Commit graph

6949 commits

Author SHA1 Message Date
Jan Schmidt
7d1f3db884 Revert "gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass"
This reverts commit 47fd4d391e.

This patch is incorrect. It doesn't actually compile, and causes a crash
because the viv-fb window implementation needs a native EGL handle
to pass to fbCreateWindow, but the GstGLDisplayEGL handleis actually
an EGLDisplay now (and gets cast to the wrong type)
2017-12-09 19:32:31 +00:00
Tim-Philipp Müller
4e2ede5e6d meson: remove outdated comment in build file 2017-12-09 19:32:31 +00:00
Edward Hervey
5915f45e27 all: Fix left-shift undefined behaviour
Cast to the target type before shifting (or use macro if available)
2017-12-09 19:32:31 +00:00
Matthew Waters
5345acac54 glbasefilter: actually indicate start internally
Otherwise when we stop, the necessary stop functions will not be called
and things may be leaked.

https://bugzilla.gnome.org/show_bug.cgi?id=788280
2017-12-09 19:32:30 +00:00
Matthew Waters
a534d8d74c gl/shader: allow setting non-square matrices as uniforms on gles platforms
It is possible with GLES3
2017-12-09 19:32:30 +00:00
Matthew Waters
fab729c61f gl/query: split tests and fix some corresponding issues in usage 2017-12-09 19:32:30 +00:00
Jérôme Laheurte
247e232ec4 Use value instead of version macro when testing for mac OS version
https://bugzilla.gnome.org/show_bug.cgi?id=788404
2017-12-09 19:32:30 +00:00
Cassandra Rommel
2ed379c732 gl: Use GstGLDisplayEGL directly instead of creating a GstGLDisplayVIVFb subclass
This simplifies the code a lot without any functional changes apart from
not closing the display connection. Closing the display connection is
not safe to do as it is shared between all other code in the same
process and no reference counting or anything happens at the platform
layer.
2017-12-09 19:32:30 +00:00
Justin Kim
5b35e2339a glcontext_egl: Add gstglwindow header
Otherwise, compiler complains implicit function declaration warning.

https://bugzilla.gnome.org/show_bug.cgi?id=788413
2017-12-09 19:32:30 +00:00
Ponnam Srinivas
e686f1b628 glfilter: Unmap video frame in error case
https://bugzilla.gnome.org/show_bug.cgi?id=788194
2017-12-09 19:32:30 +00:00
Haihua Hu
c33fc416b2 gl/viv-fb: transform screen coordinate to viewport coordinate
In y direction, screen coordinate are opposite to viewport coordinate.

https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Haihua Hu
8ef4a7ddaf gl/viv-fb: fix wrong pos (x,y) calculate in queue_resize
queue_resize viewport coordinate calculate is wrong and
force queue_resize when do _set_render_rectangle in case
user input pos changed

https://bugzilla.gnome.org/show_bug.cgi?id=787394
2017-12-09 19:32:30 +00:00
Nicolas Dufresne
707385690d Request minimum buffer even if need_pool is FALSE
When tee is used, it will not request a pool, but still it wants to
know how many buffers are required.

https://bugzilla.gnome.org/show_bug.cgi?id=730758
2017-12-09 19:32:30 +00:00
Matthew Waters
a5aff145a2 gl/wayland: call eglTerminate() before wl_display_disconnect()
Calling these two functions in the wrong order will result in
use-after-free inside wayland.

https://bugzilla.gnome.org/show_bug.cgi?id=787293
2017-12-09 19:32:30 +00:00
Matthew Waters
143f9abf49 gtkglsink: expose the created display and context correctly
1. Propagate the GstGLDisplay we create
2. Add the created GstGLContext to the propagated GstGLDisplay

Otherwise with multi-branch GL pipelines involving gtkglsink, things
will fall apart and errors will be genarated somewhere.
2017-12-09 19:32:30 +00:00
Matthew Waters
ed7d0c48f6 gl: fix build for ios/win32/android after 2fd84a6c
Some missing GL includes.
2017-12-09 19:32:30 +00:00
Tim-Philipp Müller
ccb27e7317 gl: install new glfuncs.h header 2017-12-09 19:32:30 +00:00
Matthew Waters
66bdef894a gl/meson: add build for the vivante fb backend 2017-12-09 19:32:30 +00:00
Matthew Waters
e15f116de2 gl/meson: detect valid configuration from enabled apis/platform/winsys 2017-12-09 19:32:30 +00:00
Matthew Waters
00498d2b30 gl/build: also check for the GL/gl.h header
In order to successfully build against a detected libGL library we also need headers
2017-12-09 19:32:30 +00:00
Matthew Waters
21252d450c glutils: fix matrix operations everywhere
- correct the matrix multiplication
- Use column-major matrices
  - reverse order of matrix multiplications

https://bugzilla.gnome.org/show_bug.cgi?id=785980
2017-12-09 19:32:30 +00:00
Philippe Normand
0214f4fb55 gl/cocoa: fix build after commit 2fd84a6c 2017-12-09 19:32:30 +00:00
Julien Isorce
4952fdd956 gl: do not include GL headers in public gstgl headers
Except for gst/gl/gstglfuncs.h

It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.

For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.

For example with this patch, if an app includes the headers
  gst/gl/egl/gstglcontext_egl.h
  gst/gl/egl/gstgldisplay_egl.h
  gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.

Also added a test: cd tests/check && make libs/gstglheaders.check

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
b6e65172fe gl: fix build
Include private headers for parent class debug categories.
2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
62069a9dc6 gl: add missing new header files
https://bugzilla.gnome.org/show_bug.cgi?id=786170
2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
1ddde50048 gl: make some debug categories private
They weren't supposed to be public.

https://bugzilla.gnome.org/show_bug.cgi?id=786170
2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
4be04f8315 gl: don't export symbols that are not supposed to be public
Make a bunch of symbols private that are currently leaked
accidentally because they have a gst_* prefix and are used
internally. We mark those we can't make static with
G_GNUC_INTERNAL so that they get hidden with the autotools
build as well (although we could just pass -fvisibility=hidden
there too).
2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
150511d931 gl: sprinkle more GST_EXPORT 2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
fbb62097e7 gl, wayland: mark more declared functions with GST_EXPORT 2017-12-09 19:32:29 +00:00
Julien Isorce
a50c09ac26 gl: return NULL mem if eglCreateImage failed
Found on rpi when gpu_mem is too low so there is not enough memory to
create the eglimage. But still gst_buffer_pool_acquire_buffer succeeded.
And it leads to a CRITICAL assert:
  gst_egl_image_get_image: assertion 'GST_IS_EGL_IMAGE (image)' failed

https://bugzilla.gnome.org/show_bug.cgi?id=785518
2017-12-09 19:32:29 +00:00
Matthew Waters
5c4b47e615 gl: document missing GstGLShader functions 2017-12-09 19:32:29 +00:00
Matthew Waters
82cf1b9c71 gl/docs: some documentation updates
Add some missing/incomplete docs
2017-12-09 19:32:29 +00:00
Matthew Waters
3200e2f00d gl/docs: correctly name our objects in the documentation GstGl -> GstGL 2017-12-09 19:32:29 +00:00
Matthew Waters
99f9bb5612 gl/docs: document GstGLFormat enum 2017-12-09 19:32:29 +00:00
Tim-Philipp Müller
d6766ec881 gl: fix g-i annotations for glframebuffer
gstglframebuffer.c:176: Error: GstGL: annotations not supported for tag "Since:".
2017-12-09 19:32:29 +00:00
Alessandro Decina
b299f70dcf meson: specify fallback for libgmodule_dep
Fixes build with glib built as a subproject.
2017-12-09 19:32:29 +00:00
Edward Hervey
79d5b5151b meson: Fix GLES2 check
On systems without pkg-config, we have the the library present but
not the headers

https://bugzilla.gnome.org/show_bug.cgi?id=785010
2017-12-09 19:32:29 +00:00
Philippe Normand
28a2734184 glwindow_cocoa: fix video overlay support
Make sure the window handle is configured after the NSWindow was created.

https://bugzilla.gnome.org/show_bug.cgi?id=767462
2017-12-09 19:32:29 +00:00
Matthew Waters
d75eb628d6 gl/cocoa: keep refs over async operations
Avoids dereferencing dead objects

What happens in the autovideosink case is that context 1 is created and
destroyed before all the async operations hae executed on the associated
window.  When the delayed operations execute, they then reference dead
objects and crash.

We fix this by keeping refs over all async operations so the object
cannot be deleted while async operations are in flight.

https://bugzilla.gnome.org/show_bug.cgi?id=782379
2017-12-09 19:32:29 +00:00
Matthew Waters
b7698b1613 gl/window/x11: implement set_render_rectangle support
https://bugzilla.gnome.org/show_bug.cgi?id=782959
2017-12-09 19:32:29 +00:00
Jan Schmidt
76bf415a96 glfilter: Remove hard-coded pad templates
Add a function to install the default RGBA pad templates,
but don't make them required so that there can be
GstGLFilter sub-classes with different input/output
caps if they want. Remove the hard-coded RGBA restriction in
the set_caps_features call, as it will be taken care
of by intersecting with the pad templates.

Update all the sub-classes to match
2017-12-09 19:32:29 +00:00
Jan Schmidt
79f52a4943 glupload: Don't throw assertions on invalid allocation query
basesrc can send an allocation query with no caps, in which
case we should just fail it without throwing assertions.
2017-12-09 19:32:29 +00:00
Julien Isorce
575c7bca40 glupload: add GST_CAPS_FEATURE_MEMORY_DMABUF
Insert before SystemMemory to advice upstream elements that it is
preferable for them to push dmabuf with the caps feature.

