Commit graph

1159 commits

Author SHA1 Message Date
Matthew Waters
9900928403 gl/window/x11: only listen on the X Display when needed
5697b6b89b causes us to possibly listen
on a toolkit provided Display connection.  We thus could eat their
precious winsys events.  Only listen if we need to
(!foreign_display or videooverlay).
2017-12-09 19:32:04 +00:00
Jan Schmidt
8a1fc4ab4e gl: Add support for multiple views in upload, colour convert and download
Support multiple attached views on input/output buffers
by processing each one, not just the first.
2017-12-09 19:32:04 +00:00
Matthew Waters
1f7025c585 gl/window/x11: don't create our own X11 display
It's not needed anymore with most window operations occuring in the
GL thread.
2017-12-09 19:32:04 +00:00
Matthew Waters
e37cf3c55f gl/window/x11: handle_events() may be called before the window has been created
Fixes an XIO fatal error
2017-12-09 19:32:04 +00:00
Sebastian Dröge
1a995d1676 gl: OES_vertex_array_object is improperly implemented on PowerVR SGX 544MP
https://bugzilla.gnome.org/show_bug.cgi?id=750185
2017-12-09 19:32:03 +00:00
Thiago Santos
33b5cd5426 Fix a common typo: retreive -> retrieve
Seems to have been copy pasted around a few places
2017-12-09 19:32:03 +00:00
Philippe Normand
deedbd799c gl/dispmanx: Fix build 2017-12-09 19:32:03 +00:00
Matthew Waters
5404083158 gl/window/dispmanx: fix compiler warning 2017-12-09 19:32:03 +00:00
Matthew Waters
bb1de83ff2 gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Julien Isorce
9ac4280052 glwindow_cocoa: use parent default implementation
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750337
2017-12-09 19:32:03 +00:00
Jan Schmidt
f6a102c3e5 glsyncmeta: Set new sync point when copying
Set a new sync point when copying instead of
transferring the (non-refcounted) GL sync object
from the source meta.

https://bugzilla.gnome.org/show_bug.cgi?id=750279
2017-12-09 19:32:03 +00:00
Jan Schmidt
7a288b0189 glsyncmeta: Add some debug output 2017-12-09 19:32:03 +00:00
Matthew Waters
fd7348d064 glmemory: provide compatibility definition for GLES2 for GL_RGBA8 2017-12-09 19:32:03 +00:00
Matthew Waters
1e9f7b6303 gl: consolidate internal_rgba_format into glmemory
Expose some useful value format conversion functions available in
GstGLMemory.
2017-12-09 19:32:03 +00:00
Julien Isorce
f8ebadabcd glcontext_gpu_process: close the window when done 2017-12-09 19:32:03 +00:00
Julien Isorce
62130b34ff glwindow_gpu_process: avoid empty struct 2017-12-09 19:32:03 +00:00
Julien Isorce
210d2c2825 glwindow: move main loop/context creation back to init/finalize
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=750199
2017-12-09 19:32:03 +00:00
Sebastian Dröge
7ae1efa8b3 gl: Fix compiler warning
gstglwindow_wayland_egl.c:246:41: error: unused variable 'surface_listener' [-Werror,-Wunused-const-variable]
static const struct wl_surface_listener surface_listener = {
                                        ^
2017-12-09 19:32:03 +00:00
Matthew Waters
fea0b65eb5 glwindow: fix compiler error
gstglwindow.c:1118:544: error: 'return' with no value, in function returning non-void [-Werror]
   g_return_if_fail (GST_GL_IS_WINDOW (window));
2017-12-09 19:32:03 +00:00
Matthew Waters
33d8bbaea4 gl/wayland: implement setting the render rectangle
Places our subsurface at the rectangle provided position
2017-12-09 19:32:03 +00:00
Matthew Waters
6c56aba687 glwindow: handle gst_video_overlay_set_render_rectangle 2017-12-09 19:32:03 +00:00
Matthew Waters
8332b1abe8 gl/wayland: don't block the event loop after poll
Use the dispatch_pending set of functions which just run the currently
queued up events instead of potentially waiting for an event to occur.
2017-12-09 19:32:03 +00:00
Matthew Waters
54199ea203 gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
2017-12-09 19:32:03 +00:00
Matthew Waters
8404981dfb gl/wayland: allow a NULL wl_event_queue
perform operations on the default wl_display event queue in that case
2017-12-09 19:32:03 +00:00
Matthew Waters
79f4a5fcf3 gl/utils: implement wayland display GstContext
requried for sharing GL contexts or subsurface support
2017-12-09 19:32:03 +00:00
Matthew Waters
00cff1f9e4 gl/wayland: run each window on a separate queue
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=709747
2017-12-09 19:32:03 +00:00
Jan Schmidt
0f6b04c91d gl: Don't leak temp strings in _RGB_pixel_order()
Fix a memory leak of temporary strings when computing
swizzling of RGB formats.
2017-12-09 19:32:03 +00:00
Jan Schmidt
5007311198 glfilter: Add transform_internal_caps() vfunc
Add a vfunc that is called by glfilter before it sets
caps features and intersects with the peer caps, and
move removing the size from caps into its default
implementation. Allows sub-classes to do more
sophisticated management of the size fields in case they
don't support arbitrary resizing or have distinct
preferences.
2017-12-09 19:32:03 +00:00
Jan Schmidt
697107fe7d glfilter: Don't remove size fields from caps
Instead of removing size fields, set them to the full range
like videoscale does, so the caps are clearly unfixed in
all cases.
2017-12-09 19:32:03 +00:00
Julien Isorce
238edceda4 gl: add GstGLContextGPUProcess backend
It builds its GL vtable from a proc address provided
by the application.
2017-12-09 19:32:02 +00:00
Julien Isorce
fce0e0ba3c gl: add and use gst_gl_internal_format_rgba
Previously when compiling GstGL with both GL and GLES2,
GL_RGBA8 was picked from GL/gl.h. But a clash may happen at
runtime when one is selecting GLES2.

