995d1676
gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
...
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2017-12-09 19:32:03 +00:00
Thiago Santos
33b5cd5426
Fix a common typo: retreive -> retrieve
...
Seems to have been copy pasted around a few places
2017-12-09 19:32:03 +00:00
Philippe Normand
deedbd799c
gl/dispmanx: Fix build
2017-12-09 19:32:03 +00:00
Matthew Waters
5404083158
gl/window/dispmanx: fix compiler warning
2017-12-09 19:32:03 +00:00
Matthew Waters
bb1de83ff2
gl/window: use the default main loop implementation for all backends
...
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Julien Isorce
9ac4280052
glwindow_cocoa: use parent default implementation
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Jan Schmidt
f6a102c3e5
glsyncmeta: Set new sync point when copying
...
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.
https://bugzilla.gnome.org/show_bug.cgi?id=750279
2017-12-09 19:32:03 +00:00
Jan Schmidt
7a288b0189
glsyncmeta: Add some debug output
2017-12-09 19:32:03 +00:00
Matthew Waters
fd7348d064
glmemory: provide compatibility definition for GLES2 for GL_RGBA8
2017-12-09 19:32:03 +00:00
Matthew Waters
1e9f7b6303
gl: consolidate internal_rgba_format into glmemory
...
Expose some useful value format conversion functions available in
GstGLMemory.
2017-12-09 19:32:03 +00:00
Julien Isorce
f8ebadabcd
glcontext_gpu_process: close the window when done
2017-12-09 19:32:03 +00:00
Julien Isorce
62130b34ff
glwindow_gpu_process: avoid empty struct
2017-12-09 19:32:03 +00:00
Julien Isorce
210d2c2825
glwindow: move main loop/context creation back to init/finalize
...
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2017-12-09 19:32:03 +00:00
Sebastian Dröge
7ae1efa8b3
gl: Fix compiler warning
...
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
^
2017-12-09 19:32:03 +00:00
Matthew Waters
fea0b65eb5
glwindow: fix compiler error
...
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_GL_IS_WINDOW (window));
2017-12-09 19:32:03 +00:00
Matthew Waters
33d8bbaea4
gl/wayland: implement setting the render rectangle
...
Places our subsurface at the rectangle provided position
2017-12-09 19:32:03 +00:00
Matthew Waters
6c56aba687
glwindow: handle gst_video_overlay_set_render_rectangle
2017-12-09 19:32:03 +00:00
Matthew Waters
8332b1abe8
gl/wayland: don't block the event loop after poll
...
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2017-12-09 19:32:03 +00:00
Matthew Waters
54199ea203
gl/wayland: implement basic video overlay support via subsurfaces
...
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
8404981dfb
gl/wayland: allow a NULL wl_event_queue
...
perform operations on the default wl_display event queue in that case
2017-12-09 19:32:03 +00:00
Matthew Waters
79f4a5fcf3
gl/utils: implement wayland display GstContext
...
requried for sharing GL contexts or subsurface support
2017-12-09 19:32:03 +00:00
Matthew Waters
00cff1f9e4
gl/wayland: run each window on a separate queue
...
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=709747
2017-12-09 19:32:03 +00:00
Jan Schmidt
0f6b04c91d
gl: Don't leak temp strings in _RGB_pixel_order()
...
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2017-12-09 19:32:03 +00:00
Jan Schmidt
5007311198
glfilter: Add transform_internal_caps() vfunc
...
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2017-12-09 19:32:03 +00:00
Jan Schmidt
697107fe7d
glfilter: Don't remove size fields from caps
...
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2017-12-09 19:32:03 +00:00
Julien Isorce
238edceda4
gl: add GstGLContextGPUProcess backend
...
It builds its GL vtable from a proc address provided
by the application.
2017-12-09 19:32:02 +00:00
Julien Isorce
fce0e0ba3c
gl: add and use gst_gl_internal_format_rgba
...
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.
gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2017-12-09 19:32:02 +00:00
Julien Isorce
2efeb71c83
glwindow_x11: use parent default implementation
2017-12-09 19:32:02 +00:00
Julien Isorce
fa7aafb4ff
glcontext_glx: rename variable from window to context
2017-12-09 19:32:02 +00:00
Julien Isorce
01961ec44d
glwindow: initialize debug in class_init
...
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
a81de2f282
glcontext: initialize debug in class_init
...
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
5849a9f657
glcontext: add gst_gl_context_set_display helper
2017-12-09 19:32:02 +00:00
Julien Isorce
bad3e16601
glcontext: add missing _CAST after G_TYPE_CHECK_CLASS
2017-12-09 19:32:02 +00:00
Julien Isorce
78ca5ce1c4
glwindow: add missing _CAST after G_TYPE_CHECK_CLASS
2017-12-09 19:32:02 +00:00
Julien Isorce
2472bcaaa6
glwindow: provides some default implementations to factorize with all backends
2017-12-09 19:32:02 +00:00
Xavier Claessens
840157230d
gl: propagate return value from filter and filter_texture
...
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2017-12-09 19:32:02 +00:00
Matthew Waters
4e58ec83e0
gl/wayland: remove dead event source code
2017-12-09 19:32:02 +00:00
Matthew Waters
9f704d7c2d
gl/wayland: add GstGLDisplayWayland
...
Simple implementation split from GstGLWindowWayland
Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).
The intel driver is racy and can crash setting up the two glimagesink contexts.
e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
t. ! queue ! gleffects_blur ! glimagesinkelement
2017-12-09 19:32:02 +00:00
Matthew Waters
eba6f6b80f
gl/calayer: provide the exact GL api version for the wrapped context
...
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.
https://bugzilla.gnome.org/show_bug.cgi?id=749728
2017-12-09 19:32:02 +00:00
Xavier Claessens
6db457a7d9
gl: win32: do not call SetParent in release_parent_win_id()
...
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.
When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
1d9ccc2189
gl: win32: remove unused code
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc
gl: win32: fix crash when finalizing GstGLContext
...
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.
Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().
This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee
gl: win32: Fix leaked GstGLContext
...
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6
gl: win32: set the parent window when creating internal window
...
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52
gl: win32: use a GMainContext to dispatch win32 messages
...
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.
x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Jan Schmidt
95b08b75ba
glupload: Don't leak all memory uploaded via raw uploads.
...
Remove an extra ref missed when switching over to not
reusing output textures
2017-12-09 19:32:02 +00:00
Matthew Waters
d4894caacf
glcontext: require a shader version to initialize.
...
It's very near pointless to try our GL implementation without shaders.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:02 +00:00
Xavier Claessens
80fab54c0a
gl: fix crash on windows with intel driver
...
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2017-12-09 19:32:01 +00:00
Matthew Waters
e8e84cf6b3
gl/calayer: provide a current wrapped GstGLContext for callbacks
...
So that the draw and resize callbacks can get the current GstGLContext.
2017-12-09 19:32:01 +00:00
Matthew Waters
18b9519a66
glsyncmeta: ensure that the Fence is going to be executed
...
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2017-12-09 19:32:01 +00:00
Matthew Waters
62c2d98c52
glupload: don't reuse output textures for raw data upload
...
Causes stale textures to be used further down the chain.
2017-12-09 19:32:01 +00:00
Matthew Waters
d5e0d435e4
glframebuffer: don't clear the framebuffer
...
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
5a275c77eb
glbasefilter: track gl_start/stop correctly
...
Don't start multiple times without calling gl_stop.
2017-12-09 19:32:01 +00:00
Matthew Waters
5d8841c8e7
glcontext/cocoa: implement GL3 core context selection
2017-12-09 19:32:01 +00:00
Matthew Waters
72993f54fa
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2017-12-09 19:32:01 +00:00
Matthew Waters
675f789871
glshader: attempt to detect the gles2 inside opengl3 case
...
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2017-12-09 19:32:01 +00:00
Matthew Waters
2b4ce9435d
glshader: remove references to gl3 specific shaders
...
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2017-12-09 19:32:01 +00:00
Matthew Waters
65c57b77ff
gl: element buffers are part of vao state
...
Use them as such. They are also required for GL3 core profile support
with glDrawElements on OS X.
2017-12-09 19:32:01 +00:00
Matthew Waters
cc587ce1f1
glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
...
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.
https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2017-12-09 19:32:01 +00:00
Matthew Waters
16522a737c
glcontext: propagate the version/extension failure upwards
...
Otherwise the calling code has no idea that the context failed to
be created fully.
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Matthew Waters
50d3161ac5
gl: don't deadlock on context creation failure
...
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Sebastian Dröge
51d3a0a059
Revert "gl: readd glupload/download onto element pads"
...
This reverts commit 87d8270f30
.
2017-12-09 19:32:00 +00:00
Matthew Waters
5216434678
glsyncmeta: fixup size declaration
2017-12-09 19:32:00 +00:00
Jan Schmidt
c2450a28f5
glcolorconvert: Improve passthrough check when no conversion is needed.
...
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2017-12-09 19:32:00 +00:00
Matthew Waters
343947f383
gl: readd glupload/download onto element pads
...
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.
https://bugzilla.gnome.org/show_bug.cgi?id=743974
2017-12-09 19:32:00 +00:00
Jan Schmidt
9958df5dd1
glupload: Make upload method static caps non-const.
...
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2017-12-09 19:32:00 +00:00
Matthew Waters
84b61ad4d5
glmemory: remove uneeded unref
...
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:32:00 +00:00
Matthew Waters
c902a6f525
glupload: provide the sink template caps that could be used
...
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2017-12-09 19:32:00 +00:00
Xavier Claessens
403ee23de1
egl: Use maximum bits per color instead of minimum
...
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2017-12-09 19:32:00 +00:00
Matthew Waters
f4f3284161
gl: unref display/other-context in the correct place
...
Otherwise state changes from PLAYING->READY->PAUSED will cause there to
to be no display configured on the element.
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2017-12-09 19:32:00 +00:00
Sebastian Dröge
ee6bfe0127
glfilter: De-camelcase onInitFBO() vfunc
2017-12-09 19:31:59 +00:00
Sebastian Dröge
3613ecfd0a
glfilter: Remove onStart/onStop vfuncs, and unused onReset()
...
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2017-12-09 19:31:59 +00:00
Matthew Waters
db3bd840b9
glbasefilter: Unref other context in finalize, and display in READY->NULL
...
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2017-12-09 19:31:59 +00:00
Matthew Waters
6445569abf
glwindow: track context activation properly
...
We only need to deactivate/reactivate the context iff it was already
active.
2017-12-09 19:31:59 +00:00
Matthew Waters
03908c679e
gldisplay: synchronize the searching and creation of GstGLContext's
...
Ootherwise we could end up with multiple elements in different chains
each creating a context. Fixes context creation with glvideomixer.
2017-12-09 19:31:59 +00:00
Matthieu Bouron
d20af8338a
glcontext: Make gst_gl_context_egl_activate fail if the old surface could not be destroyed
...
https://bugzilla.gnome.org/show_bug.cgi?id=746251
2017-12-09 19:31:59 +00:00
Matthieu Bouron
87a336350d
glcontext: Make gst_gl_context_egl_activate fail if the surface could not be created
...
Also add some error logging.
2017-12-09 19:31:59 +00:00
Sebastian Dröge
659477c7c7
glcolorconvert: Fix last commit
2017-12-09 19:31:59 +00:00
Sebastian Dröge
4a8001e683
gl: Remove iOS/EAGL workaround for R/RG textures
...
This should be unneeded now after https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Sebastian Dröge
bd2821982f
glcolorconvert: Add correct check for RG/R textures in glcolorconvert too
...
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Anton Obzhirov
c45072ae86
glbasefilter: avoid segfault when gl platform is not available
...
https://bugzilla.gnome.org/show_bug.cgi?id=747124
2017-12-09 19:31:58 +00:00
Alessandro Decina
83990b491e
libgstgl: fix rendering on iOS
...
Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3
set_window_handle always
happens after ->create_context in fact.
See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:58 +00:00
Edward Hervey
0f4c79099e
introspection: Don't use g-ir-scanner cache at compile time
...
It pollutes user directories and we don't need to cache it
https://bugzilla.gnome.org/show_bug.cgi?id=747095
2017-12-09 19:31:58 +00:00
Philippe Normand
79d340004d
gl/dispmanx: surfaceless EGL context support
...
