Application development manual
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21
manual-advanced.md
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|
@ -0,0 +1,21 @@
|
|||
---
|
||||
title: Advanced GStreamer concepts
|
||||
...
|
||||
|
||||
# Advanced GStreamer concepts
|
||||
|
||||
In this part we will cover the more advanced features of GStreamer. With
|
||||
the basics you learned in the previous part you should be able to create
|
||||
a *simple* application. However, GStreamer provides much more candy than
|
||||
just the basics of playing back audio files. In this chapter, you will
|
||||
learn more of the low-level features and internals of GStreamer.
|
||||
|
||||
Some parts of this part will serve mostly as an explanation of how
|
||||
GStreamer works internally; they are not actually needed for actual
|
||||
application development. This includes chapters such as the ones
|
||||
covering scheduling, autoplugging and synchronization. Other chapters,
|
||||
however, discuss more advanced ways of pipeline-application interaction,
|
||||
and can turn out to be very useful for certain applications. This
|
||||
includes the chapters on metadata, querying and events, interfaces,
|
||||
dynamic parameters and pipeline data manipulation.
|
||||
|
18
manual-appendices.md
Normal file
|
@ -0,0 +1,18 @@
|
|||
---
|
||||
title: Appendices
|
||||
...
|
||||
|
||||
# Appendices
|
||||
|
||||
By now, you've learned all about the internals of GStreamer and
|
||||
application programming using the GStreamer framework. This part will go
|
||||
into some random bits that are useful to know if you're going to use
|
||||
GStreamer for serious application programming. It will touch upon things
|
||||
related to integration with popular desktop environments that we run on
|
||||
(GNOME, KDE, OS X, Windows), it will shortly explain how applications
|
||||
included with GStreamer can help making your life easier, and some
|
||||
information on debugging.
|
||||
|
||||
In addition, we also provide a porting guide which will explain easily
|
||||
how to port GStreamer-0.10 applications to GStreamer-1.0.
|
||||
|
188
manual-autoplugging.md
Normal file
|
@ -0,0 +1,188 @@
|
|||
---
|
||||
title: Autoplugging
|
||||
...
|
||||
|
||||
# Autoplugging
|
||||
|
||||
In [Your first application](manual-helloworld.md), you've learned to
|
||||
build a simple media player for Ogg/Vorbis files. By using alternative
|
||||
elements, you are able to build media players for other media types,
|
||||
such as Ogg/Speex, MP3 or even video formats. However, you would rather
|
||||
want to build an application that can automatically detect the media
|
||||
type of a stream and automatically generate the best possible pipeline
|
||||
by looking at all available elements in a system. This process is called
|
||||
autoplugging, and GStreamer contains high-quality autopluggers. If
|
||||
you're looking for an autoplugger, don't read any further and go to
|
||||
[Playback Components](manual-playback-components.md). This chapter will
|
||||
explain the *concept* of autoplugging and typefinding. It will explain
|
||||
what systems GStreamer includes to dynamically detect the type of a
|
||||
media stream, and how to generate a pipeline of decoder elements to
|
||||
playback this media. The same principles can also be used for
|
||||
transcoding. Because of the full dynamicity of this concept, GStreamer
|
||||
can be automatically extended to support new media types without needing
|
||||
any adaptations to its autopluggers.
|
||||
|
||||
We will first introduce the concept of Media types as a dynamic and
|
||||
extendible way of identifying media streams. After that, we will
|
||||
introduce the concept of typefinding to find the type of a media stream.
|
||||
Lastly, we will explain how autoplugging and the GStreamer registry can
|
||||
be used to setup a pipeline that will convert media from one mediatype
|
||||
to another, for example for media decoding.
|
||||
|
||||
# Media types as a way to identify streams
|
||||
|
||||
We have previously introduced the concept of capabilities as a way for
|
||||
elements (or, rather, pads) to agree on a media type when streaming data
|
||||
from one element to the next (see [Capabilities of a
|
||||
pad](manual-pads.md#capabilities-of-a-pad)). We have explained that a
|
||||
capability is a combination of a media type and a set of properties. For
|
||||
most container formats (those are the files that you will find on your
|
||||
hard disk; Ogg, for example, is a container format), no properties are
|
||||
needed to describe the stream. Only a media type is needed. A full list
|
||||
of media types and accompanying properties can be found in [the Plugin
|
||||
Writer's
|
||||
Guide](http://gstreamer.freedesktop.org/data/doc/gstreamer/head/pwg/html/section-types-definitions.html).
|
||||
|
||||
An element must associate a media type to its source and sink pads when
|
||||
it is loaded into the system. GStreamer knows about the different
|
||||
elements and what type of data they expect and emit through the
|
||||
GStreamer registry. This allows for very dynamic and extensible element
|
||||
creation as we will see.
|
||||
|
||||
In [Your first application](manual-helloworld.md), we've learned to
|
||||
build a music player for Ogg/Vorbis files. Let's look at the media types
|
||||
associated with each pad in this pipeline. [The Hello world pipeline
|
||||
with media types](#the-hello-world-pipeline-with-media-types) shows what
|
||||
media type belongs to each pad in this pipeline.
|
||||
|
||||
![The Hello world pipeline with media types](images/mime-world.png
|
||||
"fig:")
|
||||
|
||||
Now that we have an idea how GStreamer identifies known media streams,
|
||||
we can look at methods GStreamer uses to setup pipelines for media
|
||||
handling and for media type detection.
|
||||
|
||||
# Media stream type detection
|
||||
|
||||
Usually, when loading a media stream, the type of the stream is not
|
||||
known. This means that before we can choose a pipeline to decode the
|
||||
stream, we first need to detect the stream type. GStreamer uses the
|
||||
concept of typefinding for this. Typefinding is a normal part of a
|
||||
pipeline, it will read data for as long as the type of a stream is
|
||||
unknown. During this period, it will provide data to all plugins that
|
||||
implement a typefinder. When one of the typefinders recognizes the
|
||||
stream, the typefind element will emit a signal and act as a passthrough
|
||||
module from that point on. If no type was found, it will emit an error
|
||||
and further media processing will stop.
|
||||
|
||||
Once the typefind element has found a type, the application can use this
|
||||
to plug together a pipeline to decode the media stream. This will be
|
||||
discussed in the next section.
|
||||
|
||||
Plugins in GStreamer can, as mentioned before, implement typefinder
|
||||
functionality. A plugin implementing this functionality will submit a
|
||||
media type, optionally a set of file extensions commonly used for this
|
||||
media type, and a typefind function. Once this typefind function inside
|
||||
the plugin is called, the plugin will see if the data in this media
|
||||
stream matches a specific pattern that marks the media type identified
|
||||
by that media type. If it does, it will notify the typefind element of
|
||||
this fact, telling which mediatype was recognized and how certain we are
|
||||
that this stream is indeed that mediatype. Once this run has been
|
||||
completed for all plugins implementing a typefind functionality, the
|
||||
typefind element will tell the application what kind of media stream it
|
||||
thinks to have recognized.
|
||||
|
||||
The following code should explain how to use the typefind element. It
|
||||
will print the detected media type, or tell that the media type was not
|
||||
found. The next section will introduce more useful behaviours, such as
|
||||
plugging together a decoding pipeline.
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
[.. my_bus_callback goes here ..]
|
||||
|
||||
static gboolean
|
||||
idle_exit_loop (gpointer data)
|
||||
{
|
||||
g_main_loop_quit ((GMainLoop *) data);
|
||||
|
||||
/* once */
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
cb_typefound (GstElement *typefind,
|
||||
guint probability,
|
||||
GstCaps *caps,
|
||||
gpointer data)
|
||||
{
|
||||
GMainLoop *loop = data;
|
||||
gchar *type;
|
||||
|
||||
type = gst_caps_to_string (caps);
|
||||
g_print ("Media type %s found, probability %d%%\n", type, probability);
|
||||
g_free (type);
|
||||
|
||||
/* since we connect to a signal in the pipeline thread context, we need
|
||||
* to set an idle handler to exit the main loop in the mainloop context.
|
||||
* Normally, your app should not need to worry about such things. */
|
||||
g_idle_add (idle_exit_loop, loop);
|
||||
}
|
||||
|
||||
gint
|
||||
main (gint argc,
|
||||
gchar *argv[])
|
||||
{
|
||||
GMainLoop *loop;
|
||||
GstElement *pipeline, *filesrc, *typefind, *fakesink;
|
||||
GstBus *bus;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
|
||||
/* check args */
|
||||
if (argc != 2) {
|
||||
g_print ("Usage: %s <filename>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* create a new pipeline to hold the elements */
|
||||
pipeline = gst_pipeline_new ("pipe");
|
||||
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
||||
gst_bus_add_watch (bus, my_bus_callback, NULL);
|
||||
gst_object_unref (bus);
|
||||
|
||||
/* create file source and typefind element */
|
||||
filesrc = gst_element_factory_make ("filesrc", "source");
|
||||
g_object_set (G_OBJECT (filesrc), "location", argv[1], NULL);
|
||||
typefind = gst_element_factory_make ("typefind", "typefinder");
|
||||
g_signal_connect (typefind, "have-type", G_CALLBACK (cb_typefound), loop);
|
||||
fakesink = gst_element_factory_make ("fakesink", "sink");
|
||||
|
||||
/* setup */
|
||||
gst_bin_add_many (GST_BIN (pipeline), filesrc, typefind, fakesink, NULL);
|
||||
gst_element_link_many (filesrc, typefind, fakesink, NULL);
|
||||
gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_PLAYING);
|
||||
g_main_loop_run (loop);
|
||||
|
||||
/* unset */
|
||||
gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_NULL);
|
||||
gst_object_unref (GST_OBJECT (pipeline));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
Once a media type has been detected, you can plug an element (e.g. a
|
||||
demuxer or decoder) to the source pad of the typefind element, and
|
||||
decoding of the media stream will start right after.
|
||||
|
||||
# Dynamically autoplugging a pipeline
|
||||
|
||||
See [Playback Components](manual-playback-components.md) for using the
|
||||
high level object that you can use to dynamically construct pipelines.
|
||||
|
148
manual-bins.md
Normal file
|
@ -0,0 +1,148 @@
|
|||
---
|
||||
title: Bins
|
||||
...
|
||||
|
||||
# Bins
|
||||
|
||||
A bin is a container element. You can add elements to a bin. Since a bin
|
||||
is an element itself, a bin can be handled in the same way as any other
|
||||
element. Therefore, the whole previous chapter
|
||||
([Elements](manual-elements.md)) applies to bins as well.
|
||||
|
||||
# What are bins
|
||||
|
||||
Bins allow you to combine a group of linked elements into one logical
|
||||
element. You do not deal with the individual elements anymore but with
|
||||
just one element, the bin. We will see that this is extremely powerful
|
||||
when you are going to construct complex pipelines since it allows you to
|
||||
break up the pipeline in smaller chunks.
|
||||
|
||||
The bin will also manage the elements contained in it. It will perform
|
||||
state changes on the elements as well as collect and forward bus
|
||||
messages.
|
||||
|
||||
![Visualisation of a bin with some elements in
|
||||
it](images/bin-element.png "fig:")
|
||||
|
||||
There is one specialized type of bin available to the GStreamer
|
||||
programmer:
|
||||
|
||||
- A pipeline: a generic container that manages the synchronization and
|
||||
bus messages of the contained elements. The toplevel bin has to be a
|
||||
pipeline, every application thus needs at least one of these.
|
||||
|
||||
# Creating a bin
|
||||
|
||||
Bins are created in the same way that other elements are created, i.e.
|
||||
using an element factory. There are also convenience functions available
|
||||
(`gst_bin_new ()` and `gst_pipeline_new ()`). To add elements to a bin
|
||||
or remove elements from a bin, you can use `gst_bin_add ()` and
|
||||
`gst_bin_remove ()`. Note that the bin that you add an element to will
|
||||
take ownership of that element. If you destroy the bin, the element will
|
||||
be dereferenced with it. If you remove an element from a bin, it will be
|
||||
dereferenced automatically.
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElement *bin, *pipeline, *source, *sink;
|
||||
|
||||
/* init */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create */
|
||||
pipeline = gst_pipeline_new ("my_pipeline");
|
||||
bin = gst_bin_new ("my_bin");
|
||||
source = gst_element_factory_make ("fakesrc", "source");
|
||||
sink = gst_element_factory_make ("fakesink", "sink");
|
||||
|
||||
/* First add the elements to the bin */
|
||||
gst_bin_add_many (GST_BIN (bin), source, sink, NULL);
|
||||
/* add the bin to the pipeline */
|
||||
gst_bin_add (GST_BIN (pipeline), bin);
|
||||
|
||||
/* link the elements */
|
||||
gst_element_link (source, sink);
|
||||
|
||||
[..]
|
||||
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
There are various functions to lookup elements in a bin. The most
|
||||
commonly used are `gst_bin_get_by_name ()` and `gst_bin_get_by_interface
|
||||
()`. You can also iterate over all elements that a bin contains using
|
||||
the function `gst_bin_iterate_elements ()`. See the API references of
|
||||
[`GstBin`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstBin.html)
|
||||
for details.
|
||||
|
||||
# Custom bins
|
||||
|
||||
The application programmer can create custom bins packed with elements
|
||||
to perform a specific task. This allows you, for example, to write an
|
||||
Ogg/Vorbis decoder with just the following lines of code:
|
||||
|
||||
```
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElement *player;
|
||||
|
||||
/* init */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create player */
|
||||
player = gst_element_factory_make ("oggvorbisplayer", "player");
|
||||
|
||||
/* set the source audio file */
|
||||
g_object_set (player, "location", "helloworld.ogg", NULL);
|
||||
|
||||
/* start playback */
|
||||
gst_element_set_state (GST_ELEMENT (player), GST_STATE_PLAYING);
|
||||
[..]
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
(This is a silly example of course, there already exists a much more
|
||||
powerful and versatile custom bin like this: the playbin element.)
|
||||
|
||||
Custom bins can be created with a plugin or from the application. You
|
||||
will find more information about creating custom bin in the [Plugin
|
||||
Writers
|
||||
Guide](http://gstreamer.freedesktop.org/data/doc/gstreamer/head/pwg/html/index.html).
|
||||
|
||||
Examples of such custom bins are the playbin and uridecodebin elements
|
||||
from[gst-plugins-base](http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gst-plugins-base-plugins/html/index.html).
|
||||
|
||||
# Bins manage states of their children
|
||||
|
||||
Bins manage the state of all elements contained in them. If you set a
|
||||
bin (or a pipeline, which is a special top-level type of bin) to a
|
||||
certain target state using `gst_element_set_state ()`, it will make sure
|
||||
all elements contained within it will also be set to this state. This
|
||||
means it's usually only necessary to set the state of the top-level
|
||||
pipeline to start up the pipeline or shut it down.
|
||||
|
||||
The bin will perform the state changes on all its children from the sink
|
||||
element to the source element. This ensures that the downstream element
|
||||
is ready to receive data when the upstream element is brought to PAUSED
|
||||
or PLAYING. Similarly when shutting down, the sink elements will be set
|
||||
to READY or NULL first, which will cause the upstream elements to
|
||||
receive a FLUSHING error and stop the streaming threads before the
|
||||
elements are set to the READY or NULL state.
|
||||
|
||||
Note, however, that if elements are added to a bin or pipeline that's
|
||||
already running, , e.g. from within a "pad-added" signal callback, its
|
||||
state will not automatically be brought in line with the current state
|
||||
or target state of the bin or pipeline it was added to. Instead, you
|
||||
have to need to set it to the desired target state yourself using
|
||||
`gst_element_set_state ()` or `gst_element_sync_state_with_parent ()`
|
||||
when adding elements to an already-running pipeline.
|
||||
|
393
manual-buffering.md
Normal file
|
@ -0,0 +1,393 @@
|
|||
---
|
||||
title: Buffering
|
||||
...
|
||||
|
||||
# Buffering
|
||||
|
||||
The purpose of buffering is to accumulate enough data in a pipeline so
|
||||
that playback can occur smoothly and without interruptions. It is
|
||||
typically done when reading from a (slow) and non-live network source
|
||||
but can also be used for live sources.
|
||||
|
||||
GStreamer provides support for the following use cases:
|
||||
|
||||
- Buffering up to a specific amount of data, in memory, before
|
||||
starting playback so that network fluctuations are minimized. See
|
||||
[Stream buffering](#stream-buffering).
|
||||
|
||||
- Download of the network file to a local disk with fast seeking in
|
||||
the downloaded data. This is similar to the quicktime/youtube
|
||||
players. See [Download buffering](#download-buffering).
|
||||
|
||||
- Caching of (semi)-live streams to a local, on disk, ringbuffer with
|
||||
seeking in the cached area. This is similar to tivo-like
|
||||
timeshifting. See [Timeshift buffering](#timeshift-buffering).
|
||||
|
||||
GStreamer can provide the application with progress reports about the
|
||||
current buffering state as well as let the application decide on how to
|
||||
buffer and when the buffering stops.
|
||||
|
||||
In the most simple case, the application has to listen for BUFFERING
|
||||
messages on the bus. If the percent indicator inside the BUFFERING
|
||||
message is smaller than 100, the pipeline is buffering. When a message
|
||||
is received with 100 percent, buffering is complete. In the buffering
|
||||
state, the application should keep the pipeline in the PAUSED state.
|
||||
When buffering completes, it can put the pipeline (back) in the PLAYING
|
||||
state.
|
||||
|
||||
What follows is an example of how the message handler could deal with
|
||||
the BUFFERING messages. We will see more advanced methods in [Buffering
|
||||
strategies](#buffering-strategies).
|
||||
|
||||
```
|
||||
|
||||
[...]
|
||||
|
||||
switch (GST_MESSAGE_TYPE (message)) {
|
||||
case GST_MESSAGE_BUFFERING:{
|
||||
gint percent;
|
||||
|
||||
/* no state management needed for live pipelines */
|
||||
if (is_live)
|
||||
break;
|
||||
|
||||
gst_message_parse_buffering (message, &percent);
|
||||
|
||||
if (percent == 100) {
|
||||
/* a 100% message means buffering is done */
|
||||
buffering = FALSE;
|
||||
/* if the desired state is playing, go back */
|
||||
if (target_state == GST_STATE_PLAYING) {
|
||||
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
||||
}
|
||||
} else {
|
||||
/* buffering busy */
|
||||
if (!buffering && target_state == GST_STATE_PLAYING) {
|
||||
/* we were not buffering but PLAYING, PAUSE the pipeline. */
|
||||
gst_element_set_state (pipeline, GST_STATE_PAUSED);
|
||||
}
|
||||
buffering = TRUE;
|
||||
}
|
||||
break;
|
||||
case ...
|
||||
|
||||
[...]
|
||||
|
||||
|
||||
```
|
||||
|
||||
# Stream buffering
|
||||
|
||||
```
|
||||
+---------+ +---------+ +-------+
|
||||
| httpsrc | | buffer | | demux |
|
||||
| src - sink src - sink ....
|
||||
+---------+ +---------+ +-------+
|
||||
|
||||
```
|
||||
|
||||
In this case we are reading from a slow network source into a buffer
|
||||
element (such as queue2).
|
||||
|
||||
The buffer element has a low and high watermark expressed in bytes. The
|
||||
buffer uses the watermarks as follows:
|
||||
|
||||
- The buffer element will post BUFFERING messages until the high
|
||||
watermark is hit. This instructs the application to keep the
|
||||
pipeline PAUSED, which will eventually block the srcpad from pushing
|
||||
while data is prerolled in the sinks.
|
||||
|
||||
- When the high watermark is hit, a BUFFERING message with 100% will
|
||||
be posted, which instructs the application to continue playback.
|
||||
|
||||
- When during playback, the low watermark is hit, the queue will start
|
||||
posting BUFFERING messages again, making the application PAUSE the
|
||||
pipeline again until the high watermark is hit again. This is called
|
||||
the rebuffering stage.
|
||||
|
||||
- During playback, the queue level will fluctuate between the high and
|
||||
the low watermark as a way to compensate for network irregularities.
|
||||
|
||||
This buffering method is usable when the demuxer operates in push mode.
|
||||
Seeking in the stream requires the seek to happen in the network source.
|
||||
It is mostly desirable when the total duration of the file is not known,
|
||||
such as in live streaming or when efficient seeking is not
|
||||
possible/required.
|
||||
|
||||
The problem is configuring a good low and high watermark. Here are some
|
||||
ideas:
|
||||
|
||||
- It is possible to measure the network bandwidth and configure the
|
||||
low/high watermarks in such a way that buffering takes a fixed
|
||||
amount of time.
|
||||
|
||||
The queue2 element in GStreamer core has the max-size-time property
|
||||
that, together with the use-rate-estimate property, does exactly
|
||||
that. Also the playbin buffer-duration property uses the rate
|
||||
estimate to scale the amount of data that is buffered.
|
||||
|
||||
- Based on the codec bitrate, it is also possible to set the
|
||||
watermarks in such a way that a fixed amount of data is buffered
|
||||
before playback starts. Normally, the buffering element doesn't know
|
||||
about the bitrate of the stream but it can get this with a query.
|
||||
|
||||
- Start with a fixed amount of bytes, measure the time between
|
||||
rebuffering and increase the queue size until the time between
|
||||
rebuffering is within the application's chosen limits.
|
||||
|
||||
The buffering element can be inserted anywhere in the pipeline. You
|
||||
could, for example, insert the buffering element before a decoder. This
|
||||
would make it possible to set the low/high watermarks based on time.
|
||||
|
||||
The buffering flag on playbin, performs buffering on the parsed data.
|
||||
Another advantage of doing the buffering at a later stage is that you
|
||||
can let the demuxer operate in pull mode. When reading data from a slow
|
||||
network drive (with filesrc) this can be an interesting way to buffer.
|
||||
|
||||
# Download buffering
|
||||
|
||||
```
|
||||
+---------+ +---------+ +-------+
|
||||
| httpsrc | | buffer | | demux |
|
||||
| src - sink src - sink ....
|
||||
+---------+ +----|----+ +-------+
|
||||
V
|
||||
file
|
||||
|
||||
```
|
||||
|
||||
If we know the server is streaming a fixed length file to the client,
|
||||
the application can choose to download the entire file on disk. The
|
||||
buffer element will provide a push or pull based srcpad to the demuxer
|
||||
to navigate in the downloaded file.
|
||||
|
||||
This mode is only suitable when the client can determine the length of
|
||||
the file on the server.
|
||||
|
||||
In this case, buffering messages will be emitted as usual when the
|
||||
requested range is not within the downloaded area + buffersize. The
|
||||
buffering message will also contain an indication that incremental
|
||||
download is being performed. This flag can be used to let the
|
||||
application control the buffering in a more intelligent way, using the
|
||||
BUFFERING query, for example. See [Buffering
|
||||
strategies](#buffering-strategies).
|
||||
|
||||
# Timeshift buffering
|
||||
|
||||
```
|
||||
+---------+ +---------+ +-------+
|
||||
| httpsrc | | buffer | | demux |
|
||||
| src - sink src - sink ....
|
||||
+---------+ +----|----+ +-------+
|
||||
V
|
||||
file-ringbuffer
|
||||
|
||||
```
|
||||
|
||||
In this mode, a fixed size ringbuffer is kept to download the server
|
||||
content. This allows for seeking in the buffered data. Depending on the
|
||||
size of the ringbuffer one can seek further back in time.
|
||||
|
||||
This mode is suitable for all live streams. As with the incremental
|
||||
download mode, buffering messages are emitted along with an indication
|
||||
that timeshifting download is in progress.
|
||||
|
||||
# Live buffering
|
||||
|
||||
In live pipelines we usually introduce some fixed latency between the
|
||||
capture and the playback elements. This latency can be introduced by a
|
||||
queue (such as a jitterbuffer) or by other means (in the audiosink).
|
||||
|
||||
Buffering messages can be emitted in those live pipelines as well and
|
||||
serve as an indication to the user of the latency buffering. The
|
||||
application usually does not react to these buffering messages with a
|
||||
state change.
|
||||
|
||||
# Buffering strategies
|
||||
|
||||
What follows are some ideas for implementing different buffering
|
||||
strategies based on the buffering messages and buffering query.