gst_gl_internal_format_rgba allows to check at runtime
if it should use GL_RGBA or GL_RGBA8.
2017-12-09 19:32:02 +00:00
Julien Isorce
2efeb71c83 glwindow_x11: use parent default implementation 2017-12-09 19:32:02 +00:00
Julien Isorce
fa7aafb4ff glcontext_glx: rename variable from window to context 2017-12-09 19:32:02 +00:00
Julien Isorce
01961ec44d glwindow: initialize debug in class_init
Useful if one uses gst_gl_window_x11_new directly
instead of gst_gl_window_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
a81de2f282 glcontext: initialize debug in class_init
Useful if one uses gst_gl_context_egl_new directly
instead of gst_gl_context_new.
2017-12-09 19:32:02 +00:00
Julien Isorce
5849a9f657 glcontext: add gst_gl_context_set_display helper 2017-12-09 19:32:02 +00:00
Julien Isorce
bad3e16601 glcontext: add missing _CAST after G_TYPE_CHECK_CLASS 2017-12-09 19:32:02 +00:00
Julien Isorce
78ca5ce1c4 glwindow: add missing _CAST after G_TYPE_CHECK_CLASS 2017-12-09 19:32:02 +00:00
Julien Isorce
2472bcaaa6 glwindow: provides some default implementations to factorize with all backends 2017-12-09 19:32:02 +00:00
Xavier Claessens
840157230d gl: propagate return value from filter and filter_texture
https://bugzilla.gnome.org/show_bug.cgi?id=749846
2017-12-09 19:32:02 +00:00
Matthew Waters
4e58ec83e0 gl/wayland: remove dead event source code 2017-12-09 19:32:02 +00:00
Matthew Waters
9f704d7c2d gl/wayland: add GstGLDisplayWayland
Simple implementation split from GstGLWindowWayland

Can now have multiple glimagesink elements all displaying output
linked via GL or otherwise (barring GL platform limitations).

The intel driver is racy and can crash setting up the two glimagesink contexts.

e.g.
videotestsrc ! tee name=t ! queue ! glupload ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement

videotestsrc ! glupload ! glfiltercube ! tee name=t ! queue ! glimagesinkelement
  t. ! queue ! gleffects_blur ! glimagesinkelement
2017-12-09 19:32:02 +00:00
Matthew Waters
eba6f6b80f gl/calayer: provide the exact GL api version for the wrapped context
Otherwise we could end up being mistaken for the diference between a
gl3 and a gl2 context resulting in a failure getting the list of
extensions from the wrapped context due to the difference between
glGetString and glGetStringi for the GL_EXTENSIONS token.

https://bugzilla.gnome.org/show_bug.cgi?id=749728
2017-12-09 19:32:02 +00:00
Xavier Claessens
6db457a7d9 gl: win32: do not call SetParent in release_parent_win_id()
When called from gst_gl_window_win32_close(), internal window
could not exist, and if it does it's going to be destroyed just
after that anyway. Also it causes window_proc() to be called
and crash because it gets a NULL context.