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.
https://bugzilla.gnome.org/show_bug.cgi?id=746632
2017-12-09 19:31:58 +00:00
Julien Isorce
0142f551f8
glwindow: remove unused gl_thread field
2017-12-09 19:31:58 +00:00
Julien Isorce
a71d479cc3
gldisplay: fix GThread leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=746541
2017-12-09 19:31:58 +00:00
Matthew Waters
0b5c7e8b49
gl/docs: update some doc comments
2017-12-09 19:31:58 +00:00
Matthew Waters
1c51ba395a
gldisplay: tentative proper context collision detection
...
Fixes
tee name=t ! queue ! gliamgesink t. ! queue ! glimagesink
2017-12-09 19:31:58 +00:00
Víctor Manuel Jáquez Leal
55dbb25dcc
glupload: move meta-data copy into gst-gl library
...
In some upload implementations the out buffer has more than one references,
turning the buffer not writable, so it won't be possible to modify its
meta-data.
This patch moves the meta-data copy before increasing the reference of the out
buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=746173
2017-12-09 19:31:58 +00:00
Matthew Waters
420cdf9cf6
glmemory: fix the slight difference between EXT_rg and ARB_rg
...
GL_EXT_texture_rg doesn't take sized formats for the internalformat
parameter of TexImage* but GL_ARB_texture_rg and GL(ES)3 do.
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Matthew Waters
93968916a4
glsyncmeta: make context to wait and set sync explicit
...
otherwise we may wait on a sync object in same context by accident
2017-12-09 19:31:58 +00:00
Julien Isorce
63366be8ad
gl: add GstGLDisplayCocoa
...
https://bugzilla.gnome.org/show_bug.cgi?id=746012
2017-12-09 19:31:58 +00:00
Julien Isorce
d3b3887c52
gl/cocoa: do not terminate loop in gst_gl_window_cocoa_close
...
It is now done in _finalize.
Fix regression introduced by
"gl/window: create the main loop/context on init/finalize"
bc7a7259f3
2017-12-09 19:31:58 +00:00
Julien Isorce
a51680b1b3
gl: avoid overwriting display and context to NULL
...
It happens when the application provides display
and/or context.
2017-12-09 19:31:57 +00:00
Matthew Waters
15fd4e164a
glshader: attribute locations are -1 on error
2017-12-09 19:31:57 +00:00
Neos3452
7d83351172
glshader: prevent from getting attributes without vertex shader
...
It doesn't make sense to query for vertex attributes without a vertex
shader. Moreover this is causing a crash on OSX.
https://bugzilla.gnome.org/show_bug.cgi?id=746168
2017-12-09 19:31:57 +00:00
Matthew Waters
7b9d70944b
glupload: unref the bufferpool
2017-12-09 19:31:57 +00:00
Matthew Waters
92f0aa9bd8
gl: get the context from basemixer/basefilter
2017-12-09 19:31:57 +00:00
Matthew Waters
51620950e4
gl: retreive the gldisplay/app gl context as soon as possible
...
fixes the usage of gst_gl_display_filter_gl_api
2017-12-09 19:31:57 +00:00
Julien Isorce
d6e460095f
glcolorconvert: cache indices in a buffer object
2017-12-09 19:31:57 +00:00
Matthew Waters
35476a4cb4
gl/cocoa: avoid deadlock when creating context on the main thread.
...
Make window/view creation async so that it is possible to
gst_gl_context_create from the main thread.
2017-12-09 19:31:57 +00:00
Matthew Waters
813fb633b4
gl: store the list of contexts within gldisplay
...
Removes the reliance on the allocation query to propogate GL contexts.
Allows thread safely getting a context for the a specific thread.
2017-12-09 19:31:57 +00:00
Matthew Waters
d44594c622
glcontext: store the thread current context
2017-12-09 19:31:57 +00:00
Matthew Waters
3e608bcce7
glfilter: don't use the library upload/convert objects
2017-12-09 19:31:57 +00:00
Matthew Waters
1ba38bc10a
glupload: implement propose_allocation pool handling for glmemory upload
2017-12-09 19:31:56 +00:00
Matthew Waters
2ead0d97ed
gl: add a new glbasefilter class below glfilter
...
It deals with propagating the gl display/contexts throughout the
application/pipeline
2017-12-09 19:31:56 +00:00
Matthew Waters
6d4cca89ef
glutils: expose running a query on a set of src/sink pads
2017-12-09 19:31:56 +00:00
Matthew Waters
f9ac4984eb
glfilter: advertise resize in the caps negotiation properly
2017-12-09 19:31:56 +00:00
Matthew Waters
1d4b82d5f8
glcolorconvert: we don't do resizing of the video frames
...
As we cannot do accurate texel sampling then due to the texture
coordinates being interpolated based on the output frame size.
2017-12-09 19:31:56 +00:00
Matthew Waters
39eb34eb43
gl/x11: don't XGetWindowAttributes every XEvent
...
fixes a deadlock in xcb where the X window may not exist.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2017-12-09 19:31:56 +00:00
Matthew Waters
9968b512c5
gl/window: hopefully fixup compile warnings on android/ios
2017-12-09 19:31:56 +00:00
Jan Schmidt
ebbdf29a24
glfilter: Remove redundant check for clearing context on reset.
...
The context is already cleared a few lines above.
2017-12-09 19:31:56 +00:00
Jan Schmidt
6350c35352
Remove a bunch of silly ';;' typos at the end of lines
2017-12-09 19:31:56 +00:00
Matthew Waters
5b8f3e7870
gl/window: create the main loop/context on init/finalize
...
Avoids races setting the window handle from the main thread.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
2017-12-09 19:31:56 +00:00
Nicolas Dufresne
da41207841
glfilter: Don't chain downstream pool
...
Chaining a downstream pool would lead to two owner of the same
pool. In dynamic pipeline, if one owner is removed from the pipeline
the pool will be stopped, and the rest of the pipeline will fail
since the pool will now be flushing. Also fix proposed pool caching,
filter->pool was never set, never unrefed.
https://bugzilla.gnome.org/show_bug.cgi?id=745705
2017-12-09 19:31:56 +00:00
Sebastian Dröge
eeab6e881f
gldownload: Simplify caps feature setting code
2017-12-09 19:31:56 +00:00
Sebastian Dröge
cb59ace574
gl: Remove format info in glcolorconvert's transform_caps function instead of on every caller
...
... and let glmixer actually transform the caps it is supposed to transform
instead of inventing new caps.
2017-12-09 19:31:56 +00:00
Sebastian Dröge
86d1280f2c
glupload: Simplify caps feature setting code
2017-12-09 19:31:56 +00:00
Edward Hervey
285afe0861
gldisplay: Only use debugging if we have valid values
...
The debug category won't have been created/activated if it's not a
valid display
2017-12-09 19:31:56 +00:00
Nicolas Dufresne
c9ee5a4b87
glfilter: Get rid of uploader if caps have changed
...
We need to update the uploader format if that caps have changed.
https://bugzilla.gnome.org/show_bug.cgi?id=745549
2017-12-09 19:31:56 +00:00
Edward Hervey
961e847433
gl: Fix context leaks
...
Introduced by a12ca13750
2017-12-09 19:31:56 +00:00
Julien Isorce
befc24469c
gl/cocoa: register only one custom nsapp loop
...
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.
Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
2017-12-09 19:31:56 +00:00
Julien Isorce
075a4ffaff
gl/cocoa: instead of class_init use g_once to setup nsapp
2017-12-09 19:31:56 +00:00
Julien Isorce
9599b46416
gl/cocoa: check for deprecated constants prior to OSX 10.10
2017-12-09 19:31:56 +00:00
Nicolas Dufresne
50c491dd36
glbufferpool: Fix offset for odd height
...
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.
https://bugzilla.gnome.org/show_bug.cgi?id=745054
2017-12-09 19:31:56 +00:00
Nicolas Dufresne
b2aea709d0
glmemory: Support offset when downloading
...
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
0cbe42af24
glmemory: Provide correct size on upload
...
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
3405eec996
glmemory: Provide correct size on download
...
Provide the right size to GL when downloading. This fixes downloading
from GLMemory that where created for libav.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
33050939ff
glmemory: Use fallback for partial copy
...
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Nicolas Dufresne
de79830b05
glmemory: Add GstAllocationParams and alignment support
...
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:31:55 +00:00
Matthew Waters
05a4c89f25
glupload: perform egl upload on the gl thread
...
Fixes EGLImage usage on raspberry pi
https://bugzilla.gnome.org/show_bug.cgi?id=743914
2017-12-09 19:31:55 +00:00
Víctor Manuel Jáquez Leal
e3d457ec8e
glupload: Set freed method implementation to NULL
...
When trying to render buffers with meta:GLTextureUpload the glimagesink crashes
with a segmentation fault.
This patch workarounds this crash setting to NULL the method implementation
after free.
https://bugzilla.gnome.org/show_bug.cgi?id=745206
2017-12-09 19:31:55 +00:00
Edward Hervey
081f101f56
glwindow: Deactivate window before changing handle
...
When setting a new window handle, we need to ensure all implementations
will detect the change.
For that we deactivate the context before setting the window handle, then
reactivate the context
https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:55 +00:00
Edward Hervey
4fa2ddda96
gl/egl: Detect window handle changes
...
When (re)activating the context, the backing window handle might have changed.
If that happened, destroy the previous surface and create a new one
https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:55 +00:00
Luis de Bethencourt
6a515ab278
gl: remove docbook related warnings
2017-12-09 19:31:55 +00:00
Matthew Waters
fba2a2093f
glmemory: allow sharing between buffers
...
There was no real reason why the flag was set. We should be able
to handle it. Fixes last-sample handling on gl sinks
2017-12-09 19:31:55 +00:00
Matthew Waters
5acb75cdf4
glsyncmeta: add compat definition for gles2
2017-12-09 19:31:55 +00:00
Matthew Waters
1cf843292b
gl/calayer: don't use the async callback to render
...
not until we can provide equivalent functionality for other window
implementations.
2017-12-09 19:31:55 +00:00
Matthew Waters
844c0e77ee
glsyncmeta: also supported with gles3
2017-12-09 19:31:55 +00:00
Alessandro Decina
464b9e7680
libgstgl: eagl: handle CALayer resize
2017-12-09 19:31:55 +00:00
Vasilis Liaskovitis
e10a2f8922
glmemory: Fix transfer_pbo memory leak
...
https://bugzilla.gnome.org/show_bug.cgi?id=744977
2017-12-09 19:31:55 +00:00
Julien Isorce
0ad168a258
gl/cocoa: reduce custom main loop latency
...
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.
Git bisect reported it has been introduced by the commit
e10d2417e2
:
"move to CGL and CAOpenGLLayer for rendering".
Then the commit 7d46357627
:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.
At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
2017-12-09 19:31:55 +00:00
Mathieu Duponchelle
50ae80e0e6
gstglmemory: Remove now unused transfer_upload function.
2017-12-09 19:31:55 +00:00
Matthew Waters
2af5a108f1
glmemory: disable automatic pbo upload
...
until we can track where the data is/or is going to be.
2017-12-09 19:31:55 +00:00
Matthew Waters
af023d7c95
glememory: only store and act on the map flags on first/last map/unmap
...
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.
https://bugzilla.gnome.org/show_bug.cgi?id=744839
2017-12-09 19:31:55 +00:00
Matthew Waters
3f32b45769
gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
...
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
2017-12-09 19:31:55 +00:00
Matthew Waters
9938fe7fa9
gl/calayer: only start drawing if the parent gl context is ready
...
otherwise we may try to use GstGLFuncs * that hasn't been set yet
2017-12-09 19:31:54 +00:00
Matthew Waters
742e4a10a2
gl/cocoa: small refactor of layer/view creation into the window
2017-12-09 19:31:54 +00:00
Sebastian Dröge
c4e75844a8
glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
...
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
2017-12-09 19:31:54 +00:00
Edward Hervey
f56c4c541a
gl: Add/Update more debug statements
...
