As was done for the base video decoder in commit 695675, don't
flush out the decoder on a new SEGMENT event. Segment events
may be a new segment, but are also often segment updates for
the current segment where the old data should be kept. For new
segments, a STREAM_START event will already trigger a drain, but
make sure to flush any remaining partial data then as well.
https://bugzilla.gnome.org/show_bug.cgi?id=734666
Make textoverlay negotiate caps more correctly.
1) Check what caps we received in the video-sink
2) If it already has the overlay meta -> use it directly
3) If it doesn't, textoverlay try adding the overlay meta and using it,
if downstream doesn't support it, just use what is received in the
video-sink
4) Check if the allocation query also supports the meta to enable
really using it
Before it wasn't really doing renegotiation of any kind, just
re-checking if it should use the overlay meta or not
Also had to update the caps in the test as memory:SystemMemory seems
to be required when you use a caps feature otherwise intersection/subset
checks will fail.
https://bugzilla.gnome.org/show_bug.cgi?id=733916
Set up a fakesink with a pad probe to replace the missing encoder to detect
if encoding was really required and only error out in this case. Otherwise
just let passthrough branch work.
This delays the error posting from the set_state function to when buffers
are really flowing. Unit test updated accordingly
https://bugzilla.gnome.org/show_bug.cgi?id=650652
This fixes the reverse playback scenario when upstream is not fully
parsing the stream and does not send every keyframe chain separately
with the DISCONT flag on the keyframe.
To explain this, let's suppose we have this stream:
0 1 2 3 4 5 6 7 8
K K K
In most circumstances, the upstream parser will chain in the
decoder the buffers in the following order:
6 7 8 3 4 5 0 1 2
D D D
In this case, GstVideoDecoder will flush the parse queue every time
it receives discont (D) and we will eventually get in the output queue:
(flush here) 8 7 6 (flush here) 5 4 3 (flush here) 2 1 0
In case the upstream parser doesn't do this work, though,
GstVideoDecoder will receive the whole stream at once and will flush
the parse queue afterwards:
0 1 2 3 4 5 6 7 8
D
During the flush, it will look backwards for keyframes and will
decode in this order:
6 7 8 3 4 5 0 1 2
This is the same order that it would receive from upstream if
upstream was parsing and looking for the keyframes, only that now
there is no flushing of the output queue in between keyframes,
which will result in the output queue looking like this:
2 1 0 6 5 3 8 7 6
This will confuse downstream obviously and will play incorrectly.
This patch forces the decoder to flush the output queue every time
it picks a new keyframe to decode, so it will end up decoding 6 7 8
and then flushing before picking 3 for decoding, so the output will
get 8 7 6 before 6 5 3 and the video will play back correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=734441
Can't print a GstMemory via GST_PTR_FORMAT, it will crash
inside GObject checking if it's a GObject, and we can't
check generically whether it's a derived GstMemory type,
as boxed types don't allowe derivation.
Unsetting DISCONT flag means we need to copy the buffer. This copy operation
mandates that all GstMemory should be copy-able which is not always the case
https://bugzilla.gnome.org/show_bug.cgi?id=727409
Otherwize the pipeline would be in an wrong state and on the next
iteration any kind of error could happen
Everytime an error happens in a pipeline the application has to set the
pipeline back to NULL instead of READY.
https://bugzilla.gnome.org/show_bug.cgi?id=733976
This prevent implementing allocation query, as the format need to be
known in order to determin the size and number of buffers needed.
Note: This may lead to few regressions that will need fixing
https://bugzilla.gnome.org/show_bug.cgi?id=732288
We now add all our elements to uridecodebin *after*
GstBin::change_state(READY->PAUSED), so we need to post async-start
and async-done messages ourselves if we want to work async.
https://bugzilla.gnome.org/show_bug.cgi?id=733495
We now add all our elements to uridecodebin *after*
GstBin::change_state(READY->PAUSED), so we need to post async-start
and async-done messages ourselves if we want to work async.
https://bugzilla.gnome.org/show_bug.cgi?id=733495
otherwise we're going to
a) start Parser/Converter before they are linked to their capsfilter,
breaking their negotiation of a proper stream format
b) start demuxers without having connected to their pad-added signals. We
miss pads and in the worst case don't link any pads at all
... and if this fails for whatever reason we skip the element and instead
try with the next element. This allows us to handle elements that fail
when setting caps on them by just skipping to the next alternative element.
They might fail to go to PAUSED, and when connecting them further
we might already expose their srcpads on decodebin if we're unlucky.
This prevents us to handle failures going to PAUSED gracefully.
If the caps query returned us fixed caps this doesn't mean yet
that these caps are actually complete (fields might be missing).
It allows to do us some decisions, but the selection of the next
element should be delayed as only complete caps allow proper selection
of the next element.
Otherwise we might try to continue autoplugging e.g. for a specific
stream-format although the parser could convert to something else, thus giving
us potentially less options for decoders.