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audiopanorama: move invariant check out of the inner loop
Improves performance for simple method.
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parent
cf6d4cd94e
commit
f405f9c775
1 changed files with 66 additions and 39 deletions
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@ -537,23 +537,28 @@ gst_audio_panorama_transform_m2s_int_simple (GstAudioPanorama * filter,
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gint16 * idata, gint16 * odata, guint num_samples)
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{
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guint i;
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gdouble val;
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gdouble pan;
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glong lval, rval;
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for (i = 0; i < num_samples; i++) {
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val = (gdouble) * idata++;
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if (filter->panorama > 0.0) {
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lval = (glong) (val * (1.0 - filter->panorama));
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rval = (glong) val;
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} else {
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lval = (glong) val;
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rval = (glong) (val * (1.0 + filter->panorama));
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}
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pan = 1.0 - filter->panorama;
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for (i = 0; i < num_samples; i++) {
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rval = *idata++;
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lval = (glong) ((gdouble) rval * pan);
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*odata++ = (gint16) CLAMP (lval, G_MININT16, G_MAXINT16);
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*odata++ = (gint16) rval;
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}
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} else {
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pan = 1.0 + filter->panorama;
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for (i = 0; i < num_samples; i++) {
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lval = *idata++;
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rval = (glong) ((gdouble) lval * pan);
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*odata++ = (gint16) lval;
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*odata++ = (gint16) CLAMP (rval, G_MININT16, G_MAXINT16);
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}
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}
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}
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static void
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@ -562,23 +567,33 @@ gst_audio_panorama_transform_s2s_int_simple (GstAudioPanorama * filter,
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{
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guint i;
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glong lval, rval;
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gdouble lival, rival;
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gdouble lival, rival, pan;
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if (filter->panorama > 0.0) {
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pan = 1.0 - filter->panorama;
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for (i = 0; i < num_samples; i++) {
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lival = (gdouble) * idata++;
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rival = (gdouble) * idata++;
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if (filter->panorama > 0.0) {
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lval = (glong) (lival * (1.0 - filter->panorama));
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lval = (glong) (lival * pan);
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rval = (glong) rival;
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} else {
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lval = (glong) lival;
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rval = (glong) (rival * (1.0 + filter->panorama));
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}
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*odata++ = (gint16) CLAMP (lval, G_MININT16, G_MAXINT16);
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*odata++ = (gint16) rval;
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}
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} else {
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pan = 1.0 + filter->panorama;
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for (i = 0; i < num_samples; i++) {
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lival = (gdouble) * idata++;
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rival = (gdouble) * idata++;
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lval = (glong) lival;
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rval = (glong) (rival * pan);
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*odata++ = (gint16) lval;
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*odata++ = (gint16) CLAMP (rval, G_MININT16, G_MAXINT16);
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}
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}
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}
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static void
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@ -586,18 +601,23 @@ gst_audio_panorama_transform_m2s_float_simple (GstAudioPanorama * filter,
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gfloat * idata, gfloat * odata, guint num_samples)
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{
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guint i;
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gfloat val;
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gfloat val, pan;
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if (filter->panorama > 0.0) {
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pan = 1.0 - filter->panorama;
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for (i = 0; i < num_samples; i++) {
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val = *idata++;
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if (filter->panorama > 0.0) {
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*odata++ = val * (1.0 - filter->panorama);
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*odata++ = val * pan;
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*odata++ = val;
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}
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} else {
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pan = 1.0 + filter->panorama;
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for (i = 0; i < num_samples; i++) {
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val = *idata++;
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*odata++ = val;
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*odata++ = val * (1.0 + filter->panorama);
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*odata++ = val * pan;
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}
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}
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}
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@ -607,18 +627,25 @@ gst_audio_panorama_transform_s2s_float_simple (GstAudioPanorama * filter,
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gfloat * idata, gfloat * odata, guint num_samples)
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{
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guint i;
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gfloat lival, rival;
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gfloat lival, rival, pan;
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if (filter->panorama > 0.0) {
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pan = 1.0 - filter->panorama;
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for (i = 0; i < num_samples; i++) {
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lival = *idata++;
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rival = *idata++;
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if (filter->panorama > 0.0) {
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*odata++ = lival * (1.0 - filter->panorama);
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*odata++ = lival * pan;
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*odata++ = rival;
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}
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} else {
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pan = 1.0 + filter->panorama;
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for (i = 0; i < num_samples; i++) {
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lival = *idata++;
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rival = *idata++;
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*odata++ = lival;
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*odata++ = rival * (1.0 + filter->panorama);
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*odata++ = rival * pan;
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}
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}
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}
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