|
||||
|
||||
## No-rebuffer strategy
|
||||
|
||||
We would like to buffer enough data in the pipeline so that playback
|
||||
continues without interruptions. What we need to know to implement this
|
||||
is know the total remaining playback time in the file and the total
|
||||
remaining download time. If the buffering time is less than the playback
|
||||
time, we can start playback without interruptions.
|
||||
|
||||
We have all this information available with the DURATION, POSITION and
|
||||
BUFFERING queries. We need to periodically execute the buffering query
|
||||
to get the current buffering status. We also need to have a large enough
|
||||
buffer to hold the complete file, worst case. It is best to use this
|
||||
buffering strategy with download buffering (see [Download
|
||||
buffering](#download-buffering)).
|
||||
|
||||
This is what the code would look like:
|
||||
|
||||
```
|
||||
|
||||
|
||||
#include <gst/gst.h>
|
||||
|
||||
GstState target_state;
|
||||
static gboolean is_live;
|
||||
static gboolean is_buffering;
|
||||
|
||||
static gboolean
|
||||
buffer_timeout (gpointer data)
|
||||
{
|
||||
GstElement *pipeline = data;
|
||||
GstQuery *query;
|
||||
gboolean busy;
|
||||
gint percent;
|
||||
gint64 estimated_total;
|
||||
gint64 position, duration;
|
||||
guint64 play_left;
|
||||
|
||||
query = gst_query_new_buffering (GST_FORMAT_TIME);
|
||||
|
||||
if (!gst_element_query (pipeline, query))
|
||||
return TRUE;
|
||||
|
||||
gst_query_parse_buffering_percent (query, &busy, &percent);
|
||||
gst_query_parse_buffering_range (query, NULL, NULL, NULL, &estimated_total);
|
||||
|
||||
if (estimated_total == -1)
|
||||
estimated_total = 0;
|
||||
|
||||
/* calculate the remaining playback time */
|
||||
if (!gst_element_query_position (pipeline, GST_FORMAT_TIME, &position))
|
||||
position = -1;
|
||||
if (!gst_element_query_duration (pipeline, GST_FORMAT_TIME, &duration))
|
||||
duration = -1;
|
||||
|
||||
if (duration != -1 && position != -1)
|
||||
play_left = GST_TIME_AS_MSECONDS (duration - position);
|
||||
else
|
||||
play_left = 0;
|
||||
|
||||
g_message ("play_left %" G_GUINT64_FORMAT", estimated_total %" G_GUINT64_FORMAT
|
||||
", percent %d", play_left, estimated_total, percent);
|
||||
|
||||
/* we are buffering or the estimated download time is bigger than the
|
||||
* remaining playback time. We keep buffering. */
|
||||
is_buffering = (busy || estimated_total * 1.1 > play_left);
|
||||
|
||||
if (!is_buffering)
|
||||
gst_element_set_state (pipeline, target_state);
|
||||
|
||||
return is_buffering;
|
||||
}
|
||||
|
||||
static void
|
||||
on_message_buffering (GstBus *bus, GstMessage *message, gpointer user_data)
|
||||
{
|
||||
GstElement *pipeline = user_data;
|
||||
gint percent;
|
||||
|
||||
/* no state management needed for live pipelines */
|
||||
if (is_live)
|
||||
return;
|
||||
|
||||
gst_message_parse_buffering (message, &percent);
|
||||
|
||||
if (percent < 100) {
|
||||
/* buffering busy */
|
||||
if (!is_buffering) {
|
||||
is_buffering = TRUE;
|
||||
if (target_state == GST_STATE_PLAYING) {
|
||||
/* we were not buffering but PLAYING, PAUSE the pipeline. */
|
||||
gst_element_set_state (pipeline, GST_STATE_PAUSED);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
on_message_async_done (GstBus *bus, GstMessage *message, gpointer user_data)
|
||||
{
|
||||
GstElement *pipeline = user_data;
|
||||
|
||||
if (!is_buffering)
|
||||
gst_element_set_state (pipeline, target_state);
|
||||
else
|
||||
g_timeout_add (500, buffer_timeout, pipeline);
|
||||
}
|
||||
|
||||
gint
|
||||
main (gint argc,
|
||||
gchar *argv[])
|
||||
{
|
||||
GstElement *pipeline;
|
||||
GMainLoop *loop;
|
||||
GstBus *bus;
|
||||
GstStateChangeReturn ret;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
|
||||
/* make sure we have a URI */
|
||||
if (argc != 2) {
|
||||
g_print ("Usage: %s <URI>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* set up */
|
||||
pipeline = gst_element_factory_make ("playbin", "pipeline");
|
||||
g_object_set (G_OBJECT (pipeline), "uri", argv[1], NULL);
|
||||
g_object_set (G_OBJECT (pipeline), "flags", 0x697 , NULL);
|
||||
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
||||
gst_bus_add_signal_watch (bus);
|
||||
|
||||
g_signal_connect (bus, "message::buffering",
|
||||
(GCallback) on_message_buffering, pipeline);
|
||||
g_signal_connect (bus, "message::async-done",
|
||||
(GCallback) on_message_async_done, pipeline);
|
||||
gst_object_unref (bus);
|
||||
|
||||
is_buffering = FALSE;
|
||||
target_state = GST_STATE_PLAYING;
|
||||
ret = gst_element_set_state (pipeline, GST_STATE_PAUSED);
|
||||
|
||||
switch (ret) {
|
||||
case GST_STATE_CHANGE_SUCCESS:
|
||||
is_live = FALSE;
|
||||
break;
|
||||
|
||||
case GST_STATE_CHANGE_FAILURE:
|
||||
g_warning ("failed to PAUSE");
|
||||
return -1;
|
||||
|
||||
case GST_STATE_CHANGE_NO_PREROLL:
|
||||
is_live = TRUE;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
/* now run */
|
||||
g_main_loop_run (loop);
|
||||
|
||||
/* also clean up */
|
||||
gst_element_set_state (pipeline, GST_STATE_NULL);
|
||||
gst_object_unref (GST_OBJECT (pipeline));
|
||||
g_main_loop_unref (loop);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
```
|
||||
|
||||
See how we set the pipeline to the PAUSED state first. We will receive
|
||||
buffering messages during the preroll state when buffering is needed.
|
||||
When we are prerolled (on\_message\_async\_done) we see if buffering is
|
||||
going on, if not, we start playback. If buffering was going on, we start
|
||||
a timeout to poll the buffering state. If the estimated time to download
|
||||
is less than the remaining playback time, we start playback.
|
||||
|
18
manual-building.md
Normal file
|
@ -0,0 +1,18 @@
|
|||
---
|
||||
title: Building an Application
|
||||
...
|
||||
|
||||
# Building an Application
|
||||
|
||||
In these chapters, we will discuss the basic concepts of GStreamer and
|
||||
the most-used objects, such as elements, pads and buffers. We will use a
|
||||
visual representation of these objects so that we can visualize the more
|
||||
complex pipelines you will learn to build later on. You will get a first
|
||||
glance at the GStreamer API, which should be enough for building
|
||||
elementary applications. Later on in this part, you will also learn to
|
||||
build a basic command-line application.
|
||||
|
||||
Note that this part will give a look into the low-level API and concepts
|
||||
of GStreamer. Once you're going to build applications, you might want to
|
||||
use higher-level APIs. Those will be discussed later on in this manual.
|
||||
|
242
manual-bus.md
Normal file
|
@ -0,0 +1,242 @@
|
|||
---
|
||||
title: Bus
|
||||
...
|
||||
|
||||
# Bus
|
||||
|
||||
A bus is a simple system that takes care of forwarding messages from the
|
||||
streaming threads to an application in its own thread context. The
|
||||
advantage of a bus is that an application does not need to be
|
||||
thread-aware in order to use GStreamer, even though GStreamer itself is
|
||||
heavily threaded.
|
||||
|
||||
Every pipeline contains a bus by default, so applications do not need to
|
||||
create a bus or anything. The only thing applications should do is set a
|
||||
message handler on a bus, which is similar to a signal handler to an
|
||||
object. When the mainloop is running, the bus will periodically be
|
||||
checked for new messages, and the callback will be called when any
|
||||
message is available.
|
||||
|
||||
# How to use a bus
|
||||
|
||||
There are two different ways to use a bus:
|
||||
|
||||
- Run a GLib/Gtk+ main loop (or iterate the default GLib main context
|
||||
yourself regularly) and attach some kind of watch to the bus. This
|
||||
way the GLib main loop will check the bus for new messages and
|
||||
notify you whenever there are messages.
|
||||
|
||||
Typically you would use `gst_bus_add_watch ()` or
|
||||
`gst_bus_add_signal_watch ()` in this case.
|
||||
|
||||
To use a bus, attach a message handler to the bus of a pipeline
|
||||
using `gst_bus_add_watch ()`. This handler will be called whenever
|
||||
the pipeline emits a message to the bus. In this handler, check the
|
||||
signal type (see next section) and do something accordingly. The
|
||||
return value of the handler should be TRUE to keep the handler
|
||||
attached to the bus, return FALSE to remove it.
|
||||
|
||||
- Check for messages on the bus yourself. This can be done using
|
||||
`gst_bus_peek ()` and/or `gst_bus_poll ()`.
|
||||
|
||||
<!-- end list -->
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
static GMainLoop *loop;
|
||||
|
||||
static gboolean
|
||||
my_bus_callback (GstBus *bus,
|
||||
GstMessage *message,
|
||||
gpointer data)
|
||||
{
|
||||
g_print ("Got %s message\n", GST_MESSAGE_TYPE_NAME (message));
|
||||
|
||||
switch (GST_MESSAGE_TYPE (message)) {
|
||||
case GST_MESSAGE_ERROR: {
|
||||
GError *err;
|
||||
gchar *debug;
|
||||
|
||||
gst_message_parse_error (message, &err, &debug);
|
||||
g_print ("Error: %s\n", err->message);
|
||||
g_error_free (err);
|
||||
g_free (debug);
|
||||
|
||||
g_main_loop_quit (loop);
|
||||
break;
|
||||
}
|
||||
case GST_MESSAGE_EOS:
|
||||
/* end-of-stream */
|
||||
g_main_loop_quit (loop);
|
||||
break;
|
||||
default:
|
||||
/* unhandled message */
|
||||
break;
|
||||
}
|
||||
|
||||
/* we want to be notified again the next time there is a message
|
||||
* on the bus, so returning TRUE (FALSE means we want to stop watching
|
||||
* for messages on the bus and our callback should not be called again)
|
||||
*/
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
gint
|
||||
main (gint argc,
|
||||
gchar *argv[])
|
||||
{
|
||||
GstElement *pipeline;
|
||||
GstBus *bus;
|
||||
guint bus_watch_id;
|
||||
|
||||
/* init */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create pipeline, add handler */
|
||||
pipeline = gst_pipeline_new ("my_pipeline");
|
||||
|
||||
/* adds a watch for new message on our pipeline's message bus to
|
||||
* the default GLib main context, which is the main context that our
|
||||
* GLib main loop is attached to below
|
||||
*/
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
||||
bus_watch_id = gst_bus_add_watch (bus, my_bus_callback, NULL);
|
||||
gst_object_unref (bus);
|
||||
|
||||
[..]
|
||||
|
||||
/* create a mainloop that runs/iterates the default GLib main context
|
||||
* (context NULL), in other words: makes the context check if anything
|
||||
* it watches for has happened. When a message has been posted on the
|
||||
* bus, the default main context will automatically call our
|
||||
* my_bus_callback() function to notify us of that message.
|
||||
* The main loop will be run until someone calls g_main_loop_quit()
|
||||
*/
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
g_main_loop_run (loop);
|
||||
|
||||
/* clean up */
|
||||
gst_element_set_state (pipeline, GST_STATE_NULL);
|
||||
gst_object_unref (pipeline);
|
||||
g_source_remove (bus_watch_id);
|
||||
g_main_loop_unref (loop);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
||||
It is important to know that the handler will be called in the thread
|
||||
context of the mainloop. This means that the interaction between the
|
||||
pipeline and application over the bus is *asynchronous*, and thus not
|
||||
suited for some real-time purposes, such as cross-fading between audio
|
||||
tracks, doing (theoretically) gapless playback or video effects. All
|
||||
such things should be done in the pipeline context, which is easiest by
|
||||
writing a GStreamer plug-in. It is very useful for its primary purpose,
|
||||
though: passing messages from pipeline to application. The advantage of
|
||||
this approach is that all the threading that GStreamer does internally
|
||||
is hidden from the application and the application developer does not
|
||||
have to worry about thread issues at all.
|
||||
|
||||
Note that if you're using the default GLib mainloop integration, you
|
||||
can, instead of attaching a watch, connect to the “message” signal on
|
||||
the bus. This way you don't have to `switch()` on all possible message
|
||||
types; just connect to the interesting signals in form of
|
||||
“message::\<type\>”, where \<type\> is a specific message type (see
|
||||
the next section for an explanation of message types).
|
||||
|
||||
The above snippet could then also be written as:
|
||||
|
||||
```
|
||||
GstBus *bus;
|
||||
|
||||
[..]
|
||||
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline);
|
||||
gst_bus_add_signal_watch (bus);
|
||||
g_signal_connect (bus, "message::error", G_CALLBACK (cb_message_error), NULL);
|
||||
g_signal_connect (bus, "message::eos", G_CALLBACK (cb_message_eos), NULL);
|
||||
|
||||
[..]
|
||||
|
||||
```
|
||||
|
||||
If you aren't using GLib mainloop, the asynchronous message signals
|
||||
won't be available by default. You can however install a custom sync
|
||||
handler that wakes up the custom mainloop and that uses
|
||||
`gst_bus_async_signal_func ()` to emit the signals. (see also
|
||||
[documentation](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstBus.html)
|
||||
for details)
|
||||
|
||||
# Message types
|
||||
|
||||
GStreamer has a few pre-defined message types that can be passed over
|
||||
the bus. The messages are extensible, however. Plug-ins can define
|
||||
additional messages, and applications can decide to either have specific
|
||||
code for those or ignore them. All applications are strongly recommended
|
||||
to at least handle error messages by providing visual feedback to the
|
||||
user.
|
||||
|
||||
All messages have a message source, type and timestamp. The message
|
||||
source can be used to see which element emitted the message. For some
|
||||
messages, for example, only the ones emitted by the top-level pipeline
|
||||
will be interesting to most applications (e.g. for state-change
|
||||
notifications). Below is a list of all messages and a short explanation
|
||||
of what they do and how to parse message-specific content.
|
||||
|
||||
- Error, warning and information notifications: those are used by
|
||||
elements if a message should be shown to the user about the state of
|
||||
the pipeline. Error messages are fatal and terminate the
|
||||
data-passing. The error should be repaired to resume pipeline
|
||||
activity. Warnings are not fatal, but imply a problem nevertheless.
|
||||
Information messages are for non-problem notifications. All those
|
||||
messages contain a `GError` with the main error type and message,
|
||||
and optionally a debug string. Both can be extracted using
|
||||
`gst_message_parse_error
|
||||
()`, `_parse_warning ()` and `_parse_info ()`. Both error and debug
|
||||
strings should be freed after use.
|
||||
|
||||
- End-of-stream notification: this is emitted when the stream has
|
||||
ended. The state of the pipeline will not change, but further media
|
||||
handling will stall. Applications can use this to skip to the next
|
||||
song in their playlist. After end-of-stream, it is also possible to
|
||||
seek back in the stream. Playback will then continue automatically.
|
||||
This message has no specific arguments.
|
||||
|
||||
- Tags: emitted when metadata was found in the stream. This can be
|
||||
emitted multiple times for a pipeline (e.g. once for descriptive
|
||||
metadata such as artist name or song title, and another one for
|
||||
stream-information, such as samplerate and bitrate). Applications
|
||||
should cache metadata internally. `gst_message_parse_tag
|
||||
()` should be used to parse the taglist, which should be
|
||||
`gst_tag_list_unref ()`'ed when no longer needed.
|
||||
|
||||
- State-changes: emitted after a successful state change.
|
||||
`gst_message_parse_state_changed ()` can be used to parse the old
|
||||
and new state of this transition.
|
||||
|
||||
- Buffering: emitted during caching of network-streams. One can
|
||||
manually extract the progress (in percent) from the message by
|
||||
extracting the “buffer-percent” property from the structure returned
|
||||
by `gst_message_get_structure
|
||||
()`. See also [Buffering](manual-buffering.md).
|
||||
|
||||
- Element messages: these are special messages that are unique to
|
||||
certain elements and usually represent additional features. The
|
||||
element's documentation should mention in detail which element
|
||||
messages a particular element may send. As an example, the 'qtdemux'
|
||||
QuickTime demuxer element may send a 'redirect' element message on
|
||||
certain occasions if the stream contains a redirect instruction.
|
||||
|
||||
- Application-specific messages: any information on those can be
|
||||
extracted by getting the message structure (see above) and reading
|
||||
its fields. Usually these messages can safely be ignored.
|
||||
|
||||
Application messages are primarily meant for internal use in
|
||||
applications in case the application needs to marshal information
|
||||
from some thread into the main thread. This is particularly useful
|
||||
when the application is making use of element signals (as those
|
||||
signals will be emitted in the context of the streaming thread).
|
||||
|
132
manual-checklist-element.md
Normal file
|
@ -0,0 +1,132 @@
|
|||
---
|
||||
title: Things to check when writing an application
|
||||
...
|
||||
|
||||
# Things to check when writing an application
|
||||
|
||||
This chapter contains a fairly random selection of things that can be
|
||||
useful to keep in mind when writing GStreamer-based applications. It's
|
||||
up to you how much you're going to use the information provided here. We
|
||||
will shortly discuss how to debug pipeline problems using GStreamer
|
||||
applications. Also, we will touch upon how to acquire knowledge about
|
||||
plugins and elements and how to test simple pipelines before building
|
||||
applications around them.
|
||||
|
||||
# Good programming habits
|
||||
|
||||
- Always add a `GstBus` handler to your pipeline. Always report errors
|
||||
in your application, and try to do something with warnings and
|
||||
information messages, too.
|
||||
|
||||
- Always check return values of GStreamer functions. Especially, check
|
||||
return values of `gst_element_link ()` and `gst_element_set_state
|
||||
()`.
|
||||
|
||||
- Dereference return values of all functions returning a non-base
|
||||
type, such as `gst_element_get_pad ()`. Also, always free non-const
|
||||
string returns, such as `gst_object_get_name ()`.
|
||||
|
||||
- Always use your pipeline object to keep track of the current state
|
||||
of your pipeline. Don't keep private variables in your application.
|
||||
Also, don't update your user interface if a user presses the “play”
|
||||
button. Instead, listen for the “state-changed” message on the
|
||||
`GstBus` and only update the user interface whenever this message is
|
||||
received.
|
||||
|
||||
- Report all bugs that you find in GStreamer bugzilla at
|
||||
[http://bugzilla.gnome.org/](http://bugzilla.gnome.org).
|
||||
|
||||
# Debugging
|
||||
|
||||
Applications can make use of the extensive GStreamer debugging system to
|
||||
debug pipeline problems. Elements will write output to this system to
|
||||
log what they're doing. It's not used for error reporting, but it is
|
||||
very useful for tracking what an element is doing exactly, which can
|
||||
come in handy when debugging application issues (such as failing seeks,
|
||||
out-of-sync media, etc.).
|
||||
|
||||
Most GStreamer-based applications accept the commandline option
|
||||
`--gst-debug=LIST` and related family members. The list consists of a
|
||||
comma-separated list of category/level pairs, which can set the
|
||||
debugging level for a specific debugging category. For example,
|
||||
`--gst-debug=oggdemux:5` would turn on debugging for the Ogg demuxer
|
||||
element. You can use wildcards as well. A debugging level of 0 will turn
|
||||
off all debugging, and a level of 9 will turn on all debugging.
|
||||
Intermediate values only turn on some debugging (based on message
|
||||
severity; 2, for example, will only display errors and warnings). Here's
|
||||
a list of all available options:
|
||||
|
||||
- `--gst-debug-help` will print available debug categories and exit.
|
||||
|
||||
- `--gst-debug-level=LEVEL` will set the default debug level (which
|
||||
can range from 0 (no output) to 9 (everything)).
|
||||
|
||||
- `--gst-debug=LIST` takes a comma-separated list of
|
||||
category\_name:level pairs to set specific levels for the individual
|
||||
categories. Example: `GST_AUTOPLUG:5,avidemux:3`. Alternatively, you
|
||||
can also set the `GST_DEBUG` environment variable, which has the
|
||||
same effect.
|
||||
|
||||
- `--gst-debug-no-color` will disable color debugging. You can also
|
||||
set the GST\_DEBUG\_NO\_COLOR environment variable to 1 if you want
|
||||
to disable colored debug output permanently. Note that if you are
|
||||
disabling color purely to avoid messing up your pager output, try
|
||||
using `less -R`.
|
||||
|
||||
- `--gst-debug-color-mode=MODE` will change debug log coloring mode.
|
||||
MODE can be one of the following: `on`, `off`, `auto`, `disable`,
|
||||
`unix`. You can also set the GST\_DEBUG\_COLOR\_MODE environment
|
||||
variable if you want to change colored debug output permanently.
|
||||
Note that if you are disabling color purely to avoid messing up your
|
||||
pager output, try using `less -R`.
|
||||
|
||||
- `--gst-debug-disable` disables debugging altogether.
|
||||
|
||||
- `--gst-plugin-spew` enables printout of errors while loading
|
||||
GStreamer plugins.
|
||||
|
||||
# Conversion plugins
|
||||
|
||||
GStreamer contains a bunch of conversion plugins that most applications
|
||||
will find useful. Specifically, those are videoscalers (videoscale),
|
||||
colorspace convertors (videoconvert), audio format convertors and
|
||||
channel resamplers (audioconvert) and audio samplerate convertors
|
||||
(audioresample). Those convertors don't do anything when not required,
|
||||
they will act in passthrough mode. They will activate when the hardware
|
||||
doesn't support a specific request, though. All applications are
|
||||
recommended to use those elements.
|
||||
|
||||
# Utility applications provided with GStreamer
|
||||
|
||||
GStreamer comes with a default set of command-line utilities that can
|
||||
help in application development. We will discuss only `gst-launch` and
|
||||
`gst-inspect` here.
|
||||
|
||||
## `gst-launch`
|
||||
|
||||
`gst-launch` is a simple script-like commandline application that can be
|
||||
used to test pipelines. For example, the command `gst-launch
|
||||
audiotestsrc ! audioconvert !
|
||||
audio/x-raw,channels=2 ! alsasink` will run a pipeline which generates a
|
||||
sine-wave audio stream and plays it to your ALSA audio card.
|
||||
`gst-launch` also allows the use of threads (will be used automatically
|
||||
as required or as queue elements are inserted in the pipeline) and bins
|
||||
(using brackets, so “(” and “)”). You can use dots to imply padnames on
|
||||
elements, or even omit the padname to automatically select a pad. Using
|
||||
all this, the pipeline `gst-launch filesrc location=file.ogg ! oggdemux
|
||||
name=d
|
||||
d. ! queue ! theoradec ! videoconvert ! xvimagesink
|
||||
d. ! queue ! vorbisdec ! audioconvert ! audioresample ! alsasink
|
||||
` will play an Ogg file containing a Theora video-stream and a Vorbis
|
||||
audio-stream. You can also use autopluggers such as decodebin on the
|
||||
commandline. See the manual page of `gst-launch` for more information.
|
||||
|
||||
## `gst-inspect`
|
||||
|
||||
`gst-inspect` can be used to inspect all properties, signals, dynamic
|
||||
parameters and the object hierarchy of an element. This can be very
|
||||
useful to see which `GObject` properties or which signals (and using
|
||||
what arguments) an element supports. Run `gst-inspect fakesrc` to get an
|
||||
idea of what it does. See the manual page of `gst-inspect` for more
|
||||
information.
|
||||
|
201
manual-clocks.md
Normal file
|
@ -0,0 +1,201 @@
|
|||
---
|
||||
title: Clocks and synchronization in GStreamer
|
||||
...