Examples:

/* Discard memory:DMABuf caps feature */
GST_GL_PLATFORM=egl GST_GL_API=gles2 GST_GL_WINDOW=x11 gst-launch-1.0 \
    filesrc location=test.mp4 ! qtdemux ! h264parse ! vaapih264dec ! \
    capsfilter caps="video/x-raw(memory:SystemMemory)" ! glimagesink

/* Force memory:DMABuf caps feature. */
GST_GL_PLATFORM=egl GST_GL_API=gles2 GST_GL_WINDOW=x11 gst-launch-1.0 \
    filesrc location=test.mp4 ! qtdemux ! h264parse ! vaapih264dec ! \
    capsfilter caps="video/x-raw(memory:DMABuf)" ! glimagesink

/* Auto select memory:DMABuf caps feature.  */
GST_GL_PLATFORM=egl GST_GL_API=gles2 GST_GL_WINDOW=x11 gst-launch-1.0 \
    filesrc location=test.mp4 ! qtdemux ! h264parse ! vaapih264dec ! \
    glimagesink

https://bugzilla.gnome.org/show_bug.cgi?id=774649
2017-12-09 19:32:29 +00:00
Matthew Waters
715639f78c gl: reset gl->DrawBuffer to the necessary values
GL_COLOR_ATTACHMENT0 when a framebuffer is bound
GL_BACK if no framebuffer is bound

https://bugzilla.gnome.org/show_bug.cgi?id=784210
2017-12-09 19:32:29 +00:00
Hyunjun Ko
402d805c90 glmemory: reset the draw buffer to GL_BACK
The draw buffer should be reset to GL_BACK since the framebuffer is already
unbound.

https://bugzilla.gnome.org/show_bug.cgi?id=784210
2017-12-09 19:32:29 +00:00
Nicolas Dufresne
92537b1364 meson: Re-add pkg-config support for bcm_host
Now we just fallback to find_library for Rasbian jessy and older.

https://bugzilla.gnome.org/show_bug.cgi?id=784026
2017-12-09 19:32:29 +00:00
Guillaume Desmottes
581161ecd7 gl: meson: use cc.find_library() to detect 'bcm_host'
On the raspberry pi no pkg-config file is provided for the bcm_host
library. We are using AC_CHECK_LIB to detect this lib with autotools,
cc.find_library() library is a closer meson equivalent.

https://bugzilla.gnome.org/show_bug.cgi?id=784026
2017-12-09 19:32:28 +00:00
Sebastian Dröge
70715b5181 gl/cocoa: Put gstglwindow_cocoa.h into noinst_HEADERS again
And remove gstgldisplay_cocoa.h instead, which got moved to the
installed headers earlier.
2017-12-09 19:32:28 +00:00
Sebastian Dröge
59db0ee4e1 glupload: Fix DirectVIV uploader for formats with a single plane
We have to pass the "height" as height = vmeta->offset[1] / width to the
API, which of course does not work well for formats with only a single
plane. Use the whole memory size instead of the offset in that case.
2017-12-09 19:32:28 +00:00
Jeremy Hiatt
4511b34e00 glutils: Fix GValue leak in gst_gl_value_set_texture_target_from_mask() 2017-12-09 19:32:28 +00:00
Sebastian Dröge
0572c41c28 gl: Fix indentation 2017-12-09 19:32:28 +00:00
Sebastian Dröge
4cac59d222 glframebuffer: #define GL_READ_FRAMEBUFFER / GL_DRAW_FRAMEBUFFER if not defined yet
Just like we do elsewhere already.
2017-12-09 19:32:28 +00:00
Haihua Hu
ea6bed111b glformat: fix the usage of GST_GL_RGB565
GL_RGB565 is sized internal glformat, the corresponding glformat
should be GL_RGB and type is GL_UNSIGNED_SHORT_565. Otherwise will
return GL_INVALID_ENUM when creating texture.

https://bugzilla.gnome.org/show_bug.cgi?id=783066
2017-12-09 19:32:28 +00:00
Haihua Hu
2fc05e90d8 glframebuffer: check frame buffer status need use specific fbo target
https://bugzilla.gnome.org/show_bug.cgi?id=783065
2017-12-09 19:32:28 +00:00
Carlos Rafael Giani
cdd4f4532c gl/viv-fb: Fix user-choice string comparisons
https://bugzilla.gnome.org/show_bug.cgi?id=782921
2017-12-09 19:32:28 +00:00
Tim-Philipp Müller
70e2b4b416 gl: x11: fix compiler warning 2017-12-09 19:32:28 +00:00
Matthew Waters
4c75bab70d glcontext: add public swap_buffers function
That simply calls the implementation
2017-12-09 19:32:28 +00:00
fvanzile
178bbc253d glcontext: keep a ref to the active thread
With the macOS/iOS implementations, the active thread can change
multiple times over the life of a pipeline which would expose a race in
the thread tracking.

Fix by taking a ref on the active thread while the context is active.

https://bugzilla.gnome.org/show_bug.cgi?id=779202
2017-12-09 19:32:28 +00:00
Josep Torra
ffb9559849 cocoa: fix a recently introduced typo
Fixes gstgldisplay_cocoa.m:175:26: error: use of undeclared identifier 'singletone'.
2017-12-09 19:32:28 +00:00
Josep Torra
88a4d06735 cocoa: fix macOS 10.12 deprecation warnings
Add #defines to allow older versions of macOS to use the new constant names.
2017-12-09 19:32:28 +00:00
Haihua Hu
479b95205f glformat: Add missing GST_GL_RGB565 in some switch statement
https://bugzilla.gnome.org/show_bug.cgi?id=782736
2017-12-09 19:32:28 +00:00
Sebastian Dröge
f32e8bc4b2 cocoa: Install gstgldisplay_cocoa.h
It's needed by e.g. qmlglsink.
2017-12-09 19:32:28 +00:00
Sebastian Dröge
a9a05c01a9 gst: Clear floating flag in constructor of all GstObject subclasses that are not owned by any parent
https://bugzilla.gnome.org/show_bug.cgi?id=743062
2017-12-09 19:32:28 +00:00
Nicolas Dufresne
e004cfd6fe Remove plugin specific static build option
Static and dynamic plugins now have the same interface. The standard
--enable-static/--enable-shared toggle are sufficient.
2017-12-09 19:32:27 +00:00
Sebastian Dröge
6b1fa09077 glshader: Make reference counting of attach() consistent
https://bugzilla.gnome.org/show_bug.cgi?id=747990
https://bugzilla.gnome.org/show_bug.cgi?id=702960
2017-12-09 19:32:27 +00:00
Matthew Waters
d47a515315 build/gl/meson: check for GLES3/gl3ext.h existence
791e7522eb for meson

https://bugzilla.gnome.org/show_bug.cgi?id=781885
2017-12-09 19:32:27 +00:00
Jens Georg
73af514e1a build: Check for GLES3/gl3ext.h existence
Some OpenGL drivers do not ship this but use GLES2/gl2ext.h instead.
This is also in line with Khronos's recommendations

https://bugzilla.gnome.org/show_bug.cgi?id=781885
2017-12-09 19:32:27 +00:00
Sebastian Dröge
aef461d4a0 glmemory: Only use glDrawBuffer if available
Otherwise fall back to glDrawBuffers. Also check if glReadBuffer exists
before using it.

glDrawBuffer does not exist for GLES, only glDrawBuffers does.

https://bugzilla.gnome.org/show_bug.cgi?id=782376
2017-12-09 19:32:27 +00:00
Haihua Hu
e2ff120d97 glupload: passthrough composition caps features in directviv upload
https://bugzilla.gnome.org/show_bug.cgi?id=782046
2017-12-09 19:32:27 +00:00
Thibault Saunier
95ac4d5175 docs: Port all docstring to gtk-doc markdown 2017-12-09 19:32:27 +00:00
Thibault Saunier
b11df33ee2 docs: Stop linking to inexistant symbols 2017-12-09 19:32:27 +00:00
Claudio Saavedra
7566c43130 meson: add missing gstglrenderbuffer.h header
https://bugzilla.gnome.org/show_bug.cgi?id=781179
2017-12-09 19:32:27 +00:00
Scott D Phillips
995d110fe6 meson: gl: set default value of 0 for glconf vars
meson's configure_file emits only a comment like /* #undef ... */
for values which are unset in the configuration_data. For
gstglconfig.h, this differs from the autotools build where the
preprocessor definitions are always either 0 or 1. So loop over a
list of variables to set to zero as default.