When called from gst_gl_window_win32_set_window_handle() we are
going to set another parent anyway, and it's probably better to
reparent directly instead of passing by a NULL parent which could
cause the internal window to popup briefly.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
1d9ccc2189 gl: win32: remove unused code
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
77e1e70fdc gl: win32: fix crash when finalizing GstGLContext
gst_gl_context_finalize() is calling gst_gl_window_win32_quit()
which was posting a message. But then window_proc takes window's
context and get a NULL.

Now that we've got a GMainLoop we can do like other backends and
simply call g_main_loop_quit().

This also remove duplicated code to release the parent window and
potential crash there because parent_proc could be NULL if we never
created the internal window. That could happen for example if setting
state to READY then setting a window_handle, and go back to NULL state.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
db0380a9ee gl: win32: Fix leaked GstGLContext
https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
8f268785d6 gl: win32: set the parent window when creating internal window
When _set_window_handle() was called in READY state, it wasn't
set to the internal window created later.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Xavier Claessens
886ea15c52 gl: win32: use a GMainContext to dispatch win32 messages
gst_gl_window_win32_send_message_async() could be called before the
internal window is created so we cannot use PostMessage there.

x11 and wayland backends both create a custom GSource for this,
so there is no reason to not do that for win32.

https://bugzilla.gnome.org/show_bug.cgi?id=749601
2017-12-09 19:32:02 +00:00
Jan Schmidt
95b08b75ba glupload: Don't leak all memory uploaded via raw uploads.
Remove an extra ref missed when switching over to not
reusing output textures
2017-12-09 19:32:02 +00:00
Matthew Waters
d4894caacf glcontext: require a shader version to initialize.
It's very near pointless to try our GL implementation without shaders.

https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:02 +00:00
Xavier Claessens
80fab54c0a gl: fix crash on windows with intel driver
https://bugzilla.gnome.org/show_bug.cgi?id=749430
2017-12-09 19:32:01 +00:00
Matthew Waters
e8e84cf6b3 gl/calayer: provide a current wrapped GstGLContext for callbacks
So that the draw and resize callbacks can get the current GstGLContext.
2017-12-09 19:32:01 +00:00
Matthew Waters
18b9519a66 glsyncmeta: ensure that the Fence is going to be executed
Otherwise it could stay client side without being submitted to the GL
server resulting in another context waiting on a Fence that will never
become signalled causing a deadlock.
2017-12-09 19:32:01 +00:00
Matthew Waters
62c2d98c52 glupload: don't reuse output textures for raw data upload
Causes stale textures to be used further down the chain.
2017-12-09 19:32:01 +00:00
Matthew Waters
d5e0d435e4 glframebuffer: don't clear the framebuffer
Breaks attempting to blend with the destination buffer and should be done
explicitly by the callback anyway.
2017-12-09 19:32:01 +00:00
Matthew Waters
5a275c77eb glbasefilter: track gl_start/stop correctly
Don't start multiple times without calling gl_stop.
2017-12-09 19:32:01 +00:00
Matthew Waters
5d8841c8e7 glcontext/cocoa: implement GL3 core context selection 2017-12-09 19:32:01 +00:00
Matthew Waters
72993f54fa gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
2017-12-09 19:32:01 +00:00
Matthew Waters
675f789871 glshader: attempt to detect the gles2 inside opengl3 case
This is necessary to use gles2 shaders in a GL 3 core context on
OS X which fails without a proper #version being set on the shaders.
2017-12-09 19:32:01 +00:00
Matthew Waters
2b4ce9435d glshader: remove references to gl3 specific shaders
We rely specifically on gles2 shaders being supported by the GL
implementation with GL3 core profile.
2017-12-09 19:32:01 +00:00
Matthew Waters
65c57b77ff gl: element buffers are part of vao state
Use them as such.  They are also required for GL3 core profile support
with glDrawElements on OS X.
2017-12-09 19:32:01 +00:00
Matthew Waters
cc587ce1f1 glmemory: properly detect (hopefully) the correct ext_rg/arb_rg variant
GL_EXT_texture_rg is only valid for GLES2. GLES3 uses similar wording to
the GL_ARB_texture_rg which requires a sized internal format that the
GL_EXT_texture_rg does not require.