|
||||
|
||||
# Clocks and synchronization in GStreamer
|
||||
|
||||
When playing complex media, each sound and video sample must be played
|
||||
in a specific order at a specific time. For this purpose, GStreamer
|
||||
provides a synchronization mechanism.
|
||||
|
||||
GStreamer provides support for the following use cases:
|
||||
|
||||
- Non-live sources with access faster than playback rate. This is the
|
||||
case where one is reading media from a file and playing it back in a
|
||||
synchronized fashion. In this case, multiple streams need to be
|
||||
synchronized, like audio, video and subtitles.
|
||||
|
||||
- Capture and synchronized muxing/mixing of media from multiple live
|
||||
sources. This is a typical use case where you record audio and video
|
||||
from a microphone/camera and mux it into a file for storage.
|
||||
|
||||
- Streaming from (slow) network streams with buffering. This is the
|
||||
typical web streaming case where you access content from a streaming
|
||||
server with http.
|
||||
|
||||
- Capture from live source and and playback to live source with
|
||||
configurable latency. This is used when, for example, capture from a
|
||||
camera, apply an effect and display the result. It is also used when
|
||||
streaming low latency content over a network with UDP.
|
||||
|
||||
- Simultaneous live capture and playback from prerecorded content.
|
||||
This is used in audio recording cases where you play a previously
|
||||
recorded audio and record new samples, the purpose is to have the
|
||||
new audio perfectly in sync with the previously recorded data.
|
||||
|
||||
GStreamer uses a `GstClock` object, buffer timestamps and a SEGMENT
|
||||
event to synchronize streams in a pipeline as we will see in the next
|
||||
sections.
|
||||
|
||||
# Clock running-time
|
||||
|
||||
In a typical computer, there are many sources that can be used as a time
|
||||
source, e.g., the system time, soundcards, CPU performance counters, ...
|
||||
For this reason, there are many `GstClock` implementations available in
|
||||
GStreamer. The clock time doesn't always start from 0 or from some known
|
||||
value. Some clocks start counting from some known start date, other
|
||||
clocks start counting since last reboot, etc...
|
||||
|
||||
A `GstClock` returns the **absolute-time** according to that clock with
|
||||
`gst_clock_get_time ()`. The absolute-time (or clock time) of a clock is
|
||||
monotonically increasing. From the absolute-time is a **running-time**
|
||||
calculated, which is simply the difference between a previous snapshot
|
||||
of the absolute-time called the **base-time**. So:
|
||||
|
||||
running-time = absolute-time - base-time
|
||||
|
||||
A GStreamer `GstPipeline` object maintains a `GstClock` object and a
|
||||
base-time when it goes to the PLAYING state. The pipeline gives a handle
|
||||
to the selected `GstClock` to each element in the pipeline along with
|
||||
selected base-time. The pipeline will select a base-time in such a way
|
||||
that the running-time reflects the total time spent in the PLAYING
|
||||
state. As a result, when the pipeline is PAUSED, the running-time stands
|
||||
still.
|
||||
|
||||
Because all objects in the pipeline have the same clock and base-time,
|
||||
they can thus all calculate the running-time according to the pipeline
|
||||
clock.
|
||||
|
||||
# Buffer running-time
|
||||
|
||||
To calculate a buffer running-time, we need a buffer timestamp and the
|
||||
SEGMENT event that preceeded the buffer. First we can convert the
|
||||
SEGMENT event into a `GstSegment` object and then we can use the
|
||||
`gst_segment_to_running_time ()` function to perform the calculation of
|
||||
the buffer running-time.
|
||||
|
||||
Synchronization is now a matter of making sure that a buffer with a
|
||||
certain running-time is played when the clock reaches the same
|
||||
running-time. Usually this task is done by sink elements. Sink also have
|
||||
to take into account the latency configured in the pipeline and add this
|
||||
to the buffer running-time before synchronizing to the pipeline clock.
|
||||
|
||||
Non-live sources timestamp buffers with a running-time starting from 0.
|
||||
After a flushing seek, they will produce buffers again from a
|
||||
running-time of 0.
|
||||
|
||||
Live sources need to timestamp buffers with a running-time matching the
|
||||
pipeline running-time when the first byte of the buffer was captured.
|
||||
|
||||
# Buffer stream-time
|
||||
|
||||
The buffer stream-time, also known as the position in the stream, is
|
||||
calculated from the buffer timestamps and the preceding SEGMENT event.
|
||||
It represents the time inside the media as a value between 0 and the
|
||||
total duration of the media.
|
||||
|
||||
The stream-time is used in:
|
||||
|
||||
- Report the current position in the stream with the POSITION query.
|
||||
|
||||
- The position used in the seek events and queries.
|
||||
|
||||
- The position used to synchronize controlled values.
|
||||
|
||||
The stream-time is never used to synchronize streams, this is only done
|
||||
with the running-time.
|
||||
|
||||
# Time overview
|
||||
|
||||
Here is an overview of the various timelines used in GStreamer.
|
||||
|
||||
The image below represents the different times in the pipeline when
|
||||
playing a 100ms sample and repeating the part between 50ms and 100ms.
|
||||
|
||||
![GStreamer clock and various times](images/clocks.png "fig:")
|
||||
|
||||
You can see how the running-time of a buffer always increments
|
||||
monotonically along with the clock-time. Buffers are played when their
|
||||
running-time is equal to the clock-time - base-time. The stream-time
|
||||
represents the position in the stream and jumps backwards when
|
||||
repeating.
|
||||
|
||||
# Clock providers
|
||||
|
||||
A clock provider is an element in the pipeline that can provide a
|
||||
`GstClock` object. The clock object needs to report an absolute-time
|
||||
that is monotonically increasing when the element is in the PLAYING
|
||||
state. It is allowed to pause the clock while the element is PAUSED.
|
||||
|
||||
Clock providers exist because they play back media at some rate, and
|
||||
this rate is not necessarily the same as the system clock rate. For
|
||||
example, a soundcard may playback at 44,1 kHz, but that doesn't mean
|
||||
that after *exactly* 1 second *according to the system clock*, the
|
||||
soundcard has played back 44.100 samples. This is only true by
|
||||
approximation. In fact, the audio device has an internal clock based on
|
||||
the number of samples played that we can expose.
|
||||
|
||||
If an element with an internal clock needs to synchronize, it needs to
|
||||
estimate when a time according to the pipeline clock will take place
|
||||
according to the internal clock. To estimate this, it needs to slave its
|
||||
clock to the pipeline clock.
|
||||
|
||||
If the pipeline clock is exactly the internal clock of an element, the
|
||||
element can skip the slaving step and directly use the pipeline clock to
|
||||
schedule playback. This can be both faster and more accurate. Therefore,
|
||||
generally, elements with an internal clock like audio input or output
|
||||
devices will be a clock provider for the pipeline.
|
||||
|
||||
When the pipeline goes to the PLAYING state, it will go over all
|
||||
elements in the pipeline from sink to source and ask each element if
|
||||
they can provide a clock. The last element that can provide a clock will
|
||||
be used as the clock provider in the pipeline. This algorithm prefers a
|
||||
clock from an audio sink in a typical playback pipeline and a clock from
|
||||
source elements in a typical capture pipeline.
|
||||
|
||||
There exist some bus messages to let you know about the clock and clock
|
||||
providers in the pipeline. You can see what clock is selected in the
|
||||
pipeline by looking at the NEW\_CLOCK message on the bus. When a clock
|
||||
provider is removed from the pipeline, a CLOCK\_LOST message is posted
|
||||
and the application should go to PAUSED and back to PLAYING to select a
|
||||
new clock.
|
||||
|
||||
# Latency
|
||||
|
||||
The latency is the time it takes for a sample captured at timestamp X to
|
||||
reach the sink. This time is measured against the clock in the pipeline.
|
||||
For pipelines where the only elements that synchronize against the clock
|
||||
are the sinks, the latency is always 0 since no other element is
|
||||
delaying the buffer.
|
||||
|
||||
For pipelines with live sources, a latency is introduced, mostly because
|
||||
of the way a live source works. Consider an audio source, it will start
|
||||
capturing the first sample at time 0. If the source pushes buffers with
|
||||
44100 samples at a time at 44100Hz it will have collected the buffer at
|
||||
second 1. Since the timestamp of the buffer is 0 and the time of the
|
||||
clock is now \>= 1 second, the sink will drop this buffer because it is
|
||||
too late. Without any latency compensation in the sink, all buffers will
|
||||
be dropped.
|
||||
|
||||
## Latency compensation
|
||||
|
||||
Before the pipeline goes to the PLAYING state, it will, in addition to
|
||||
selecting a clock and calculating a base-time, calculate the latency in
|
||||
the pipeline. It does this by doing a LATENCY query on all the sinks in
|
||||
the pipeline. The pipeline then selects the maximum latency in the
|
||||
pipeline and configures this with a LATENCY event.
|
||||
|
||||
All sink elements will delay playback by the value in the LATENCY event.
|
||||
Since all sinks delay with the same amount of time, they will be
|
||||
relative in sync.
|
||||
|
||||
## Dynamic Latency
|
||||
|
||||
Adding/removing elements to/from a pipeline or changing element
|
||||
properties can change the latency in a pipeline. An element can request
|
||||
a latency change in the pipeline by posting a LATENCY message on the
|
||||
bus. The application can then decide to query and redistribute a new
|
||||
latency or not. Changing the latency in a pipeline might cause visual or
|
||||
audible glitches and should therefore only be done by the application
|
||||
when it is allowed.
|
||||
|
70
manual-compiling.md
Normal file
|
@ -0,0 +1,70 @@
|
|||
---
|
||||
title: Compiling
|
||||
...
|
||||
|
||||
# Compiling
|
||||
|
||||
This section talks about the different things you can do when building
|
||||
and shipping your applications and plugins.
|
||||
|
||||
# Embedding static elements in your application
|
||||
|
||||
The [Plugin Writer's
|
||||
Guide](http://gstreamer.freedesktop.org/data/doc/gstreamer/head/pwg/html/index.html)
|
||||
describes in great detail how to write elements for the GStreamer
|
||||
framework. In this section, we will solely discuss how to embed such
|
||||
elements statically in your application. This can be useful for
|
||||
application-specific elements that have no use elsewhere in GStreamer.
|
||||
|
||||
Dynamically loaded plugins contain a structure that's defined using
|
||||
`GST_PLUGIN_DEFINE ()`. This structure is loaded when the plugin is
|
||||
loaded by the GStreamer core. The structure contains an initialization
|
||||
function (usually called `plugin_init`) that will be called right after
|
||||
that. It's purpose is to register the elements provided by the plugin
|
||||
with the GStreamer framework. If you want to embed elements directly in
|
||||
your application, the only thing you need to do is to replace
|
||||
`GST_PLUGIN_DEFINE ()` with a call to `gst_plugin_register_static ()`.
|
||||
As soon as you call `gst_plugin_register_static ()`, the elements will
|
||||
from then on be available like any other element, without them having to
|
||||
be dynamically loadable libraries. In the example below, you would be
|
||||
able to call `gst_element_factory_make
|
||||
("my-element-name", "some-name")` to create an instance of the element.
|
||||
|
||||
```
|
||||
|
||||
/*
|
||||
* Here, you would write the actual plugin code.
|
||||
*/
|
||||
|
||||
[..]
|
||||
|
||||
static gboolean
|
||||
register_elements (GstPlugin *plugin)
|
||||
{
|
||||
return gst_element_register (plugin, "my-element-name",
|
||||
GST_RANK_NONE, MY_PLUGIN_TYPE);
|
||||
}
|
||||
|
||||
static
|
||||
my_code_init (void)
|
||||
{
|
||||
...
|
||||
|
||||
gst_plugin_register_static (
|
||||
GST_VERSION_MAJOR,
|
||||
GST_VERSION_MINOR,
|
||||
"my-private-plugins",
|
||||
"Private elements of my application",
|
||||
register_elements,
|
||||
VERSION,
|
||||
"LGPL",
|
||||
"my-application-source",
|
||||
"my-application",
|
||||
"http://www.my-application.net/")
|
||||
|
||||
...
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
79
manual-data.md
Normal file
|
@ -0,0 +1,79 @@
|
|||
---
|
||||
title: Buffers and Events
|
||||
...
|
||||
|
||||
# Buffers and Events
|
||||
|
||||
The data flowing through a pipeline consists of a combination of buffers
|
||||
and events. Buffers contain the actual media data. Events contain
|
||||
control information, such as seeking information and end-of-stream
|
||||
notifiers. All this will flow through the pipeline automatically when
|
||||
it's running. This chapter is mostly meant to explain the concept to
|
||||
you; you don't need to do anything for this.
|
||||
|
||||
# Buffers
|
||||
|
||||
Buffers contain the data that will flow through the pipeline you have
|
||||
created. A source element will typically create a new buffer and pass it
|
||||
through a pad to the next element in the chain. When using the GStreamer
|
||||
infrastructure to create a media pipeline you will not have to deal with
|
||||
buffers yourself; the elements will do that for you.
|
||||
|
||||
A buffer consists, amongst others, of:
|
||||
|
||||
- Pointers to memory objects. Memory objects encapsulate a region in
|
||||
the memory.
|
||||
|
||||
- A timestamp for the buffer.
|
||||
|
||||
- A refcount that indicates how many elements are using this buffer.
|
||||
This refcount will be used to destroy the buffer when no element has
|
||||
a reference to it.
|
||||
|
||||
- Buffer flags.
|
||||
|
||||
The simple case is that a buffer is created, memory allocated, data put
|
||||
in it, and passed to the next element. That element reads the data, does
|
||||
something (like creating a new buffer and decoding into it), and
|
||||
unreferences the buffer. This causes the data to be free'ed and the
|
||||
buffer to be destroyed. A typical video or audio decoder works like
|
||||
this.
|
||||
|
||||
There are more complex scenarios, though. Elements can modify buffers
|
||||
in-place, i.e. without allocating a new one. Elements can also write to
|
||||
hardware memory (such as from video-capture sources) or memory allocated
|
||||
from the X-server (using XShm). Buffers can be read-only, and so on.
|
||||
|
||||
# Events
|
||||
|
||||
Events are control particles that are sent both up- and downstream in a
|
||||
pipeline along with buffers. Downstream events notify fellow elements of
|
||||
stream states. Possible events include seeking, flushes, end-of-stream
|
||||
notifications and so on. Upstream events are used both in
|
||||
application-element interaction as well as element-element interaction
|
||||
to request changes in stream state, such as seeks. For applications,
|
||||
only upstream events are important. Downstream events are just explained
|
||||
to get a more complete picture of the data concept.
|
||||
|
||||
Since most applications seek in time units, our example below does so
|
||||
too:
|
||||
|
||||
```
|
||||
static void
|
||||
seek_to_time (GstElement *element,
|
||||
guint64 time_ns)
|
||||
{
|
||||
GstEvent *event;
|
||||
|
||||
event = gst_event_new_seek (1.0, GST_FORMAT_TIME,
|
||||
GST_SEEK_FLAG_NONE,
|
||||
GST_SEEK_METHOD_SET, time_ns,
|
||||
GST_SEEK_TYPE_NONE, G_GUINT64_CONSTANT (0));
|
||||
gst_element_send_event (element, event);
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The function `gst_element_seek ()` is a shortcut for this. This is
|
||||
mostly just to show how it all works.
|
||||
|
1404
manual-dataaccess.md
Normal file
102
manual-dparams.md
Normal file
|
@ -0,0 +1,102 @@
|
|||
---
|
||||
title: Dynamic Controllable Parameters
|
||||
...
|
||||
|
||||
# Dynamic Controllable Parameters
|
||||
|
||||
# Getting Started
|
||||
|
||||
The controller subsystem offers a lightweight way to adjust gobject
|
||||
properties over stream-time. Normally these properties are changed using
|
||||
`g_object_set()`. Timing those calls reliably so that the changes affect
|
||||
certain stream times is close to impossible. The controller takes time
|
||||
into account. It works by attaching control-sources to properties using
|
||||
control-bindings. Control-sources provide values for a given time-stamp
|
||||
that are usually in the range of 0.0 to 1.0. Control-bindings map the
|
||||
control-value to a gobject property they are bound to - converting the
|
||||
type and scaling to the target property value range. At run-time the
|
||||
elements continuously pull values changes for the current stream-time to
|
||||
update the gobject properties. GStreamer includes a few different
|
||||
control-sources and control-bindings already, but applications can
|
||||
define their own by sub-classing from the respective base classes.
|
||||
|
||||
Most parts of the controller mechanism is implemented in GstObject. Also
|
||||
the base classes for control-sources and control-bindings are included
|
||||
in the core library. The existing implementations are contained within
|
||||
the `gstcontroller` library. You need to include the header in your
|
||||
application's source file:
|
||||
|
||||
```
|
||||
...
|
||||
#include <gst/gst.h>
|
||||
#include <gst/controller/gstinterpolationcontrolsource.h>
|
||||
#include <gst/controller/gstdirectcontrolbinding.h>
|
||||
...
|
||||
|
||||
```
|
||||
|
||||
Your application should link to the shared library
|
||||
`gstreamer-controller`. One can get the required flag for compiler and
|
||||
linker by using pkg-config for gstreamer-controller-1.0.
|
||||
|
||||
# Setting up parameter control
|
||||
|
||||
If we have our pipeline set up and want to control some parameters, we
|
||||
first need to create a control-source. Lets use an interpolation
|
||||
control-source:
|
||||
|
||||
```
|
||||
csource = gst_interpolation_control_source_new ();
|
||||
g_object_set (csource, "mode", GST_INTERPOLATION_MODE_LINEAR, NULL);
|
||||
|
||||
```
|
||||
|
||||
Now we need to attach the control-source to the gobject property. This
|
||||
is done with a control-binding. One control source can be attached to
|
||||
several object properties (even in different objects) using separate
|
||||
control-bindings.
|
||||
|
||||
```
|
||||
gst_object_add_control_binding (object, gst_direct_control_binding_new (object, "prop1", csource));
|
||||
|
||||
```
|
||||
|
||||
This type control-source takes new property values from a list of
|
||||
time-stamped parameter changes. The source can e.g. fill gaps by
|
||||
smoothing parameter changes This behavior can be configured by setting
|
||||
the mode property of the control-source. Other control sources e.g.
|
||||
produce a stream of values by calling `sin()` function. They have
|
||||
parameters to control e.g. the frequency. As control-sources are
|
||||
GstObjects too, one can attach control-sources to these properties too.
|
||||
|
||||
Now we can set some control points. These are time-stamped gdouble
|
||||
values and are usually in the range of 0.0 to 1.0. A value of 1.0 is
|
||||
later mapped to the maximum value in the target properties value range.
|
||||
The values become active when the timestamp is reached. They still stay
|
||||
in the list. If e.g. the pipeline runs a loop (using a segmented seek),
|
||||
the control-curve gets repeated as
|
||||
well.
|
||||
|
||||
```
|
||||
GstTimedValueControlSource *tv_csource = (GstTimedValueControlSource *)csource;
|
||||
gst_timed_value_control_source_set (tv_csource, 0 * GST_SECOND, 0.0);
|
||||
gst_timed_value_control_source_set (tv_csource, 1 * GST_SECOND, 1.0);
|
||||
|
||||
```
|
||||
|
||||
Now everything is ready to play. If the control-source is e.g. bound to
|
||||
a volume property, we will head a fade-in over 1 second. One word of
|
||||
caution, the volume element that comes with gstreamer has a value range
|
||||
of 0.0 to 4.0 on its volume property. If the above control-source is
|
||||
attached to the property the volume will ramp up to 400%\!
|
||||
|
||||
One final note - the controller subsystem has a built-in live-mode. Even
|
||||
though a property has a control-source assigned one can change the
|
||||
GObject property through the `g_object_set()`. This is highly useful
|
||||
when binding the GObject properties to GUI widgets. When the user
|
||||
adjusts the value with the widget, one can set the GObject property and
|
||||
this remains active until the next programmed control-source value
|
||||
overrides it. This also works with smoothed parameters. It does not work
|
||||
for control-sources that constantly update the property (e.g. the
|
||||
lfo\_control\_source).
|
||||
|
451
manual-elements.md
Normal file
|
@ -0,0 +1,451 @@
|
|||
---
|
||||
title: Elements
|
||||
...
|
||||
|
||||
# Elements
|
||||
|
||||
The most important object in GStreamer for the application programmer is
|
||||
the
|
||||
[`GstElement`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElement.html)
|
||||
object. An element is the basic building block for a media pipeline. All
|
||||
the different high-level components you will use are derived from
|
||||
`GstElement`. Every decoder, encoder, demuxer, video or audio output is
|
||||
in fact a `GstElement`
|
||||
|
||||
# What are elements?
|
||||
|
||||
For the application programmer, elements are best visualized as black
|
||||
boxes. On the one end, you might put something in, the element does
|
||||
something with it and something else comes out at the other side. For a
|
||||
decoder element, for example, you'd put in encoded data, and the element
|
||||
would output decoded data. In the next chapter (see [Pads and
|
||||
capabilities](manual-pads.md)), you will learn more about data input
|
||||
and output in elements, and how you can set that up in your application.
|
||||
|
||||
## Source elements
|
||||
|
||||
Source elements generate data for use by a pipeline, for example reading
|
||||
from disk or from a sound card. [Visualisation of a source
|
||||
element](#visualisation-of-a-source-element) shows how we will visualise
|
||||
a source element. We always draw a source pad to the right of the
|
||||
element.
|
||||
|
||||
![Visualisation of a source element](images/src-element.png "fig:")
|
||||
|
||||
Source elements do not accept data, they only generate data. You can see
|
||||
this in the figure because it only has a source pad (on the right). A
|
||||
source pad can only generate data.
|
||||
|
||||
## Filters, convertors, demuxers, muxers and codecs
|
||||
|
||||
Filters and filter-like elements have both input and outputs pads. They
|
||||
operate on data that they receive on their input (sink) pads, and will
|
||||
provide data on their output (source) pads. Examples of such elements
|
||||
are a volume element (filter), a video scaler (convertor), an Ogg
|
||||
demuxer or a Vorbis decoder.
|
||||
|
||||
Filter-like elements can have any number of source or sink pads. A video
|
||||
demuxer, for example, would have one sink pad and several (1-N) source
|
||||
pads, one for each elementary stream contained in the container format.
|
||||
Decoders, on the other hand, will only have one source and sink pads.
|
||||
|
||||
![Visualisation of a filter element](images/filter-element.png "fig:")
|
||||
|
||||
[Visualisation of a filter element](#visualisation-of-a-filter-element)
|
||||
shows how we will visualise a filter-like element. This specific element
|
||||
has one source and one sink element. Sink pads, receiving input data,
|
||||
are depicted at the left of the element; source pads are still on the
|
||||
right.
|
||||
|
||||
![Visualisation of a filter element with more than one output
|
||||
pad](images/filter-element-multi.png "fig:")
|
||||
|
||||
[Visualisation of a filter element with more than one output
|
||||
pad](#visualisation-of-a-filter-element-with----more-than-one-output-pad)
|
||||
shows another filter-like element, this one having more than one output
|
||||
(source) pad. An example of one such element could, for example, be an
|
||||
Ogg demuxer for an Ogg stream containing both audio and video. One
|
||||
source pad will contain the elementary video stream, another will
|
||||
contain the elementary audio stream. Demuxers will generally fire
|
||||
signals when a new pad is created. The application programmer can then
|
||||
handle the new elementary stream in the signal handler.
|
||||
|
||||
## Sink elements
|
||||
|
||||
Sink elements are end points in a media pipeline. They accept data but
|
||||
do not produce anything. Disk writing, soundcard playback, and video
|
||||
output would all be implemented by sink elements. [Visualisation of a
|
||||
sink element](#visualisation-of-a-sink-element) shows a sink element.
|
||||
|
||||
![Visualisation of a sink element](images/sink-element.png "fig:")
|
||||
|
||||
# Creating a `GstElement`
|
||||
|
||||
The simplest way to create an element is to use
|
||||
[`gst_element_factory_make
|
||||
()`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElementFactory.html#gst-element-factory-make).
|
||||
This function takes a factory name and an element name for the newly
|
||||
created element. The name of the element is something you can use later
|
||||
on to look up the element in a bin, for example. The name will also be
|
||||
used in debug output. You can pass `NULL` as the name argument to get a
|
||||
unique, default name.
|
||||
|
||||
When you don't need the element anymore, you need to unref it using
|
||||
[`gst_object_unref
|
||||
()`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstObject.html#gst-object-unref).
|
||||
This decreases the reference count for the element by 1. An element has
|
||||
a refcount of 1 when it gets created. An element gets destroyed
|
||||
completely when the refcount is decreased to 0.
|
||||
|
||||
The following example \[1\] shows how to create an element named
|
||||
*source* from the element factory named *fakesrc*. It checks if the
|
||||
creation succeeded. After checking, it unrefs the element.