Also sync up the gstglconfig.h.meson file with the additional
macros defined by the autotools build.

https://bugzilla.gnome.org/show_bug.cgi?id=781043
2017-12-09 19:32:27 +00:00
Vincent Penquerc'h
326b8763de glcontext: fix display leak
https://bugzilla.gnome.org/show_bug.cgi?id=781019
2017-12-09 19:32:27 +00:00
Vincent Penquerc'h
697cd40ee4 gldisplay: fix list leak
Windows aren't always removed in time, and it turns out to be
very, very hard to remove a window in a way that's not racy and
not deadlocky. Since the window itself doesn't leak, freeing
the list on object destruction is enough.

https://bugzilla.gnome.org/show_bug.cgi?id=781018
2017-12-09 19:32:27 +00:00
Jan Schmidt
920d295c97 gl: Remove duplicate typedef of GstGLFramebufferClass
The GstGLFramebufferClass struct is typedeffed in
gstgl_fwd.h, and having a duplicate elsewhere is
breaking the cerbero build on my OSX machine,
even though it seems to be working in CI.
2017-12-09 19:32:27 +00:00
Josep Torra
2cdce1d75f glwindow/cocoa: fix warnings reported by XCode 8.1.0
gstglwindow_cocoa.m:345:16: error: unused variable 'window' [-Werror,-Wunused-variable]
  GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
               ^
gstglwindow_cocoa.m:445:11: error: unused variable 'external_view' [-Werror,-Wunused-variable]
  NSView *external_view = (__bridge NSView *)priv->external_view;
          ^
2017-12-09 19:32:27 +00:00
Nicolas Dufresne
ae30818f7b gldisplay: Fix assert caused by missing debug category 2017-12-09 19:32:27 +00:00
Scott D Phillips
8d3d6d3595 gl/format: correct return enums in gst_gl_format_from_video_info
In commit

> 956c4d0 gl/format: use our own GL format enum's instead of gstvideo's

the name and return type of gst_gl_format_from_video_info changed,
but some returns of the old type were missed. Here they are
updated to the correct type.

https://bugzilla.gnome.org/show_bug.cgi?id=780064
2017-12-09 19:32:27 +00:00
George Kiagiadakis
6b6a8a46b5 glupload: adjust memory offset calculation for dmabuf buffers
The data in the dmabuf fd may not start from byte 0, therefore
we need to inform EGL about this additional offset.

https://bugzilla.gnome.org/show_bug.cgi?id=779790
2017-12-09 19:32:27 +00:00
Matthew Waters
61ee2685c0 gl: GL_ARRAY_BUFFER is not a part of VAO state
As a result we need to bind it on every draw in order to have the
correct state in the GL state machine.
2017-12-09 19:32:27 +00:00
Matthew Waters
66468b4245 gl/format: use our own GL format enum's instead of gstvideo's
They can describe in more detail (such as component sizes) the requested format.
2017-12-09 19:32:27 +00:00
Vincent Penquerc'h
b71e104d00 glupload: fix GValue leak
https://bugzilla.gnome.org/show_bug.cgi?id=779869
2017-12-09 19:32:27 +00:00
Sebastian Dröge
e976c200b0 gl/eagl: It's -fobjc-arc not -fobj-arc 2017-12-09 19:32:27 +00:00
Nick Kallen
7b42f26b80 applemedia/gl: Update code to use ARC
All code interacting with Objective-C objects should now use Automated
Reference Counting rather than manual memory management or Garbage
Collection. Because ARC prohibits C-structs from containing
references to Objective-C objects, all such fields are now typed
'gpointer'. Setting and gettings Objective-C fields on such a
struct now uses explicit __bridge_* calls to tell ARC about
object lifetimes.

https://bugzilla.gnome.org/show_bug.cgi?id=777847
2017-12-09 19:32:27 +00:00
Arun Raghavan
ee49afed97 gl: Missed one backwards compat define in GST_GL_TYPE_CONTEXT
Continued from 296b4251e3
2017-12-09 19:32:27 +00:00
Sebastian Dröge
a4a8ef5507 gl: Fixup for last commit 2017-12-09 19:32:27 +00:00
Sebastian Dröge
de16dc2555 gl: Fix backwards compat GST_GL_TYPE_* functions/macros
These have to be macros instead of inline function as they must behave
more or less like an integer literal, i.e. include the function call.
2017-12-09 19:32:26 +00:00
Sebastian Dröge
dde95e8270 gl/viv-fb: Don't use deprecated symbols and make macros more consistent
https://bugzilla.gnome.org/show_bug.cgi?id=778825
2017-12-09 19:32:26 +00:00
Sebastian Dröge
f5ea12a471 glcolorconvert: Check return value of gst_gl_context_check_framebuffer_status()
CID 1401588
2017-12-09 19:32:26 +00:00
Sebastian Dröge
6a32795949 gl: Add viv-fb to DIST_SUBDIRS to fix "make distcheck" 2017-12-09 19:32:26 +00:00
Sebastian Dröge
108eef7ac7 glutils: Mark private functions as G_GNUC_INTERNAL 2017-12-09 19:32:26 +00:00
Sebastian Dröge
1c1094e4e7 glupload: Add support for Vivante DirectTexture uploads
Together with the upcoming gstreamer-imx patch, this allows zerocopy
between imxvpudec and other elements and glimagesink.

This is losely based on a patch by Haihua Hu <b55597@freescale.com>
from https://github.com/Freescale/meta-freescale/blob/master/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/

https://bugzilla.gnome.org/show_bug.cgi?id=779067
2017-12-09 19:32:26 +00:00
Sebastian Dröge
ed7c9f70d9 gl: Add support for Vivante EGL FB windowing system
This is very similar to how dispmanx on the Raspberry Pi works.

Based on a patch by Haihua Hu <b55597@freescale.com> from
https://github.com/Freescale/meta-freescale/tree/master/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad

https://bugzilla.gnome.org/show_bug.cgi?id=778825
2017-12-09 19:32:26 +00:00
Sebastian Dröge
a6cbe2a2cb glmemory: Use glBlitFramebuffer() instead of glCopyTexImage2D() if available
glBlitFramebuffer() is new GLES3/GL3 API. They are probably often
implemented in terms of each other, and glBlitFramebuffer() can
potentially be implemented more flexible. Let's use it if available.

Also it actually works on imx6 with DirectVIV textures.

Based on a patch by Haihua Hu <jared.hu@nxp.com> from
https://github.com/Freescale/meta-freescale/blob/master/recipes-multimedia/gstreamer/gstreamer1.0-plugins-bad/

https://bugzilla.gnome.org/show_bug.cgi?id=779070
2017-12-09 19:32:26 +00:00
Sebastian Dröge
48f79e9f60 configure: Remove unused Mali EGL/fbdev_window support
This existed a long time ago but there's no actual code for this
anymore.
2017-12-09 19:32:26 +00:00
Thibault Saunier
cdec2d0181 meson: Build GIR files 2017-12-09 19:32:26 +00:00
Matthew Waters
ad20a945de gl: update sys dependants for function removals
4315a4b54d forgot to change the androidmedia/videotoolbox/caopengllayer
sources as required.
2017-12-09 19:32:26 +00:00
Juan Pablo Ugarte
c469827ddb glslstage: define GL constants if needed instead of using #ifdef
https://bugzilla.gnome.org/show_bug.cgi?id=777144
2017-12-09 19:32:26 +00:00
Matthew Waters
69da104456 glutils: document functions 2017-12-09 19:32:26 +00:00
Matthew Waters
de6c39189f glutils: privatise matrix multiplication/videoaffinetransformation retrieval 2017-12-09 19:32:26 +00:00
Matthew Waters
ceda9dc1aa gl/utils: also take care of the local GL context in query functions
Simplifies a deduplicates a lot of code in elements retrieving/setting
the local OpenGL context.
2017-12-09 19:32:26 +00:00
Matthew Waters
d00a13f01d glutils: remove trivial helper function
gst_gl_caps_replace_all_caps_features() is only used in two places and can
be trivially reproduced.
2017-12-09 19:32:26 +00:00
Matthew Waters
0348225001 gl/docs: add symbols from -unused.txt 2017-12-09 19:32:26 +00:00
Matthew Waters
0a0a45fefd gl/docs: some type fixes of type names 2017-12-09 19:32:26 +00:00
Matthew Waters
cbc7efdcb6 glwindow: use the same parameter names between vfuncs and functions of the same name
Silences GI warnings about symbol's not being used from source code
comment block
2017-12-09 19:32:26 +00:00
Matthew Waters
e4c7f28bf7 glbasememory: type fix for GstGLBaseMemoryAllocatorAllocFunction 2017-12-09 19:32:26 +00:00
Matthew Waters
738cd580c9 gldisplay: add missing transfer annotations 2017-12-09 19:32:26 +00:00
Matthew Waters
87a4eafaf9 gl: add skip annotations to non-GI possible struct constructors 2017-12-09 19:32:26 +00:00
Matthew Waters
f7d300b28e glbasememory: remove unused and #if 0'ed function definitions 2017-12-09 19:32:26 +00:00
Matthew Waters
31b38a5f54 gl: add necessary get_type() functions for allocation params structures
All using the existing GstGLAllocationParams infrastructure
2017-12-09 19:32:26 +00:00
Matthew Waters
53cc73b5f4 gldisplay: some annotation updates/typo fixes 2017-12-09 19:32:25 +00:00
Matthew Waters
2fa355c761 gl: remove reference to non-existant header
../../../../gst-libs/gst/gl/gl.h:57:45: fatal error: gst/gl/gstglcontrolbindingproxy.h: No such file or directory
 #include <gst/gl/gstglcontrolbindingproxy.h>
                                             ^
2017-12-09 19:32:25 +00:00
Matthew Waters
cfc16f6dae gl: remove custom control binding proxy
Use the existing GstProxyControlBinding instead.
2017-12-09 19:32:25 +00:00
Matthew Waters
a3e593d2a9 gl: remove unneeded gst_gl_buffer_alloc from header file
There's no implementation anymore!
2017-12-09 19:32:25 +00:00
Matthew Waters
e80337e374 gl/egl: remove use of texture orientation 2017-12-09 19:32:25 +00:00
Matthew Waters
cec46fc75e glcontext/egl: don't overwrite set GError
Doing so is an error and will cause a glib warning to be printed.

https://bugzilla.gnome.org/show_bug.cgi?id=776722
2017-12-09 19:32:25 +00:00
Matthew Waters
054b26411a gl/format: use the unsized format for RGB on GLES2
In GLES2 GL_RGB8 doesn't exist so we cannot use it, use GL_RGB
instead.

https://bugzilla.gnome.org/show_bug.cgi?id=776141
2017-12-09 19:32:25 +00:00
Matthew Waters
fe3298993b gl/window: remove unused priv variable
https://ci.gstreamer.net/job/GStreamer-master/7989/console
2017-12-09 19:32:25 +00:00
Matthew Waters
f532e699df gl/window: remove use of main_context_push/pop_thread_default()
No-one's using/depending on it (it would have criticalled and not worked)
and it's causing more problems than it's solving.  Store the GMainContext
in the public struct instead for subclasses to optionally use instead of
relying on the push/pop state to be correct.

https://bugzilla.gnome.org/show_bug.cgi?id=775970
2017-12-09 19:32:25 +00:00
Sebastian Dröge
aeb5d4edaf gst: Don't declare variables inside the for loop header
This is a C99 feature.
2017-12-09 19:32:25 +00:00
Julien Isorce
7da132c327 gstglupload: relax EGL context check
Check for GST_GL_PLATFORM_EGL enum instead of type GstGLContextEGL.