https://www.khronos.org/registry/gles/extensions/EXT/EXT_texture_rg.txt
https://www.opengl.org/registry/specs/ARB/texture_rg.txt
2017-12-09 19:32:01 +00:00
Matthew Waters
16522a737c glcontext: propagate the version/extension failure upwards
Otherwise the calling code has no idea that the context failed to
be created fully.

https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Matthew Waters
50d3161ac5 gl: don't deadlock on context creation failure
https://bugzilla.gnome.org/show_bug.cgi?id=749284
2017-12-09 19:32:01 +00:00
Sebastian Dröge
51d3a0a059 Revert "gl: readd glupload/download onto element pads"
This reverts commit 87d8270f30.
2017-12-09 19:32:00 +00:00
Matthew Waters
5216434678 glsyncmeta: fixup size declaration 2017-12-09 19:32:00 +00:00
Jan Schmidt
c2450a28f5 glcolorconvert: Improve passthrough check when no conversion is needed.
Make the passthrough check contingent on only the fields we
can modify being unchanged, and pre-compute it when caps
change instead of checking on each buffer. Makes the passthrough
more lenient if consumers are lax about making input and output
caps complete.
2017-12-09 19:32:00 +00:00
Matthew Waters
343947f383 gl: readd glupload/download onto element pads
Allows insertion of gl elements into non-gl pipelines without converter
(upload/download) elements.

https://bugzilla.gnome.org/show_bug.cgi?id=743974
2017-12-09 19:32:00 +00:00
Jan Schmidt
9958df5dd1 glupload: Make upload method static caps non-const.
Retrieving a GstStaticCaps does a one time internal
initialisation and caches it - they can't be stored as
const structures.
2017-12-09 19:32:00 +00:00
Matthew Waters
84b61ad4d5 glmemory: remove uneeded unref
The call to _gl_mem_alloc_data will unref and NULLify 'dest' for us.
We just need to return.

https://bugzilla.gnome.org/show_bug.cgi?id=744246
2017-12-09 19:32:00 +00:00
Matthew Waters
c902a6f525 glupload: provide the sink template caps that could be used
https://bugzilla.gnome.org/show_bug.cgi?id=746399
2017-12-09 19:32:00 +00:00
Xavier Claessens
403ee23de1 egl: Use maximum bits per color instead of minimum
https://bugzilla.gnome.org/show_bug.cgi?id=748425
2017-12-09 19:32:00 +00:00
Matthew Waters
f4f3284161 gl: unref display/other-context in the correct place
Otherwise state changes from PLAYING->READY->PAUSED will cause there to
to be no display configured on the element.

https://bugzilla.gnome.org/show_bug.cgi?id=748405
2017-12-09 19:32:00 +00:00
Sebastian Dröge
ee6bfe0127 glfilter: De-camelcase onInitFBO() vfunc 2017-12-09 19:31:59 +00:00
Sebastian Dröge
3613ecfd0a glfilter: Remove onStart/onStop vfuncs, and unused onReset()
onStart/onStop are just duplicates of the basetransform ones, onReset
was never called but was used everywhere when stop should've been used.
2017-12-09 19:31:59 +00:00
Matthew Waters
db3bd840b9 glbasefilter: Unref other context in finalize, and display in READY->NULL
https://bugzilla.gnome.org/show_bug.cgi?id=748405
2017-12-09 19:31:59 +00:00
Matthew Waters
6445569abf glwindow: track context activation properly
We only need to deactivate/reactivate the context iff it was already
active.
2017-12-09 19:31:59 +00:00
Matthew Waters
03908c679e gldisplay: synchronize the searching and creation of GstGLContext's
Ootherwise we could end up with multiple elements in different chains
each creating a context.  Fixes context creation with glvideomixer.
2017-12-09 19:31:59 +00:00
Matthieu Bouron
d20af8338a glcontext: Make gst_gl_context_egl_activate fail if the old surface could not be destroyed
https://bugzilla.gnome.org/show_bug.cgi?id=746251
2017-12-09 19:31:59 +00:00
Matthieu Bouron
87a336350d glcontext: Make gst_gl_context_egl_activate fail if the surface could not be created
Also add some error logging.
2017-12-09 19:31:59 +00:00
Sebastian Dröge
659477c7c7 glcolorconvert: Fix last commit 2017-12-09 19:31:59 +00:00
Sebastian Dröge
4a8001e683 gl: Remove iOS/EAGL workaround for R/RG textures
This should be unneeded now after https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Sebastian Dröge
bd2821982f glcolorconvert: Add correct check for RG/R textures in glcolorconvert too
https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Anton Obzhirov
c45072ae86 glbasefilter: avoid segfault when gl platform is not available
https://bugzilla.gnome.org/show_bug.cgi?id=747124
2017-12-09 19:31:58 +00:00
Alessandro Decina
83990b491e libgstgl: fix rendering on iOS
Stop assuming that the handle has been set by the time ->create_context is
called. After bc7a7259f3 set_window_handle always
happens after ->create_context in fact.