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElement *element;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create element */
|
||||
element = gst_element_factory_make ("fakesrc", "source");
|
||||
if (!element) {
|
||||
g_print ("Failed to create element of type 'fakesrc'\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
gst_object_unref (GST_OBJECT (element));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
`gst_element_factory_make` is actually a shorthand for a combination of
|
||||
two functions. A
|
||||
[`GstElement`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElement.html)
|
||||
object is created from a factory. To create the element, you have to get
|
||||
access to a
|
||||
[`GstElementFactory`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElementFactory.html)
|
||||
object using a unique factory name. This is done with
|
||||
[`gst_element_factory_find
|
||||
()`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElementFactory.html#gst-element-factory-find).
|
||||
|
||||
The following code fragment is used to get a factory that can be used to
|
||||
create the *fakesrc* element, a fake data source. The function
|
||||
[`gst_element_factory_create
|
||||
()`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElementFactory.html#gst-element-factory-create)
|
||||
will use the element factory to create an element with the given name.
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElementFactory *factory;
|
||||
GstElement * element;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create element, method #2 */
|
||||
factory = gst_element_factory_find ("fakesrc");
|
||||
if (!factory) {
|
||||
g_print ("Failed to find factory of type 'fakesrc'\n");
|
||||
return -1;
|
||||
}
|
||||
element = gst_element_factory_create (factory, "source");
|
||||
if (!element) {
|
||||
g_print ("Failed to create element, even though its factory exists!\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
gst_object_unref (GST_OBJECT (element));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
# Using an element as a `GObject`
|
||||
|
||||
A
|
||||
[`GstElement`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElement.html)
|
||||
can have several properties which are implemented using standard
|
||||
`GObject` properties. The usual `GObject` methods to query, set and get
|
||||
property values and `GParamSpecs` are therefore supported.
|
||||
|
||||
Every `GstElement` inherits at least one property from its parent
|
||||
`GstObject`: the "name" property. This is the name you provide to the
|
||||
functions `gst_element_factory_make ()` or `gst_element_factory_create
|
||||
()`. You can get and set this property using the functions
|
||||
`gst_object_set_name` and `gst_object_get_name` or use the `GObject`
|
||||
property mechanism as shown below.
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElement *element;
|
||||
gchar *name;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create element */
|
||||
element = gst_element_factory_make ("fakesrc", "source");
|
||||
|
||||
/* get name */
|
||||
g_object_get (G_OBJECT (element), "name", &name, NULL);
|
||||
g_print ("The name of the element is '%s'.\n", name);
|
||||
g_free (name);
|
||||
|
||||
gst_object_unref (GST_OBJECT (element));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
Most plugins provide additional properties to provide more information
|
||||
about their configuration or to configure the element. `gst-inspect` is
|
||||
a useful tool to query the properties of a particular element, it will
|
||||
also use property introspection to give a short explanation about the
|
||||
function of the property and about the parameter types and ranges it
|
||||
supports. See [gst-inspect](manual-checklist-element.md#gst-inspect) in
|
||||
the appendix for details about `gst-inspect`.
|
||||
|
||||
For more information about `GObject` properties we recommend you read
|
||||
the [GObject
|
||||
manual](http://developer.gnome.org/gobject/stable/rn01.html) and an
|
||||
introduction to [The Glib Object
|
||||
system](http://developer.gnome.org/gobject/stable/pt01.html).
|
||||
|
||||
A
|
||||
[`GstElement`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElement.html)
|
||||
also provides various `GObject` signals that can be used as a flexible
|
||||
callback mechanism. Here, too, you can use `gst-inspect` to see which
|
||||
signals a specific element supports. Together, signals and properties
|
||||
are the most basic way in which elements and applications interact.
|
||||
|
||||
# More about element factories
|
||||
|
||||
In the previous section, we briefly introduced the
|
||||
[`GstElementFactory`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstElementFactory.html)
|
||||
object already as a way to create instances of an element. Element
|
||||
factories, however, are much more than just that. Element factories are
|
||||
the basic types retrieved from the GStreamer registry, they describe all
|
||||
plugins and elements that GStreamer can create. This means that element
|
||||
factories are useful for automated element instancing, such as what
|
||||
autopluggers do, and for creating lists of available elements.
|
||||
|
||||
## Getting information about an element using a factory
|
||||
|
||||
Tools like `gst-inspect` will provide some generic information about an
|
||||
element, such as the person that wrote the plugin, a descriptive name
|
||||
(and a shortname), a rank and a category. The category can be used to
|
||||
get the type of the element that can be created using this element
|
||||
factory. Examples of categories include `Codec/Decoder/Video` (video
|
||||
decoder), `Codec/Encoder/Video` (video encoder), `Source/Video` (a video
|
||||
generator), `Sink/Video` (a video output), and all these exist for audio
|
||||
as well, of course. Then, there's also `Codec/Demuxer` and `Codec/Muxer`
|
||||
and a whole lot more. `gst-inspect` will give a list of all factories,
|
||||
and `gst-inspect <factory-name>` will list all of the above information,
|
||||
and a lot more.
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElementFactory *factory;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* get factory */
|
||||
factory = gst_element_factory_find ("fakesrc");
|
||||
if (!factory) {
|
||||
g_print ("You don't have the 'fakesrc' element installed!\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* display information */
|
||||
g_print ("The '%s' element is a member of the category %s.\n"
|
||||
"Description: %s\n",
|
||||
gst_plugin_feature_get_name (GST_PLUGIN_FEATURE (factory)),
|
||||
gst_element_factory_get_metadata (factory, GST_ELEMENT_METADATA_KLASS),
|
||||
gst_element_factory_get_metadata (factory, GST_ELEMENT_METADATA_DESCRIPTION));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
You can use `gst_registry_pool_feature_list (GST_TYPE_ELEMENT_FACTORY)`
|
||||
to get a list of all the element factories that GStreamer knows about.
|
||||
|
||||
## Finding out what pads an element can contain
|
||||
|
||||
Perhaps the most powerful feature of element factories is that they
|
||||
contain a full description of the pads that the element can generate,
|
||||
and the capabilities of those pads (in layman words: what types of media
|
||||
can stream over those pads), without actually having to load those
|
||||
plugins into memory. This can be used to provide a codec selection list
|
||||
for encoders, or it can be used for autoplugging purposes for media
|
||||
players. All current GStreamer-based media players and autopluggers work
|
||||
this way. We'll look closer at these features as we learn about `GstPad`
|
||||
and `GstCaps` in the next chapter: [Pads and
|
||||
capabilities](manual-pads.md)
|
||||
|
||||
# Linking elements
|
||||
|
||||
By linking a source element with zero or more filter-like elements and
|
||||
finally a sink element, you set up a media pipeline. Data will flow
|
||||
through the elements. This is the basic concept of media handling in
|
||||
GStreamer.
|
||||
|
||||
![Visualisation of three linked elements](images/linked-elements.png
|
||||
"fig:")
|
||||
|
||||
By linking these three elements, we have created a very simple chain of
|
||||
elements. The effect of this will be that the output of the source
|
||||
element (“element1”) will be used as input for the filter-like element
|
||||
(“element2”). The filter-like element will do something with the data
|
||||
and send the result to the final sink element (“element3”).
|
||||
|
||||
Imagine the above graph as a simple Ogg/Vorbis audio decoder. The source
|
||||
is a disk source which reads the file from disc. The second element is a
|
||||
Ogg/Vorbis audio decoder. The sink element is your soundcard, playing
|
||||
back the decoded audio data. We will use this simple graph to construct
|
||||
an Ogg/Vorbis player later in this manual.
|
||||
|
||||
In code, the above graph is written like this:
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElement *pipeline;
|
||||
GstElement *source, *filter, *sink;
|
||||
|
||||
/* init */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create pipeline */
|
||||
pipeline = gst_pipeline_new ("my-pipeline");
|
||||
|
||||
/* create elements */
|
||||
source = gst_element_factory_make ("fakesrc", "source");
|
||||
filter = gst_element_factory_make ("identity", "filter");
|
||||
sink = gst_element_factory_make ("fakesink", "sink");
|
||||
|
||||
/* must add elements to pipeline before linking them */
|
||||
gst_bin_add_many (GST_BIN (pipeline), source, filter, sink, NULL);
|
||||
|
||||
/* link */
|
||||
if (!gst_element_link_many (source, filter, sink, NULL)) {
|
||||
g_warning ("Failed to link elements!");
|
||||
}
|
||||
|
||||
[..]
|
||||
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
For more specific behaviour, there are also the functions
|
||||
`gst_element_link ()` and `gst_element_link_pads ()`. You can also
|
||||
obtain references to individual pads and link those using various
|
||||
`gst_pad_link_* ()` functions. See the API references for more details.
|
||||
|
||||
Important: you must add elements to a bin or pipeline *before* linking
|
||||
them, since adding an element to a bin will disconnect any already
|
||||
existing links. Also, you cannot directly link elements that are not in
|
||||
the same bin or pipeline; if you want to link elements or pads at
|
||||
different hierarchy levels, you will need to use ghost pads (more about
|
||||
ghost pads later, see [Ghost pads](manual-pads.md#ghost-pads)).
|
||||
|
||||
# Element States
|
||||
|
||||
After being created, an element will not actually perform any actions
|
||||
yet. You need to change elements state to make it do something.
|
||||
GStreamer knows four element states, each with a very specific meaning.
|
||||
Those four states are:
|
||||
|
||||
- `GST_STATE_NULL`: this is the default state. No resources are
|
||||
allocated in this state, so, transitioning to it will free all
|
||||
resources. The element must be in this state when its refcount
|
||||
reaches 0 and it is freed.
|
||||
|
||||
- `GST_STATE_READY`: in the ready state, an element has allocated all
|
||||
of its global resources, that is, resources that can be kept within
|
||||
streams. You can think about opening devices, allocating buffers and
|
||||
so on. However, the stream is not opened in this state, so the
|
||||
stream positions is automatically zero. If a stream was previously
|
||||
opened, it should be closed in this state, and position, properties
|
||||
and such should be reset.
|
||||
|
||||
- `GST_STATE_PAUSED`: in this state, an element has opened the stream,
|
||||
but is not actively processing it. An element is allowed to modify a
|
||||
stream's position, read and process data and such to prepare for
|
||||
playback as soon as state is changed to PLAYING, but it is *not*
|
||||
allowed to play the data which would make the clock run. In summary,
|
||||
PAUSED is the same as PLAYING but without a running clock.
|
||||
|
||||
Elements going into the PAUSED state should prepare themselves for
|
||||
moving over to the PLAYING state as soon as possible. Video or audio
|
||||
outputs would, for example, wait for data to arrive and queue it so
|
||||
they can play it right after the state change. Also, video sinks can
|
||||
already play the first frame (since this does not affect the clock
|
||||
yet). Autopluggers could use this same state transition to already
|
||||
plug together a pipeline. Most other elements, such as codecs or
|
||||
filters, do not need to explicitly do anything in this state,
|
||||
however.
|
||||
|
||||
- `GST_STATE_PLAYING`: in the PLAYING state, an element does exactly
|
||||
the same as in the PAUSED state, except that the clock now runs.
|
||||
|
||||
You can change the state of an element using the function
|
||||
`gst_element_set_state ()`. If you set an element to another state,
|
||||
GStreamer will internally traverse all intermediate states. So if you
|
||||
set an element from NULL to PLAYING, GStreamer will internally set the
|
||||
element to READY and PAUSED in between.
|
||||
|
||||
When moved to `GST_STATE_PLAYING`, pipelines will process data
|
||||
automatically. They do not need to be iterated in any form. Internally,
|
||||
GStreamer will start threads that take this task on to them. GStreamer
|
||||
will also take care of switching messages from the pipeline's thread
|
||||
into the application's own thread, by using a
|
||||
[`GstBus`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstBus.html).
|
||||
See [Bus](manual-bus.md) for details.
|
||||
|
||||
When you set a bin or pipeline to a certain target state, it will
|
||||
usually propagate the state change to all elements within the bin or
|
||||
pipeline automatically, so it's usually only necessary to set the state
|
||||
of the top-level pipeline to start up the pipeline or shut it down.
|
||||
However, when adding elements dynamically to an already-running
|
||||
pipeline, e.g. from within a "pad-added" signal callback, you need to
|
||||
set it to the desired target state yourself using `gst_element_set_state
|
||||
()` or `gst_element_sync_state_with_parent ()`.
|
||||
|
||||
1. The code for this example is automatically extracted from the
|
||||
documentation and built under `tests/examples/manual` in the
|
||||
GStreamer tarball.
|
||||
|
88
manual-gstreamer.md
Normal file
|
@ -0,0 +1,88 @@
|
|||
---
|
||||
title: What is GStreamer?
|
||||
...
|
||||
|
||||
# What is GStreamer?
|
||||
|
||||
GStreamer is a framework for creating streaming media applications. The
|
||||
fundamental design comes from the video pipeline at Oregon Graduate
|
||||
Institute, as well as some ideas from DirectShow.
|
||||
|
||||
GStreamer's development framework makes it possible to write any type of
|
||||
streaming multimedia application. The GStreamer framework is designed to
|
||||
make it easy to write applications that handle audio or video or both.
|
||||
It isn't restricted to audio and video, and can process any kind of data
|
||||
flow. The pipeline design is made to have little overhead above what the
|
||||
applied filters induce. This makes GStreamer a good framework for
|
||||
designing even high-end audio applications which put high demands on
|
||||
latency.
|
||||
|
||||
One of the most obvious uses of GStreamer is using it to build a media
|
||||
player. GStreamer already includes components for building a media
|
||||
player that can support a very wide variety of formats, including MP3,
|
||||
Ogg/Vorbis, MPEG-1/2, AVI, Quicktime, mod, and more. GStreamer, however,
|
||||
is much more than just another media player. Its main advantages are
|
||||
that the pluggable components can be mixed and matched into arbitrary
|
||||
pipelines so that it's possible to write a full-fledged video or audio
|
||||
editing application.
|
||||
|
||||
The framework is based on plugins that will provide the various codec
|
||||
and other functionality. The plugins can be linked and arranged in a
|
||||
pipeline. This pipeline defines the flow of the data. Pipelines can also
|
||||
be edited with a GUI editor and saved as XML so that pipeline libraries
|
||||
can be made with a minimum of effort.
|
||||
|
||||
The GStreamer core function is to provide a framework for plugins, data
|
||||
flow and media type handling/negotiation. It also provides an API to
|
||||
write applications using the various plugins.
|
||||
|
||||
Specifically, GStreamer provides
|
||||
|
||||
- an API for multimedia applications
|
||||
|
||||
- a plugin architecture
|
||||
|
||||
- a pipeline architecture
|
||||
|
||||
- a mechanism for media type handling/negotiation
|
||||
|
||||
- a mechanism for synchronization
|
||||
|
||||
- over 250 plug-ins providing more than 1000 elements
|
||||
|
||||
- a set of tools
|
||||
|
||||
GStreamer plug-ins could be classified into
|
||||
|
||||
- protocols handling
|
||||
|
||||
- sources: for audio and video (involves protocol plugins)
|
||||
|
||||
- formats: parsers, formaters, muxers, demuxers, metadata, subtitles
|
||||
|
||||
- codecs: coders and decoders
|
||||
|
||||
- filters: converters, mixers, effects, ...
|
||||
|
||||
- sinks: for audio and video (involves protocol plugins)
|
||||
|
||||
![Gstreamer overview](images/gstreamer-overview.png "fig:")
|
||||
|
||||
GStreamer is packaged into
|
||||
|
||||
- gstreamer: the core package
|
||||
|
||||
- gst-plugins-base: an essential exemplary set of elements
|
||||
|
||||
- gst-plugins-good: a set of good-quality plug-ins under LGPL
|
||||
|
||||
- gst-plugins-ugly: a set of good-quality plug-ins that might pose
|
||||
distribution problems
|
||||
|
||||
- gst-plugins-bad: a set of plug-ins that need more quality
|
||||
|
||||
- gst-libav: a set of plug-ins that wrap libav for decoding and
|
||||
encoding
|
||||
|
||||
- a few others packages
|
||||
|
249
manual-helloworld.md
Normal file
|
@ -0,0 +1,249 @@
|
|||
---
|
||||
title: Your first application
|
||||
...
|
||||
|
||||
# Your first application
|
||||
|
||||
This chapter will summarize everything you've learned in the previous
|
||||
chapters. It describes all aspects of a simple GStreamer application,
|
||||
including initializing libraries, creating elements, packing elements
|
||||
together in a pipeline and playing this pipeline. By doing all this, you
|
||||
will be able to build a simple Ogg/Vorbis audio player.
|
||||
|
||||
# Hello world
|
||||
|
||||
We're going to create a simple first application, a simple Ogg/Vorbis
|
||||
command-line audio player. For this, we will use only standard GStreamer
|
||||
components. The player will read a file specified on the command-line.
|
||||
Let's get started\!
|
||||
|
||||
We've learned, in [Initializing GStreamer](manual-init.md), that the
|
||||
first thing to do in your application is to initialize GStreamer by
|
||||
calling `gst_init ()`. Also, make sure that the application includes
|
||||
`gst/gst.h` so all function names and objects are properly defined. Use
|
||||
`#include
|
||||
<gst/gst.h>` to do that.
|
||||
|
||||
Next, you'll want to create the different elements using
|
||||
`gst_element_factory_make ()`. For an Ogg/Vorbis audio player, we'll
|
||||
need a source element that reads files from a disk. GStreamer includes
|
||||
this element under the name “filesrc”. Next, we'll need something to
|
||||
parse the file and decode it into raw audio. GStreamer has two elements
|
||||
for this: the first parses Ogg streams into elementary streams (video,
|
||||
audio) and is called “oggdemux”. The second is a Vorbis audio decoder,
|
||||
it's conveniently called “vorbisdec”. Since “oggdemux” creates dynamic
|
||||
pads for each elementary stream, you'll need to set a “pad-added” event
|
||||
handler on the “oggdemux” element, like you've learned in [Dynamic (or
|
||||
sometimes) pads](manual-pads.md#dynamic-or-sometimes-pads), to link the
|
||||
Ogg demuxer and the Vorbis decoder elements together. At last, we'll
|
||||
also need an audio output element, we will use “autoaudiosink”, which
|
||||
automatically detects your audio device.
|
||||
|
||||
The last thing left to do is to add all elements into a container
|
||||
element, a `GstPipeline`, and wait until we've played the whole song.
|
||||
We've previously learned how to add elements to a container bin in
|
||||
[Bins](manual-bins.md), and we've learned about element states in
|
||||
[Element States](manual-elements.md#element-states). We will also
|
||||
attach a message handler to the pipeline bus so we can retrieve errors
|
||||
and detect the end-of-stream.
|
||||
|
||||
Let's now add all the code together to get our very first audio player:
|
||||
|
||||
```
|
||||
|
||||
#include <gst/gst.h>
|
||||
#include <glib.h>
|
||||
|
||||
|
||||
static gboolean
|
||||
bus_call (GstBus *bus,
|
||||
GstMessage *msg,
|
||||
gpointer data)
|
||||
{
|
||||
GMainLoop *loop = (GMainLoop *) data;
|
||||
|
||||
switch (GST_MESSAGE_TYPE (msg)) {
|
||||
|
||||
case GST_MESSAGE_EOS:
|
||||
g_print ("End of stream\n");
|
||||
g_main_loop_quit (loop);
|
||||
break;
|
||||
|
||||
case GST_MESSAGE_ERROR: {
|
||||
gchar *debug;
|
||||
GError *error;
|
||||
|
||||
gst_message_parse_error (msg, &error, &debug);
|
||||
g_free (debug);
|
||||
|
||||
g_printerr ("Error: %s\n", error->message);
|
||||
g_error_free (error);
|
||||
|
||||
g_main_loop_quit (loop);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
on_pad_added (GstElement *element,
|
||||
GstPad *pad,
|
||||
gpointer data)
|
||||
{
|
||||
GstPad *sinkpad;
|
||||
GstElement *decoder = (GstElement *) data;
|
||||
|
||||
/* We can now link this pad with the vorbis-decoder sink pad */
|
||||
g_print ("Dynamic pad created, linking demuxer/decoder\n");
|
||||
|
||||
sinkpad = gst_element_get_static_pad (decoder, "sink");
|
||||
|
||||
gst_pad_link (pad, sinkpad);
|
||||
|
||||
gst_object_unref (sinkpad);
|
||||
}
|
||||
|
||||
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GMainLoop *loop;
|
||||
|
||||
GstElement *pipeline, *source, *demuxer, *decoder, *conv, *sink;
|
||||
GstBus *bus;
|
||||
guint bus_watch_id;
|
||||
|
||||
/* Initialisation */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
|
||||
|
||||
/* Check input arguments */
|
||||
if (argc != 2) {
|
||||
g_printerr ("Usage: %s <Ogg/Vorbis filename>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
/* Create gstreamer elements */
|
||||
pipeline = gst_pipeline_new ("audio-player");
|
||||
source = gst_element_factory_make ("filesrc", "file-source");
|
||||
demuxer = gst_element_factory_make ("oggdemux", "ogg-demuxer");
|
||||
decoder = gst_element_factory_make ("vorbisdec", "vorbis-decoder");
|
||||
conv = gst_element_factory_make ("audioconvert", "converter");
|
||||
sink = gst_element_factory_make ("autoaudiosink", "audio-output");
|
||||
|
||||
if (!pipeline || !source || !demuxer || !decoder || !conv || !sink) {
|
||||
g_printerr ("One element could not be created. Exiting.\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Set up the pipeline */
|
||||
|
||||
/* we set the input filename to the source element */
|
||||
g_object_set (G_OBJECT (source), "location", argv[1], NULL);
|
||||
|
||||
/* we add a message handler */
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
||||
bus_watch_id = gst_bus_add_watch (bus, bus_call, loop);
|
||||
gst_object_unref (bus);
|
||||
|
||||
/* we add all elements into the pipeline */
|
||||
/* file-source | ogg-demuxer | vorbis-decoder | converter | alsa-output */
|
||||
gst_bin_add_many (GST_BIN (pipeline),
|
||||
source, demuxer, decoder, conv, sink, NULL);
|
||||
|
||||
/* we link the elements together */
|
||||
/* file-source -> ogg-demuxer ~> vorbis-decoder -> converter -> alsa-output */
|
||||
gst_element_link (source, demuxer);
|
||||
gst_element_link_many (decoder, conv, sink, NULL);
|
||||
g_signal_connect (demuxer, "pad-added", G_CALLBACK (on_pad_added), decoder);
|
||||
|
||||
/* note that the demuxer will be linked to the decoder dynamically.
|
||||
The reason is that Ogg may contain various streams (for example
|
||||
audio and video). The source pad(s) will be created at run time,
|
||||
by the demuxer when it detects the amount and nature of streams.