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:25 +00:00
Julien Isorce
22e78529dd gstglcontext: is_shared should return FALSE if no group
If a sub class of GstGLContext does not create a group
then it currently crashes:

0 g_atomic_int_get (&share->refcount)
1 _context_share_group_is_shared (context->priv->sharegroup)
2 gst_gl_context_is_shared
3 _default_set_sync_gl

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:25 +00:00
Matthew Waters
bf7b608728 glmemoryegl: remove spurious #if GST_GL_HAVE_DMABUF conditions
8c2118823b had some incorrect preprocessor
conditions that aren't actually needed.  Remove them.

https://bugzilla.gnome.org/show_bug.cgi?id=775248
2017-12-09 19:32:25 +00:00
Matthew Waters
7306f2de2c glwindow: move g_main_context_push/pop_thread_default() to run()
Calling g_main_context_push_thread and then g_main_context_invoke()
(used by gst_gl_window_send_message_async()) in the same thread will
cause the invoked function to run immediately instead of being delayed.

This had implications for the creation of the OpenGL context not waiting
until the main loop had completely started up and as a result would
sometimes deadlock in short create/destroy scenarios.

https://bugzilla.gnome.org/show_bug.cgi?id=775171
2017-12-09 19:32:25 +00:00
Matthew Waters
f22390e46e glcontext: fix race between creation/shutdown
626bcccff9 removed some locks that
allowed the main loop quit to occur before the context was fully
created.

2776cef25d attempted to readd them but
missed the scop of the quit() call.

Also remove the use of g_thread_join() as that's not safe to use when
it's possible to lose the last reference from the GL thread.

https://bugzilla.gnome.org/show_bug.cgi?id=775171
2017-12-09 19:32:25 +00:00
Sebastian Dröge
46e71e095f gl/x11: Remove unused static function 2017-12-09 19:32:25 +00:00
Matthew Waters
86a9499d5e gl/contextglx: error out on more invalid display/window combinations
https://bugzilla.gnome.org/show_bug.cgi?id=774851
2017-12-09 19:32:25 +00:00
Matthew Waters
afbca8576e gl: add necessary context_egl.h #includes to the source files 2017-12-09 19:32:25 +00:00
Matthew Waters
6992e16d4d gl/memoryegl: remove access to private header gstglcontext_egl.h
It's been removed and thus compiling anything against GstGLMemoryEGL
would error with:

In file included from gstomxvideodec.c:41:0:
usr/include/gstreamer-1.0/gst/gl/egl/gstglmemoryegl.h:32:41: fatal error: gst/gl/egl/gstglcontext_egl.h: No such file or directory
 #include <gst/gl/egl/gstglcontext_egl.h>
                                         ^

https://bugzilla.gnome.org/show_bug.cgi?id=774886
2017-12-09 19:32:25 +00:00
David Evans
7d034ba2d9 gl: add gstreamer-video to pkg-config path
https://bugzilla.gnome.org/show_bug.cgi?id=774624
2017-12-09 19:32:25 +00:00
Matthew Waters
dd31f7934c meson: gl/egl: add missing source file
d42145e8c1 didn't add the necessary
meson build changes.
2017-12-09 19:32:25 +00:00
Matthew Waters
59b65373b0 gl/egl: remove EGLImage functions from egl context
By adding the necessary GstEGLImage entry points to create a GstEGLImage
from a GstGLMemory.

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:25 +00:00
Matthew Waters
39e75767fb glcontext: add vfunc to retrieve the OpenGL platform version
i.e. the version of EGL, GLX, etc implemented.

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:25 +00:00
Matthew Waters
6703641734 gl/egl: move get_error_string() into gstegl
So others can use it without #include-ing a private header

https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:24 +00:00
Matthew Waters
415ce6c96a display/egl: implement getting the EGLDisplay of a specific platform
https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:24 +00:00
Víctor Manuel Jáquez Leal
ddf7fe0e80 gl/egl: check the feature in the extensions list
https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:24 +00:00
Matthew Waters
6e409db6e0 glcontext/cocoa: implement empty swap_buffers
Fixes some GL tests on OS X.
2017-12-09 19:32:24 +00:00
Matthew Waters
569fa380e5 glwindow/cocoa: remove unneeded window code in NSWindow
This is all taken care of by GstGLWindowCocoa/GstGLNSView now.
2017-12-09 19:32:24 +00:00
Matthew Waters
66619ed690 glwindow/cocoa: remove our view from the parent when closing
Otherwise, when the application reuses the same UIView, we were getting
draw notifications on the previous view/layer's which weren't valid anymore
and were referencing pointers that had been freed.

https://bugzilla.gnome.org/show_bug.cgi?id=753003
2017-12-09 19:32:24 +00:00
Matthew Waters
b19e74e02d gl/caopengllayer: add a debug category 2017-12-09 19:32:24 +00:00
Matthew Waters
28d3ab2922 glbufferpool: introduce check for GLMemory allocators
The last missing piece of EGLImage support has been pushed.
2017-12-09 19:32:24 +00:00
Tim-Philipp Müller
0aae67d261 gl: x11-xcb is not a required dependency
Don't fail if it's not found..
2017-12-09 19:32:24 +00:00
Matthew Waters
8a1d31f6ab gl/utils: move gen_shader() to the plugin and remove del_shader()
gst_gl_context_del_shader() can be replaced by a g_object_unref().
gst_gl_context_gen_shader() should be replaced by using GstGLSLStage.
2017-12-09 19:32:24 +00:00
Matthew Waters
e483b092f1 glwindow: remove unused field in public struct 2017-12-09 19:32:24 +00:00
Matthew Waters
2b89a2c348 glwindow: remove is_running() function
It isn't necessary in correctly written programs.
2017-12-09 19:32:24 +00:00
Nirbheek Chauhan
204e68a5b1 meson/gl: XCB changes also need x11-xcb as a dependency
https://ci.gstreamer.net/job/GStreamer-master-meson/380/console

[...]
gst-libs/gst/gl/x11/xcb_event_source.c:98: undefined reference to `xcb_get_file_descriptor'
2017-12-09 19:32:24 +00:00
Philippe Normand
3aee8b8b23 gl/x11: fix meson build
The x11_event_source.[ch] files were renamed in
4f6c226bd2.
2017-12-09 19:32:24 +00:00
Matthew Waters
4abca9f5d0 glwindow: remove the navigation thread
This functionality can now effectively be implemented with the display event
thread.
2017-12-09 19:32:24 +00:00
Matthew Waters
0e56bead42 gl/x11: use xcb instead of libX11
- xcb is supposedly thread-safe!

videotestsrc ! glimagesink now doesn't spuriously result in a
'call XInitThreads()' error however if anybody else is using X11,
then XInitThreads() still needs to be called and multiple glimagesink's
still need XInitThreads().

Everything still takes libX11 handles as they are compatible with the xcb
variants.  Unfortunately we cannot move fully over to xcb due to GLX being
entirely based on Xlib.  It's also impossible to transform a xcb_connection
to a Display which means we require X11 handles.
2017-12-09 19:32:24 +00:00
Matthew Waters
af493eb6b2 gldisplay: add a list of glwindow's
With the event thread on the display, for a particular winsys event
we need to be able to retreive the window that the event matches.
2017-12-09 19:32:24 +00:00
Matthew Waters
3870012f18 gldisplay: add a dedicated event thread
Will take the place of the navigation event thread for dealing with
winsys events.
2017-12-09 19:32:24 +00:00
Matthew Waters
ef70a7beae gl: don't expose OpenGL prototypes
We roll our own to avoid depending a certain OpenGL header version
2017-12-09 19:32:24 +00:00
Matthew Waters
4a1d23ea85 gl/cocoa: don't install the gstglcontext_cocoa.h header
It's not needed to be exposed
2017-12-09 19:32:24 +00:00
Matthew Waters
50f60c9ae9 gl/android: don't install the android window header
It's not needed
2017-12-09 19:32:24 +00:00
Matthew Waters
d0b8f7c002 gl: add padding to all exposed winsys/platform-specific structs 2017-12-09 19:32:24 +00:00
Matthew Waters
d7d42971ab gl/wayland: install the gstgldisplay_wayland.h header
As it is used by other OpenGL sinks (gtkglsink, qmlglsink)
2017-12-09 19:32:24 +00:00
Matthew Waters
9d295ed19b gl/egl: don't install the gstglcontext_egl.h header
It's not needed to be exposed and there are no users of the API.
2017-12-09 19:32:24 +00:00
Matthew Waters
181dacc77e glfilter: remove display_init/reset
They are mirrors of GstGLBaseFilter's gl_start() and gl_stop() virtual methods
so use them instead.
2017-12-09 19:32:23 +00:00
Matthew Waters
873466a1f1 gldisplay: Fix inverted precondition
A GError argument must either be null or point to a NULL GError.