See also https://bugzilla.gnome.org/show_bug.cgi?id=745090
2017-12-09 19:31:58 +00:00
Edward Hervey
0f4c79099e introspection: Don't use g-ir-scanner cache at compile time
It pollutes user directories and we don't need to cache it

https://bugzilla.gnome.org/show_bug.cgi?id=747095
2017-12-09 19:31:58 +00:00
Philippe Normand
79d340004d gl/dispmanx: surfaceless EGL context support
Show the DispmanX window only if there's no shared external GL context
set up. When a window is required by the context a transparent
DispmanX element is created and later on made visible by the ::show
method.

https://bugzilla.gnome.org/show_bug.cgi?id=746632
2017-12-09 19:31:58 +00:00
Julien Isorce
0142f551f8 glwindow: remove unused gl_thread field 2017-12-09 19:31:58 +00:00
Julien Isorce
a71d479cc3 gldisplay: fix GThread leak
https://bugzilla.gnome.org/show_bug.cgi?id=746541
2017-12-09 19:31:58 +00:00
Matthew Waters
0b5c7e8b49 gl/docs: update some doc comments 2017-12-09 19:31:58 +00:00
Matthew Waters
1c51ba395a gldisplay: tentative proper context collision detection
Fixes
tee name=t ! queue ! gliamgesink t. ! queue ! glimagesink
2017-12-09 19:31:58 +00:00
Víctor Manuel Jáquez Leal
55dbb25dcc glupload: move meta-data copy into gst-gl library
In some upload implementations the out buffer has more than one references,
turning the buffer not writable, so it won't be possible to modify its
meta-data.

This patch moves the meta-data copy before increasing the reference of the out
buffer.

https://bugzilla.gnome.org/show_bug.cgi?id=746173
2017-12-09 19:31:58 +00:00
Matthew Waters
420cdf9cf6 glmemory: fix the slight difference between EXT_rg and ARB_rg
GL_EXT_texture_rg doesn't take sized formats for the internalformat
parameter of TexImage* but GL_ARB_texture_rg and GL(ES)3 do.

https://bugzilla.gnome.org/show_bug.cgi?id=732507
2017-12-09 19:31:58 +00:00
Matthew Waters
93968916a4 glsyncmeta: make context to wait and set sync explicit
otherwise we may wait on a sync object in same context by accident
2017-12-09 19:31:58 +00:00
Julien Isorce
63366be8ad gl: add GstGLDisplayCocoa
https://bugzilla.gnome.org/show_bug.cgi?id=746012
2017-12-09 19:31:58 +00:00
Julien Isorce
d3b3887c52 gl/cocoa: do not terminate loop in gst_gl_window_cocoa_close
It is now done in _finalize.

Fix regression introduced by
"gl/window: create the main loop/context on init/finalize"
bc7a7259f3
2017-12-09 19:31:58 +00:00
Julien Isorce
a51680b1b3 gl: avoid overwriting display and context to NULL
It happens when the application provides display
and/or context.
2017-12-09 19:31:57 +00:00
Matthew Waters
15fd4e164a glshader: attribute locations are -1 on error 2017-12-09 19:31:57 +00:00
Neos3452
7d83351172 glshader: prevent from getting attributes without vertex shader
It doesn't make sense to query for vertex attributes without a vertex
shader. Moreover this is causing a crash on OSX.

https://bugzilla.gnome.org/show_bug.cgi?id=746168
2017-12-09 19:31:57 +00:00