|
||||
Therefore we connect a callback function which will be executed
|
||||
when the "pad-added" is emitted.*/
|
||||
|
||||
|
||||
/* Set the pipeline to "playing" state*/
|
||||
g_print ("Now playing: %s\n", argv[1]);
|
||||
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
||||
|
||||
|
||||
/* Iterate */
|
||||
g_print ("Running...\n");
|
||||
g_main_loop_run (loop);
|
||||
|
||||
|
||||
/* Out of the main loop, clean up nicely */
|
||||
g_print ("Returned, stopping playback\n");
|
||||
gst_element_set_state (pipeline, GST_STATE_NULL);
|
||||
|
||||
g_print ("Deleting pipeline\n");
|
||||
gst_object_unref (GST_OBJECT (pipeline));
|
||||
g_source_remove (bus_watch_id);
|
||||
g_main_loop_unref (loop);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
||||
We now have created a complete pipeline. We can visualise the pipeline
|
||||
as follows:
|
||||
|
||||
![The "hello world" pipeline](images/hello-world.png "fig:")
|
||||
|
||||
# Compiling and Running helloworld.c
|
||||
|
||||
To compile the helloworld example, use: `gcc -Wall
|
||||
helloworld.c -o helloworld
|
||||
$(pkg-config --cflags --libs gstreamer-1.0)`. GStreamer makes use of
|
||||
`pkg-config` to get compiler and linker flags needed to compile this
|
||||
application.
|
||||
|
||||
If you're running a non-standard installation (ie. you've installed
|
||||
GStreamer from source yourself instead of using pre-built packages),
|
||||
make sure the `PKG_CONFIG_PATH` environment variable is set to the
|
||||
correct location (`$libdir/pkgconfig`).
|
||||
|
||||
In the unlikely case that you are using an uninstalled GStreamer setup
|
||||
(ie. gst-uninstalled), you will need to use libtool to build the hello
|
||||
world program, like this: `libtool --mode=link gcc -Wall
|
||||
helloworld.c -o helloworld
|
||||
$(pkg-config --cflags --libs gstreamer-1.0)`.
|
||||
|
||||
You can run this example application with `./helloworld
|
||||
file.ogg`. Substitute `file.ogg` with your favourite Ogg/Vorbis file.
|
||||
|
||||
# Conclusion
|
||||
|
||||
This concludes our first example. As you see, setting up a pipeline is
|
||||
very low-level but powerful. You will see later in this manual how you
|
||||
can create a more powerful media player with even less effort using
|
||||
higher-level interfaces. We will discuss all that in [Higher-level
|
||||
interfaces for GStreamer applications](manual-highlevel.md). We will
|
||||
first, however, go more in-depth into more advanced GStreamer internals.
|
||||
|
||||
It should be clear from the example that we can very easily replace the
|
||||
“filesrc” element with some other element that reads data from a
|
||||
network, or some other data source element that is better integrated
|
||||
with your desktop environment. Also, you can use other decoders and
|
||||
parsers/demuxers to support other media types. You can use another audio
|
||||
sink if you're not running Linux, but Mac OS X, Windows or FreeBSD, or
|
||||
you can instead use a filesink to write audio files to disk instead of
|
||||
playing them back. By using an audio card source, you can even do audio
|
||||
capture instead of playback. All this shows the reusability of GStreamer
|
||||
elements, which is its greatest advantage.
|
||||
|
17
manual-highlevel.md
Normal file
|
@ -0,0 +1,17 @@
|
|||
---
|
||||
title: Higher-level interfaces for GStreamer applications
|
||||
...
|
||||
|
||||
# Higher-level interfaces for GStreamer applications
|
||||
|
||||
In the previous two parts, you have learned many of the internals and
|
||||
their corresponding low-level interfaces into GStreamer application
|
||||
programming. Many people will, however, not need so much control (and as
|
||||
much code), but will prefer to use a standard playback interface that
|
||||
does most of the difficult internals for them. In this chapter, we will
|
||||
introduce you into the concept of autopluggers, playback managing
|
||||
elements and other such things. Those higher-level interfaces are
|
||||
intended to simplify GStreamer-based application programming. They do,
|
||||
however, also reduce the flexibility. It is up to the application
|
||||
developer to choose which interface he will want to use.
|
||||
|
94
manual-index.md
Normal file
|
@ -0,0 +1,94 @@
|
|||
---
|
||||
title: GStreamer Application Development Manual
|
||||
short-description: Complete walkthrough for building an application using GStreamer
|
||||
...
|
||||
|
||||
# GStreamer Application Development Manual
|
||||
|
||||
# Foreword
|
||||
|
||||
GStreamer is an extremely powerful and versatile framework for creating
|
||||
streaming media applications. Many of the virtues of the GStreamer
|
||||
framework come from its modularity: GStreamer can seamlessly incorporate
|
||||
new plugin modules. But because modularity and power often come at a
|
||||
cost of greater complexity, writing new applications is not always easy.
|
||||
|
||||
This guide is intended to help you understand the GStreamer framework
|
||||
(version 1.9.0.1) so you can develop applications based on it. The first
|
||||
chapters will focus on development of a simple audio player, with much
|
||||
effort going into helping you understand GStreamer concepts. Later
|
||||
chapters will go into more advanced topics related to media playback,
|
||||
but also at other forms of media processing (capture, editing, etc.).
|
||||
|
||||
# Introduction
|
||||
|
||||
## Who should read this manual?
|
||||
|
||||
This book is about GStreamer from an application developer's point of
|
||||
view; it describes how to write a GStreamer application using the
|
||||
GStreamer libraries and tools. For an explanation about writing plugins,
|
||||
we suggest the [Plugin Writers Guide](pwg-index.md).
|
||||
|
||||
Also check out the other documentation available on the [GStreamer web
|
||||
site](http://gstreamer.freedesktop.org/documentation/).
|
||||
|
||||
## Preliminary reading
|
||||
|
||||
In order to understand this manual, you need to have a basic
|
||||
understanding of the *C language*.
|
||||
|
||||
Since GStreamer adheres to the GObject programming model, this guide
|
||||
also assumes that you understand the basics of
|
||||
[GObject](http://library.gnome.org/devel/gobject/stable/) and
|
||||
[glib](http://library.gnome.org/devel/glib/stable/) programming.
|
||||
Especially,
|
||||
|
||||
- GObject instantiation
|
||||
|
||||
- GObject properties (set/get)
|
||||
|
||||
- GObject casting
|
||||
|
||||
- GObject referecing/dereferencing
|
||||
|
||||
- glib memory management
|
||||
|
||||
- glib signals and callbacks
|
||||
|
||||
- glib main loop
|
||||
|
||||
## Structure of this manual
|
||||
|
||||
To help you navigate through this guide, it is divided into several
|
||||
large parts. Each part addresses a particular broad topic concerning
|
||||
GStreamer appliction development. The parts of this guide are laid out
|
||||
in the following order:
|
||||
|
||||
[About GStreamer](manual-introduction.md) gives you an overview of
|
||||
GStreamer, it's design principles and foundations.
|
||||
|
||||
[Building an Application](manual-building.md) covers the basics of
|
||||
GStreamer application programming. At the end of this part, you should
|
||||
be able to build your own audio player using GStreamer
|
||||
|
||||
In [Advanced GStreamer concepts](manual-advanced.md), we will move on to
|
||||
advanced subjects which make GStreamer stand out of its competitors. We
|
||||
will discuss application-pipeline interaction using dynamic parameters
|
||||
and interfaces, we will discuss threading and threaded pipelines,
|
||||
scheduling and clocks (and synchronization). Most of those topics are
|
||||
not just there to introduce you to their API, but primarily to give a
|
||||
deeper insight in solving application programming problems with
|
||||
GStreamer and understanding their concepts.
|
||||
|
||||
Next, in [Higher-level interfaces for GStreamer
|
||||
applications](manual-highlevel.md), we will go into higher-level
|
||||
programming APIs for GStreamer. You don't exactly need to know all the
|
||||
details from the previous parts to understand this, but you will need to
|
||||
understand basic GStreamer concepts nevertheless. We will, amongst
|
||||
others, discuss XML, playbin and autopluggers.
|
||||
|
||||
Finally in [Appendices](manual-appendices.md), you will find some random
|
||||
information on integrating with GNOME, KDE, OS X or Windows, some
|
||||
debugging help and general tips to improve and simplify GStreamer
|
||||
programming.
|
||||
|
118
manual-init.md
Normal file
|
@ -0,0 +1,118 @@
|
|||
---
|
||||
title: Initializing GStreamer
|
||||
...
|
||||
|
||||
# Initializing GStreamer
|
||||
|
||||
When writing a GStreamer application, you can simply include `gst/gst.h`
|
||||
to get access to the library functions. Besides that, you will also need
|
||||
to initialize the GStreamer library.
|
||||
|
||||
# Simple initialization
|
||||
|
||||
Before the GStreamer libraries can be used, `gst_init` has to be called
|
||||
from the main application. This call will perform the necessary
|
||||
initialization of the library as well as parse the GStreamer-specific
|
||||
command line options.
|
||||
|
||||
A typical program \[1\] would have code to initialize GStreamer that
|
||||
looks like this:
|
||||
|
||||
```
|
||||
|
||||
#include <stdio.h>
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
const gchar *nano_str;
|
||||
guint major, minor, micro, nano;
|
||||
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
gst_version (&major, &minor, µ, &nano);
|
||||
|
||||
if (nano == 1)
|
||||
nano_str = "(CVS)";
|
||||
else if (nano == 2)
|
||||
nano_str = "(Prerelease)";
|
||||
else
|
||||
nano_str = "";
|
||||
|
||||
printf ("This program is linked against GStreamer %d.%d.%d %s\n",
|
||||
major, minor, micro, nano_str);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
||||
Use the `GST_VERSION_MAJOR`, `GST_VERSION_MINOR` and `GST_VERSION_MICRO`
|
||||
macros to get the GStreamer version you are building against, or use the
|
||||
function `gst_version` to get the version your application is linked
|
||||
against. GStreamer currently uses a scheme where versions with the same
|
||||
major and minor versions are API-/ and ABI-compatible.
|
||||
|
||||
It is also possible to call the `gst_init` function with two `NULL`
|
||||
arguments, in which case no command line options will be parsed by
|
||||
GStreamer.
|
||||
|
||||
# The GOption interface
|
||||
|
||||
You can also use a GOption table to initialize your own parameters as
|
||||
shown in the next example:
|
||||
|
||||
```
|
||||
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
gboolean silent = FALSE;
|
||||
gchar *savefile = NULL;
|
||||
GOptionContext *ctx;
|
||||
GError *err = NULL;
|
||||
GOptionEntry entries[] = {
|
||||
{ "silent", 's', 0, G_OPTION_ARG_NONE, &silent,
|
||||
"do not output status information", NULL },
|
||||
{ "output", 'o', 0, G_OPTION_ARG_STRING, &savefile,
|
||||
"save xml representation of pipeline to FILE and exit", "FILE" },
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
ctx = g_option_context_new ("- Your application");
|
||||
g_option_context_add_main_entries (ctx, entries, NULL);
|
||||
g_option_context_add_group (ctx, gst_init_get_option_group ());
|
||||
if (!g_option_context_parse (ctx, &argc, &argv, &err)) {
|
||||
g_print ("Failed to initialize: %s\n", err->message);
|
||||
g_clear_error (&err);
|
||||
g_option_context_free (ctx);
|
||||
return 1;
|
||||
}
|
||||
g_option_context_free (ctx);
|
||||
|
||||
printf ("Run me with --help to see the Application options appended.\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
||||
As shown in this fragment, you can use a
|
||||
[GOption](http://developer.gnome.org/glib/stable/glib-Commandline-option-parser.html)
|
||||
table to define your application-specific command line options, and pass
|
||||
this table to the GLib initialization function along with the option
|
||||
group returned from the function `gst_init_get_option_group`. Your
|
||||
application options will be parsed in addition to the standard GStreamer
|
||||
options.
|
||||
|
||||
1. The code for this example is automatically extracted from the
|
||||
documentation and built under `tests/examples/manual` in the
|
||||
GStreamer tarball.
|
||||
|
64
manual-interfaces.md
Normal file
|
@ -0,0 +1,64 @@
|
|||
---
|
||||
title: Interfaces
|
||||
...
|
||||
|
||||
# Interfaces
|
||||
|
||||
In [Using an element as a
|
||||
GObject](manual-elements.md#using-an-element-as-a-gobject), you have
|
||||
learned how to use `GObject` properties as a simple way to do
|
||||
interaction between applications and elements. This method suffices for
|
||||
the simple'n'straight settings, but fails for anything more complicated
|
||||
than a getter and setter. For the more complicated use cases, GStreamer
|
||||
uses interfaces based on the GObject
|
||||
[`GTypeInterface`](http://library.gnome.org/devel/gobject/stable/gtype-non-instantiable-classed.html)
|
||||
type.
|
||||
|
||||
Most of the interfaces handled here will not contain any example code.
|
||||
See the API references for details. Here, we will just describe the
|
||||
scope and purpose of each interface.
|
||||
|
||||
# The URI interface
|
||||
|
||||
In all examples so far, we have only supported local files through the
|
||||
“filesrc” element. GStreamer, obviously, supports many more location
|
||||
sources. However, we don't want applications to need to know any
|
||||
particular element implementation details, such as element names for
|
||||
particular network source types and so on. Therefore, there is a URI
|
||||
interface, which can be used to get the source element that supports a
|
||||
particular URI type. There is no strict rule for URI naming, but in
|
||||
general we follow naming conventions that others use, too. For example,
|
||||
assuming you have the correct plugins installed, GStreamer supports
|
||||
“file:///\<path\>/\<file\>”, “http://\<host\>/\<path\>/\<file\>”,
|
||||
“mms://\<host\>/\<path\>/\<file\>”, and so on.
|
||||
|
||||
In order to get the source or sink element supporting a particular URI,
|
||||
use `gst_element_make_from_uri ()`, with the URI type being either
|
||||
`GST_URI_SRC` for a source element, or `GST_URI_SINK` for a sink
|
||||
element.
|
||||
|
||||
You can convert filenames to and from URIs using GLib's
|
||||
`g_filename_to_uri ()` and `g_uri_to_filename ()`.
|
||||
|
||||
# The Color Balance interface
|
||||
|
||||
The colorbalance interface is a way to control video-related properties
|
||||
on an element, such as brightness, contrast and so on. It's sole reason
|
||||
for existence is that, as far as its authors know, there's no way to
|
||||
dynamically register properties using `GObject`.
|
||||
|
||||
The colorbalance interface is implemented by several plugins, including
|
||||
xvimagesink and the Video4linux2 elements.
|
||||
|
||||
# The Video Overlay interface
|
||||
|
||||
The Video Overlay interface was created to solve the problem of
|
||||
embedding video streams in an application window. The application
|
||||
provides an window handle to the element implementing this interface to
|
||||
draw on, and the element will then use this window handle to draw on
|
||||
rather than creating a new toplevel window. This is useful to embed
|
||||
video in video players.
|
||||
|
||||
This interface is implemented by, amongst others, the Video4linux2
|
||||
elements and by ximagesink, xvimagesink and sdlvideosink.
|
||||
|
222
manual-intgration.md
Normal file
|
@ -0,0 +1,222 @@
|
|||
---
|
||||
title: Integration
|
||||
...
|
||||
|
||||
# Integration
|
||||
|
||||
GStreamer tries to integrate closely with operating systems (such as
|
||||
Linux and UNIX-like operating systems, OS X or Windows) and desktop
|
||||
environments (such as GNOME or KDE). In this chapter, we'll mention some
|
||||
specific techniques to integrate your application with your operating
|
||||
system or desktop environment of choice.
|
||||
|
||||
# Linux and UNIX-like operating systems
|
||||
|
||||
GStreamer provides a basic set of elements that are useful when
|
||||
integrating with Linux or a UNIX-like operating system.
|
||||
|
||||
- For audio input and output, GStreamer provides input and output
|
||||
elements for several audio subsystems. Amongst others, GStreamer
|
||||
includes elements for ALSA (alsasrc, alsasink), OSS (osssrc,
|
||||
osssink) Pulesaudio (pulsesrc, pulsesink) and Sun audio
|
||||
(sunaudiosrc, sunaudiomixer, sunaudiosink).
|
||||
|
||||
- For video input, GStreamer contains source elements for Video4linux2
|
||||
(v4l2src, v4l2element, v4l2sink).
|
||||
|
||||
- For video output, GStreamer provides elements for output to
|
||||
X-windows (ximagesink), Xv-windows (xvimagesink; for
|
||||
hardware-accelerated video), direct-framebuffer (dfbimagesink) and
|
||||
openGL image contexts (glsink).
|
||||
|
||||
# GNOME desktop
|
||||
|
||||
GStreamer has been the media backend of the
|
||||
[GNOME](http://www.gnome.org/) desktop since GNOME-2.2 onwards.
|
||||
Nowadays, a whole bunch of GNOME applications make use of GStreamer for
|
||||
media-processing, including (but not limited to)
|
||||
[Rhythmbox](http://www.rhythmbox.org/),
|
||||
[Videos](https://wiki.gnome.org/Apps/Videos) and [Sound
|
||||
Juicer](https://wiki.gnome.org/Apps/SoundJuicer).
|
||||
|
||||
Most of these GNOME applications make use of some specific techniques to
|
||||
integrate as closely as possible with the GNOME desktop:
|
||||
|
||||
- GNOME applications usually call `gtk_init ()` to parse command-line
|
||||
options and initialize GTK. GStreamer applications would normally
|
||||
call `gst_init ()` to do the same for GStreamer. This would mean
|
||||
that only one of the two can parse command-line options. To work
|
||||
around this issue, GStreamer can provide a GLib `GOptionGroup` which
|
||||
can be passed to `gnome_program_init ()`. The following example
|
||||
requires GTK 2.6 or newer (previous GTK versions do not support
|
||||
command line parsing via GOption yet)
|
||||
|
||||
```
|
||||
#include <gtk/gtk.h>
|
||||
#include <gst/gst.h>
|
||||
|
||||
static gchar **cmd_filenames = NULL;
|
||||
|
||||
static GOptionEntries cmd_options[] = {
|
||||
/* here you can add command line options for your application. Check
|
||||
* the GOption section in the GLib API reference for a more elaborate
|
||||
* example of how to add your own command line options here */
|
||||
|
||||
/* at the end we have a special option that collects all remaining
|
||||
* command line arguments (like filenames) for us. If you don't
|
||||
* need this, you can safely remove it */
|
||||
{ G_OPTION_REMAINING, 0, 0, G_OPTION_ARG_FILENAME_ARRAY, &cmd_filenames,
|
||||
"Special option that collects any remaining arguments for us" },
|
||||
|
||||
/* mark the end of the options array with a NULL option */
|
||||
{ NULL, }
|
||||
};
|
||||
|
||||
/* this should usually be defined in your config.h */
|
||||
#define VERSION "0.0.1"
|
||||
|
||||
gint
|
||||
main (gint argc, gchar **argv)
|
||||
{
|
||||
GOptionContext *context;
|
||||
GOptionGroup *gstreamer_group, *gtk_group;
|
||||
GError *err = NULL;
|
||||
|
||||
context = g_option_context_new ("gtk-demo-app");
|
||||
|
||||
/* get command line options from GStreamer and add them to the group */
|
||||
gstreamer_group = gst_init_get_option_group ();
|
||||
g_option_context_add_group (context, gstreamer_group);
|
||||
gtk_group = gtk_get_option_group (TRUE);
|
||||
g_option_context_add_group (context, gtk_group);
|
||||
|
||||
/* add our own options. If you are using gettext for translation of your
|
||||
* strings, use GETTEXT_PACKAGE here instead of NULL */
|
||||
g_option_context_add_main_entries (context, cmd_options, NULL);
|
||||
|
||||
/* now parse the commandline options, note that this already
|
||||
* calls gtk_init() and gst_init() */
|
||||
if (!g_option_context_parse (ctx, &argc, &argv, &err)) {
|
||||
g_print ("Error initializing: %s\n", err->message);
|
||||
g_clear_error (&err);
|
||||
g_option_context_free (ctx);
|
||||
exit (1);
|
||||
}
|
||||
g_option_context_free (ctx);
|
||||
|
||||
/* any filenames we got passed on the command line? parse them! */
|
||||
if (cmd_filenames != NULL) {
|
||||
guint i, num;
|
||||
|
||||
num = g_strv_length (cmd_filenames);
|
||||
for (i = 0; i < num; ++i) {
|
||||
/* do something with the filename ... */
|
||||
g_print ("Adding to play queue: %s\n", cmd_filenames[i]);
|
||||
}
|
||||
|
||||
g_strfreev (cmd_filenames);
|
||||
cmd_filenames = NULL;
|
||||
}
|
||||
|
||||
[..]
|
||||
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
- GNOME uses Pulseaudio for audio, use the pulsesrc and pulsesink
|
||||
elements to have access to all the features.
|
||||
|
||||
- GStreamer provides data input/output elements for use with the GIO
|
||||
VFS system. These elements are called “giosrc” and “giosink”. The
|
||||
deprecated GNOME-VFS system is supported too but shouldn't be used
|
||||
for any new applications.
|
||||
|
||||
# KDE desktop
|
||||
|
||||
GStreamer has been proposed for inclusion in KDE-4.0. Currently,
|
||||
GStreamer is included as an optional component, and it's used by several
|
||||
KDE applications, including [AmaroK](http://amarok.kde.org/),
|
||||
[KMPlayer](http://www.xs4all.nl/~jjvrieze/kmplayer.html) and
|
||||
[Kaffeine](http://kaffeine.sourceforge.net/).
|
||||
|
||||
Although not yet as complete as the GNOME integration bits, there are
|
||||
already some KDE integration specifics available. This list will
|
||||
probably grow as GStreamer starts to be used in KDE-4.0:
|
||||
|
||||
- AmaroK contains a kiosrc element, which is a source element that
|
||||
integrates with the KDE VFS subsystem KIO.
|
||||
|
||||
# OS X
|
||||
|
||||
GStreamer provides native video and audio output elements for OS X. It
|
||||
builds using the standard development tools for OS X.
|
||||
|
||||
# Windows
|
||||
|
||||
> **Warning**
|
||||
>
|
||||
> Note: this section is out of date. GStreamer-1.0 has much better
|
||||
> support for win32 than previous versions though and should usually
|
||||
> compile and work out-of-the-box both using MSYS/MinGW or Microsoft
|
||||
> compilers. The [GStreamer web site](http://gstreamer.freedesktop.org)
|
||||
> and the [mailing list
|
||||
> archives](http://news.gmane.org/gmane.comp.video.gstreamer.devel) are
|
||||
> a good place to check the latest win32-related news.
|
||||
|
||||
GStreamer builds using Microsoft Visual C .NET 2003 and using Cygwin.
|
||||
|
||||
## Building GStreamer under Win32
|
||||
|
||||
There are different makefiles that can be used to build GStreamer with
|
||||
the usual Microsoft compiling tools.
|
||||
|
||||
The Makefile is meant to be used with the GNU make program and the free
|
||||
version of the Microsoft compiler
|
||||
(<http://msdn.microsoft.com/visualc/vctoolkit2003/>). You also have to
|
||||
modify your system environment variables to use it from the
|
||||
command-line. You will also need a working Platform SDK for Windows that
|
||||
is available for free from Microsoft.
|
||||
|
||||
The projects/makefiles will generate automatically some source files
|
||||
needed to compile GStreamer. That requires that you have installed on
|
||||
your system some GNU tools and that they are available in your system
|
||||
PATH.
|
||||
|
||||
The GStreamer project depends on other libraries, namely :
|
||||
|
||||
- GLib
|
||||
|
||||
- libxml2
|
||||
|
||||
- libintl
|
||||
|
||||
- libiconv
|
||||
|
||||
Work is being done to provide pre-compiled GStreamer-1.0 libraries as a
|
||||
packages for win32. Check the [GStreamer web
|
||||
site](http://gstreamer.freedesktop.org) and check our [mailing
|
||||
list](http://news.gmane.org/gmane.comp.video.gstreamer.devel) for the
|
||||
latest developments in this respect.
|
||||
|
||||
> **Note**
|
||||
>
|
||||
> GNU tools needed that you can find on
|
||||
> <http://gnuwin32.sourceforge.net/>
|
||||
>
|
||||
> - GNU flex (tested with 2.5.4)
|
||||
>
|
||||
> - GNU bison (tested with 1.35)
|
||||
>
|
||||
> and <http://www.mingw.org/>
|
||||
>
|
||||
> - GNU make (tested with 3.80)
|
||||
>
|
||||
> the generated files from the -auto makefiles will be available soon
|
||||
> separately on the net for convenience (people who don't want to
|
||||
> install GNU tools).