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from
Define (and use) GST_CAT_DEFAULT where applicable
Use GST_PTR_FORMAT where applicable
2017-12-09 19:31:54 +00:00
Edward Hervey
6d6c7f1f19
gl: Make glcontext debug category used in more places
...
As a bonus it makes the egl context debug messages visible now :)
2017-12-09 19:31:54 +00:00
Alessandro Decina
c24f0f49a8
libgstgl: set user data and GDestroyNotify for wrapped textures
2017-12-09 19:31:54 +00:00
Matthew Waters
2ad315b9e9
glproto/vao: only supported in core for ES 3.0+
...
Was causing horizontally flipped video for frame 2 onward on android
2017-12-09 19:31:54 +00:00
Matthew Waters
ff4951fe85
glfilter: ensure that the input upload/colorconvert are always available
2017-12-09 19:31:54 +00:00
Matthew Waters
608a3ddc7b
glupload: restrict EGL and UploadMeta to RGBA
...
other formats are highly untested.
2017-12-09 19:31:54 +00:00
Matthew Waters
ae14797982
glcolorconvert: don't intersect with the input caps
...
that limits our formats to whatever is in the input caps
2017-12-09 19:31:54 +00:00
Luis de Bethencourt
f524507659
gl: fix memory leak
...
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.
CID #1265765
2017-12-09 19:31:54 +00:00
Matthew Waters
17dba52ff3
gl: remove the egl caps from the src pads
...
we don't actually support producing EGLImage buffers anywhere.
2017-12-09 19:31:54 +00:00
Matthew Waters
68dc0fef6d
glcolorconvert: put GstGLSyncMeta on output buffers
...
allows thread safely using the provided output buffer in a separate
thread
2017-12-09 19:31:54 +00:00
Matthew Waters
f180fe8dc8
glupload: only try the glmemory upload for sysmem/glmemory caps features
...
Allows selecting/testing the upload path with explicit caps features.
2017-12-09 19:31:54 +00:00
Matthew Waters
c2149ec12c
glmemory: add missing initilisation of tex_target when copying
...
fixes:
glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
2017-12-09 19:31:54 +00:00
Matthew Waters
29ca0e8a44
glupload: allow NULL buffer for accept vfunc
2017-12-09 19:31:54 +00:00
Matthew Waters
45e6e77ff0
glupload: remove unsed convert field in private struct
2017-12-09 19:31:54 +00:00
Matthew Waters
530ae2cbb0
glupload/download/convert: provide transform_caps functions
...
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
2017-12-09 19:31:54 +00:00
Alessandro Decina
0c459222f8
gstglwindow_cocoa: fix slow render rate
...
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
2017-12-09 19:31:54 +00:00
Matthew Waters
f3beaecfa0
gstglcaopengllayer: use the correct rectangle type for iOS and OS X
2017-12-09 19:31:54 +00:00
Matthew Waters
dac1e577e7
glcolorconvert: use the correct caps feature for supported caps
...
glcolorconvert currently only supports converting between GLMemory
targets.
2017-12-09 19:31:54 +00:00
Matthew Waters
572265206c
glsyncmeta: don't use the gst debug object variants
...
We are not a GObject or any inferable GstMiniObject supported by
the gst debug system. Also fixes a segfault.
2017-12-09 19:31:54 +00:00
Alessandro Decina
1c1084881b
Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"
...
This reverts commit 6f152d381c
.
The layer shouldn't be always opaque, it should be made a property.
2017-12-09 19:31:54 +00:00
Alessandro Decina
9f2f3fec17
libgstgl: gstglcaopengllayer: set the layer as opaque
2017-12-09 19:31:54 +00:00
Sebastian Dröge
78aaa6b1de
glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rectangular textures
2017-12-09 19:31:53 +00:00
Sebastian Dröge
46086ac1fe
glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGL
...
It's not defined for GLES.
2017-12-09 19:31:53 +00:00
Alessandro Decina
9f1cb84523
libgstgl: run a custom shader to convert YUV to RGB on mac and ios
...
When GL_APPLE_ycbcr_422 is available, run a custom shader to convert
GL_TEXTURE_RECTANGLE textures from YUV to RGB.
See https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
2017-12-09 19:31:53 +00:00
Alessandro Decina
966cad27d7
gl: initial support for texture targets other than GL_TEXTURE_2D
...
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.
This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.
With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.
API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
2017-12-09 19:31:53 +00:00
Alessandro Decina
f31ba88835
gstglcolorconvert: micro optimization
...
Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
2017-12-09 19:31:53 +00:00
Alessandro Decina
5c81a68eb1
gstglcolorconvert: relax caps features check
...
Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
2017-12-09 19:31:53 +00:00
Matthew Waters
66cec1c47a
gl/win32: fixup compilation
2017-12-09 19:31:53 +00:00
Matthew Waters
598715fc4b
glwindow: make showing a window explicit
...
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
2017-12-09 19:31:53 +00:00
Matthew Waters
200842b3f8
gl/calayer: add resize callback based on the bounds rectangle
2017-12-09 19:31:53 +00:00
Matthew Waters
e8878507cb
gl/caopengllayer: draw asynchronously
...
This essentially makes the CAOpenGLLayer draw every refresh cycle.
2017-12-09 19:31:53 +00:00
Matthew Waters
c5bc8663ae
gl/cocoa: don't segfault if we have a NULL draw/resize/close callback
2017-12-09 19:31:53 +00:00
Matthew Waters
698f1236a4
cgl/calayer: use a callback instead of hardcoding the draw functionality
2017-12-09 19:31:53 +00:00
Matthew Waters
0cfeddbd05
cgl: install the gl context and gl layer headers
2017-12-09 19:31:53 +00:00
Matthew Waters
e57fb35bc0
cgl: add a header for the CAOpenGLLayer support
2017-12-09 19:31:53 +00:00
Philippe Normand
81f768be3e
gl/dispmanx: fix build
...
Commit ab48bb6f0f
changed the API of
GstGLWindow.
2017-12-09 19:31:53 +00:00
Matthew Waters
3f52b33c7a
glmemory: more compatibility defines for gles2 systems
2017-12-09 19:31:53 +00:00
Matthew Waters
03135a2238
glmemory: add some thread safety for gl operations
2017-12-09 19:31:53 +00:00
Matthew Waters
d8cc4cfc47
glmemory: use pbo's for download
...
In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
2017-12-09 19:31:53 +00:00
Matthew Waters
230d19e172
glprototypes: add some (un)map buffer variants for GL/GLES
2017-12-09 19:31:53 +00:00
Matthew Waters
580c144fd7
gl/window/eagl: fix a couple of typos
2017-12-09 19:31:53 +00:00
Matthew Waters
fb103253d7
glwindow: cleanup/reorganize functions/members into logical groups
2017-12-09 19:31:53 +00:00
Matthew Waters
019367c128
glwindow: remove width/height from _draw()
...
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
2017-12-09 19:31:53 +00:00
Matthew Waters
01248b1864
glcontext/cocoa: avoid destroying a possibly 0 GSource id
2017-12-09 19:31:53 +00:00
Matthew Waters
0e835bc374
gl/cocoa: move to CGL and CAOpenGLLayer for rendering
...
Removes the use of NSOpenGL* variety and functions. Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
2017-12-09 19:31:53 +00:00
Matthew Waters
971e9e3128
glcontext/cocoa: add debug category
2017-12-09 19:31:53 +00:00
Sebastian Dröge
39e719fb33
Constify some static arrays everywhere
2017-12-09 19:31:53 +00:00
Lasse Laursen
2e3d26192f
glapi: fix compilation with latest MSVC
...
https://bugzilla.gnome.org/show_bug.cgi?id=743041
2017-12-09 19:31:52 +00:00
Matthew Waters
e3d3049641
glmemory: use the correct size for the pbo
...
It was missing the GstVideoAlignment padding which could cause GL
errors related to overrunning the size of the pbo.
2017-12-09 19:31:52 +00:00
Matthew Waters
aedfadd972
glmemory: remove spurious gst_video_info_align
...
That will be taken care of by the calling code (typically a bufferpool).
The GstVideoAlignment is purely informational to compute plane data sizes.
2017-12-09 19:31:52 +00:00
Matthew Waters
1dfeae2c42
gl: split glcolorconvert usage from glupload
...
the separation allows the transfer operation to occur in a separate
thread/time which may increase performance in specific circumstances.
2017-12-09 19:31:52 +00:00
Matthew Waters
19fbe2afbc
glmemory: offset the data pointer for upload for GstVideoAlignment
...
otherwise we attempt to read from the padding data
2017-12-09 19:31:52 +00:00
Matthew Waters
a2af67aef0
glmemory: use pbo's for upload
2017-12-09 19:31:52 +00:00
Matthew Waters
4288866e55
glupload: relax the GLMemory uploader check for input caps features
...
As there may be a sysmem caps features with GLMemory filled buffers.
e.g.
videotestsrc ! glimagesink
2017-12-09 19:31:52 +00:00
Nicola Murino
ef987be337
glcolorconvert: fix memleak
...
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2017-12-09 19:31:52 +00:00
Nicola Murino
209fbd950f
glupload: fix some memory leaks
...
https://bugzilla.gnome.org/show_bug.cgi?id=741943
2017-12-09 19:31:52 +00:00
Matthew Waters
bef3f020a6
glcontext: allow wrapped contexts to be utilised like non-wrapped contexts
...
Fill in the missing pieces like get_proc_address, the gl function vtable
2017-12-09 19:31:52 +00:00
Sebastian Dröge
50a11e4a77
gl/cocoa: Disable hack for NSApp iteration with a special #define
...
The hack causes deadlocks and other interesting problems and it really
can only be fixed properly inside GLib. We will include a patch for
GLib in our builds for now that handles this, and hopefully at some
point GLib will also merge a proper solution.
A proper solution would first require to refactor the polling in
GMainContext to only provide a single fd, e.g. via epoll/kqueue
or a thread like the one added by our patch. Then this single
fd could be retrieved from the GMainContext and directly integrated
into a NSRunLoop.
https://bugzilla.gnome.org/show_bug.cgi?id=741450
https://bugzilla.gnome.org/show_bug.cgi?id=704374
2017-12-09 19:31:52 +00:00
Sebastian Dröge
c3f86ece48
gl/cocoa: Don't init and clear static GMutex / GCond
...
We would potentially use it from the main loop later in
gst_gl_window_cocoa_init_nsapp() if it timed out before.
2017-12-09 19:31:52 +00:00
Luis de Bethencourt
9d9d07168f
glfilter: remove logically dead code
...
Soon after setting two variables to 1, the code checks if their values are
different from each other. This would never be true. Removing this.
CID 1226443
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
eeda7a29ce
glbufferpool: Always recalculate buffer size
...
Actually we should always recalculate buffer size since our buffer size
even when not-padded is smaller for many sub-sampled formats. This is
because we don't add padding between the planes.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
04cd97ae59
glmemory: No need for padding
...
A memory object cannot be put on stack, so no need for padding.
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
a1e02726ee
gl: Add support for GstVideoAlignment
...
This allow saving a copy with libav video decoders or decoders with
similar padding requirement.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
45ac36ca26
glmemory: Handle upload/download flags from map
...
Problem was that if buffer was mapped READWRITE (state of buffers from
libav right now), mapping it READ/GL will not upload. This is because the
flag is only set when the buffer is unmapped. We can fix this by setting
the flags in map. This result in already mapped buffer that get mapped
to be read in GL will be uploaded. The problem is that if the write
mapper makes modification afterward, the modification will never get
uploaded.
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2017-12-09 19:31:52 +00:00
Nicolas Dufresne
197e8de6e6
glmemory: Handle custom stride with OPENGL3
...
https://bugzilla.gnome.org/show_bug.cgi?id=740900
2017-12-09 19:31:52 +00:00
Wang Xin-yu (王昕宇)
fc09b8b93c
glfilter: fix position/texcoord attrib index usage
...
https://bugzilla.gnome.org/show_bug.cgi?id=741231
2017-12-09 19:31:52 +00:00
Matthew Waters
ba3a3cd783
gl: fixup vao and vbo usage for legacy GL
2017-12-09 19:31:52 +00:00
Philippe Normand
7c6d9b4c59
glsyncmeta: add G_END_DECLS
2017-12-09 19:31:51 +00:00
Julien Isorce
690b20b9f4
glcontext: try cgl before glx
...