https://developer.gnome.org/glib/stable/glib-Error-Reporting.html
2017-12-09 19:32:23 +00:00
Matthew Waters
62d0bac993 gl/gi: some annotation updates for called functions
With scope, closure, destroy annotations
2017-12-09 19:32:23 +00:00
Matthew Waters
3ef6af7b0f gl/gi: also include GstVideo
Removes all the unknown type GstVideo* warnings while building the GIR
file.
2017-12-09 19:32:23 +00:00
Matthew Waters
c6c7f421e3 glfeature: move internal functions into a private header
Don't expose them to the outside world
2017-12-09 19:32:23 +00:00
Matthew Waters
18ac98c58b gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2017-12-09 19:32:23 +00:00
Matthew Waters
9bafa08a5d gl/docs: massive update
- add Since: markers where necessary.
- document structs
- add documentation headers for each module (short_description,
  see_also, etc)
- reduce the number of warnings gtk-doc outputs
- fix spelling mistakes
2017-12-09 19:32:23 +00:00
Matthew Waters
51a6f47bf8 gl/docs: document new API added in 1.10
GstGLRenderbuffer
GstGLFramebuffer
GstGLQuery
GstEGLImage
GstGLMemoryEGL
2017-12-09 19:32:23 +00:00
Matthew Waters
8faebcf915 glsl: fix #version 150 not working with profiles
The spec allows the core/compatibility profiles to be used
with #version 150.

Also tighten up the tests to check for default profiles being chosen
correctly.
2017-12-09 19:32:23 +00:00
Nirbheek Chauhan
a3968fa896 build: Also need to define GST_EXPORTS for Autotools
The change to use GST_EXPORT for symbols under Windows requires
GST_EXPORTS for internal use, and that is also needed under Autotools.
The same thing is done for gstreamer-1.0.dll in -core.
2017-12-09 19:32:23 +00:00
Nirbheek Chauhan
d57808385c gstgl: Re-enable WINAPI on _MSC_VER
The calling convention may be deprecated, but we still need it for
OpenGL. The build issue was caused by an incorrect syntax being used for
the WINAPI (__stdcall) prototype in function pointers which was accepted
by GCC but is rejected by MSVC.
2017-12-09 19:32:23 +00:00
Nirbheek Chauhan
503822eb20 Explicitly define float constants as float
With MSVC, this gives the following warning:

warning C4305: 'function': truncation from 'double' to 'gfloat'

Apparently, MSVC does not figure out what type to use for constants
based on the assignment. This warning is very spammy, so let's try to
fix it.
2017-12-09 19:32:23 +00:00
Nirbheek Chauhan
6106816f50 gstgl: Add GST_EXPORT to all symbols used on Windows
This is a requirement for those symbols to be exported in gstgl-1.0.dll
when building with the MSVC compiler
2017-12-09 19:32:23 +00:00
Nirbheek Chauhan
c7c2a68de2 meson: Add support for building WGL on Windows
Currently only tested with MSVC.
2017-12-09 19:32:23 +00:00
Nirbheek Chauhan
45ad33c94c gstgl: Porting fixes for MSVC with Meson
GL/gl.h needs windows.h on MSVC

WINAPI should not be used with MSVC. It also causes a build error.
2017-12-09 19:32:23 +00:00
Matthew Waters
08e20ff131 glsyncmeta: don't glFinish() everytime a sync point is set
At minimum, we only need to glFlush() if we are in a shared GL context
environment.  Move the glFinish() to when the actual wait is requested
which may be never.  Improves the throughput on older GL systems without
GL3/GLES3 and/or fence sync objects.
2017-12-09 19:32:23 +00:00
Matthew Waters
99f5ac40db meson: gl: add support for building with dispmanx on the rpi 2017-12-09 19:32:23 +00:00
Matthew Waters
36b8ed8712 gl/eglimage: Fix passing the destroy function to gst_egl_image_new_wrapped
The function pointer and the user data arguments were swapped in both
uses.

https://bugzilla.gnome.org/show_bug.cgi?id=769382
2017-12-09 19:32:23 +00:00
Munez
e49f723a07 Implemented gst_video_overlay_set_window_handle()
https://bugzilla.gnome.org/show_bug.cgi?id=772608
2017-12-09 19:32:23 +00:00
Matthew Waters
78d8e895df meson: gl: fix detection of glx without gl
We need to check for libGL if we may use desktop OpenGL *or* GLX.
2017-12-09 19:32:23 +00:00
Matthew Waters
f70d4ec22d meson: gl: fix incorrect error string
Use the winsys variable for an incorrect winsys provided
2017-12-09 19:32:23 +00:00
Munez
0207ce9818 gl/dispmanx: egl_show should resize the window only if there is no render rectangle set
https://bugzilla.gnome.org/show_bug.cgi?id=772699
2017-12-09 19:32:23 +00:00
Munez
7a41cbd599 gl/dispmanx: Fix set_render_rectangle typo
https://bugzilla.gnome.org/show_bug.cgi?id=772698
2017-12-09 19:32:23 +00:00
Matthew Waters
126ee924c0 glwindow: don't use g_thread_join() to join the navigation thread
Using g_thread_join() in _finalize() handlers may result in a deadlock
joining the current thread when the last reference is held by a signal
handler.

e.g.:

error 'Resource deadlock avoided' during 'pthread_join (pt->system_thread, NULL)'

The backtrace looks like this:
[...]
g_thread_join ()
gst_gl_window_finalize ()
gst_gl_window_x11_finalize ()
g_object_unref ()
g_value_unset ()
g_signal_emit_valist ()
g_signal_emit ()
gst_gl_window_send_mouse_event ()
gst_gl_window_mouse_event_cb ()
g_main_dispatch ()
[..]
g_main_loop_run ()
gst_gl_window_navigation_thread ()
g_thread_proxy ()
start_thread ()
clone ()
2017-12-09 19:32:23 +00:00
Matthew Waters
112f85a474 gl/win32: remove egl implementation
It hasn't been used in ages and is dead code.
2017-12-09 19:32:22 +00:00
Gwang Yoon Hwang
485dffa6d5 gl/dispmanx: Implements set_render_rectangle to adjust the position of window
We cannot set the x, y coordinate of the video frame at the dispmanx at
this point. We need to teach dispmanx backend to understand about
set_render_rectangle API to draw a video with other UI.

This patch keeps the current behavior which places video frame at the
center of the display if there is no set_render_rectangle call to the
dispmanx window.

https://bugzilla.gnome.org/show_bug.cgi?id=766018
2017-12-09 19:32:22 +00:00
Matthew Waters
1e8c7e0f31 gl: add necessary padding bytes to all public structs 2017-12-09 19:32:22 +00:00
Matthew Waters
7cbac97b94 gldisplay: also free the GWeakRef when removing dead contexts
Otherwise we leak GWeakRef's.

Found with make -C tests/check libs/gstglcontext.valgrind
2017-12-09 19:32:22 +00:00
Matthew Waters
f678dcaf2b meson/gl: use separate deps for gl and glx
e.g. passing with_gl_api=gles2 would still build the glx code but not be
linking against the libGL library which is where the glX* functions are
located and would result in a linker error.

Solved by checking for the libGL library if either opengl or glx may be
needed and then disabling the corresponding deps as requested.
2017-12-09 19:32:22 +00:00
Matthew Waters
8d60fa2327 meson: add some starting build files for GL
Currently only works on linux with egl/glx + wayland/x11 but the general
principals have been layed out for adding the other GL platforms/winsys'.
2017-12-09 19:32:22 +00:00
Alistair Buxton
94f5fc5d83 gl: Remove duplicate GL_CFLAGS in Makefile.am.
https://bugzilla.gnome.org/show_bug.cgi?id=771021
2017-12-09 19:32:22 +00:00
Jan Schmidt
ae89055e67 gl: Remove extra duplicate typedef of GstGLFramebuffer
It's triggering a warning building git master on OSX
2017-12-09 19:32:22 +00:00
Alessandro Decina
29d6825f11 glupload: fix tests and check for the new RECONFIGURE behaviour
The tests were broken since 91fea30, which changed glupload to return
GST_GL_UPLOAD_RECONFIGURE if the texture target in the input buffers doesn't
match the texture-target configured in the output caps.

This commit fixes that and adds more checks for the new behaviour.
2017-12-09 19:32:22 +00:00
Alessandro Decina
cc9f65f191 gstglupload: make the GLMemoryUpload method output the correct texture-target
Now when used with video/x-raw as input, the GLMemoryUpload method checks for
->tex_target in input GLMemory(es) and sets the output texture-target
accordingly.