|
||||
|
||||
## Installation on the system
|
||||
|
||||
FIXME: This section needs be updated for GStreamer-1.0.
|
||||
|
109
manual-intro-basics.md
Normal file
|
@ -0,0 +1,109 @@
|
|||
---
|
||||
title: Foundations
|
||||
...
|
||||
|
||||
# Foundations
|
||||
|
||||
This chapter of the guide introduces the basic concepts of GStreamer.
|
||||
Understanding these concepts will be important in reading any of the
|
||||
rest of this guide, all of them assume understanding of these basic
|
||||
concepts.
|
||||
|
||||
# Elements
|
||||
|
||||
An *element* is the most important class of objects in GStreamer. You
|
||||
will usually create a chain of elements linked together and let data
|
||||
flow through this chain of elements. An element has one specific
|
||||
function, which can be the reading of data from a file, decoding of this
|
||||
data or outputting this data to your sound card (or anything else). By
|
||||
chaining together several such elements, you create a *pipeline* that
|
||||
can do a specific task, for example media playback or capture. GStreamer
|
||||
ships with a large collection of elements by default, making the
|
||||
development of a large variety of media applications possible. If
|
||||
needed, you can also write new elements. That topic is explained in
|
||||
great deal in the *GStreamer Plugin Writer's Guide*.
|
||||
|
||||
# Pads
|
||||
|
||||
*Pads* are element's input and output, where you can connect other
|
||||
elements. They are used to negotiate links and data flow between
|
||||
elements in GStreamer. A pad can be viewed as a “plug” or “port” on an
|
||||
element where links may be made with other elements, and through which
|
||||
data can flow to or from those elements. Pads have specific data
|
||||
handling capabilities: a pad can restrict the type of data that flows
|
||||
through it. Links are only allowed between two pads when the allowed
|
||||
data types of the two pads are compatible. Data types are negotiated
|
||||
between pads using a process called *caps negotiation*. Data types are
|
||||
described as a `GstCaps`.
|
||||
|
||||
An analogy may be helpful here. A pad is similar to a plug or jack on a
|
||||
physical device. Consider, for example, a home theater system consisting
|
||||
of an amplifier, a DVD player, and a (silent) video projector. Linking
|
||||
the DVD player to the amplifier is allowed because both devices have
|
||||
audio jacks, and linking the projector to the DVD player is allowed
|
||||
because both devices have compatible video jacks. Links between the
|
||||
projector and the amplifier may not be made because the projector and
|
||||
amplifier have different types of jacks. Pads in GStreamer serve the
|
||||
same purpose as the jacks in the home theater system.
|
||||
|
||||
For the most part, all data in GStreamer flows one way through a link
|
||||
between elements. Data flows out of one element through one or more
|
||||
*source pads*, and elements accept incoming data through one or more
|
||||
*sink pads*. Source and sink elements have only source and sink pads,
|
||||
respectively. Data usually means buffers (described by the
|
||||
[`GstBuffer`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/gstreamer-GstBuffer.html)
|
||||
object) and events (described by the
|
||||
[`GstEvent`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/gstreamer-GstEvent.html)
|
||||
object).
|
||||
|
||||
# Bins and pipelines
|
||||
|
||||
A *bin* is a container for a collection of elements. Since bins are
|
||||
subclasses of elements themselves, you can mostly control a bin as if it
|
||||
were an element, thereby abstracting away a lot of complexity for your
|
||||
application. You can, for example change state on all elements in a bin
|
||||
by changing the state of that bin itself. Bins also forward bus messages
|
||||
from their contained children (such as error messages, tag messages or
|
||||
EOS messages).
|
||||
|
||||
A *pipeline* is a top-level bin. It provides a bus for the application
|
||||
and manages the synchronization for its children. As you set it to
|
||||
PAUSED or PLAYING state, data flow will start and media processing will
|
||||
take place. Once started, pipelines will run in a separate thread until
|
||||
you stop them or the end of the data stream is reached.
|
||||
|
||||
![GStreamer pipeline for a simple ogg player](images/simple-player.png
|
||||
"fig:")
|
||||
|
||||
# Communication
|
||||
|
||||
GStreamer provides several mechanisms for communication and data
|
||||
exchange between the *application* and the *pipeline*.
|
||||
|
||||
- *buffers* are objects for passing streaming data between elements in
|
||||
the pipeline. Buffers always travel from sources to sinks
|
||||
(downstream).
|
||||
|
||||
- *events* are objects sent between elements or from the application
|
||||
to elements. Events can travel upstream and downstream. Downstream
|
||||
events can be synchronised to the data flow.
|
||||
|
||||
- *messages* are objects posted by elements on the pipeline's message
|
||||
bus, where they will be held for collection by the application.
|
||||
Messages can be intercepted synchronously from the streaming thread
|
||||
context of the element posting the message, but are usually handled
|
||||
asynchronously by the application from the application's main
|
||||
thread. Messages are used to transmit information such as errors,
|
||||
tags, state changes, buffering state, redirects etc. from elements
|
||||
to the application in a thread-safe way.
|
||||
|
||||
- *queries* allow applications to request information such as duration
|
||||
or current playback position from the pipeline. Queries are always
|
||||
answered synchronously. Elements can also use queries to request
|
||||
information from their peer elements (such as the file size or
|
||||
duration). They can be used both ways within a pipeline, but
|
||||
upstream queries are more common.
|
||||
|
||||
![GStreamer pipeline with different communication
|
||||
flows](images/communication.png "fig:")
|
||||
|
9
manual-introduction.md
Normal file
|
@ -0,0 +1,9 @@
|
|||
---
|
||||
title: About GStreamer
|
||||
...
|
||||
|
||||
# About GStreamer
|
||||
|
||||
This part gives you an overview of the technologies described in this
|
||||
book.
|
||||
|
93
manual-licensing.md
Normal file
|
@ -0,0 +1,93 @@
|
|||
---
|
||||
title: Licensing advisory
|
||||
...
|
||||
|
||||
# Licensing advisory
|
||||
|
||||
# How to license the applications you build with GStreamer
|
||||
|
||||
The licensing of GStreamer is no different from a lot of other libraries
|
||||
out there like GTK+ or glibc: we use the LGPL. What complicates things
|
||||
with regards to GStreamer is its plugin-based design and the heavily
|
||||
patented and proprietary nature of many multimedia codecs. While patents
|
||||
on software are currently only allowed in a small minority of world
|
||||
countries (the US and Australia being the most important of those), the
|
||||
problem is that due to the central place the US hold in the world
|
||||
economy and the computing industry, software patents are hard to ignore
|
||||
wherever you are. Due to this situation, many companies, including major
|
||||
GNU/Linux distributions, get trapped in a situation where they either
|
||||
get bad reviews due to lacking out-of-the-box media playback
|
||||
capabilities (and attempts to educate the reviewers have met with little
|
||||
success so far), or go against their own - and the free software
|
||||
movement's - wish to avoid proprietary software. Due to competitive
|
||||
pressure, most choose to add some support. Doing that through pure free
|
||||
software solutions would have them risk heavy litigation and punishment
|
||||
from patent owners. So when the decision is made to include support for
|
||||
patented codecs, it leaves them the choice of either using special
|
||||
proprietary applications, or try to integrate the support for these
|
||||
codecs through proprietary plugins into the multimedia infrastructure
|
||||
provided by GStreamer. Faced with one of these two evils the GStreamer
|
||||
community of course prefer the second option.
|
||||
|
||||
The problem which arises is that most free software and open source
|
||||
applications developed use the GPL as their license. While this is
|
||||
generally a good thing, it creates a dilemma for people who want to put
|
||||
together a distribution. The dilemma they face is that if they include
|
||||
proprietary plugins in GStreamer to support patented formats in a way
|
||||
that is legal for them, they do risk running afoul of the GPL license of
|
||||
the applications. We have gotten some conflicting reports from lawyers
|
||||
on whether this is actually a problem, but the official stance of the
|
||||
FSF is that it is a problem. We view the FSF as an authority on this
|
||||
matter, so we are inclined to follow their interpretation of the GPL
|
||||
license.
|
||||
|
||||
So what does this mean for you as an application developer? Well, it
|
||||
means you have to make an active decision on whether you want your
|
||||
application to be used together with proprietary plugins or not. What
|
||||
you decide here will also influence the chances of commercial
|
||||
distributions and Unix vendors shipping your application. The GStreamer
|
||||
community suggest you license your software using a license that will
|
||||
allow proprietary plugins to be bundled with GStreamer and your
|
||||
applications, in order to make sure that as many vendors as possible go
|
||||
with GStreamer instead of less free solutions. This in turn we hope and
|
||||
think will let GStreamer be a vehicle for wider use of free formats like
|
||||
the Xiph.org formats.
|
||||
|
||||
If you do decide that you want to allow for non-free plugins to be used
|
||||
with your application you have a variety of choices. One of the simplest
|
||||
is using licenses like LGPL, MPL or BSD for your application instead of
|
||||
the GPL. Or you can add an exception clause to your GPL license stating
|
||||
that you except GStreamer plugins from the obligations of the GPL.
|
||||
|
||||
A good example of such a GPL exception clause would be, using the Totem
|
||||
video player project as an example: The authors of the Totem video
|
||||
player project hereby grants permission for non-GPL-compatible GStreamer
|
||||
plugins to be used and distributed together with GStreamer and Totem.
|
||||
This permission goes above and beyond the permissions granted by the GPL
|
||||
license Totem is covered by.
|
||||
|
||||
Our suggestion among these choices is to use the LGPL license, as it is
|
||||
what resembles the GPL most and it makes it a good licensing fit with
|
||||
the major GNU/Linux desktop projects like GNOME and KDE. It also allows
|
||||
you to share code more openly with projects that have compatible
|
||||
licenses. Obviously, pure GPL code without the above-mentioned clause is
|
||||
not usable in your application as such. By choosing the LGPL, there is
|
||||
no need for an exception clause and thus code can be shared more freely.
|
||||
|
||||
I have above outlined the practical reasons for why the GStreamer
|
||||
community suggests you allow non-free plugins to be used with your
|
||||
applications. We feel that in the multimedia arena, the free software
|
||||
community is still not strong enough to set the agenda and that blocking
|
||||
non-free plugins to be used in our infrastructure hurts us more than it
|
||||
hurts the patent owners and their ilk.
|
||||
|
||||
This view is not shared by everyone. The Free Software Foundation urges
|
||||
you to use an unmodified GPL for your applications, so as to push back
|
||||
against the temptation to use non-free plug-ins. They say that since not
|
||||
everyone else has the strength to reject them because they are
|
||||
unethical, they ask your help to give them a legal reason to do so.
|
||||
|
||||
This advisory is part of a bigger advisory with a FAQ which you can find
|
||||
on the [GStreamer
|
||||
website](http://gstreamer.freedesktop.org/documentation/licensing.html)
|
||||
|
183
manual-metadata.md
Normal file
|
@ -0,0 +1,183 @@
|
|||
---
|
||||
title: Metadata
|
||||
...
|
||||
|
||||
# Metadata
|
||||
|
||||
GStreamer makes a clear distinction between two types of metadata, and
|
||||
has support for both types. The first is stream tags, which describe the
|
||||
content of a stream in a non-technical way. Examples include the author
|
||||
of a song, the title of that very same song or the album it is a part
|
||||
of. The other type of metadata is stream-info, which is a somewhat
|
||||
technical description of the properties of a stream. This can include
|
||||
video size, audio samplerate, codecs used and so on. Tags are handled
|
||||
using the GStreamer tagging system. Stream-info can be retrieved from a
|
||||
`GstPad` by getting the current (negotiated) `GstCaps` for that pad.
|
||||
|
||||
# Metadata reading
|
||||
|
||||
Stream information can most easily be read by reading it from a
|
||||
`GstPad`. This has already been discussed before in [Using capabilities
|
||||
for metadata](manual-pads.md#using-capabilities-for-metadata).
|
||||
Therefore, we will skip it here. Note that this requires access to all
|
||||
pads of which you want stream information.
|
||||
|
||||
Tag reading is done through a bus in GStreamer, which has been discussed
|
||||
previously in [Bus](manual-bus.md). You can listen for
|
||||
`GST_MESSAGE_TAG` messages and handle them as you wish.
|
||||
|
||||
Note, however, that the `GST_MESSAGE_TAG` message may be fired multiple
|
||||
times in the pipeline. It is the application's responsibility to put all
|
||||
those tags together and display them to the user in a nice, coherent
|
||||
way. Usually, using `gst_tag_list_merge ()` is a good enough way of
|
||||
doing this; make sure to empty the cache when loading a new song, or
|
||||
after every few minutes when listening to internet radio. Also, make
|
||||
sure you use `GST_TAG_MERGE_PREPEND` as merging mode, so that a new
|
||||
title (which came in later) has a preference over the old one for
|
||||
display.
|
||||
|
||||
The following example will extract tags from a file and print them:
|
||||
|
||||
```
|
||||
/* compile with:
|
||||
* gcc -o tags tags.c `pkg-config --cflags --libs gstreamer-1.0` */
|
||||
#include <gst/gst.h>
|
||||
|
||||
static void
|
||||
print_one_tag (const GstTagList * list, const gchar * tag, gpointer user_data)
|
||||
{
|
||||
int i, num;
|
||||
|
||||
num = gst_tag_list_get_tag_size (list, tag);
|
||||
for (i = 0; i < num; ++i) {
|
||||
const GValue *val;
|
||||
|
||||
/* Note: when looking for specific tags, use the gst_tag_list_get_xyz() API,
|
||||
* we only use the GValue approach here because it is more generic */
|
||||
val = gst_tag_list_get_value_index (list, tag, i);
|
||||
if (G_VALUE_HOLDS_STRING (val)) {
|
||||
g_print ("\t%20s : %s\n", tag, g_value_get_string (val));
|
||||
} else if (G_VALUE_HOLDS_UINT (val)) {
|
||||
g_print ("\t%20s : %u\n", tag, g_value_get_uint (val));
|
||||
} else if (G_VALUE_HOLDS_DOUBLE (val)) {
|
||||
g_print ("\t%20s : %g\n", tag, g_value_get_double (val));
|
||||
} else if (G_VALUE_HOLDS_BOOLEAN (val)) {
|
||||
g_print ("\t%20s : %s\n", tag,
|
||||
(g_value_get_boolean (val)) ? "true" : "false");
|
||||
} else if (GST_VALUE_HOLDS_BUFFER (val)) {
|
||||
GstBuffer *buf = gst_value_get_buffer (val);
|
||||
guint buffer_size = gst_buffer_get_size (buf);
|
||||
|
||||
g_print ("\t%20s : buffer of size %u\n", tag, buffer_size);
|
||||
} else if (GST_VALUE_HOLDS_DATE_TIME (val)) {
|
||||
GstDateTime *dt = g_value_get_boxed (val);
|
||||
gchar *dt_str = gst_date_time_to_iso8601_string (dt);
|
||||
|
||||
g_print ("\t%20s : %s\n", tag, dt_str);
|
||||
g_free (dt_str);
|
||||
} else {
|
||||
g_print ("\t%20s : tag of type '%s'\n", tag, G_VALUE_TYPE_NAME (val));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
on_new_pad (GstElement * dec, GstPad * pad, GstElement * fakesink)
|
||||
{
|
||||
GstPad *sinkpad;
|
||||
|
||||
sinkpad = gst_element_get_static_pad (fakesink, "sink");
|
||||
if (!gst_pad_is_linked (sinkpad)) {
|
||||
if (gst_pad_link (pad, sinkpad) != GST_PAD_LINK_OK)
|
||||
g_error ("Failed to link pads!");
|
||||
}
|
||||
gst_object_unref (sinkpad);
|
||||
}
|
||||
|
||||
int
|
||||
main (int argc, char ** argv)
|
||||
{
|
||||
GstElement *pipe, *dec, *sink;
|
||||
GstMessage *msg;
|
||||
gchar *uri;
|
||||
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
if (argc < 2)
|
||||
g_error ("Usage: %s FILE or URI", argv[0]);
|
||||
|
||||
if (gst_uri_is_valid (argv[1])) {
|
||||
uri = g_strdup (argv[1]);
|
||||
} else {
|
||||
uri = gst_filename_to_uri (argv[1], NULL);
|
||||
}
|
||||
|
||||
pipe = gst_pipeline_new ("pipeline");
|
||||
|
||||
dec = gst_element_factory_make ("uridecodebin", NULL);
|
||||
g_object_set (dec, "uri", uri, NULL);
|
||||
gst_bin_add (GST_BIN (pipe), dec);
|
||||
|
||||
sink = gst_element_factory_make ("fakesink", NULL);
|
||||
gst_bin_add (GST_BIN (pipe), sink);
|
||||
|
||||
g_signal_connect (dec, "pad-added", G_CALLBACK (on_new_pad), sink);
|
||||
|
||||
gst_element_set_state (pipe, GST_STATE_PAUSED);
|
||||
|
||||
while (TRUE) {
|
||||
GstTagList *tags = NULL;
|
||||
|
||||
msg = gst_bus_timed_pop_filtered (GST_ELEMENT_BUS (pipe),
|
||||
GST_CLOCK_TIME_NONE,
|
||||
GST_MESSAGE_ASYNC_DONE | GST_MESSAGE_TAG | GST_MESSAGE_ERROR);
|
||||
|
||||
if (GST_MESSAGE_TYPE (msg) != GST_MESSAGE_TAG) /* error or async_done */
|
||||
break;
|
||||
|
||||
gst_message_parse_tag (msg, &tags);
|
||||
|
||||
g_print ("Got tags from element %s:\n", GST_OBJECT_NAME (msg->src));
|
||||
gst_tag_list_foreach (tags, print_one_tag, NULL);
|
||||
g_print ("\n");
|
||||
gst_tag_list_unref (tags);
|
||||
|
||||
gst_message_unref (msg);
|
||||
}
|
||||
|
||||
if (GST_MESSAGE_TYPE (msg) == GST_MESSAGE_ERROR) {
|
||||
GError *err = NULL;
|
||||
|
||||
gst_message_parse_error (msg, &err, NULL);
|
||||
g_printerr ("Got error: %s\n", err->message);
|
||||
g_error_free (err);
|
||||
}
|
||||
|
||||
gst_message_unref (msg);
|
||||
gst_element_set_state (pipe, GST_STATE_NULL);
|
||||
gst_object_unref (pipe);
|
||||
g_free (uri);
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
# Tag writing
|
||||
|
||||
Tag writing is done using the
|
||||
[`GstTagSetter`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstTagSetter.html)
|
||||
interface. All that's required is a tag-set-supporting element in your
|
||||
pipeline. In order to see if any of the elements in your pipeline
|
||||
supports tag writing, you can use the function
|
||||
`gst_bin_iterate_all_by_interface (pipeline,
|
||||
GST_TYPE_TAG_SETTER)`. On the resulting element, usually an encoder or
|
||||
muxer, you can use `gst_tag_setter_merge
|
||||
()` (with a taglist) or `gst_tag_setter_add
|
||||
()` (with individual tags) to set tags on it.
|
||||
|
||||
A nice extra feature in GStreamer tag support is that tags are preserved
|
||||
in pipelines. This means that if you transcode one file containing tags
|
||||
into another media type, and that new media type supports tags too, then
|
||||
the tags will be handled as part of the data stream and be merged into
|
||||
the newly written media file, too.
|
||||
|
95
manual-motivation.md
Normal file
|
@ -0,0 +1,95 @@
|
|||
---
|
||||
title: Design principles
|
||||
...
|
||||
|
||||
# Design principles
|
||||
|
||||
# Clean and powerful
|
||||
|
||||
GStreamer provides a clean interface to:
|
||||
|
||||
- The application programmer who wants to build a media pipeline. The
|
||||
programmer can use an extensive set of powerful tools to create
|
||||
media pipelines without writing a single line of code. Performing
|
||||
complex media manipulations becomes very easy.
|
||||
|
||||
- The plugin programmer. Plugin programmers are provided a clean and
|
||||
simple API to create self-contained plugins. An extensive debugging
|
||||
and tracing mechanism has been integrated. GStreamer also comes with
|
||||
an extensive set of real-life plugins that serve as examples too.
|
||||
|
||||
# Object oriented
|
||||
|
||||
GStreamer adheres to GObject, the GLib 2.0 object model. A programmer
|
||||
familiar with GLib 2.0 or GTK+ will be comfortable with GStreamer.
|
||||
|
||||
GStreamer uses the mechanism of signals and object properties.
|
||||
|
||||
All objects can be queried at runtime for their various properties and
|
||||
capabilities.
|
||||
|
||||
GStreamer intends to be similar in programming methodology to GTK+. This
|
||||
applies to the object model, ownership of objects, reference counting,
|
||||
etc.
|
||||
|
||||
# Extensible
|
||||
|
||||
All GStreamer Objects can be extended using the GObject inheritance
|
||||
methods.
|
||||
|
||||
All plugins are loaded dynamically and can be extended and upgraded
|
||||
independently.
|
||||
|
||||
# Allow binary-only plugins
|
||||
|
||||
Plugins are shared libraries that are loaded at runtime. Since all the
|
||||
properties of the plugin can be set using the GObject properties, there
|
||||
is no need (and in fact no way) to have any header files installed for
|
||||
the plugins.
|
||||
|
||||
Special care has been taken to make plugins completely self-contained.
|
||||
All relevant aspects of plugins can be queried at run-time.
|
||||
|
||||
# High performance
|
||||
|
||||
High performance is obtained by:
|
||||
|
||||
- using GLib's `GSlice` allocator
|
||||
|
||||
- extremely light-weight links between plugins. Data can travel the
|
||||
pipeline with minimal overhead. Data passing between plugins only
|
||||
involves a pointer dereference in a typical pipeline.
|
||||
|
||||
- providing a mechanism to directly work on the target memory. A
|
||||
plugin can for example directly write to the X server's shared
|
||||
memory space. Buffers can also point to arbitrary memory, such as a
|
||||
sound card's internal hardware buffer.
|
||||
|
||||
- refcounting and copy on write minimize usage of memcpy. Sub-buffers
|
||||
efficiently split buffers into manageable pieces.
|
||||
|
||||
- dedicated streaming threads, with scheduling handled by the kernel.
|
||||
|
||||
- allowing hardware acceleration by using specialized plugins.
|
||||
|
||||
- using a plugin registry with the specifications of the plugins so
|
||||
that the plugin loading can be delayed until the plugin is actually
|
||||
used.
|
||||
|
||||
# Clean core/plugins separation
|
||||
|
||||
The core of GStreamer is essentially media-agnostic. It only knows about
|
||||
bytes and blocks, and only contains basic elements. The core of
|
||||
GStreamer is functional enough to even implement low-level system tools,
|
||||
like cp.
|
||||
|
||||
All of the media handling functionality is provided by plugins external
|
||||
to the core. These tell the core how to handle specific types of media.
|
||||
|
||||
# Provide a framework for codec experimentation
|
||||
|
||||
GStreamer also wants to be an easy framework where codec developers can
|
||||
experiment with different algorithms, speeding up the development of
|
||||
open and free multimedia codecs like those developed by the [Xiph.Org
|
||||
Foundation](http://www.xiph.org) (such as Theora and Vorbis).
|
||||
|
543
manual-pads.md
Normal file
|
@ -0,0 +1,543 @@
|
|||
---
|
||||
title: Pads and capabilities
|
||||
...
|
||||
|
||||
# Pads and capabilities
|
||||
|
||||
As we have seen in [Elements](manual-elements.md), the pads are the
|
||||
element's interface to the outside world. Data streams from one
|
||||
element's source pad to another element's sink pad. The specific type of
|
||||
media that the element can handle will be exposed by the pad's
|
||||
capabilities. We will talk more on capabilities later in this chapter
|
||||
(see [Capabilities of a pad](#capabilities-of-a-pad)).