It was already done by commit
f506e80686
but it has been broken by commit
45ec777cea
2017-12-09 19:31:51 +00:00
Matthew Waters
bbac8bf8d0
glcontext: require GL_ARB_ES2_compatibility for opengl3
...
until we generate gl3 compliant shaders
https://bugzilla.gnome.org/show_bug.cgi?id=740012
2017-12-09 19:31:51 +00:00
Matthew Waters
0af6dcfa23
gl: fixup compat definition for GLuint64 for OS X
2017-12-09 19:31:51 +00:00
Matthew Waters
462a202427
gl: add compat definition for GLuint64 for android
...
../../../../gst-libs/gst/gl/glprototypes/sync.h:41:23: error: unknown type name 'GLuint64'
GLuint64 timeout))
2017-12-09 19:31:51 +00:00
Matthew Waters
81a470905b
glsync: fix build with desktop gl
2017-12-09 19:31:51 +00:00
Matthew Waters
3be1edc634
gl: fix various build errors without desktop gl
2017-12-09 19:31:51 +00:00
Matthew Waters
a2a8059daf
gldisplay: fix build error
...
gstgldisplay.c:234:541: error: 'return' with no value, in function returning non-void [-Werror]
g_return_if_fail (GST_IS_GL_DISPLAY (display));
2017-12-09 19:31:51 +00:00
Matthew Waters
4bd62ebb03
gldisplay: implement runtime GL api filtering
...
Needed so that the pipeline/application can limit the choice of GL api
to what it supports
2017-12-09 19:31:51 +00:00
Matthew Waters
892d056a44
gl: remove the use of glu
2017-12-09 19:31:51 +00:00
Matthew Waters
6bb113f685
gl: add a sync meta for synchronizing across GL contexts
...
A context can create a GLsync object that can be waited on in order
to ensure that GL resources created in one context are able to be
used in another shared context without any chance of reading invalid
data.
This meta would be placed on buffers that are known to cross from
one context to another. The receiving element would then wait
on the sync object to ensure that the data to be used is complete.
2017-12-09 19:31:51 +00:00
Matthew Waters
f4dbfec17b
glprototypes: add sync function definitions
2017-12-09 19:31:51 +00:00
Matthew Waters
8e98591153
glfilter: add a gl3 code path using vao's and vbo's
2017-12-09 19:31:51 +00:00
Matthew Waters
414a319f03
glframebuffer: add support for gl3
2017-12-09 19:31:50 +00:00
Matthew Waters
b6fc74c9b8
glcolorconvert: add support for gl3
2017-12-09 19:31:50 +00:00
Matthew Waters
dcd5fce8fb
glshader add support for gl3
2017-12-09 19:31:50 +00:00
Matthew Waters
86c084f1af
glx: ask for a GL3 core context
2017-12-09 19:31:50 +00:00
Sebastian Dröge
a6f02d4b29
glcolorconvert: Unref buffer with the correct function
2017-12-09 19:31:50 +00:00
Sebastian Dröge
5b13dca0ce
glmemory: Handle failure of memory allocation gracefully
2017-12-09 19:31:50 +00:00
Sebastian Dröge
47a8242399
glmemory: Use g_try_malloc() in the appropriate places
...
g_malloc() aborts if allocation fails, it's pointless to check against NULL
afterwards. That's why g_try_malloc() exists.
2017-12-09 19:31:50 +00:00
Wang Xin-yu (王昕宇)
45db2931c8
glcolorconvert: support RGB16/BGR16 video format download
...
https://bugzilla.gnome.org/show_bug.cgi?id=740801
2017-12-09 19:31:50 +00:00
Matthew Waters
e32c4a62c2
gl/wayland: implement resizing the window using the right mouse button
2017-12-09 19:31:50 +00:00
Matthew Waters
e252c908e7
glfilter: support fixed dimensions on both sides of the element
...
Fixes:
width=320,height=240 ! glfilter ! width=800,height=600
width=230,height=240 ! glfilter ! width=600
... ! glfilter ! width=800
2017-12-09 19:31:50 +00:00
Ramprakash Jelari
c5804b9af5
glcontext: Fix unused variable warning by moving declaration where it is actually used
2017-12-09 19:31:50 +00:00
Sebastian Dröge
3c7095e5ad
glupload: Fix valid compiler warning
...
gstglupload.c:442:32: error: if statement has empty body [-Werror,-Wempty-body]
if (upload->texture_ids[i]);
^
2017-12-09 19:31:50 +00:00
Philippe Normand
ce58219124
gl: ship the gstglcontext_egl.h header
...
It is required by gsteglimagememory.h.
https://bugzilla.gnome.org/show_bug.cgi?id=740611
2017-12-09 19:31:50 +00:00
Tim-Philipp Müller
13706c2c05
gl: shadervariables: make parsing of floats locale-independent
...
Floating point numbers are written differently in different
locales, e.g. in many countries 1/2 = 0,5 instead of 0.5, and
strtod will not be able to parse "0.5" correctly in such a
locale.
2017-12-09 19:31:50 +00:00
Matthew Waters
97607a0d50
glshadervariables: also trim \r as well as \n
2017-12-09 19:31:50 +00:00
Matthew Waters
00506bf183
glupload: rearchitecture for non GLMemory inputs/outputs
...
Allows other memory types to be implemented/returned/used by the caller.
2017-12-09 19:31:50 +00:00
Vineeth T M
d747c65d4c
glcontext: build errors when GST_GL_HAVE_OPENGL is 0
...
Moving variables within #if GST_GL_HAVE_OPENGL, which are not going to be used otherwise.
and which are needed only when OpenGl is present
https://bugzilla.gnome.org/show_bug.cgi?id=740235
2017-12-09 19:31:50 +00:00
Matthew Waters
e731762984
glfilter: add read-only context property
2017-12-09 19:31:50 +00:00
Sebastian Dröge
8f5faa3872
gl/cocoa: Only use convertRectToBacking on OSX >= 10.7
...
It does not exist before and older versions also don't have
support for HiDPI displays anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=740201
2017-12-09 19:31:50 +00:00
Sebastian Dröge
d70f6a9b5e
gl: Use numeric OSX version instead of the macro
...
The macro is not defined on older OSX versions and evaluates to 0.
https://bugzilla.gnome.org/show_bug.cgi?id=740201
2017-12-09 19:31:50 +00:00
Sebastian Dröge
3fe5be7c9a
gl/cocoa: Don't override the application delegate
...
Otherwise interesting things will happen in Cocoa applications, like
infinite event loops that block the NSApplication loop forever.
This was only needed for GNUStep and thus can safely be removed now.
2017-12-09 19:31:50 +00:00
Sebastian Dröge
673b0190af
gl/cocoa: Remove GNUStep support
...
Until gcc and GNUStep properly support Objective-C blocks and other
"new" features of Objective-C we can't properly support them without
making the code much more ugly.
https://bugzilla.gnome.org/show_bug.cgi?id=739152
2017-12-09 19:31:50 +00:00
Hyunjun Ko
db6ea1b3bd
gl: Correct invalid comment text
2017-12-09 19:31:49 +00:00
Julien Isorce
af59b771fd
gl: do not raise a critical msg if the backend does not handle window events
...
Fix "assertion 'window_class->handle_events != NULL' failed"
if not using a X11 window.
2017-12-09 19:31:49 +00:00
Matthew Waters
af9b73043e
gl: remove the width/height fields from the caps to support frame resizing
...
It was previously only occuring with sysmem caps features
https://bugzilla.gnome.org/show_bug.cgi?id=739334
2017-12-09 19:31:49 +00:00
Sebastian Dröge
90022c451c
gstglconfig: Put gstglconfig.h into $(libdir)/gstreamer-1.0/include
...
It's architecture dependent and should not be placed into the include
directory as the assumption is that all those headers are architecture
independent.
https://bugzilla.gnome.org/show_bug.cgi?id=739767
2017-12-09 19:31:49 +00:00
Matthew Waters
d738b78229
glutils: only attempt getting the app context when we don't already have a display
...
avoids querying/messaging the world on each frame
2017-12-09 19:31:49 +00:00
Matthew Waters
e2f61d20a2
glcontext: fail context creation if glGetString returns NULL
2017-12-09 19:31:49 +00:00
Lubosz Sarnecki
64dd17bde6
glimagesink: implement gst_video_overlay_handle_events
...
https://bugzilla.gnome.org/show_bug.cgi?id=736035
2017-12-09 19:31:49 +00:00
Julien Isorce
f1365f1051
gl/cocoa: use NSAutoreleasePool to free resize data
...
Otherwise when resizing the window you will also get messages like:
class NSConcreteMapTable autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class NSConcreteValue autoreleased with no pool in place - just leaking
class __NSCFDictionary autoreleased with no pool in place - just leaking
2017-12-09 19:31:49 +00:00
Julien Isorce
ef707ee9d5
gl/cocoa: include gl3.h to have GL_CONTEXT_PROFILE_MASK
2017-12-09 19:31:49 +00:00
Julien Isorce
f44b430bc7
gl/cocoa: make sure to turn on frame rectangle changes notifications
...
Default value of property postsFrameChangedNotifications is YES
but it is worth to explicitly enable it.
2017-12-09 19:31:49 +00:00
Julien Isorce
4a736caded
gl/cocoa: fix uncaught exception 'unrecognized selector sent to instance'
...
Need to set the ':' as the reshape method now takes one parameter.
For the story, the GstGLNSView was previously inheriting from
NSOpenGLView which has a reshape function without any parameter.
Now the GstGLNSView inherits from NSView and we re-use the reshape
function manually.
2017-12-09 19:31:49 +00:00
Julien Isorce
a581d479ff
gl/cocoa: fix compiler warning
...
Use the reshape function after being defined. The other way
would have been to declare the reshape function in the header.
gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2017-12-09 19:31:49 +00:00
Tim-Philipp Müller
653c04b121
gl: fix Since marker for gst_gl_window_run_navigation()
2017-12-09 19:31:49 +00:00
Luis de Bethencourt
f16b75aa49
glshader: Fix memory leak
...
Memory is only freed in the TRUE clause of the if conditional. Free in the else
clause as well.
Also, consolidate g_malloc + sprintf into a g_strdup_printf().
CID #1212171
https://bugzilla.gnome.org/show_bug.cgi?id=739368
2017-12-09 19:31:49 +00:00
Luis de Bethencourt
eabcf66f2f
glcolorconvert: fix comments that confuse gtk-doc
...
GTK-Doc uses a special syntax for code documentation. A multiline comment that
starts with an additional '*' marks a documentation block that will be processed
by the GTK-Doc tools. So GTK-Doc is confused if a comment block starts with that
additional '*' but isn't meant to be processed. Removing this additional '*'.
https://bugzilla.gnome.org/show_bug.cgi?id=739444
2017-12-09 19:31:49 +00:00
Matthew Waters
35e9b5ab8b
gl: sprinkle some Since markers
2017-12-09 19:31:49 +00:00
Matthew Waters
6811c39ff9
gl/examples: update for other-context property removal
2017-12-09 19:31:49 +00:00
Matthew Waters
7d97a35139
glcontext: add more functionality to wrapped contexts
...
Implements get_current_context() and get_proc_address() for wrapped
contexts.
2017-12-09 19:31:49 +00:00
Matthew Waters
366eaea6d2
glshader: advertise the default vertex and fragment shaders on desktop GL
2017-12-09 19:31:49 +00:00
Matthew Waters
59e4a039c9
glfilter: get the config from the correct pool
2017-12-09 19:31:48 +00:00
Matthew Waters
cc2e0a7288
glfilter: avoid uninitialized variable size when chaining multiple glfilters
...
https://bugzilla.gnome.org/show_bug.cgi?id=739277
2017-12-09 19:31:48 +00:00
Matthew Waters
f1dddf4f6b
glfilter: gst-indent file
2017-12-09 19:31:48 +00:00
Matthew Waters
be5d0d81e4
glcontext: add api for retreiving the current context and api
...
that is current in the calling thread.