Fixes video corruption with a pipeline like avfvideosrc ! video/x-raw !
glimagesink where on macos avfvideosrc pushes RECTANGLE textures but glupload
was configuring texture-target=2D as output.
2017-12-09 19:32:22 +00:00
Jan Schmidt
179f7c00fe glviewconvert: Fix texture target fixation
Don't set the chosen texture-target into the wrong structure.
The input caps may not be writable, and in any case - the
intention was to configure the othercaps. Also, remove an
extra unref - the othercaps ref is consumed by
gst_caps_make_writable already.
2017-12-09 19:32:22 +00:00
Nirbheek Chauhan
598f8e0121 Add support for Meson as alternative/parallel build system
https://github.com/mesonbuild/meson

With contributions from:

Tim-Philipp Müller <tim@centricular.com>
Matej Knopp <matej.knopp@gmail.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)

Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded

... and many more. For more details see:

http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.html
http://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html

Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
2017-12-09 19:32:22 +00:00
Matthew Waters
792299d9ae glwindow: marshal gst_gl_window_resize through the window loop
saves having every caller do it themselves.
2017-12-09 19:32:22 +00:00
Matthew Waters
2763baf439 gl/wayland: use multi-threaded safe event wayland API
Multiple threads may be accessing the wayland fd at the same time which
requires the use of special wayland API to deal with to ensure nobody
will steal reads and cause a stall for anyone else.
2017-12-09 19:32:22 +00:00
Matthew Waters
19f32c0f49 gl/egl: fix inverted typedef
2b6841d had an inverted typedef defining ginptr and EGLAttrib.  Fix that.
2017-12-09 19:32:22 +00:00
Matthew Waters
1a7333173a gl/build: add configure check for possibly missing EGLAttrib
Fixes the build on older android targets.
2017-12-09 19:32:22 +00:00
Song Bing
15c34b0ab1 gl/egl/dmabuf: Wrong attribute list type for EGL 1.5
For EGL 1.5 spec, the attribute list type should be EGLAttrib.

https://bugzilla.gnome.org/show_bug.cgi?id=768602
2017-12-09 19:32:22 +00:00
Vincent Penquerc'h
b9224e62b5 glcontext: fix race joining thread on finalize
https://bugzilla.gnome.org/show_bug.cgi?id=769939
2017-12-09 19:32:21 +00:00
Matthew Waters
6b635559cd glcolorconvert: add missing rgb16 and bgr16 video formats in switch
Fixes an assertion that code should not be reached

https://bugzilla.gnome.org/show_bug.cgi?id=769462
2017-12-09 19:32:21 +00:00
Haihua Hu
4cd94ddd25 glwindow: Fix glimagesink cannot show frame when connect to qmlglsrc
When connect to qmlglsrc, x11 event loop will be replace by qt event loop
which will cause the window cannot receive event from xserver, such as resize

https://bugzilla.gnome.org/show_bug.cgi?id=768160
2017-12-09 19:32:21 +00:00
Hyunjun Ko
d875e0a727 glupload: Use bufferpool to allocate new buffer in GLTextureUploadMeta
To improve performace of upload with GLTextureUploadMeta,
use bufferpool instead of allocating new buffer every time.

https://bugzilla.gnome.org/show_bug.cgi?id=769293
2017-12-09 19:32:21 +00:00
Matthew Waters
85d5489f58 glwindow: move unsetting queue_resize to _resize() instead of _draw()
Makes infinitely more sense and implementation were expecting that behaviour
anyway and would enter a resize, draw, resize, draw, ... cycle instead of only
resizing once.
2017-12-09 19:32:21 +00:00
Matthew Waters
9eda7912b4 glframebuffer: add compatibility definition for GL_DEPTH_STENCIL_ATTACHMENT
GLES2 doesn't have it defined...
2017-12-09 19:32:21 +00:00
Matthew Waters
b3d8e09839 glfilter: rewrite subclasses for filter_texture() occuring on GL thread
There's no need for the jump to an extra thread in most cases, especially
when relying solely on a shader to render.  We can use the provided
render_to_target() functions to simplify filter writing.
2017-12-09 19:32:21 +00:00
Matthew Waters
1ffbc2f1ae glutils: remove unused GstGLDisplayProjection 2017-12-09 19:32:21 +00:00
Matthew Waters
3c1c5e9d83 glcontext: remove not thread-safe get/set_error()
Use GError's instead if necessary.
2017-12-09 19:32:21 +00:00
Matthew Waters
4bbda2b626 glframebuffer: rewrite for a more consistent API
Facilities are given to create fbo's and attach GL memory (renderbuffers
or textures).  It also keeps track of the renderable size for use with
effective use with glViewport().
2017-12-09 19:32:21 +00:00
Matthew Waters
7f10822de4 gl: use GLMemory for accessing textures everywhere
This simplifies and consolidates a lot of duplicated code creating
and modifying textures.
2017-12-09 19:32:21 +00:00
Matthew Waters
c7dd43f21a glfilter: rename draw_texture to draw_fullscreen_quad
And remove unused arguments.
2017-12-09 19:32:21 +00:00
Matthew Waters
7004e44be9 gl: add memory type for renderbuffer's
Soon to be used for framebuffers for e.g. depth buffers or throwaway color
buffers.
2017-12-09 19:32:21 +00:00
Matthew Waters
6485accb47 glformat: define our own set of formats from the GL defines
also add some depth/stencil formats
2017-12-09 19:32:21 +00:00
Matthew Waters
adf47ea728 glbasememory: assert for a valid allocator instead of segfaulting 2017-12-09 19:32:21 +00:00
Tim-Philipp Müller
2c3a31c483 gl: wayland: improve debug message when connecting to display
And another copy'n'paste-o.

https://bugzilla.gnome.org/show_bug.cgi?id=768929
2017-12-09 19:32:21 +00:00
Matthew Waters
ba00657e9d glviewconvert: fix transformation matrix usage
Calling glUniformMatrix before the shader is bound is invalid and
would result in errors like:

GL_INVALID_OPERATION in glUniformMatrix(program not linked)

Move glUniformMatrix() to after the gst_gl_shader_use() call.
2017-12-09 19:32:21 +00:00
Matthew Waters
d9ed4ed447 glupload: fix raw data uploader with addition of GstVideoGLTextureType
Fixes regression from 989200820d

https://bugzilla.gnome.org/show_bug.cgi?id=768217
2017-12-09 19:32:21 +00:00
Olivier Crête
06b2871fcc glvideoconvert: RG/LA is available in OpenGL ES 3, so let that through 2017-12-09 19:32:21 +00:00
Matthew Waters
9554725cc2 Revert "Revert "gl/eagl: try getting a gles3 context""
This reverts commit eb14273631.

vtdec now successfully outputs textures that can be converted by
glcolorconvert in GLES3 contexts.
2017-12-09 19:32:21 +00:00
Matthew Waters
1153684a94 glmemory: add the texture type to allocate to parameters
Rather than assuming something.  e.g. zerocopy on iOS with GLES3 requires
the use of Luminance/Luminance Alpha formats and does not work with
Red/RG textures.
2017-12-09 19:32:21 +00:00
Matthew Waters
2ba0926385 glcolorconvert: don't assume Red/RG textures will be used
Take the used texture type from the memory instead.

Fixes conversion from multi-planar YUV formats with two components per plane
(NV12, NV21, YUY2, UYVY, GRAY16_*, etc) with Luminance Alpha input textures.

This is also needed for zerocopy decoding on iOS with GLES 3.x.
2017-12-09 19:32:21 +00:00
Matthew Waters
db51c90d5d glcontext: correct precondition for get_gl_version
The intention was to assert if both maj and min were NULL (as there would be no
point calling the function).  Instead if either maj or min were NULL, the assert
would occur.

Fix that.
2017-12-09 19:32:21 +00:00
Sebastian Dröge
f457e29192 eglimage: Only register debug category if dmabuf support is enabled
It's not used otherwise currently and causes compiler warnings.
2017-12-09 19:32:20 +00:00
Wang Xin-yu (王昕宇)
0decbc5c49 glcontext/wgl: try wglCreateContextAttribsARB even not gl3 core profile
https://bugzilla.gnome.org/show_bug.cgi?id=764018
2017-12-09 19:32:20 +00:00
Matthew Waters
4a6b20cc42 glcontext: fix get_current_gl_api() on win32
Another case of incorrect calling conventions.

Using this function on win32 would corrupt the stack pointer and end in
massive hilarity.
2017-12-09 19:32:20 +00:00
Matthew Waters
dfd6565b4b glsl: fixup external-oes shaders by mangling the required extension
Newer devices require using a different GLSL extension for accessing
external-oes textures in a shader using the texture() functions.

While the GL_OES_EGL_image_external_essl3 should supposedly be supported
on a any GLES3 android device, the extension was defined after a lot of the
older drivers were built so they will not know about it.  Thus there are two
possible interpretations of which of texture[2D]() should be supported for
external-oes textures.  Strict adherence to the GL_OES_EGL_image_external
extension spec which uses texture2D() or following GLES3's pattern, also
allowing texture() as a function for accessing external-oes textures

This adds another mangling pass to convert
 #extension GL_OES_EGL_image_external : ...
into
 #extension GL_OES_EGL_image_external_essl3 : ...
on GLES3 and when the GL_OES_EGL_image_external_essl3 extension is supported.

Only uses texture() when the GLES3 and the GL_OES_EGL_image_external_essl3
extension is supported for external-oes textures.
Uses GLES2 + texture2D() + GL_OES_EGL_image_external in all other external-oes
cases.

https://bugzilla.gnome.org/show_bug.cgi?id=766993
2017-12-09 19:32:20 +00:00
Sergey Borovkov
0731b0937d qml: Enable qmlglsink for eglfs
https://bugzilla.gnome.org/show_bug.cgi?id=763044
2017-12-09 19:32:20 +00:00
Matthew Waters
e9ba0b88e7 glsl: add some debugging 2017-12-09 19:32:20 +00:00
Matthew Waters
072b47d5b8 glutils: remove unused functions for texture creation/deletion
Everyone uses GstGLMemory now and any future code should as well.
2017-12-09 19:32:20 +00:00
Matthew Waters
632cc16767 glfilter: remove unused class fields in/out_tex_id
The functionality is not used by any subclass nor are the values set anywhere.
2017-12-09 19:32:20 +00:00
Matthew Waters
1da12235c3 gl/upload/meta: remove unneeded texture deletion
The textures are managed by the GstGLMemory inside the output buffer.  Freeing
them prematurely may result in a use-after-free.
2017-12-09 19:32:20 +00:00
Guillaume Desmottes
b23a008ab6 gst-libs: gl, video: use MAY_BE_LEAKED flag
https://bugzilla.gnome.org/show_bug.cgi?id=767162
2017-12-09 19:32:20 +00:00
Havard Graff
c8eef7bf44 gl: glquery: cast to silence compiler warning
https://bugzilla.gnome.org/show_bug.cgi?id=766973
2017-12-09 19:32:20 +00:00
Matthew Waters
57acec4b1c gldisplay: always unref the context on a collision
Otherwise we will leak GstGLContext's when adding the same context more than
once.

