From f4bd4434c4a6e2493c9da94fd9b6f507dfcb0beb Mon Sep 17 00:00:00 2001 From: Matthew Waters Date: Tue, 9 Feb 2016 12:14:04 +1100 Subject: [PATCH] glsyncmeta: separate out gpu/cpu waits. CPU waits are more expensive and are only required if the CPU is ever going to access the data. GPU waits perform inter-context synchronisation and are cheaper as they don't require CPU intervention. --- gst-libs/gst/gl/gstglsyncmeta.c | 37 +++++++++++++++++++++++++++++++++ gst-libs/gst/gl/gstglsyncmeta.h | 3 +++ 2 files changed, 40 insertions(+) diff --git a/gst-libs/gst/gl/gstglsyncmeta.c b/gst-libs/gst/gl/gstglsyncmeta.c index 60b1ee493a..ab0e8c28a0 100644 --- a/gst-libs/gst/gl/gstglsyncmeta.c +++ b/gst-libs/gst/gl/gstglsyncmeta.c @@ -56,12 +56,25 @@ _default_set_sync_gl (GstGLSyncMeta * sync_meta, GstGLContext * context) gl->Flush (); GST_LOG ("setting sync object %p", sync_meta->data); } else { + /* XXX: this a little over the top if the CPU is never going to + * access the data, however this is the legacy path, so... */ gl->Finish (); } } static void _default_wait_gl (GstGLSyncMeta * sync_meta, GstGLContext * context) +{ + const GstGLFuncs *gl = context->gl_vtable; + + if (sync_meta->data && gl->WaitSync) { + GST_LOG ("waiting on sync object %p", sync_meta->data); + gl->WaitSync ((GLsync) sync_meta->data, 0, GL_TIMEOUT_IGNORED); + } +} + +static void +_default_wait_cpu_gl (GstGLSyncMeta * sync_meta, GstGLContext * context) { const GstGLFuncs *gl = context->gl_vtable; GLenum res; @@ -129,6 +142,7 @@ gst_buffer_add_gl_sync_meta (GstGLContext * context, GstBuffer * buffer) ret->set_sync_gl = _default_set_sync_gl; ret->wait_gl = _default_wait_gl; + ret->wait_cpu_gl = _default_wait_cpu_gl; ret->copy = _default_copy; ret->free_gl = _default_free_gl; @@ -174,6 +188,25 @@ gst_gl_sync_meta_wait (GstGLSyncMeta * sync_meta, GstGLContext * context) (GstGLContextThreadFunc) _wait, sync_meta); } +static void +_wait_cpu (GstGLContext * context, GstGLSyncMeta * sync_meta) +{ + g_assert (sync_meta->wait_cpu_gl != NULL); + + GST_LOG ("waiting %p", sync_meta); + sync_meta->wait_cpu_gl (sync_meta, context); +} + +void +gst_gl_sync_meta_wait_cpu (GstGLSyncMeta * sync_meta, GstGLContext * context) +{ + if (sync_meta->wait_cpu) + sync_meta->wait_cpu (sync_meta, context); + else + gst_gl_context_thread_add (context, + (GstGLContextThreadFunc) _wait_cpu, sync_meta); +} + static gboolean _gst_gl_sync_meta_transform (GstBuffer * dest, GstMeta * meta, GstBuffer * buffer, GQuark type, gpointer data) @@ -197,6 +230,8 @@ _gst_gl_sync_meta_transform (GstBuffer * dest, GstMeta * meta, dmeta->set_sync_gl = smeta->set_sync_gl; dmeta->wait = smeta->wait; dmeta->wait_gl = smeta->wait_gl; + dmeta->wait_cpu = smeta->wait_cpu; + dmeta->wait_cpu_gl = smeta->wait_cpu_gl; dmeta->copy = smeta->copy; dmeta->free = smeta->free; dmeta->free_gl = smeta->free_gl; @@ -251,6 +286,8 @@ _gst_gl_sync_meta_init (GstGLSyncMeta * sync_meta, gpointer params, sync_meta->set_sync_gl = NULL; sync_meta->wait = NULL; sync_meta->wait_gl = NULL; + sync_meta->wait_cpu = NULL; + sync_meta->wait_cpu_gl = NULL; sync_meta->copy = NULL; sync_meta->free = NULL; sync_meta->free_gl = NULL; diff --git a/gst-libs/gst/gl/gstglsyncmeta.h b/gst-libs/gst/gl/gstglsyncmeta.h index 8620ccdfcc..e5eb17b30b 100644 --- a/gst-libs/gst/gl/gstglsyncmeta.h +++ b/gst-libs/gst/gl/gstglsyncmeta.h @@ -42,6 +42,8 @@ struct _GstGLSyncMeta { void (*set_sync_gl) (GstGLSyncMeta * sync, GstGLContext * context); void (*wait) (GstGLSyncMeta * sync, GstGLContext * context); void (*wait_gl) (GstGLSyncMeta * sync, GstGLContext * context); + void (*wait_cpu) (GstGLSyncMeta * sync, GstGLContext * context); + void (*wait_cpu_gl) (GstGLSyncMeta * sync, GstGLContext * context); void (*copy) (GstGLSyncMeta * src, GstBuffer * sbuffer, GstGLSyncMeta * dest, GstBuffer * dbuffer); void (*free) (GstGLSyncMeta * sync, GstGLContext * context); void (*free_gl) (GstGLSyncMeta * sync, GstGLContext * context); @@ -57,6 +59,7 @@ GstGLSyncMeta * gst_buffer_add_gl_sync_meta_full (GstGLContext * context, gpointer data); void gst_gl_sync_meta_set_sync_point (GstGLSyncMeta * sync, GstGLContext * context); void gst_gl_sync_meta_wait (GstGLSyncMeta * sync, GstGLContext * context); +void gst_gl_sync_meta_wait_cpu (GstGLSyncMeta * sync, GstGLContext * context); G_END_DECLS