|
||||
|
||||
# Pads
|
||||
|
||||
A pad type is defined by two properties: its direction and its
|
||||
availability. As we've mentioned before, GStreamer defines two pad
|
||||
directions: source pads and sink pads. This terminology is defined from
|
||||
the view of within the element: elements receive data on their sink pads
|
||||
and generate data on their source pads. Schematically, sink pads are
|
||||
drawn on the left side of an element, whereas source pads are drawn on
|
||||
the right side of an element. In such graphs, data flows from left to
|
||||
right. \[1\]
|
||||
|
||||
Pad directions are very simple compared to pad availability. A pad can
|
||||
have any of three availabilities: always, sometimes and on request. The
|
||||
meaning of those three types is exactly as it says: always pads always
|
||||
exist, sometimes pad exist only in certain cases (and can disappear
|
||||
randomly), and on-request pads appear only if explicitly requested by
|
||||
applications.
|
||||
|
||||
## Dynamic (or sometimes) pads
|
||||
|
||||
Some elements might not have all of their pads when the element is
|
||||
created. This can happen, for example, with an Ogg demuxer element. The
|
||||
element will read the Ogg stream and create dynamic pads for each
|
||||
contained elementary stream (vorbis, theora) when it detects such a
|
||||
stream in the Ogg stream. Likewise, it will delete the pad when the
|
||||
stream ends. This principle is very useful for demuxer elements, for
|
||||
example.
|
||||
|
||||
Running gst-inspect oggdemux will show that the element has only one
|
||||
pad: a sink pad called 'sink'. The other pads are “dormant”. You can see
|
||||
this in the pad template because there is an “Exists: Sometimes”
|
||||
property. Depending on the type of Ogg file you play, the pads will be
|
||||
created. We will see that this is very important when you are going to
|
||||
create dynamic pipelines. You can attach a signal handler to an element
|
||||
to inform you when the element has created a new pad from one of its
|
||||
“sometimes” pad templates. The following piece of code is an example
|
||||
of how to do this:
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
static void
|
||||
cb_new_pad (GstElement *element,
|
||||
GstPad *pad,
|
||||
gpointer data)
|
||||
{
|
||||
gchar *name;
|
||||
|
||||
name = gst_pad_get_name (pad);
|
||||
g_print ("A new pad %s was created\n", name);
|
||||
g_free (name);
|
||||
|
||||
/* here, you would setup a new pad link for the newly created pad */
|
||||
[..]
|
||||
|
||||
}
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElement *pipeline, *source, *demux;
|
||||
GMainLoop *loop;
|
||||
|
||||
/* init */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create elements */
|
||||
pipeline = gst_pipeline_new ("my_pipeline");
|
||||
source = gst_element_factory_make ("filesrc", "source");
|
||||
g_object_set (source, "location", argv[1], NULL);
|
||||
demux = gst_element_factory_make ("oggdemux", "demuxer");
|
||||
|
||||
/* you would normally check that the elements were created properly */
|
||||
|
||||
/* put together a pipeline */
|
||||
gst_bin_add_many (GST_BIN (pipeline), source, demux, NULL);
|
||||
gst_element_link_pads (source, "src", demux, "sink");
|
||||
|
||||
/* listen for newly created pads */
|
||||
g_signal_connect (demux, "pad-added", G_CALLBACK (cb_new_pad), NULL);
|
||||
|
||||
/* start the pipeline */
|
||||
gst_element_set_state (GST_ELEMENT (pipeline), GST_STATE_PLAYING);
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
g_main_loop_run (loop);
|
||||
|
||||
[..]
|
||||
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
It is not uncommon to add elements to the pipeline only from within the
|
||||
"pad-added" callback. If you do this, don't forget to set the state of
|
||||
the newly-added elements to the target state of the pipeline using
|
||||
`gst_element_set_state ()` or `gst_element_sync_state_with_parent ()`.
|
||||
|
||||
## Request pads
|
||||
|
||||
An element can also have request pads. These pads are not created
|
||||
automatically but are only created on demand. This is very useful for
|
||||
multiplexers, aggregators and tee elements. Aggregators are elements
|
||||
that merge the content of several input streams together into one output
|
||||
stream. Tee elements are the reverse: they are elements that have one
|
||||
input stream and copy this stream to each of their output pads, which
|
||||
are created on request. Whenever an application needs another copy of
|
||||
the stream, it can simply request a new output pad from the tee element.
|
||||
|
||||
The following piece of code shows how you can request a new output pad
|
||||
from a “tee” element:
|
||||
|
||||
```
|
||||
static void
|
||||
some_function (GstElement *tee)
|
||||
{
|
||||
GstPad * pad;
|
||||
gchar *name;
|
||||
|
||||
pad = gst_element_get_request_pad (tee, "src%d");
|
||||
name = gst_pad_get_name (pad);
|
||||
g_print ("A new pad %s was created\n", name);
|
||||
g_free (name);
|
||||
|
||||
/* here, you would link the pad */
|
||||
[..]
|
||||
|
||||
/* and, after doing that, free our reference */
|
||||
gst_object_unref (GST_OBJECT (pad));
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The `gst_element_get_request_pad ()` method can be used to get a pad
|
||||
from the element based on the name of the pad template. It is also
|
||||
possible to request a pad that is compatible with another pad template.
|
||||
This is very useful if you want to link an element to a multiplexer
|
||||
element and you need to request a pad that is compatible. The method
|
||||
`gst_element_get_compatible_pad ()` can be used to request a compatible
|
||||
pad, as shown in the next example. It will request a compatible pad from
|
||||
an Ogg multiplexer from any input.
|
||||
|
||||
```
|
||||
static void
|
||||
link_to_multiplexer (GstPad *tolink_pad,
|
||||
GstElement *mux)
|
||||
{
|
||||
GstPad *pad;
|
||||
gchar *srcname, *sinkname;
|
||||
|
||||
srcname = gst_pad_get_name (tolink_pad);
|
||||
pad = gst_element_get_compatible_pad (mux, tolink_pad);
|
||||
gst_pad_link (tolinkpad, pad);
|
||||
sinkname = gst_pad_get_name (pad);
|
||||
gst_object_unref (GST_OBJECT (pad));
|
||||
|
||||
g_print ("A new pad %s was created and linked to %s\n", sinkname, srcname);
|
||||
g_free (sinkname);
|
||||
g_free (srcname);
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
# Capabilities of a pad
|
||||
|
||||
Since the pads play a very important role in how the element is viewed
|
||||
by the outside world, a mechanism is implemented to describe the data
|
||||
that can flow or currently flows through the pad by using capabilities.
|
||||
Here, we will briefly describe what capabilities are and how to use
|
||||
them, enough to get an understanding of the concept. For an in-depth
|
||||
look into capabilities and a list of all capabilities defined in
|
||||
GStreamer, see the [Plugin Writers
|
||||
Guide](http://gstreamer.freedesktop.org/data/doc/gstreamer/head/pwg/html/index.html).
|
||||
|
||||
Capabilities are attached to pad templates and to pads. For pad
|
||||
templates, it will describe the types of media that may stream over a
|
||||
pad created from this template. For pads, it can either be a list of
|
||||
possible caps (usually a copy of the pad template's capabilities), in
|
||||
which case the pad is not yet negotiated, or it is the type of media
|
||||
that currently streams over this pad, in which case the pad has been
|
||||
negotiated already.
|
||||
|
||||
## Dissecting capabilities
|
||||
|
||||
A pad's capabilities are described in a `GstCaps` object. Internally, a
|
||||
[`GstCaps`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/gstreamer-GstCaps.html)
|
||||
will contain one or more
|
||||
[`GstStructure`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/gstreamer-GstStructure.html)
|
||||
that will describe one media type. A negotiated pad will have
|
||||
capabilities set that contain exactly *one* structure. Also, this
|
||||
structure will contain only *fixed* values. These constraints are not
|
||||
true for unnegotiated pads or pad templates.
|
||||
|
||||
As an example, below is a dump of the capabilities of the “vorbisdec”
|
||||
element, which you will get by running `gst-inspect vorbisdec`. You will
|
||||
see two pads: a source and a sink pad. Both of these pads are always
|
||||
available, and both have capabilities attached to them. The sink pad
|
||||
will accept vorbis-encoded audio data, with the media type
|
||||
“audio/x-vorbis”. The source pad will be used to send raw (decoded)
|
||||
audio samples to the next element, with a raw audio media type (in this
|
||||
case, “audio/x-raw”). The source pad will also contain properties for
|
||||
the audio samplerate and the amount of channels, plus some more that you
|
||||
don't need to worry about for now.
|
||||
|
||||
```
|
||||
|
||||
Pad Templates:
|
||||
SRC template: 'src'
|
||||
Availability: Always
|
||||
Capabilities:
|
||||
audio/x-raw
|
||||
format: F32LE
|
||||
rate: [ 1, 2147483647 ]
|
||||
channels: [ 1, 256 ]
|
||||
|
||||
SINK template: 'sink'
|
||||
Availability: Always
|
||||
Capabilities:
|
||||
audio/x-vorbis
|
||||
|
||||
```
|
||||
|
||||
## Properties and values
|
||||
|
||||
Properties are used to describe extra information for capabilities. A
|
||||
property consists of a key (a string) and a value. There are different
|
||||
possible value types that can be used:
|
||||
|
||||
- Basic types, this can be pretty much any `GType` registered with
|
||||
Glib. Those properties indicate a specific, non-dynamic value for
|
||||
this property. Examples include:
|
||||
|
||||
- An integer value (`G_TYPE_INT`): the property has this exact
|
||||
value.
|
||||
|
||||
- A boolean value (`G_TYPE_BOOLEAN`): the property is either TRUE
|
||||
or FALSE.
|
||||
|
||||
- A float value (`G_TYPE_FLOAT`): the property has this exact
|
||||
floating point value.
|
||||
|
||||
- A string value (`G_TYPE_STRING`): the property contains a UTF-8
|
||||
string.
|
||||
|
||||
- A fraction value (`GST_TYPE_FRACTION`): contains a fraction
|
||||
expressed by an integer numerator and denominator.
|
||||
|
||||
- Range types are `GType`s registered by GStreamer to indicate a range
|
||||
of possible values. They are used for indicating allowed audio
|
||||
samplerate values or supported video sizes. The two types defined in
|
||||
GStreamer are:
|
||||
|
||||
- An integer range value (`GST_TYPE_INT_RANGE`): the property
|
||||
denotes a range of possible integers, with a lower and an upper
|
||||
boundary. The “vorbisdec” element, for example, has a rate
|
||||
property that can be between 8000 and 50000.
|
||||
|
||||
- A float range value (`GST_TYPE_FLOAT_RANGE`): the property
|
||||
denotes a range of possible floating point values, with a lower
|
||||
and an upper boundary.
|
||||
|
||||
- A fraction range value (`GST_TYPE_FRACTION_RANGE`): the property
|
||||
denotes a range of possible fraction values, with a lower and an
|
||||
upper boundary.
|
||||
|
||||
- A list value (`GST_TYPE_LIST`): the property can take any value from
|
||||
a list of basic values given in this list.
|
||||
|
||||
Example: caps that express that either a sample rate of 44100 Hz and
|
||||
a sample rate of 48000 Hz is supported would use a list of integer
|
||||
values, with one value being 44100 and one value being 48000.
|
||||
|
||||
- An array value (`GST_TYPE_ARRAY`): the property is an array of
|
||||
values. Each value in the array is a full value on its own, too. All
|
||||
values in the array should be of the same elementary type. This
|
||||
means that an array can contain any combination of integers, lists
|
||||
of integers, integer ranges together, and the same for floats or
|
||||
strings, but it can not contain both floats and ints at the same
|
||||
time.
|
||||
|
||||
Example: for audio where there are more than two channels involved
|
||||
the channel layout needs to be specified (for one and two channel
|
||||
audio the channel layout is implicit unless stated otherwise in the
|
||||
caps). So the channel layout would be an array of integer enum
|
||||
values where each enum value represents a loudspeaker position.
|
||||
Unlike a `GST_TYPE_LIST`, the values in an array will be interpreted
|
||||
as a whole.
|
||||
|
||||
# What capabilities are used for
|
||||
|
||||
Capabilities (short: caps) describe the type of data that is streamed
|
||||
between two pads, or that one pad (template) supports. This makes them
|
||||
very useful for various purposes:
|
||||
|
||||
- Autoplugging: automatically finding elements to link to a pad based
|
||||
on its capabilities. All autopluggers use this method.
|
||||
|
||||
- Compatibility detection: when two pads are linked, GStreamer can
|
||||
verify if the two pads are talking about the same media type. The
|
||||
process of linking two pads and checking if they are compatible is
|
||||
called “caps negotiation”.
|
||||
|
||||
- Metadata: by reading the capabilities from a pad, applications can
|
||||
provide information about the type of media that is being streamed
|
||||
over the pad, which is information about the stream that is
|
||||
currently being played back.
|
||||
|
||||
- Filtering: an application can use capabilities to limit the possible
|
||||
media types that can stream between two pads to a specific subset of
|
||||
their supported stream types. An application can, for example, use
|
||||
“filtered caps” to set a specific (fixed or non-fixed) video size
|
||||
that should stream between two pads. You will see an example of
|
||||
filtered caps later in this manual, in [Manually adding or removing
|
||||
data from/to a
|
||||
pipeline](manual-dataaccess.md#manually-adding-or-removing-data-fromto-a-pipeline).
|
||||
You can do caps filtering by inserting a capsfilter element into
|
||||
your pipeline and setting its “caps” property. Caps filters are
|
||||
often placed after converter elements like audioconvert,
|
||||
audioresample, videoconvert or videoscale to force those converters
|
||||
to convert data to a specific output format at a certain point in a
|
||||
stream.
|
||||
|
||||
## Using capabilities for metadata
|
||||
|
||||
A pad can have a set (i.e. one or more) of capabilities attached to it.
|
||||
Capabilities (`GstCaps`) are represented as an array of one or more
|
||||
`GstStructure`s, and each `GstStructure` is an array of fields where
|
||||
each field consists of a field name string (e.g. "width") and a typed
|
||||
value (e.g. `G_TYPE_INT` or `GST_TYPE_INT_RANGE`).
|
||||
|
||||
Note that there is a distinct difference between the *possible*
|
||||
capabilities of a pad (ie. usually what you find as caps of pad
|
||||
templates as they are shown in gst-inspect), the *allowed* caps of a pad
|
||||
(can be the same as the pad's template caps or a subset of them,
|
||||
depending on the possible caps of the peer pad) and lastly *negotiated*
|
||||
caps (these describe the exact format of a stream or buffer and contain
|
||||
exactly one structure and have no variable bits like ranges or lists,
|
||||
ie. they are fixed caps).
|
||||
|
||||
You can get values of properties in a set of capabilities by querying
|
||||
individual properties of one structure. You can get a structure from a
|
||||
caps using `gst_caps_get_structure ()` and the number of structures in a
|
||||
`GstCaps` using `gst_caps_get_size ()`.
|
||||
|
||||
Caps are called *simple caps* when they contain only one structure, and
|
||||
*fixed caps* when they contain only one structure and have no variable
|
||||
field types (like ranges or lists of possible values). Two other special
|
||||
types of caps are *ANY caps* and *empty caps*.
|
||||
|
||||
Here is an example of how to extract the width and height from a set of
|
||||
fixed video caps:
|
||||
|
||||
```
|
||||
static void
|
||||
read_video_props (GstCaps *caps)
|
||||
{
|
||||
gint width, height;
|
||||
const GstStructure *str;
|
||||
|
||||
g_return_if_fail (gst_caps_is_fixed (caps));
|
||||
|
||||
str = gst_caps_get_structure (caps, 0);
|
||||
if (!gst_structure_get_int (str, "width", &width) ||
|
||||
!gst_structure_get_int (str, "height", &height)) {
|
||||
g_print ("No width/height available\n");
|
||||
return;
|
||||
}
|
||||
|
||||
g_print ("The video size of this set of capabilities is %dx%d\n",
|
||||
width, height);
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
## Creating capabilities for filtering
|
||||
|
||||
While capabilities are mainly used inside a plugin to describe the media
|
||||
type of the pads, the application programmer often also has to have
|
||||
basic understanding of capabilities in order to interface with the
|
||||
plugins, especially when using filtered caps. When you're using filtered
|
||||
caps or fixation, you're limiting the allowed types of media that can
|
||||
stream between two pads to a subset of their supported media types. You
|
||||
do this using a `capsfilter` element in your pipeline. In order to do
|
||||
this, you also need to create your own `GstCaps`. The easiest way to do
|
||||
this is by using the convenience function `gst_caps_new_simple ()`:
|
||||
|
||||
```
|
||||
static gboolean
|
||||
link_elements_with_filter (GstElement *element1, GstElement *element2)
|
||||
{
|
||||
gboolean link_ok;
|
||||
GstCaps *caps;
|
||||
|
||||
caps = gst_caps_new_simple ("video/x-raw",
|
||||
"format", G_TYPE_STRING, "I420",
|
||||
"width", G_TYPE_INT, 384,
|
||||
"height", G_TYPE_INT, 288,
|
||||
"framerate", GST_TYPE_FRACTION, 25, 1,
|
||||
NULL);
|
||||
|
||||
link_ok = gst_element_link_filtered (element1, element2, caps);
|
||||
gst_caps_unref (caps);
|
||||
|
||||
if (!link_ok) {
|
||||
g_warning ("Failed to link element1 and element2!");
|
||||
}
|
||||
|
||||
return link_ok;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
This will force the data flow between those two elements to a certain
|
||||
video format, width, height and framerate (or the linking will fail if
|
||||
that cannot be achieved in the context of the elements involved). Keep
|
||||
in mind that when you use `
|
||||
gst_element_link_filtered ()` it will automatically create a
|
||||
`capsfilter` element for you and insert it into your bin or pipeline
|
||||
between the two elements you want to connect (this is important if you
|
||||
ever want to disconnect those elements because then you will have to
|
||||
disconnect both elements from the capsfilter instead).
|
||||
|
||||
In some cases, you will want to create a more elaborate set of
|
||||
capabilities to filter a link between two pads. Then, this function is
|
||||
too simplistic and you'll want to use the method `gst_caps_new_full ()`:
|
||||
|
||||
```
|
||||
static gboolean
|
||||
link_elements_with_filter (GstElement *element1, GstElement *element2)
|
||||
{
|
||||
gboolean link_ok;
|
||||
GstCaps *caps;
|
||||
|
||||
caps = gst_caps_new_full (
|
||||
gst_structure_new ("video/x-raw",
|
||||
"width", G_TYPE_INT, 384,
|
||||
"height", G_TYPE_INT, 288,
|
||||
"framerate", GST_TYPE_FRACTION, 25, 1,
|
||||
NULL),
|
||||
gst_structure_new ("video/x-bayer",
|
||||
"width", G_TYPE_INT, 384,
|
||||
"height", G_TYPE_INT, 288,
|
||||
"framerate", GST_TYPE_FRACTION, 25, 1,
|
||||
NULL),
|
||||
NULL);
|
||||
|
||||
link_ok = gst_element_link_filtered (element1, element2, caps);
|
||||
gst_caps_unref (caps);
|
||||
|
||||
if (!link_ok) {
|
||||
g_warning ("Failed to link element1 and element2!");
|
||||
}
|
||||
|
||||
return link_ok;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
See the API references for the full API of
|
||||
[`GstStructure`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/gstreamer-GstStructure.html)
|
||||
and
|
||||
[`GstCaps`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/gstreamer-GstCaps.html).
|
||||
|
||||
# Ghost pads
|
||||
|
||||
You can see from [Visualisation of a GstBin element without ghost
|
||||
pads](#visualisation-of-a-gstbin-------element-without-ghost-pads) how a
|
||||
bin has no pads of its own. This is where "ghost pads" come into play.
|
||||
|
||||
![Visualisation of a
|
||||
[`GstBin`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstBin.html)
|
||||
element without ghost pads](images/bin-element-noghost.png "fig:")
|
||||
|
||||
A ghost pad is a pad from some element in the bin that can be accessed
|
||||
directly from the bin as well. Compare it to a symbolic link in UNIX
|
||||
filesystems. Using ghost pads on bins, the bin also has a pad and can
|
||||
transparently be used as an element in other parts of your code.
|
||||
|
||||
![Visualisation of a
|
||||
[`GstBin`](http://gstreamer.freedesktop.org/data/doc/gstreamer/stable/gstreamer/html/GstBin.html)
|
||||
element with a ghost pad](images/bin-element-ghost.png "fig:")
|
||||
|
||||
[Visualisation of a GstBin element with a ghost
|
||||
pad](#visualisation-of-a-gstbin-------element-with-a-ghost-pad) is a
|
||||
representation of a ghost pad. The sink pad of element one is now also a
|
||||
pad of the bin. Because ghost pads look and work like any other pads,
|
||||
they can be added to any type of elements, not just to a `GstBin`, just
|
||||
like ordinary pads.
|
||||
|
||||
A ghostpad is created using the function `gst_ghost_pad_new ()`:
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc,
|
||||
char *argv[])
|
||||
{
|
||||
GstElement *bin, *sink;
|
||||
GstPad *pad;
|
||||
|
||||
/* init */
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create element, add to bin */
|
||||
sink = gst_element_factory_make ("fakesink", "sink");
|
||||
bin = gst_bin_new ("mybin");
|
||||
gst_bin_add (GST_BIN (bin), sink);
|
||||
|
||||
/* add ghostpad */
|
||||
pad = gst_element_get_static_pad (sink, "sink");
|
||||
gst_element_add_pad (bin, gst_ghost_pad_new ("sink", pad));
|
||||
gst_object_unref (GST_OBJECT (pad));
|
||||
|
||||
[..]
|
||||
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
In the above example, the bin now also has a pad: the pad called “sink”
|
||||
of the given element. The bin can, from here on, be used as a substitute
|
||||
for the sink element. You could, for example, link another element to
|
||||
the bin.
|
||||
|
||||
1. In reality, there is no objection to data flowing from a source pad
|
||||
to the sink pad of an element upstream (to the left of this element
|
||||
in drawings). Data will, however, always flow from a source pad of
|
||||
one element to the sink pad of another.
|
||||
|
416
manual-playback-components.md
Normal file
|
@ -0,0 +1,416 @@
|
|||
---
|
||||
title: Playback Components
|
||||
...
|
||||
|
||||
# Playback Components
|
||||
|
||||
GStreamer includes several higher-level components to simplify an
|
||||
application developer's life. All of the components discussed here (for
|
||||
now) are targetted at media playback. The idea of each of these
|
||||
components is to integrate as closely as possible with a GStreamer
|
||||
pipeline, but to hide the complexity of media type detection and several
|
||||
other rather complex topics that have been discussed in [Advanced
|
||||
GStreamer concepts](manual-advanced.md).
|
||||
|
||||
We currently recommend people to use either playbin (see
|
||||
[Playbin](#playbin)) or decodebin (see [Decodebin](#decodebin)),
|
||||
depending on their needs. Playbin is the recommended solution for
|
||||
everything related to simple playback of media that should just work.
|
||||
Decodebin is a more flexible autoplugger that could be used to add more
|
||||
advanced features, such as playlist support, crossfading of audio tracks
|
||||
and so on. Its programming interface is more low-level than that of
|
||||
playbin, though.
|
||||
|
||||
# Playbin
|
||||
|
||||
Playbin is an element that can be created using the standard GStreamer
|
||||
API (e.g. `gst_element_factory_make ()`). The factory is conveniently
|
||||
called “playbin”. By being a `GstPipeline` (and thus a `GstElement`),
|
||||
playbin automatically supports all of the features of this class,
|
||||
including error handling, tag support, state handling, getting stream
|
||||
positions, seeking, and so on.
|
||||
|
||||
Setting up a playbin pipeline is as simple as creating an instance of
|
||||
the playbin element, setting a file location using the “uri” property on
|
||||
playbin, and then setting the element to the `GST_STATE_PLAYING` state
|
||||
(the location has to be a valid URI, so “\<protocol\>://\<location\>”,
|
||||
e.g. file:///tmp/my.ogg or http://www.example.org/stream.ogg).
|
||||
Internally, playbin will set up a pipeline to playback the media
|
||||
location.
