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meson: Fix automagic build of msdk plugin
When building the msdk plugin even if libmfx is found, unless the plugin is explicitly enabled we should not error out if msdk dependencies are not found. Also give an error message when we don't build the plugin on Windows because we're not building with MSVC.
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1 changed files with 8 additions and 5 deletions
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@ -70,14 +70,17 @@ if cxx.has_header('mfxvp9.h', args: '-I' + mfx_incdir)
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endif
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endif
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if host_machine.system() == 'windows'
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if host_machine.system() == 'windows'
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legacy_stdio_dep = cc.find_library('legacy_stdio_definitions', required: true)
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if cc.get_id() != 'msvc' and msdk_option.enabled()
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d3d11_dep = cc.find_library('d3d11', required: true)
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error('msdk plugin can only be built with MSVC')
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endif
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legacy_stdio_dep = cc.find_library('legacy_stdio_definitions', required: get_option('msdk'))
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d3d11_dep = cc.find_library('d3d11', required: get_option('msdk'))
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msdk_deps = declare_dependency(dependencies: [d3d11_dep, legacy_stdio_dep])
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msdk_deps = declare_dependency(dependencies: [d3d11_dep, legacy_stdio_dep])
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msdk_deps_found = d3d11_dep.found() and legacy_stdio_dep.found() and cc.get_id() == 'msvc'
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msdk_deps_found = d3d11_dep.found() and legacy_stdio_dep.found() and cc.get_id() == 'msvc'
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else
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else
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libva_dep = dependency('libva-drm', required: true)
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libva_dep = dependency('libva-drm', required: get_option('msdk'))
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libdl_dep = cc.find_library('dl', required: true)
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libdl_dep = cc.find_library('dl', required: get_option('msdk'))
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libgudev_dep = dependency('gudev-1.0', required: true)
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libgudev_dep = dependency('gudev-1.0', required: get_option('msdk'))
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msdk_deps = declare_dependency(dependencies: [libva_dep, libdl_dep, libgudev_dep])
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msdk_deps = declare_dependency(dependencies: [libva_dep, libdl_dep, libgudev_dep])
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msdk_deps_found = libva_dep.found() and libdl_dep.found() and libgudev_dep.found()
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msdk_deps_found = libva_dep.found() and libdl_dep.found() and libgudev_dep.found()
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endif
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endif
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