2017-12-09 19:31:48 +00:00
Matthew Waters
91a7bd0d9a
glprototypes: add vertex attribute array definitions
2017-12-09 19:31:48 +00:00
Matthew Waters
62e3c40d97
gl: propogate other-context using GstContext
2017-12-09 19:31:48 +00:00
Sebastian Dröge
3d7a6c8db6
gl/cocoa: Fix compiler warning
...
gstglwindow_cocoa.m: In function '-[GstGLNSView drawRect:]':
gstglwindow_cocoa.m:555: warning: 'GstGLNSView' may not respond to '-reshape'
gstglwindow_cocoa.m:555: warning: (Messages without a matching method signature
gstglwindow_cocoa.m:555: warning: will be assumed to return 'id' and accept
gstglwindow_cocoa.m:555: warning: '...' as arguments.)
2017-12-09 19:31:48 +00:00
Matthew Waters
0806de5c75
glbufferpool: add the GstVideoGLTextureUploadMeta buffer pool option
2017-12-09 19:31:48 +00:00
Wang Xin-yu (王昕宇)
77682a51e6
glcolorconvert: support RGB16/BGR16 video format upload
...
https://bugzilla.gnome.org/show_bug.cgi?id=738842
2017-12-09 19:31:48 +00:00
Brion Vibber
02a0b92d9d
gl/cocoa: Fix for building on Mac OS X 10.10
...
Using NSApp directly seems to confuse something, as the compiler
was expecting an id<NSFileManagerDelegate>. Switched to using
[NSApplication sharedApplication], and specified the delegate
protocol on the window class as well.
https://bugzilla.gnome.org/show_bug.cgi?id=738740
2017-12-09 19:31:48 +00:00
Matthew Waters
6663967994
glfilter: add uploaded_buffer field
2017-12-09 19:31:48 +00:00
Sebastian Dröge
6d273084eb
gl/cocoa: Add support for HiDPI displays
...
Without this our GL surface would be upscaled after rendering
by Cocoa, which would reduce image quality.
2017-12-09 19:31:48 +00:00
Matthew Waters
3439402164
glcolorconvert: output why we cannot convert a buffer
2017-12-09 19:31:48 +00:00
Matthew Waters
df6967c274
glcolorconvert: fix planar YUV download
...
- sample the u and v planes properly
- output the correctly scaled u and v planes for different chroma block sizes
2017-12-09 19:31:48 +00:00
Matthew Waters
a771b40474
glcolorconvert: fix UYVY download green screen
2017-12-09 19:31:47 +00:00
Matthew Waters
ea711807d8
glcolrconvert: fix YUY2 download
...
- The shader was outputing the wrong values compared with raw
videotestsrc.
- deal with the texture edge properly.
- properly sample the 2x1 rectangle for the u and v values
- don't double sample the y value
2017-12-09 19:31:47 +00:00
Sebastian Dröge
435810b238
gl/cocoa: Always update our viewport if Cocoa tells us something has changed
...
The visible rect and bounds might be the same as before, but Cocoa
might've changed our viewport without us nothing. This happens if
you hide the view and show it again.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
b44798d549
gl/cocoa: Handle NSView::renewGState() properly
...
Don't update the screen until we redraw, this prevents flickering during
scrolling, clipping, resizing, etc
2017-12-09 19:31:47 +00:00
Matthew Waters
e6bd70d580
glcolorconvert: convert xRGB into ARGB properly
...
The alpha channel might not be the last component so check which one
it is in and clobber that one instead.
2017-12-09 19:31:47 +00:00
Matthew Waters
5c7b5e0210
glmemory: unset the opposite corresponding transfer flags when mapped with write
...
fixes consistency with consecutive gst_memory_map()'s with
flags & GST_MAP_WRITE
2017-12-09 19:31:47 +00:00
Sebastian Dröge
b1a5ae7c0d
gl/cocoa: Update viewport according to the current clipping
...
We have to update the GL viewport if the NSView is only partially
visible. Otherwise the content of the frame will be visibly offset.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
9ff86a3c54
gl/cocoa: Improve the NSApplication initialization
...
This is only for non-Cocoa apps but previously caused a 2 second
waiting during startup for Cocoa apps. This is unacceptable.
Instead we now check a bit more extensive if something actually
runs on the GLib default main context, and if not don't even
bother waiting for something to happen from there.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
7cf214796a
gl/cocoa: NSView::drawRect() should call into reshape too
...
We a) need to render again because part of the window was
obscured and b) might need to reshape because of clipping
changes.
2017-12-09 19:31:47 +00:00
Sebastian Dröge
32b23a340e
gl/cocoa: Call UI related API from the application main thread
2017-12-09 19:31:47 +00:00
Sebastian Dröge
02b3e26854
gl/cocoa: Switch to a plain NSView subclass instead of NSOpenGLView
...
We don't and can't use NSOpenGLView as it's supposed to be used and
it gets into our way by being to clever in various situations.
2017-12-09 19:31:47 +00:00
Edward Hervey
ef00d85f16
glcontext: Initialize variable
...
Avoids the following warning:
gstglcontext.c:647:58: error: 'prev' may be used uninitialized in
this function [-Werror=maybe-uninitialized]
2017-12-09 19:31:47 +00:00
Matthew Waters
ca476f03a8
glcontext: fixup error in sharegroup comment
2017-12-09 19:31:47 +00:00
Matthew Waters
817417c005
glcontext: detect the sharegroup case where the context are in different chains
...
In the end they will lead to the same root context in the tree so check that
for equality.
2017-12-09 19:31:47 +00:00
Matthew Waters
80be2d046b
glfilter: silence a warning with empty input caps
...
discovered with the doublecube example
gst_caps_get_features: assertion 'index < GST_CAPS_LEN (caps)' failed
2017-12-09 19:31:47 +00:00
Sebastian Dröge
ec0d04acec
gl/cocoa: Switch from our custom main loop to a GMainLoop
...
Simplifies code a lot and makes it more similar to the other backends.
2017-12-09 19:31:46 +00:00
Sebastian Dröge
6c8f7f9dd5
gl/cocoa: Clear the current GL context when it should happen
2017-12-09 19:31:46 +00:00
Matthew Waters
ae919f4475
gl: download whenever we have sysmem capsfeatures
...
Otherwise we could pass on a RGBA formatted buffer and downstream would
misinterpret that as some other video format.
Fixes pipelines of the form
gleffects ! tee ! xvimagesink
2017-12-09 19:31:46 +00:00
Matthew Waters
ccf8f014f0
glupload: fallback to upload if contexts cannot share GL resources
...
Fixes pipelines of the form
gleffects ! tee ! glimagesink
as tee does not pass on the allocation query.
2017-12-09 19:31:46 +00:00
Matthew Waters
14630fac38
glcontext: add gst_gl_context_can_share
...
Which determines whether two GstGLContext's can share sharable
OpenGL resources.
2017-12-09 19:31:46 +00:00
Sebastian Dröge
9dd4f40ad6
gl: Let gst_gl_context_get_thread() return a new reference to the GThread
...
Otherwise it might go away in the meantime and the caller has some random pointer.
2017-12-09 19:31:46 +00:00
Anuj Jaiswal
e9e84da30a
gl: consecutive return, break statement
...
Signed-off-by: Anuj Jaiswal <anuj.jaiswal@samsung.com>
https://bugzilla.gnome.org/show_bug.cgi?id=736939
2017-12-09 19:31:46 +00:00
Matthew Waters
678e7b49b2
gl/debug: desktop GL does not have the KHR suffixes
2017-12-09 19:31:46 +00:00
Tim-Philipp Müller
9cccbb315c
gl: add since markers for new API
2017-12-09 19:31:46 +00:00
Matthew Waters
a793bda9b4
glmemory: add debug line for freeing textures
2017-12-09 19:31:46 +00:00
Matthew Waters
6491af9ffc
glupload: provide the output buffer that is rendered into
...
Allows callers to properly reference count the buffers used for
rendering.
Fixes a redraw race in glimagesink where the previous buffer
(the one used for redraw operations) is freed as soon as the next
buffer is uploaded.
1. glimagesink uploads in _prepare() to texture n
1.1 glupload holds buffer n
2. glimagesink _render()s texture n
3. glimagesink uploads texture n+1
3.1 glupload free previous buffer which deletes texture n
3.2 glupload holds buffer n+1
4. glwindow resize/expose
5. glimagesink redraws with texture n
The race is that the buffer n (the one used for redrawing) is freed as soon as
the buffer n+1 arrives. There could be any amount of time and number of
redraws between this event and when buffer n+1 is actually rendered and thus
replaces buffer n as the redraw source.
https://bugzilla.gnome.org/show_bug.cgi?id=736740
2017-12-09 19:31:46 +00:00
Matthew Waters
4e75ceba46
glcontext: add API to retreive the thread that context is active in
2017-12-09 19:31:46 +00:00
Ognyan Tonchev
7e21e35eac
glfilter: do not leak pool in error cases
...
https://bugzilla.gnome.org/show_bug.cgi?id=736732
2017-12-09 19:31:46 +00:00
Vasilis Liaskovitis
f803a9e746
GstGLWindow: Introduce navigation thread
...
This thread dispatches navigation events. It is needed to avoid deadlocks
between window backend threads that emit navigation events (e.g. X11/GMainLoop
thread) and consumers of navigation events such as glimagesink, see
https://bugzilla.gnome.org/show_bug.cgi?id=733661
GstGlWindow_x11 thread is changed to invoke the navigation thread for navigation
dispatching, instead of emiting the event itself. Othe backends beside X11 do
not dispatch navigation events yet, but should use this thread when dispatching
these events in the future.
The navigation thread is currently part of GstGLWindow and not implemented in
separate subclasses / backends. This will be needed in the future.
gst_gl_window_x11_get_surface_dimensions is also changed to use a cached value
of the window's width, height. These values are now retrieved in the X11
thread, function gst_gl_window_x11_handle_event. This change is needed because
otherwise the XGetWindowAttributes gets called from the navigation thread,
leading to xlib aborting due to multithreaded access (if XInitThreads is not
called before, as is the case for gst-launch)
2017-12-09 19:31:46 +00:00
Wang Xin-yu (王昕宇)
62bebdb4e6
gl: Add GSTGLAPI macro to the debug callback function
...
Fixes the Windows build.
https://bugzilla.gnome.org/show_bug.cgi?id=735565
2017-12-09 19:31:46 +00:00
Jan Schmidt
2d928bad1c
egl: Wrap KHR_create_context flags in an ifdef
...
EGL_CONTEXT_FLAGS_KHR and EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR
don't exist in the Android NDK. Wrap their usage in an #ifdef
EGL_KHR_create_context to fix the build there.
2017-12-09 19:31:45 +00:00
Matthew Waters
f6930bc0b4
egl: fallback to a non-debug context if a debug one fails
...
The text for EGL_KHR_create_context added the possiblity for ES
contexts to ask for a debug context however that has not been
fully realized by all implementations. Fallback to a non-debug
context when the implementation errors.
2017-12-09 19:31:45 +00:00
Lubosz Sarnecki
30591d664c
gstopengl: add introspection support
...
https://bugzilla.gnome.org/show_bug.cgi?id=734482
2017-12-09 19:31:45 +00:00
Lubosz Sarnecki
67b9f71619
glshader: expose opengl handle in getter
...
https://bugzilla.gnome.org/show_bug.cgi?id=734482
2017-12-09 19:31:45 +00:00
Wang Xin-yu (王昕宇)
c8d1e4ad5f
gl: check null before unref GstGLDisplay
2017-12-09 19:31:45 +00:00
Matthew Waters
ac2fdb0aed
gl: add prototype definition for KHR_debug
2017-12-09 19:31:45 +00:00
Matthew Waters
61b95b0300
glcontext: implement the debug callback
...
For both GL_KHR_debug and ARB_debug_output. This allows us to
receive errors and other hints from the GL instead of querying after
every GL operation.
2017-12-09 19:31:45 +00:00
Matthew Waters
d7a465f9da
gl: add prototypes for KHR_debug/ARB_debug_output
2017-12-09 19:31:45 +00:00
Matthew Waters
a76fe07919
gl: don't take an extra ref on the display on set_context
...
gst_context_get_gl_display() returns a ref. Don't take another in
gst_object_replace().