Fixes a regression caused by 5f9d10f603 in the
gstglcontext unit test that failed with:

Assertion 'tmp == NULL' failed
2017-12-09 19:32:20 +00:00
Xavier Claessens
1f58a480c9 gl: win32: Add debug category in gstglcontext_wgl.c
https://bugzilla.gnome.org/show_bug.cgi?id=766867
2017-12-09 19:32:20 +00:00
Haihua Hu
3cf27dd1c8 glimagesink: support video rotation using transform matrix
Add "rotate-method" to glimagesink and apply transform matrix
to vertex coordinate to control rotation.

https://bugzilla.gnome.org/show_bug.cgi?id=765795
2017-12-09 19:32:20 +00:00
Matthew Waters
537d1996e9 gldisplay: add some debugging about retrieving GL contexts 2017-12-09 19:32:20 +00:00
Sebastian Dröge
0ea3706901 eglimage: Re-add accidentially removed GST_DEFINE_MINI_OBJECT_TYPE() 2017-12-09 19:32:20 +00:00
Sebastian Dröge
b054da4c96 eglimage: Ensure that the debug category is always initalized
Before the initializer was only run if dmabuf support was used.

https://bugzilla.gnome.org/show_bug.cgi?id=766794
2017-12-09 19:32:20 +00:00
Tim-Philipp Müller
7bf17ac500 g-i: pass compiler env to g-ir-scanner
It's what introspection.mak does as well. Should
fix spurious build failures on gnome-continuous.
2017-12-09 19:32:20 +00:00
Xavier Claessens
719298af98 gl: win32: Unparent internal window before destroying it
For some reason DestroyWindow() deadlock if it's called from
parent window's KeyPress event.

https://bugzilla.gnome.org/show_bug.cgi?id=766533
2017-12-09 19:32:19 +00:00
Xavier Claessens
e2731f35bf gl: win32: Don't steal parent focus when creating internal window
This fix regression introduced by 0acc18c60f.

https://bugzilla.gnome.org/show_bug.cgi?id=766520
2017-12-09 19:32:19 +00:00
Matthew Waters
7e7aef92c2 gldisplay: demote no platform display debug to info
Avoids confusing everyone with a warning that's not always fatal.

https://bugzilla.gnome.org/show_bug.cgi?id=746933
2017-12-09 19:32:19 +00:00
Matthew Waters
2d62b2910c gl: take the affine transformation in NDC
Provide a function to get the affine matrix in the meta in terms of NDC
coordinates and use as a standard opengl matrix.

Also advertise support for the affine transformation meta in the allocation
query.
2017-12-09 19:32:19 +00:00
Matthew Waters
5efc2e8705 gl/egl: replace gsteglimagememory with an EGLImage wrapper
That can be passed to GstGLMemoryEGL.

This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
2017-12-09 19:32:19 +00:00
Gwang Yoon Hwang
ecfe5b0801 gl: implement GstGLMemoryEGL
Because current GstEGLImageMemory does not inherit GstGLMemory, GLUpload
allocates additional GLMemory and upload the decoded contents from the decoder
which uses EGLImage (e.g. gst-omx in RPi).

This work adds GstGLMemoryEGL to avoid this overhead. Decoders allocate
GstGLMemoryEGL and decode its contents to the EGLImage of GstGLMemoryEGL.  And
GLUpload uses this memory without allocation of additional textures and blit
operations.

[Matthew Waters]: gst-indent the sources and fix a critical retreiving the egl
display from the memory.

https://bugzilla.gnome.org/show_bug.cgi?id=760916
2017-12-09 19:32:19 +00:00
Matthew Waters
2753b4243e glmemory: add wrapped data pointers to setup_buffer
Allows creating wrapped memories with GstGLAllocationParams.

The wrapped pointers will be set in the parameters before being passed
to the memory allocation function.
2017-12-09 19:32:19 +00:00
Matthew Waters
04e92acd3b glbasememory: take a pointer as the wrapped gpu handle
Allows passing arbitrary data to wrap the the specific memory implementation
which is required for some memory implementations.
2017-12-09 19:32:19 +00:00
Matthew Waters
c459894f78 gl: fix gles3 header usage for older platforms
Some platforms provide an old version of GLES2/gl2.h and GLES2/gl2ext.h that
will fail when including GLES3/gl3.h due to missing typedef's.

Seen on the RPi.
2017-12-09 19:32:19 +00:00
Sebastian Dröge
1066b2a860 glviewconvert: Port more things to GLES/GL 3 compatibility
And move the shader mangling code into a single place instead of having a copy
in glcolorconvert and glviewconvert.

https://bugzilla.gnome.org/show_bug.cgi?id=765266
2017-12-09 19:32:19 +00:00
Sebastian Dröge
64c320ca3c glcolorconvert: GLES3 deprecates texture2D() and it does not work at all in newer versions than 3.3
Use the newer texture() function instead. This fixes glimagesink and other
things on various Android devices.

https://bugzilla.gnome.org/show_bug.cgi?id=765266
2017-12-09 19:32:19 +00:00
Hyunjun Ko
84be275c4f gl/cocoa: Fix incompatible type warning
https://bugzilla.gnome.org/show_bug.cgi?id=765292
2017-12-09 19:32:19 +00:00
Heinrich Fink
caa9ad59e6 gl/caopengllayer: Apply layer.contentsScale to viewport dims
Fixes blurry content on HiDPI screens

https://bugzilla.gnome.org/show_bug.cgi?id=765194
2017-12-09 19:32:19 +00:00
Matthew Waters
614f80cbcf gl/cocoa/eagl: don't leak GThread's when dispatching messages
gst_gl_context_get_thread() returns a refed pointer, we need to unref it.
2017-12-09 19:32:19 +00:00
Matthew Waters
3ee2183038 glupload: keep the parent buffer around when converting EGLImage to 2D textures
e.g. receiving and releasing a buffer from OMX too early will potentially
cause textures to be overwritten while/before they are displayed.
2017-12-09 19:32:19 +00:00
Alessandro Decina
5c506cd857 libgstgl: cocoa, eagl: use libdispatch to schedule GL calls
Use libdispatch instead of GMainLoop to dispatch GL calls. libdispatch is more
optimized and cuts a lot of poll()/pthread_* overhead.
2017-12-09 19:32:19 +00:00
Alessandro Decina
3d124f498a glwindow: reduce the number of GMutexes and GConds in send_message()
Don't create many short lived locks/conds in gst_gl_window_send_message. This is
a micro optimization to save a bunch of pthread_* calls which are expensive on
OSX/iOS and possibly other platforms.
2017-12-09 19:32:19 +00:00
Matthew Waters
b1a60af720 eglimage: perform eglCreateImage in the gl thread
while calling eglCreateImage without a GL context current in the executing
thread works on the RPi, some other implementations will return errors.

Marshall the eglCreateImage to the GL thread to appease these implementations.
2017-12-09 19:32:18 +00:00
Matthew Waters
cbf3a986ca glviewconvert: support outputting to multiple draw buffers on GLES3
A similar change that was done to glcolorconvert adding the necessary shader
mangling.
2017-12-09 19:32:18 +00:00
Matthew Waters
85cddc0891 glcolorconvert: implement multiple render targets for GLES3
There are numerous slight differences required between Desktop GL and GLES3 for
multiple render targets.

1. gl_FragData doesn't exist at all and one is required to use
   'layout (location = ?) out ...' instead.
2. gl_FragColor doesn't exist, same as 1
3. texture2D() has been deprecated

Fortunately most of these have been taken care of with GL3 and the shader
mangling already exists so just expand the conditions they are used in.  The
gl_FragData issue requires a new mangle pass though.  We also use this new
pass on desktop GL for consistency.
2017-12-09 19:32:18 +00:00
Matthew Waters
597e98b64a glcolorconvert: don't use the predefined variable name sample
Using 'sample' as a variable name is an error in GLES3
2017-12-09 19:32:18 +00:00
Matthew Waters
97e66be37d gl: add support for building against GLES3 headers
with a fallback to GLES2 headers if available.
2017-12-09 19:32:18 +00:00
Matthew Waters
0c2890cd34 glmemory: add checking the read implementation format/type on gles2 platforms
By default, reading GL_RED or GL_RG us unsupported by glReadPixels unless
exposed through GL_COLOR_READ_IMPLEMENTATION_FORMAT/TYPE.  This allows
downloading multiple-planar video frames where possible.
2017-12-09 19:32:18 +00:00
Matthew Waters
f1737c8ad7 glbasememory: rollback map state when subclass map fails
Otherwise our state doesn't reflect reality.
2017-12-09 19:32:18 +00:00
Matthew Waters
99dfbf8ed9 glmemorypbo: unmap pbo memory on pbo read error
Otherwise we are returning failure with a dangling map!