2017-12-09 19:31:45 +00:00
Tim-Philipp Müller
15cd3d3d5c
glbufferpool: fix allocator leak in some cases
...
Spotted by Sebastian Rasmussen.
https://bugzilla.gnome.org/show_bug.cgi?id=734523
2017-12-09 19:31:45 +00:00
Vasilis Liaskovitis
7b1a853888
GstGLWindow, GstGLImagesink, x11: Scale navigation events on resized windows
...
If window is resized, GstStructure pointer values have to be rescaled to
original geometry. A get_surface_dimensions GLWindow class method is added for
this purpose and used in the navigation send_event function.
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2017-12-09 19:31:45 +00:00
Wang Xin-yu (王昕宇)
f322a331c8
glupload: don't determine if frame needs upload by pointer compare
...
https://bugzilla.gnome.org/show_bug.cgi?id=734269
2017-12-09 19:31:45 +00:00
Matthew Waters
fab6790c7f
gl/docs: remove superflous 'the'
2017-12-09 19:31:45 +00:00
Matthew Waters
d3804ee7aa
gl: document GST_GL_* environment variables
...
https://bugzilla.gnome.org/show_bug.cgi?id=733245
2017-12-09 19:31:45 +00:00
Matthew Waters
4277d2742a
glcontext: add a destroy function
...
that just calls the subclass
2017-12-09 19:31:45 +00:00
Matthew Waters
d3077a890c
gl/x11: silence runtime warning
...
g_main_loop_quit: assertion 'loop != NULL' failed
2017-12-09 19:31:45 +00:00
Matthew Waters
9426c0793e
glmemory: use the plane offsets to compute the size of the data pointer
...
Certain elements expect that there be a certain number of lines
that they can write into. e.g. for odd heights, I420, YV12, NV12,
NV21 (and others) Y lines are expected to have exactly twice the
number of U/UV lines.
https://bugzilla.gnome.org/show_bug.cgi?id=733717
2017-12-09 19:31:45 +00:00
Matthew Waters
c216799b20
glmemory: use GstVideoInfo everywhere
...
Simplifies a lot of the calling code
https://bugzilla.gnome.org/show_bug.cgi?id=733717
2017-12-09 19:31:45 +00:00
Matthew Waters
2b82b78ef5
glmemory: reenable the texture_rg support for !eagl
...
The GST_GL_HAVE_PLATFORM_EAGL is always defined we need to compare
against the value instead.
2017-12-09 19:31:44 +00:00
Vasilis Liaskovitis
b1e821f731
glwindow/11: Emit signals for mouse and key navigation events
...
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2017-12-09 19:31:44 +00:00
Sebastian Dröge
307db954fd
glwindow: Constify string parameters to the send_*_event() functions
2017-12-09 19:31:44 +00:00
Vasilis Liaskovitis
6b38d58427
GstGLWindow : Add mouse-event and key-event signals for navigation
...
https://bugzilla.gnome.org/show_bug.cgi?id=703486
2017-12-09 19:31:44 +00:00
Wang Xin-yu (王昕宇)
2ce11e4bac
gl: fix multi gl object leaks
...
1. fix FBO leaks in decide_allocation
2. fix texture leaks in decide_allocation and reset
3. fix texture leaks in FBO incomplete error path
2017-12-09 19:31:44 +00:00
Sebastian Dröge
b02a6a98b2
gl: Link to all required libraries but not more
2017-12-09 19:31:44 +00:00
Sebastian Dröge
ab7a152cd4
gl: Move GstGLMixer to the plugin for now
...
It depends on GstAggregator and we don't want to install headers
for that yet.
https://bugzilla.gnome.org/show_bug.cgi?id=732207
2017-12-09 19:31:44 +00:00
Julien Isorce
62ac6db6a0
glcocoa: initalize NSApp asap when using gst-launch
...
See https://bugzilla.gnome.org/show_bug.cgi?id=732661
2017-12-09 19:31:44 +00:00
Sebastian Dröge
f6ae4ab243
eagl: Disable usage of R and RG textures on iOS
...
They don't work currently and just render zeroes, while the
fallback code path with LUM and LUM_ALPHA textures still works.
https://bugzilla.gnome.org/show_bug.cgi?id=732390
2017-12-09 19:31:44 +00:00
Matthew Waters
216b5ec9a8
glcolorconvert: free pixel swizzling information
2017-12-09 19:31:44 +00:00
Matthew Waters
251c8a98ed
glmixer: remove redundant/unused lock
...
Use the GstObject lock instead
2017-12-09 19:31:44 +00:00
Matthew Waters
21ea062cc8
glmixer: remove redundant creation and free of GPtrArrays
...
Also plugs a memory leak
2017-12-09 19:31:44 +00:00
Matthew Waters
4131456751
glmixer: plug a memory leak for the caps
...
gst_query_set_caps_result() takes a ref on the caps
2017-12-09 19:31:44 +00:00
Matthew Waters
6cea67b92a
glmixer: intersect with the filtercaps if available
2017-12-09 19:31:44 +00:00
Matthew Waters
1e49da469d
gl: update gles2 compatability header
2017-12-09 19:31:44 +00:00
Matthew Waters
730b88a677
glfilter: pass through the allocation query when in passthrough mode
...
Otherwise two GL elements on either side will fail to use the same
GL context.
2017-12-09 19:31:44 +00:00
Matthew Waters
3a20e70cbd
glfilter: prefer passthrough for non-sysmem caps
2017-12-09 19:31:43 +00:00
Julien Isorce
7cdce1bdfc
glfilter: handle NULL decide_query which means passthrough
...
See https://bugzilla.gnome.org/show_bug.cgi?id=732178
2017-12-09 19:31:43 +00:00
Julien Isorce
e016324d31
glfilter: prepend intersection to src caps
...
Prefer to stay in the same memory space if possible.
Also it let a chance to do passthrough.
See https://bugzilla.gnome.org/show_bug.cgi?id=732178
2017-12-09 19:31:43 +00:00
Matthew Waters
bcce615263
gl: add a scary note about initializing thread support for the winsys
...
We cannot do it as the winsys may crash if we initialize too late.
Example, GLX contexts with Intel drivers:
Intel requires the X Display to be the same in order to share GL
resources across GL contexts. These GL contexts are generally
accessed from different threads. Without winsys support it is
nearly impossible to guarentee that concurrent access will not
occur. This concurrent access could result in crashes or abortion
by the winsys (xcb).
https://bugzilla.gnome.org/show_bug.cgi?id=731525
2017-12-09 19:31:43 +00:00
Matthew Waters
5fd0dc505e
gluploadmeta: reenable GLMemory upload path
2017-12-09 19:31:43 +00:00
Matthew Waters
1f8c784131
gl: move gles2 compat header to glprototypes
2017-12-09 19:31:43 +00:00
Matthew Waters
ec8f3e58de
glbufferpool: provide a consistent API regardless of platform
2017-12-09 19:31:43 +00:00
Matthew Waters
c399908c4b
gl: mark library as API unstable
2017-12-09 19:31:43 +00:00
Thibault Saunier
30a9ef3768
gl: Port glmixer to the GstVideoAggregator baseclass
...
https://bugzilla.gnome.org/show_bug.cgi?id=731921
2017-12-09 19:31:43 +00:00
Matthew Waters
b2eb1b305c
glframebuffer: don't segfault needlessly with GLES2
...
gst_gl_framebuffer_use_v2 was using a function that is not available
with GLES2
2017-12-09 19:31:43 +00:00
Matthew Waters
58fbcfdf1f
gldownload: plug a memory leak
2017-12-09 19:31:43 +00:00
Matthew Waters
a656e76ac9
glmixer: allow the subclass to choose the sink pad type
...
Allows custom properties to be placed on the sink pads by subclasses
2017-12-09 19:31:43 +00:00
Matthew Waters
90eefa6e5a
glmixer: send the stream-start event
...
and the caps event after.
https://bugzilla.gnome.org/show_bug.cgi?id=730944
2017-12-09 19:31:43 +00:00
Matthew Waters
e523cdd21a
glfilterapp: remove the reshape/draw properties
...
The reshape property was never used.
Replace the draw property with a signal.
Based on patch by Mathieu Duponchelle <mathieu.duponchelle@epitech.eu>
https://bugzilla.gnome.org/show_bug.cgi?id=704507
2017-12-09 19:31:42 +00:00
Matthew Waters
6a7ccd6f3e
glmixer: lock the size of mix->frames to the number of pads
...
Fixes a segfault with decodebin ! glmixer where the request pads on
both sides were being requested after the state change to PAUSED.
Also fixes dynamically adding and removing pads while glmixer is
in a state >= PAUSED.
2017-12-09 19:31:42 +00:00
Matthew Waters
5433010ab5
gl/wayland: create a dummy display instead of an EGLDisplay
...
Currently, GstGLWindowWaylandEGL holds the wayland display connection
If we create the EGLDisplay at the GstDisplay creation time, then
libEGL will internally open another connection to the wayland server.
These two display connections are unable to communicate resulting in
no window output/display and hangs inside libEGL.
Eventually we will move the wl_display from GstGLWindow to GstGLDisplay.
2017-12-09 19:31:42 +00:00
Matthew Waters
57a54e9de4
glupload: always release the previous buffer
...
Fixes the case where _perform_with_buffer() is called without
intervening calls to _release_buffer() as is the case on start up
with glimagesink.
Also release the buffer when reseting the upload.
https://bugzilla.gnome.org/show_bug.cgi?id=731107
2017-12-09 19:31:42 +00:00
Sebastian Dröge
188ae1c3b0
glcontext: Handle (unlikely) NULL return of gl->GetString (GL_VERSION) more gracefully
...
CID 1219858
2017-12-09 19:31:42 +00:00
Matthew Waters
ea8c49f106
glmemory: remove uneeded gl api ifdefs
2017-12-09 19:31:42 +00:00
Matthew Waters
384434b060
glwindow_x11: allow expose events to redraw our window
...
otherwise we will not update the window contents on low framerate
streams until the next buffer
https://bugzilla.gnome.org/show_bug.cgi?id=723529
2017-12-09 19:31:42 +00:00
Matthew Waters
b534e7e7af
glcontext: fix up assertion
...
error: 'return' with no value, in function returning non-void
2017-12-09 19:31:42 +00:00
Matthew Waters
4a8b31afd6
glfeature: remove GST_GL_API_GLES3
...
instead check the gl version using gst_gl_context_check_gl_version()
2017-12-09 19:31:42 +00:00
Matthew Waters
bfd8550bff
glcontext: check for GLES versions
2017-12-09 19:31:42 +00:00
Matthew Waters
babef3069b
gl/context: add check_gl_version
2017-12-09 19:31:42 +00:00
Edward Hervey
2ee94d606c
glcontext: Try GLX support before EGL support
...
If available, glx has got a better chance of being the Gl platform
we want to use compared to EGL
2017-12-09 19:31:42 +00:00
Edward Hervey
14f844e1e9
glcontext: Try to open lib{EGL|GL|GLESv2}.so.1 before lib{EGL|GL|GLESv2}
...
Fixes issues with .so (without numbering) being installed for development
(such as from mesa-dev) but actual driver (with numbering) coming from
some other place (like nvidia drivers)
2017-12-09 19:31:42 +00:00
Sebastian Dröge
631278270f
glupload: Fix assertion after API changes
2017-12-09 19:31:42 +00:00
Matthew Waters
5009338a50
gl/colorconvert: keep our private pointer
...
again, avoid to much trigger
2017-12-09 19:31:42 +00:00
Matthew Waters
04b2144ff1
gl/colorconvert: use GstObject's lock instead of our own
2017-12-09 19:31:42 +00:00
Matthew Waters
1544f66f26
gl/colorconvert: remove unnecassary pointer inderection
2017-12-09 19:31:42 +00:00
Matthew Waters
a22cb227a9
gl/upload: re add the upload meta to the private struct
...
try and avoid being to trigger happy
2017-12-09 19:31:42 +00:00
Matthew Waters
8b50888179
gl/upload: small code cleanup and gst-indent
2017-12-09 19:31:42 +00:00
Matthew Waters
82910401c8
gl/download: use GstObject's lock instead of out own
2017-12-09 19:31:42 +00:00
Matthew Waters
a147b2258b
gl/upload: use GstObject's lock instead of our own
2017-12-09 19:31:42 +00:00
Matthew Waters
30a9843c02
gl/filter: also remove the width/height in transform_caps
...
allows scaling in the filters
2017-12-09 19:31:42 +00:00
Matthew Waters
8cf3a3a4f4
gl/colorconvert: optimise the same format case
...
simply return the input buffer unchanged
2017-12-09 19:31:41 +00:00
Matthew Waters
4fe67d48be
gl/colorconvert: fix YUY2/UYVY download for RG/LA textures
2017-12-09 19:31:41 +00:00
Matthew Waters
8ac92cd90d
gl/colorconvert: allocate output buffers
...
Allows the nop optimisation by simply reffing the input buffer.
2017-12-09 19:31:41 +00:00
Matthew Waters
738ebcaaba
gl/upload: fix incorrect type in macros
2017-12-09 19:31:41 +00:00
Matthew Waters
32343333aa
gl/upload: add GstGLUploadMeta object
...
That simply deals with the provider aspect of GstVideoGLTextureUploadMeta.
2017-12-09 19:31:41 +00:00
Matthew Waters
1f6fceafa4
gl/win32: make send_message reentrant
...
I could not find a comparable win32API function so keep the running
thread pointer to compare against.
https://bugzilla.gnome.org/show_bug.cgi?id=730782
2017-12-09 19:31:41 +00:00
Tim-Philipp Müller
06351d4d9b
glcolorconvert: fix compiler warning
...
gstglcolorconvert.c:1133:11: error: 'j' may be used uninitialized in this function
Was used uninitialized when jumping to out label
in error case.
2017-12-09 19:31:41 +00:00
Matthew Waters
625efc1757
gl/colorconvert: operate on buffers instead of memories
2017-12-09 19:31:41 +00:00
Julien Isorce
67c18fee19
gl: add missing cgl and eagl context type
...
https://bugzilla.gnome.org/show_bug.cgi?id=729245
2017-12-09 19:31:41 +00:00
Julien Isorce
b84a2eaf9f
gl: rename platform cocoa to cgl
...
Before:
GST_GL_PLATFORM=cocoa GST_GL_WINDOW=cocoa
gst-launch-1.0 videotestsrc ! glimagesink
After:
GST_GL_PLATFORM=cgl GST_GL_WINDOW=cocoa
gst-launch-1.0 videotestsrc ! glimagesink
but still pass --enable-cocoa to configure script
because currently it can only be used with cocoa API.
We could later have cgl/gstglcontext_cgl.h that manages
a CGLContextObj directly and cocoa/gstglcontext_cocoa.h
would just wrap it.
So that it could be used with other Apple's window APIs.
https://bugzilla.gnome.org/show_bug.cgi?id=729245
2017-12-09 19:31:41 +00:00
Matthew Waters
9349d39023
gl/mixer: don't segfault when we don't have a buffer
...
https://bugzilla.gnome.org/show_bug.cgi?id=729257
2017-12-09 19:31:41 +00:00
Matthew Waters
e502311ce4
gl/window_x11: avoid BadDrawable error on shutdown
2017-12-09 19:31:41 +00:00
Matthew Waters
f2bf233ce4
gl/context_egl: pass the vars in the right order to DestroySurface
...
https://bugzilla.gnome.org/show_bug.cgi?id=728514
2017-12-09 19:31:41 +00:00
Nicolas Dufresne
d85c344204
glfilter: Remove format information to allow color convert again
...
We also need to remove the format information, as glfilter can do
color convertion. This code was imported from videoconvert.
https://bugzilla.gnome.org/show_bug.cgi?id=729861
2017-12-09 19:31:41 +00:00
Matthew Waters
ee04a6e6eb
gl/memory: allocate the correct memory size
...
and avoid wasting resources we will never need
https://bugzilla.gnome.org/show_bug.cgi?id=730703
2017-12-09 19:31:41 +00:00
Nicolas Dufresne
73c73470a0
glcolorconvert: Fix YUY2 and UYVY support with luminance_alpha
...
https://bugzilla.gnome.org/show_bug.cgi?id=730666
2017-12-09 19:31:41 +00:00
Matthew Waters
146c666ba2
gl/memory: provide compatability defines
...
fixes build on android/OS X
2017-12-09 19:31:41 +00:00
Matthew Waters
2279713aa0
gl/colorconvert: remove scratch texture for YUY2/UYVY
...
We can get all our data from the one RG/LA texture with some shader magic.
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2017-12-09 19:31:41 +00:00
Matthew Waters
b3d9563d6b
gl/memory: RGBA/UNSIGNED_BYTE only format supported by ReadPixels GLES2
...
Error out in case we attempt to read with any other invalid format.
2017-12-09 19:31:41 +00:00
Matthew Waters
b3df031908
gl/memory: generate textures with a sized internal format
...
Required in order to generate RG and RED textured with GLES3.
2017-12-09 19:31:41 +00:00
Matthew Waters
132a233f7b
gl/memory: implement GL_EXT_texture_rg support
...
Which is used by default over the Luminance formats due to it
being color renderable with fbos (and deprecation/removal with
GL 3.x).
https://bugzilla.gnome.org/show_bug.cgi?id=729750
https://bugzilla.gnome.org/show_bug.cgi?id=704222
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2017-12-09 19:31:41 +00:00
Matthew Waters
4435c1c289
gl/context: add gl extension checking to check_feature()
...
Useful for extensions that do not define any new GL API entrypoints
but can still modify behaviour when used.
2017-12-09 19:31:41 +00:00
Matthew Waters
63831b7dd2
gl/download: fixup YUY2/UYVY download
...
Regression from 2da979831e
as it did
not update the download code to reflect the change in texture format.
2017-12-09 19:31:41 +00:00
Matthew Waters
9cfd5e5d04
gl/filter: fixup passthrough bufferpool
...
In a pipeline like so:
videotestsrc ! gleffects ! videoconvert ! sink
gleffects was simply passing the videoconvert bufferpool to videotestsrc
and not creating a glbufferpool. videobufferpool would then fail
to allocate from the glallocator.
2017-12-09 19:31:41 +00:00
Matthew Waters
313dfbb500
gl/upload: switch the 'master' texture for YUY2, UYVY
...
From d4bcef3204
on, using a RGBA
texture to hold the data causes the glmemory to have half width
and a scaling of [2, 1]. Using a LA texture solves this problem
however cannot be attached to the framebuffer for copying into
a RGBA texture. Which will be solved by moving to EXT_texture_rg.
https://bugzilla.gnome.org/show_bug.cgi?id=728890
2017-12-09 19:31:41 +00:00
Matthew Waters
51fdeef98b
gl/eglimage: add eglimage context feature
...
Allows us to selectively use EGLImages only when available
https://bugzilla.gnome.org/show_bug.cgi?id=728234
2017-12-09 19:31:41 +00:00
Matthew Waters
166d7b505c
gl/context: add generic feature checking
...
At the moment it simply delegates to the subclass.
2017-12-09 19:31:40 +00:00
Sebastian Dröge
9fd7e34fee
glcontext: Add more assertions to make sure that everything sets the GError during context creation if something fails
2017-12-09 19:31:40 +00:00
Matthew Waters
9172cb8839
gl/download: update to be similar to the glupload semantics
2017-12-09 19:31:40 +00:00
Matthew Waters
5efb69304a
gl/colorconvert: fix up alpha clobbering
...
Previously it would only work if the alpha value was in the last
component (RGBx, BGRx). Now it works wherever the alpha value may
be (xRGB, xBGR, etc).
2017-12-09 19:31:40 +00:00
Nicolas Dufresne
b4a0a26ddd
glfilter: Fix building without EGL support
...
This fixes the OSX build and any builds with --disable-egl. That issue
was introduced in "glfilter: rewrite transform_caps to preserve caps fields".
https://bugzilla.gnome.org/show_bug.cgi?id=729861
2017-12-09 19:31:40 +00:00
Julien Isorce
a7156df9f4
glfilter: rewrite transform_caps to preserve caps fields
...
https://bugzilla.gnome.org/show_bug.cgi?id=729861
2017-12-09 19:31:40 +00:00
Matthew Waters
07b6bfeaa7
gl/colorconvert: use the texture scaling from the gl memory
...
The colorconvert values were not being used at all.
https://bugzilla.gnome.org/show_bug.cgi?id=729896
2017-12-09 19:31:40 +00:00
Nicolas Dufresne
157607989a
glmemory: Fix handling of stride with alignement larger then 8
...
Setting a scaled factor for X coordinate is not enough as the indexer
will still think stride is shorter and will not fully skip it. Instead,
update width, so the lines are as expected. Combined with the scale, it
will hide the cropped portion.
https://bugzilla.gnome.org/show_bug.cgi?id=729896
2017-12-09 19:31:40 +00:00
Nicolas Dufresne
030fc8b7d0
glupload: Ensure we still have a texture after upload_set_format()
...
gst_gl_upload_set_format() resets the upload, hence the texture.
So we need to ensure we have a texture after this call when
uploading.
2017-12-09 19:31:40 +00:00
Nicolas Dufresne
b70edbff15
glupload: Correctly update the video info from video meta
...
Using gst_video_info_set_format() isn't complete when updating
a video info from video meta.
2017-12-09 19:31:40 +00:00
Nicolas Dufresne
2f705ac9ca
glupload: Correctly update video info in upload fallback
...
When the upload accelerated method fails, we fallback to an upload,
but the video info was not correctly updated.
2017-12-09 19:31:40 +00:00
Julien Isorce
c16ab9e66b
gl/upload: set out_tex after reset, not before
...
Fix a regression introduced recently with the lazy init.
It was happening when calling gst_video_gl_texture_upload_meta_upload
from an aplication. So not using gst_gl_upload_perform_with_buffer.
2017-12-09 19:31:40 +00:00
Matthew Waters
5cdfd51172
gl/upload: update the video info on mapping a video frame
...
The buffer should contain the most specific data on how the data is
formatted. We should use this information.
https://bugzilla.gnome.org/show_bug.cgi?id=729896
2017-12-09 19:31:40 +00:00
Matthew Waters
480784e368
gl/convert: clobber alpha channel when needed
...
Needed in the conversion from padded RGB formats to formats with an
alpha channel. e.g. BGRx -> ABGR, etc
https://bugzilla.gnome.org/show_bug.cgi?id=729742
2017-12-09 19:31:40 +00:00
Matthew Waters
59c388abca
gl/upload: avoid performing color conversion when there is no need
...
One such example is when the buffer contains GstGLMemory in the
RGBA format
https://bugzilla.gnome.org/show_bug.cgi?id=729278
2017-12-09 19:31:40 +00:00
Matthew Waters
ae283ec9da
gl/colorconvert: choose the right alpha component for AYUV -> RGBA
2017-12-09 19:31:40 +00:00
Matthew Waters
9fffa2cbc6
gl/upload: update the respective state when we cache textures/data
2017-12-09 19:31:40 +00:00
Matthew Waters
484ae5a8c5
gl/upload: cache the textures that we are using
2017-12-09 19:31:40 +00:00
Matthew Waters
a64efacd0e
gl/upload: avoid recreating the GLMemory struct for output textures
2017-12-09 19:31:40 +00:00
Nicolas Dufresne
5c8acc21fe
gl: Fix some of the error handling
2017-12-09 19:31:40 +00:00
Nicolas Dufresne
94aa3ea228
glupload: Update GstVideoInfo after the buffer is mapped
...
gst_video_frame_map() will store an updated video info base
on the video meta. In order to have the right stride and offset
we should update that video info accordingly.
2017-12-09 19:31:40 +00:00
Sebastian Dröge
43866270ef
gl: Fix memory leak
...
CID #1212171
2017-12-09 19:31:40 +00:00
Matthew Waters
f213321083
gl/colorconvert: preserve alpha in AYUV <-> RGBA conversions
...
https://bugzilla.gnome.org/show_bug.cgi?id=729743
2017-12-09 19:31:40 +00:00
Matthew Waters
977c326c59
gl/colorconvert: implement lazy init
2017-12-09 19:31:40 +00:00
Julien Isorce
17ba668c7a
gl/upload: set initted to TRUE when _init_upload succeeded
2017-12-09 19:31:40 +00:00
Sebastian Dröge
228eccdbdf
gldisplay: Use GST_STR_NULL() for printing possibly NULL strings and print all variables we use
...