Also only unset the NEED_DOWNLOAD flag in download_transfer() if the read actually
succeeds.
2017-12-09 19:32:18 +00:00
Matthew Waters
ccbf43987f glshader: add glBindFragDataLocation
There are some cases where it's needed for binding in/out variables in shaders.
e.g. glsl 150 (gl 3.2) doesn't support the 'layout (location = ?)' specifiers in
the shader source so we have to bind them ourselves.
2017-12-09 19:32:18 +00:00
Vineeth TM
e92bbb2a83 bad: use new gst_element_class_add_static_pad_template()
https://bugzilla.gnome.org/show_bug.cgi?id=763081
2017-12-09 19:32:18 +00:00
Matthew Waters
b5e8763a07 gl/proto: sync operations are available on GLES 3.0
Without the GST_GL_API_GLES2 bit set, we will not even attempt to look
for the function pointers in the core library and will fallback to
glFlush/glFinish.
2017-12-09 19:32:18 +00:00
Matthew Waters
b1bfcac299 glmemory: unset GL_UNPACK_ROW_LENGTH in opengl3
If the user uploads their own texture without setting the unpack length, then
then the result will have the appearance of stride mismanagement due to
an incorrect row length.
2017-12-09 19:32:18 +00:00
Matthew Waters
2ba61c9049 glutils: remove custom code for setting caps features
Just use gst_caps_set_features() instead.
2017-12-09 19:32:17 +00:00
Matthew Waters
d5cc277601 glfilter: only allow the same src/sink caps when we are in passthrough mode
If we are given caps with extra features (like the overlay composition
features), we can only deal with that when we are in passthrough mode.

Previously we were bailing entirely and not allowing passthrough filter elements
with things like textoverlay.

Fixes the following pipeline (assuming glfilter supports passthrough):
gl ! textoverlay ! glfilter ! ... ! glimagesinkelement

https://bugzilla.gnome.org/show_bug.cgi?id=763756
2017-12-09 19:32:17 +00:00
Matthew Waters
356494d967 glupload: deal with the ANY caps feature correctly
When transforming, xplode it out into the necessary caps features both
with and without the passthough features.

Fixes negotiation in the following class of pipelines:

gl ! textoverlay ! glupload ! glimagesinkelement

https://bugzilla.gnome.org/show_bug.cgi?id=763756
2017-12-09 19:32:17 +00:00
Matthew Waters
fdca1dec0d glshader: some compatibility changes for GL 1.4
GL 1.4 (with GL_ARB_shader_objects) doesn't have glIsProgram or glIsShader
equivalents.  As they are simply assertions, skip them when there isn't a
valid function pointer.
2017-12-09 19:32:17 +00:00
Matthew Waters
4406730633 glfilter: retrieve the shader attributes from the GL thread
Otherwise we will receive bogus values

https://bugzilla.gnome.org/show_bug.cgi?id=763365
2017-12-09 19:32:17 +00:00
Matthew Waters
eb1a9bb9b0 gldisplay: make readding the same context a no-op
With e38af23044 returning the correct contexts,
gst_gl_display_add_context() was susceptible to causing infinte loops when
adding the same GstGLContext more than once.  Fix and add a test for
gst_gl_display_add_context().

Fixes glvideomixer gst-validate tests.
2017-12-09 19:32:17 +00:00
Sebastian Dröge
95415270f0 Revert "libgstgl: cocoa, eagl: don't marshal GL calls to the context thread"
This reverts commit 797d6415df.

We're frozen for 1.8.0 release and this change might have bigger impact.
2017-12-09 19:32:17 +00:00
Alessandro Decina
90889bc73f libgstgl: cocoa, eagl: don't marshal GL calls to the context thread
Execute GL calls without marshalling them to the context thread. In the cocoa
and eagl backends calling gst_gl_context_activate is cheap and therefore calling
it on the current thread and serializing GL calls with a per-context lock is
more efficient (faster and has less overhead) than marshalling everything to the
context thread.

This optimization cuts a large overhead in g_poll (continuously waking up the
context thread) and in g_mutex_*/g_cond_* (waiting for results from the context
thread).
2017-12-09 19:32:17 +00:00
Mark Nauwelaerts
6d343abec8 gldisplay: really retrieve glcontext for a specific thread
When requesting a glcontext (regardless of thread), the result was correct.
However, when requesting current glcontext on a specific thread, it could
come up with a glcontext active on another thread.

https://bugzilla.gnome.org/show_bug.cgi?id=763168
2017-12-09 19:32:17 +00:00
Matthew Waters
31b1094744 gl: misc docs fixes/additions 2017-12-09 19:32:17 +00:00
Matthew Waters
18a812a30f gl*memory: document new functionality and objects 2017-12-09 19:32:17 +00:00
Mark Nauwelaerts
99f9d4ccc7 glfilter: handle some more unfixed fields when fixating caps 2017-12-09 19:32:17 +00:00
Nicolas Dufresne
910d990e4b glbasememory: Don't change maxsize at run-time
Maxsize is initialized once and should never change. Allocating data
should have no impact on the selected max size for this memory. This
causing memory map failure as the maxsize would become smaller then
size. This happened when using direct rendering in avviddec on GL that
does not support PBO transfer.

https://bugzilla.gnome.org/show_bug.cgi?id=763045
2017-12-09 19:32:17 +00:00
Matthew Waters
9d66a5ff06 eglimagememory: add compatibility definitions for EGL dmabuf
e.g. the RPi doesn't have them defined
2017-12-09 19:32:17 +00:00
Matthew Waters
5f87cc0b65 glcontext: add a method to add a context to another share group
Intended for use with wrapped contexts that are created shared with gst's
gl contexts in order to manage the internal sharegroup state correctly.

e.g. with caopengllayer (which is used in glimagesink and caopengllayersink
on OS X), we create a CGL context from the gst context and the sharing state
was not being correctly set on either GL context and gst_gl_context_is_shared()
was always returning FALSE.

With 11fb4fff80 only flushing with multiple
shared contexts, the required flush was not occuring causing screen
corruption or stuttering.

Note: this didn't affect GST_GL_API=opengl pipelines

https://bugzilla.gnome.org/show_bug.cgi?id=762620
2017-12-09 19:32:17 +00:00
Matthew Waters
7e108f4763 gl: fix the build
2d287812 was incomplete
2017-12-09 19:32:17 +00:00
Matthew Waters
e71e492413 gl: error out if the configured GL API is unsupported by our element
https://bugzilla.gnome.org/show_bug.cgi?id=759801
2017-12-09 19:32:17 +00:00
Julien Isorce
1377a0a4f9 gldebug: make sure debug is initialized when calling gst_gl_insert_debug_marker
Usually gl debug is initialized in gst_gl_context_create_thread.
But this function is not used when using the GstGLContextGPUProcess
from ChromiumGStreamerBackend.

Received signal 11 SEGV_MAPERR 000000000000
gst_debug_category_get_threshold
gst_gl_insert_debug_marker
gst_gl_base_filter_gl_start
2017-12-09 19:32:17 +00:00
Sebastian Dröge
adfd016d01 gl: Fix compiler warning about unused const variable with gcc 6
CC       libgstgl_x11_la-gstglcontext_glx.lo
In file included from gstglcontext_glx.c:39:0:
../utils/opengl_versions.h:52:43: error: ‘gles2_versions’ defined but not used [-Werror=unused-const-variable]
 static const struct { int major, minor; } gles2_versions[] = {
                                           ^~~~~~~~~~~~~~
2017-12-09 19:32:17 +00:00
Sebastian Dröge
af5eddc6e8 gl: Move private headers from SOURCES to noinst_HEADERS 2017-12-09 19:32:16 +00:00
Matthew Waters
86edea9725 glfilter: insert the debug marker from the GL thread
https://bugzilla.gnome.org/show_bug.cgi?id=761538
2017-12-09 19:32:16 +00:00
Sebastian Dröge
745071b5bf gl: Remove leftover g_prints
One was commented out, but we also don't use // comments :)
2017-12-09 19:32:16 +00:00
Matthew Waters
88d71c10ca gldebug: use the correct spelling for behavior
The headers use the american spelling of behavior not the UK/AUS version with
the extra U.
2017-12-09 19:32:16 +00:00
Matthew Waters
7dcdb1d29c glcontext: don't enable GL debug for messages that won't be logged
This is an optimization to avoid pointless string processing.
2017-12-09 19:32:16 +00:00
Tim-Philipp Müller
1390312037 gl: syncmeta: define GL_TIMEOUT_IGNORED in more portable way 2017-12-09 19:32:16 +00:00
Alessandro Decina
bc8d272aad gstglshader: cache uniform locations
Avoid redundant calls to glGetUniformLocation. The results can be cached once
the shader has been linked.
2017-12-09 19:32:16 +00:00
Alessandro Decina
7e1a42ce55 gstglcontext: micro optimization to gst_gl_context_thread_add
Invoke the callback right away when called on the context thread. Removes
overhead when nesting libgstgl calls (for example when working with the sync
meta).
2017-12-09 19:32:16 +00:00
Matthew Waters
fb34d8a04b glsyncmeta: add compatibility definition for GL_TIMEOUT_IGNORED 2017-12-09 19:32:16 +00:00
Matthew Waters
f4bd4434c4 glsyncmeta: separate out gpu/cpu waits.
CPU waits are more expensive and are only required if the CPU is ever going to
access the data. GPU waits perform inter-context synchronisation and are cheaper
as they don't require CPU intervention.
2017-12-09 19:32:16 +00:00
Matthew Waters
f4bab389c5 gl: add .def file for msvc builds
Also internalize some API from being exported.
2017-12-09 19:32:16 +00:00
Luis de Bethencourt
265005a5e1 glquery: remove unnecessary pointer check
All uses of query->context in gstglquery.c assume it exists. We can assume
this as well before unrefing it. Furthermore, gst_object_unref() will just
silently return if it ever were to not exist.
2017-12-09 19:32:16 +00:00