Fixes compiler warning about set but not used platform_choice variable
among other things.
2017-12-09 19:31:40 +00:00
Matthew Waters
83c2b906d1
gl/upload: fix compilation on OS X
2017-12-09 19:31:40 +00:00
Matthew Waters
862df41b2d
gl/upload: fail propoerly if init fails
2017-12-09 19:31:39 +00:00
Matthew Waters
857200ff40
gl: make all GObjects inherit from GstObject
...
Aids memory leak debugging with GST_TRACE=mem-live
2017-12-09 19:31:39 +00:00
Matthew Waters
6c1a4e30c4
gl/upload: implement lazy init
...
Rename init_format to set_format
2017-12-09 19:31:39 +00:00
Matthew Waters
cda89d7ce0
gl/upload: add get_format method
...
Simply retreives the format set by init_format
2017-12-09 19:31:39 +00:00
Matthew Waters
6e5494d729
gl/filter: attempt to passthrough the pool if the caps are the same
...
Reduces the number of glbufferpool instances required for >=2
consecutive GL elements in a pipeline.
2017-12-09 19:31:39 +00:00
Matthew Waters
6872ad5ff5
gl/filter: always initialize the upload object
2017-12-09 19:31:39 +00:00
Matthew Waters
8fd450b941
gl: advertise GstGLMemory usage in the caps as capsfeatures
...
https://bugzilla.gnome.org/show_bug.cgi?id=729658
2017-12-09 19:31:39 +00:00
Matthew Waters
90bf46484d
gl/display: avoid endless recursion for cocoa
2017-12-09 19:31:39 +00:00
Julien Isorce
d7c5444447
gl: do not allocate the target texture of an EGLImage
...
The target texture of an EGLImage is the texture bind just
before calling glEGLImageTargetTexture2D.
As we currently only support a gl texture as the source of an EGLImage
the gl texture is actually already allocated when creating the eglimage.
I also see some cases where it fails to upload an eglimage when
glTexImage2D is called on the target.
2017-12-09 19:31:39 +00:00
Julien Isorce
4bc96ae4cd
gl: allow to avoid calling glTexImage2D(w, h, NULL) when generating a texture
...
Just pass 0 as width or height to gst_gl_context_gen_texture.
2017-12-09 19:31:39 +00:00
Julien Isorce
88864ea2cc
gl: no need to initialize a frame buffer object to upload an eglimage
...
Fix https://bugzilla.gnome.org/show_bug.cgi?id=729588
2017-12-09 19:31:39 +00:00
Julien Isorce
bcc633ed2c
gl: use GST_CAT_ERROR instead of GST_ERROR_OBJECT
...
It fixes segault when GST_DEBUG is at least level 1 and eglCreateImage fails
2017-12-09 19:31:39 +00:00
Julien Isorce
dd1c2b4c4c
gl: delete texture used with GstVideoGLTextureUploadMeta
2017-12-09 19:31:39 +00:00
Julien Isorce
4b0e037fa4
gl: use gst_gl_context_gen_shader helper instead of duplicating code
2017-12-09 19:31:39 +00:00
Matthew Waters
59592f9bfc
gl/display: clean up pre gstglcontext api and struct fields
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
f6ed9a685b
gl/display: add get_handle_type
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
c5a11aa448
gl/display: avoid opening the X11 display on systems with Cocoa (OS X)
...
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Matthew Waters
6a2f2088e9
gl/window: fix string length check for eagl
2017-12-09 19:31:39 +00:00
Matthew Waters
320ceef471
gl/display: check the correct env variable for choosing an egl display
...
GST_GL_WINDOW is used for window system specific choices.
An EGLDisplay can be created from window systems with egl support by using
eglGetDisplay().
https://bugzilla.gnome.org/show_bug.cgi?id=729551
2017-12-09 19:31:39 +00:00
Edward Hervey
47a4be4721
gl/cocoa: Use OBJCFLAGS where needed
...
Should fix usage of c-compiler-only flags with an objective-c compiler
2017-12-09 19:31:39 +00:00
Matthew Waters
bf9c8544e3
gl: use the bufferpool's upload when available
...
Avoids duplicating GL resources
https://bugzilla.gnome.org/show_bug.cgi?id=728872
2017-12-09 19:31:39 +00:00
Julien Isorce
2fed41dc30
gl: show internal cocoa window on top of others
...
Useful when your OSX terminal is fullscreen
https://bugzilla.gnome.org/show_bug.cgi?id=728127
2017-12-09 19:31:39 +00:00
Matthew Waters
db544c3c1f
gl/pool: init the upload object on start
...
Theoretically, set_config could be called multiple times
2017-12-09 19:31:38 +00:00
Sebastian Dröge
8c56e1bba7
gl: Try harder to load symbols from the correct place
...
This commit makes the loading of the GModules threadsafe, and
always first tries to load the symbol for the GL library that
is selected for the current context. Only then it falls back
to looking into the current module (NULL), and only as a last
resort the context specific function (e.g. eglGetProcAddress())
is called.
Also add configure parameters to select the names of the library
modules instead of using the defaults, and let the defaults be
independent of the G_MODULE_SUFFIX.
https://bugzilla.gnome.org/show_bug.cgi?id=728753
2017-12-09 19:31:38 +00:00
Matthew Waters
33091ff6a5
gl/mem: implement texture copying between formats with strides properly
...
Previously, we used the width to determine the amount of data to be
copied using pbos. This, makes it allocate enough data for the
the strides as well.
2017-12-09 19:31:38 +00:00
Matthew Waters
8638a5638c
gl/mem: pad the public struct
2017-12-09 19:31:38 +00:00
Nicolas Dufresne
1e8fc49203
gl: no need to provide full lib path to load symbols
...
- Make gstgl work on Mali
- Keep it work on RPI
- fallback to NULL name module if fails with usual lib name
https://bugzilla.gnome.org/show_bug.cgi?id=728753
2017-12-09 19:31:38 +00:00
Julien Isorce
cebcc837de
gl: add convenient functions to setup default vertex and fragment shaders
...
Most of our 2D filters use the same simple vertex shader.
Also define the default fragment shader as the identity.
Avoid duplicating the same vertex and fragment shader text.
2017-12-09 19:31:38 +00:00
Philippe Normand
95290346c6
gl: add missing G_BEGIN/END_DECLS in utils header
2017-12-09 19:31:38 +00:00
Jan Schmidt
cf018389e1
gl: Reduce noisy Info level output to LOG
2017-12-09 19:31:38 +00:00
Julien Isorce
391661b626
gl: use gst_gl_platform_from_string because we support gl shareList on all platforms
2017-12-09 19:31:38 +00:00
Julien Isorce
c441afdc6b
glfilter: only warn when other_context attribute is set
...
Fix false positive
2017-12-09 19:31:38 +00:00
Julien Isorce
959aae65c0
gl: fix string literal warning
...
warning: format not a string literal, argument types not checked [-Wformat-nonliteral]
2017-12-09 19:31:38 +00:00
Nicolas Dufresne
801f11e36b
gl/x11: Removed unused variable
2017-12-09 19:31:37 +00:00
Sebastian Dröge
8f156591e5
gl/x11: Get rid of unneeded second display connection and do everything from the main loop
2017-12-09 19:31:37 +00:00
Sebastian Dröge
a0a133288e
gl/x11: Block rendering until swapbuffers is called and don't go via X11 events as unneeded indirection
...
This should fix QoS problems, where basesink believed it was rendering with
20FPS but actually we were just queueing up X11 Expose events and only once
in a while something was rendered.
2017-12-09 19:31:37 +00:00
Julien Isorce
c9d2f8ee94
gl/rpi: do not scale to full screen
...
Having a 640x360 movie being scaled to 1900x1200 does not look nice
2017-12-09 19:31:37 +00:00
Julien Isorce
7a77d435c1
gl/rpi: change dispmanx attributes of existing element instead of creating a new one
...
I was lucky that:
e1 = vc_dispmanx_element_add ()
eglCreateWindowSurface (e1)
vc_dispmanx_element_remove (e1)
e2 = vc_dispmanx_element_add ()
resulted in having e2 equal to e1. And also having the egl surface
that does not allocate its buffers before the first draw.
2017-12-09 19:31:37 +00:00
Julien Isorce
33a60e238c
gl/rpi: ensure the dispmanx element to be opaque
...
So that we ensure it does not get alpha composited with other
dispmanx elements like the desktop.
2017-12-09 19:31:37 +00:00
Julien Isorce
2cd72a49ec
gl/cocoa: pass a NSView to set_window_handle instead of a NSWindow
...
Fix backwards compatibility
https://bugzilla.gnome.org/show_bug.cgi?id=728451
2017-12-09 19:31:37 +00:00
Julien Isorce
9db9834128
gl/cocoa: only draw once the window has been resized
...
It avoids to draw the first frame with an incorrect view port.
2017-12-09 19:31:37 +00:00
Julien Isorce
545bed3c7a
gl/cocoa: set the view to use for drawing by the context
...
It avoids to draw to an invalid buffer.
Withtout this the default frame buffer is undefined:
glBindFramebuffer (GL_FRAMEBUFFER, 0)
Visually you could see some white frames at the beginning
when lunching videotestsrc ! glimagesink
With OpenGL Profiler from XCode you could see some
GL_INVALID_FRAMEBUFFER_OPERATION for the first frames
2017-12-09 19:31:37 +00:00
Julien Isorce
e4b832db90
gl: fix declaration-definition mismatch for _init_upload
2017-12-09 19:31:37 +00:00
Julien Isorce
213590c79c
gl/bufferpool: do not reset upload when set_config does not change the caps
...
With videotestsrc ! glimagesink it was reset 3 times
2017-12-09 19:31:37 +00:00
Julien Isorce
bc52c7bb00
gl: use #ifdef instead of #if for __APPLE__
...
warning: "__APPLE__" is not defined [-Wundef]
with gcc version 4.7.2 20120731 (prerelease)
(crosstool-NG linaro-1.13.1+bzr2458 - Linaro GCC 2012.08)
2017-12-09 19:31:37 +00:00
Nicolas Dufresne
4372ba8999
glmemory: User g_slice_new0 to ensure fully initilized structure
...
The pbo pointer not being initialized would trigger a use of unitilialized variable
in valgrind.
2017-12-09 19:31:37 +00:00
Vincent Penquerc'h
c728fd3b8d
gl: prevent division by 0 on unsupported texture type
...
Coverity 1199697
2017-12-09 19:31:37 +00:00
Jan Schmidt
c891eedb79
glcolorconvert: Fix bt709 conversion matrices.
...
Fix the sign on one entry in the bt.709 YUV->RGB conversion
matrix, and the corresponding inverse matrix. Fixes really
wrong colouring of some videos.
2017-12-09 19:31:37 +00:00
Julien Isorce
d539fd4a54
gl: allow to include GLES/gl.h
...
https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:37 +00:00
Sebastian Dröge
2843ca2066
gl/eagl: Fix compilation
2017-12-09 19:31:37 +00:00
Sebastian Dröge
a6f5b079d8
gl/eagl: Notify the window's resize callback about surface dimension changes
...
https://bugzilla.gnome.org/show_bug.cgi?id=728107
2017-12-09 19:31:37 +00:00
Sebastian Dröge
d462e7f6df
gl/eagl: Remove spurious private struct pointer
2017-12-09 19:31:37 +00:00
Sebastian Dröge
6fb0f1d1c7
gl/android: Notify the window's resize callback about surface dimension changes
...
https://bugzilla.gnome.org/show_bug.cgi?id=728107
2017-12-09 19:31:37 +00:00
Matthew Waters
175ca3f7b0
gl/context: output available extensions
2017-12-09 19:31:36 +00:00
Matthew Waters
1460d22e92
gl/context: provide get_gl_version
2017-12-09 19:31:36 +00:00
Julien Isorce
9062658bc7
gl/color: restore viewport dimensions when fbo done
...
Regression introduced by 95abfda139
.
It caused to display the wrong frame size when resizing the window.
2017-12-09 19:31:36 +00:00