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
[.. my_bus_callback goes here ..]
|
||||
|
||||
gint
|
||||
main (gint argc,
|
||||
gchar *argv[])
|
||||
{
|
||||
GMainLoop *loop;
|
||||
GstElement *play;
|
||||
GstBus *bus;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
|
||||
/* make sure we have a URI */
|
||||
if (argc != 2) {
|
||||
g_print ("Usage: %s <URI>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* set up */
|
||||
play = gst_element_factory_make ("playbin", "play");
|
||||
g_object_set (G_OBJECT (play), "uri", argv[1], NULL);
|
||||
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (play));
|
||||
gst_bus_add_watch (bus, my_bus_callback, loop);
|
||||
gst_object_unref (bus);
|
||||
|
||||
gst_element_set_state (play, GST_STATE_PLAYING);
|
||||
|
||||
/* now run */
|
||||
g_main_loop_run (loop);
|
||||
|
||||
/* also clean up */
|
||||
gst_element_set_state (play, GST_STATE_NULL);
|
||||
gst_object_unref (GST_OBJECT (play));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
Playbin has several features that have been discussed previously:
|
||||
|
||||
- Settable video and audio output (using the “video-sink” and
|
||||
“audio-sink” properties).
|
||||
|
||||
- Mostly controllable and trackable as a `GstElement`, including error
|
||||
handling, eos handling, tag handling, state handling (through the
|
||||
`GstBus`), media position handling and seeking.
|
||||
|
||||
- Buffers network-sources, with buffer fullness notifications being
|
||||
passed through the `GstBus`.
|
||||
|
||||
- Supports visualizations for audio-only media.
|
||||
|
||||
- Supports subtitles, both in the media as well as from separate
|
||||
files. For separate subtitle files, use the “suburi” property.
|
||||
|
||||
- Supports stream selection and disabling. If your media has multiple
|
||||
audio or subtitle tracks, you can dynamically choose which one to
|
||||
play back, or decide to turn it off altogether (which is especially
|
||||
useful to turn off subtitles). For each of those, use the
|
||||
“current-text” and other related properties.
|
||||
|
||||
For convenience, it is possible to test “playbin” on the commandline,
|
||||
using the command “gst-launch-1.0 playbin uri=file:///path/to/file”.
|
||||
|
||||
# Decodebin
|
||||
|
||||
Decodebin is the actual autoplugger backend of playbin, which was
|
||||
discussed in the previous section. Decodebin will, in short, accept
|
||||
input from a source that is linked to its sinkpad and will try to detect
|
||||
the media type contained in the stream, and set up decoder routines for
|
||||
each of those. It will automatically select decoders. For each decoded
|
||||
stream, it will emit the “pad-added” signal, to let the client know
|
||||
about the newly found decoded stream. For unknown streams (which might
|
||||
be the whole stream), it will emit the “unknown-type” signal. The
|
||||
application is then responsible for reporting the error to the user.
|
||||
|
||||
```
|
||||
|
||||
#include <gst/gst.h>
|
||||
|
||||
|
||||
[.. my_bus_callback goes here ..]
|
||||
|
||||
|
||||
|
||||
GstElement *pipeline, *audio;
|
||||
|
||||
static void
|
||||
cb_newpad (GstElement *decodebin,
|
||||
GstPad *pad,
|
||||
gpointer data)
|
||||
{
|
||||
GstCaps *caps;
|
||||
GstStructure *str;
|
||||
GstPad *audiopad;
|
||||
|
||||
/* only link once */
|
||||
audiopad = gst_element_get_static_pad (audio, "sink");
|
||||
if (GST_PAD_IS_LINKED (audiopad)) {
|
||||
g_object_unref (audiopad);
|
||||
return;
|
||||
}
|
||||
|
||||
/* check media type */
|
||||
caps = gst_pad_query_caps (pad, NULL);
|
||||
str = gst_caps_get_structure (caps, 0);
|
||||
if (!g_strrstr (gst_structure_get_name (str), "audio")) {
|
||||
gst_caps_unref (caps);
|
||||
gst_object_unref (audiopad);
|
||||
return;
|
||||
}
|
||||
gst_caps_unref (caps);
|
||||
|
||||
/* link'n'play */
|
||||
gst_pad_link (pad, audiopad);
|
||||
|
||||
g_object_unref (audiopad);
|
||||
}
|
||||
|
||||
gint
|
||||
main (gint argc,
|
||||
gchar *argv[])
|
||||
{
|
||||
GMainLoop *loop;
|
||||
GstElement *src, *dec, *conv, *sink;
|
||||
GstPad *audiopad;
|
||||
GstBus *bus;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
|
||||
/* make sure we have input */
|
||||
if (argc != 2) {
|
||||
g_print ("Usage: %s <filename>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* setup */
|
||||
pipeline = gst_pipeline_new ("pipeline");
|
||||
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
||||
gst_bus_add_watch (bus, my_bus_callback, loop);
|
||||
gst_object_unref (bus);
|
||||
|
||||
src = gst_element_factory_make ("filesrc", "source");
|
||||
g_object_set (G_OBJECT (src), "location", argv[1], NULL);
|
||||
dec = gst_element_factory_make ("decodebin", "decoder");
|
||||
g_signal_connect (dec, "pad-added", G_CALLBACK (cb_newpad), NULL);
|
||||
gst_bin_add_many (GST_BIN (pipeline), src, dec, NULL);
|
||||
gst_element_link (src, dec);
|
||||
|
||||
/* create audio output */
|
||||
audio = gst_bin_new ("audiobin");
|
||||
conv = gst_element_factory_make ("audioconvert", "aconv");
|
||||
audiopad = gst_element_get_static_pad (conv, "sink");
|
||||
sink = gst_element_factory_make ("alsasink", "sink");
|
||||
gst_bin_add_many (GST_BIN (audio), conv, sink, NULL);
|
||||
gst_element_link (conv, sink);
|
||||
gst_element_add_pad (audio,
|
||||
gst_ghost_pad_new ("sink", audiopad));
|
||||
gst_object_unref (audiopad);
|
||||
gst_bin_add (GST_BIN (pipeline), audio);
|
||||
|
||||
/* run */
|
||||
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
||||
g_main_loop_run (loop);
|
||||
|
||||
/* cleanup */
|
||||
gst_element_set_state (pipeline, GST_STATE_NULL);
|
||||
gst_object_unref (GST_OBJECT (pipeline));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
```
|
||||
|
||||
Decodebin, similar to playbin, supports the following features:
|
||||
|
||||
- Can decode an unlimited number of contained streams to decoded
|
||||
output pads.
|
||||
|
||||
- Is handled as a `GstElement` in all ways, including tag or error
|
||||
forwarding and state handling.
|
||||
|
||||
Although decodebin is a good autoplugger, there's a whole lot of things
|
||||
that it does not do and is not intended to do:
|
||||
|
||||
- Taking care of input streams with a known media type (e.g. a DVD, an
|
||||
audio-CD or such).
|
||||
|
||||
- Selection of streams (e.g. which audio track to play in case of
|
||||
multi-language media streams).
|
||||
|
||||
- Overlaying subtitles over a decoded video stream.
|
||||
|
||||
Decodebin can be easily tested on the commandline, e.g. by using the
|
||||
command `gst-launch-1.0 filesrc location=file.ogg ! decodebin
|
||||
! audioconvert ! audioresample ! autoaudiosink`.
|
||||
|
||||
# URIDecodebin
|
||||
|
||||
The uridecodebin element is very similar to decodebin, only that it
|
||||
automatically plugs a source plugin based on the protocol of the URI
|
||||
given.
|
||||
|
||||
Uridecodebin will also automatically insert buffering elements when the
|
||||
uri is a slow network source. The buffering element will post BUFFERING
|
||||
messages that the application needs to handle as explained in
|
||||
[Buffering](manual-buffering.md). The following properties can be used
|
||||
to configure the buffering method:
|
||||
|
||||
- The buffer-size property allows you to configure a maximum size in
|
||||
bytes for the buffer element.
|
||||
|
||||
- The buffer-duration property allows you to configure a maximum size
|
||||
in time for the buffer element. The time will be estimated based on
|
||||
the bitrate of the network.
|
||||
|
||||
- With the download property you can enable the download buffering
|
||||
method as described in [Download
|
||||
buffering](manual-buffering.md#download-buffering). Setting this
|
||||
option to TRUE will only enable download buffering for selected
|
||||
formats such as quicktime, flash video, avi and webm.
|
||||
|
||||
- You can also enable buffering on the parsed/demuxed data with the
|
||||
use-buffering property. This is interesting to enable buffering on
|
||||
slower random access media such as a network file server.
|
||||
|
||||
URIDecodebin can be easily tested on the commandline, e.g. by using the
|
||||
command `gst-launch-1.0 uridecodebin uri=file:///file.ogg !
|
||||
! audioconvert ! audioresample ! autoaudiosink`.
|
||||
|
||||
# Playsink
|
||||
|
||||
The playsink element is a powerful sink element. It has request pads for
|
||||
raw decoded audio, video and text and it will configure itself to play
|
||||
the media streams. It has the following features:
|
||||
|
||||
- It exposes GstStreamVolume, GstVideoOverlay, GstNavigation and
|
||||
GstColorBalance interfaces and automatically plugs software elements
|
||||
to implement the interfaces when needed.
|
||||
|
||||
- It will automatically plug conversion elements.
|
||||
|
||||
- Can optionally render visualizations when there is no video input.
|
||||
|
||||
- Configurable sink elements.
|
||||
|
||||
- Configurable audio/video sync offset to fine-tune synchronization in
|
||||
badly muxed files.
|
||||
|
||||
- Support for taking a snapshot of the last video frame.
|
||||
|
||||
Below is an example of how you can use playsink. We use a uridecodebin
|
||||
element to decode into raw audio and video streams which we then link to
|
||||
the playsink request pads. We only link the first audio and video pads,
|
||||
you could use an input-selector to link all pads.
|
||||
|
||||
```
|
||||
|
||||
|
||||
#include <gst/gst.h>
|
||||
|
||||
|
||||
[.. my_bus_callback goes here ..]
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
GstElement *pipeline, *sink;
|
||||
|
||||
static void
|
||||
cb_pad_added (GstElement *dec,
|
||||
GstPad *pad,
|
||||
gpointer data)
|
||||
{
|
||||
GstCaps *caps;
|
||||
GstStructure *str;
|
||||
const gchar *name;
|
||||
GstPadTemplate *templ;
|
||||
GstElementClass *klass;
|
||||
|
||||
/* check media type */
|
||||
caps = gst_pad_query_caps (pad, NULL);
|
||||
str = gst_caps_get_structure (caps, 0);
|
||||
name = gst_structure_get_name (str);
|
||||
|
||||
klass = GST_ELEMENT_GET_CLASS (sink);
|
||||
|
||||
if (g_str_has_prefix (name, "audio")) {
|
||||
templ = gst_element_class_get_pad_template (klass, "audio_sink");
|
||||
} else if (g_str_has_prefix (name, "video")) {
|
||||
templ = gst_element_class_get_pad_template (klass, "video_sink");
|
||||
} else if (g_str_has_prefix (name, "text")) {
|
||||
templ = gst_element_class_get_pad_template (klass, "text_sink");
|
||||
} else {
|
||||
templ = NULL;
|
||||
}
|
||||
|
||||
if (templ) {
|
||||
GstPad *sinkpad;
|
||||
|
||||
sinkpad = gst_element_request_pad (sink, templ, NULL, NULL);
|
||||
|
||||
if (!gst_pad_is_linked (sinkpad))
|
||||
gst_pad_link (pad, sinkpad);
|
||||
|
||||
gst_object_unref (sinkpad);
|
||||
}
|
||||
}
|
||||
|
||||
gint
|
||||
main (gint argc,
|
||||
gchar *argv[])
|
||||
{
|
||||
GMainLoop *loop;
|
||||
GstElement *dec;
|
||||
GstBus *bus;
|
||||
|
||||
/* init GStreamer */
|
||||
gst_init (&argc, &argv);
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
|
||||
/* make sure we have input */
|
||||
if (argc != 2) {
|
||||
g_print ("Usage: %s <uri>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* setup */
|
||||
pipeline = gst_pipeline_new ("pipeline");
|
||||
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (pipeline));
|
||||
gst_bus_add_watch (bus, my_bus_callback, loop);
|
||||
gst_object_unref (bus);
|
||||
|
||||
dec = gst_element_factory_make ("uridecodebin", "source");
|
||||
g_object_set (G_OBJECT (dec), "uri", argv[1], NULL);
|
||||
g_signal_connect (dec, "pad-added", G_CALLBACK (cb_pad_added), NULL);
|
||||
|
||||
/* create audio output */
|
||||
sink = gst_element_factory_make ("playsink", "sink");
|
||||
gst_util_set_object_arg (G_OBJECT (sink), "flags",
|
||||
"soft-colorbalance+soft-volume+vis+text+audio+video");
|
||||
gst_bin_add_many (GST_BIN (pipeline), dec, sink, NULL);
|
||||
|
||||
/* run */
|
||||
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
||||
g_main_loop_run (loop);
|
||||
|
||||
/* cleanup */
|
||||
gst_element_set_state (pipeline, GST_STATE_NULL);
|
||||
gst_object_unref (GST_OBJECT (pipeline));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
```
|
||||
|
||||
This example will show audio and video depending on what you give it.
|
||||
Try this example on an audio file and you will see that it shows
|
||||
visualizations. You can change the visualization at runtime by changing
|
||||
the vis-plugin property.
|
||||
|
126
manual-porting-1.0.md
Normal file
|
@ -0,0 +1,126 @@
|
|||
---
|
||||
title: Porting 0.10 applications to 1.0
|
||||
...
|
||||
|
||||
# Porting 0.10 applications to 1.0
|
||||
|
||||
This section outlines some of the changes necessary to port applications
|
||||
from GStreamer-0.10 to GStreamer-1.0. For a comprehensive and up-to-date
|
||||
list, see the separate [Porting
|
||||
to 1.0](http://cgit.freedesktop.org/gstreamer/gstreamer/plain/docs/random/porting-to-1.0.txt)
|
||||
document.
|
||||
|
||||
It should be possible to port simple applications to GStreamer-1.0 in
|
||||
less than a day.
|
||||
|
||||
# List of changes
|
||||
|
||||
- All deprecated methods were removed. Recompile against 0.10 with
|
||||
GST\_DISABLE\_DEPRECATED defined (such as by adding
|
||||
-DGST\_DISABLE\_DEPRECATED to the compiler flags) and fix issues
|
||||
before attempting to port to 1.0.
|
||||
|
||||
- "playbin2" has been renamed to "playbin", with similar API
|
||||
|
||||
- "decodebin2" has been renamed to "decodebin", with similar API. Note
|
||||
that there is no longer a "new-decoded-pad" signal, just use
|
||||
GstElement's "pad-added" signal instead (but don't forget to remove
|
||||
the 'gboolean last' argument from your old signal callback functino
|
||||
signature).
|
||||
|
||||
- the names of some "formatted" pad templates has been changed from
|
||||
e.g. "src%d" to "src%u" or "src\_%u" or similar, since we don't want
|
||||
to see negative numbers in pad names. This mostly affects
|
||||
applications that create request pads from elements.
|
||||
|
||||
- some elements that used to have a single dynamic source pad have a
|
||||
source pad now. Example: wavparse, id3demux, iceydemux, apedemux.
|
||||
(This does not affect applications using decodebin or playbin).
|
||||
|
||||
- playbin now proxies the GstVideoOverlay (former GstXOverlay)
|
||||
interface, so most applications can just remove the sync bus handler
|
||||
where they would set the window ID, and instead just set the window
|
||||
ID on playbin from the application thread before starting playback.
|
||||
|
||||
playbin also proxies the GstColorBalance and GstNavigation
|
||||
interfaces, so applications that use this don't need to go fishing
|
||||
for elements that may implement those any more, but can just use on
|
||||
playbin unconditionally.
|
||||
|
||||
- multifdsink, tcpclientsink, tcpclientsrc, tcpserversrc the protocol
|
||||
property is removed, use gdppay and gdpdepay.
|
||||
|
||||
- XML serialization was removed.
|
||||
|
||||
- Probes and pad blocking was merged into new pad probes.
|
||||
|
||||
- Position, duration and convert functions no longer use an inout
|
||||
parameter for the destination format.
|
||||
|
||||
- Video and audio caps were simplified. audio/x-raw-int and
|
||||
audio/x-raw-float are now all under the audio/x-raw media type.
|
||||
Similarly, video/x-raw-rgb and video/x-raw-yuv are now video/x-raw.
|
||||
|
||||
- ffmpegcolorspace was removed and replaced with videoconvert.
|
||||
|
||||
- GstMixerInterface / GstTunerInterface were removed without
|
||||
replacement.
|
||||
|
||||
- The GstXOverlay interface was renamed to GstVideoOverlay, and now
|
||||
part of the video library in gst-plugins-base, as the interfaces
|
||||
library no longer exists.
|
||||
|
||||
The name of the GstXOverlay "prepare-xwindow-id" message has changed
|
||||
to "prepare-window-handle" (and GstXOverlay has been renamed to
|
||||
GstVideoOverlay). Code that checks for the string directly should be
|
||||
changed to use
|
||||
gst\_is\_video\_overlay\_prepare\_window\_handle\_message(message)
|
||||
instead.
|
||||
|
||||
- The GstPropertyProbe interface was removed. There is no replacement
|
||||
for it in GStreamer 1.0.x and 1.2.x, but since version 1.4 there is
|
||||
a more featureful replacement for device discovery and feature
|
||||
querying provided by GstDeviceMonitor, GstDevice, and friends. See
|
||||
the ["GStreamer Device Discovery and Device Probing"
|
||||
documentation](http://gstreamer.freedesktop.org/data/doc/gstreamer/head/gstreamer/html/gstreamer-device-probing.html).
|
||||
|
||||
- gst\_uri\_handler\_get\_uri() and the get\_uri vfunc now return a
|
||||
copy of the URI string
|
||||
|
||||
gst\_uri\_handler\_set\_uri() and the set\_uri vfunc now take an
|
||||
additional GError argument so the handler can notify the caller why
|
||||
it didn't accept a particular URI.
|
||||
|
||||
gst\_uri\_handler\_set\_uri() now checks if the protocol of the URI
|
||||
passed is one of the protocols advertised by the uri handler, so
|
||||
set\_uri vfunc implementations no longer need to check that as well.
|
||||
|
||||
- GstTagList is now an opaque mini object instead of being typedefed
|
||||
to a GstStructure. While it was previously okay (and in some cases
|
||||
required because of missing taglist API) to cast a GstTagList to a
|
||||
GstStructure or use gst\_structure\_\* API on taglists, you can no
|
||||
longer do that. Doing so will cause crashes.
|
||||
|
||||
Also, tag lists are refcounted now, and can therefore not be freely
|
||||
modified any longer. Make sure to call
|
||||
gst\_tag\_list\_make\_writable (taglist) before adding, removing or
|
||||
changing tags in the taglist.
|
||||
|
||||
GST\_TAG\_IMAGE, GST\_TAG\_PREVIEW\_IMAGE, GST\_TAG\_ATTACHMENT:
|
||||
many tags that used to be of type GstBuffer are now of type
|
||||
GstSample (which is basically a struct containing a buffer alongside
|
||||
caps and some other info).
|
||||
|
||||
- GstController has now been merged into GstObject. It does not exists
|
||||
as an individual object anymore. In addition core contains a
|
||||
GstControlSource base class and the GstControlBinding. The actual
|
||||
control sources are in the controller library as before. The 2nd big
|
||||
change is that control sources generate a sequence of gdouble values
|
||||
and those are mapped to the property type and value range by
|
||||
GstControlBindings.
|
||||
|
||||
The whole gst\_controller\_\* API is gone and now available in
|
||||
simplified form under gst\_object\_\*. ControlSources are now
|
||||
attached via GstControlBinding to properties. There are no GValue
|
||||
arguments used anymore when programming control sources.
|
||||
|
91
manual-porting.md
Normal file
|
@ -0,0 +1,91 @@
|
|||
---
|
||||
title: Porting 0.8 applications to 0.10
|
||||
...
|
||||
|
||||
# Porting 0.8 applications to 0.10
|
||||
|
||||
This section of the appendix will discuss shortly what changes to
|
||||
applications will be needed to quickly and conveniently port most
|
||||
applications from GStreamer-0.8 to GStreamer-0.10, with references to
|
||||
the relevant sections in this Application Development Manual where
|
||||
needed. With this list, it should be possible to port simple
|
||||
applications to GStreamer-0.10 in less than a day.
|
||||
|
||||
# List of changes
|
||||
|
||||
- Most functions returning an object or an object property have been
|
||||
changed to return its own reference rather than a constant reference
|
||||
of the one owned by the object itself. The reason for this change is
|
||||
primarily thread safety. This means, effectively, that return values
|
||||
of functions such as `gst_element_get_pad ()`, `gst_pad_get_name ()`
|
||||
and many more like these have to be free'ed or unreferenced after
|
||||
use. Check the API references of each function to know for sure
|
||||
whether return values should be free'ed or not. It is important that
|
||||
all objects derived from GstObject are ref'ed/unref'ed using
|
||||
gst\_object\_ref() and gst\_object\_unref() respectively (instead of
|
||||
g\_object\_ref/unref).
|
||||
|
||||
- Applications should no longer use signal handlers to be notified of
|
||||
errors, end-of-stream and other similar pipeline events. Instead,
|
||||
they should use the `GstBus`, which has been discussed in
|
||||
[Bus](manual-bus.md). The bus will take care that the messages will
|
||||
be delivered in the context of a main loop, which is almost
|
||||
certainly the application's main thread. The big advantage of this
|
||||
is that applications no longer need to be thread-aware; they don't
|
||||
need to use `g_idle_add
|
||||
()` in the signal handler and do the actual real work in the
|
||||
idle-callback. GStreamer now does all that internally.
|
||||
|
||||
- Related to this, `gst_bin_iterate ()` has been removed. Pipelines
|
||||
will iterate in their own thread, and applications can simply run a
|
||||
`GMainLoop` (or call the mainloop of their UI toolkit, such as
|
||||
`gtk_main
|
||||
()`).
|
||||
|
||||
- State changes can be delayed (ASYNC). Due to the new fully threaded
|
||||
nature of GStreamer-0.10, state changes are not always immediate, in
|
||||
particular changes including the transition from READY to PAUSED
|
||||
state. This means two things in the context of porting applications:
|
||||
first of all, it is no longer always possible to do
|
||||
`gst_element_set_state ()` and check for a return value of
|
||||
GST\_STATE\_CHANGE\_SUCCESS, as the state change might be delayed
|
||||
(ASYNC) and the result will not be known until later. You should
|
||||
still check for GST\_STATE\_CHANGE\_FAILURE right away, it is just
|
||||
no longer possible to assume that everything that is not SUCCESS
|
||||
means failure. Secondly, state changes might not be immediate, so
|
||||
your code needs to take that into account. You can wait for a state
|
||||
change to complete if you use GST\_CLOCK\_TIME\_NONE as timeout
|
||||
interval with `gst_element_get_state ()`.
|
||||
|
||||
- In 0.8, events and queries had to manually be sent to sinks in
|
||||
pipelines (unless you were using playbin). This is no longer the
|
||||
case in 0.10. In 0.10, queries and events can be sent to toplevel
|
||||
pipelines, and the pipeline will do the dispatching internally for
|
||||
you. This means less bookkeeping in your application. For a short
|
||||
code example, see [Position tracking and
|
||||
seeking](manual-queryevents.md). Related, seeking is now
|
||||
threadsafe, and your video output will show the new video position's
|
||||
frame while seeking, providing a better user experience.
|
||||
|
||||
- The `GstThread` object has been removed. Applications can now simply
|
||||
put elements in a pipeline with optionally some “queue” elements in
|
||||
between for buffering, and GStreamer will take care of creating
|
||||
threads internally. It is still possible to have parts of a pipeline
|
||||
run in different threads than others, by using the “queue” element.
|
||||
See [Threads](manual-threads.md) for details.
|
||||
|
||||
- Filtered caps -\> capsfilter element (the pipeline syntax for
|
||||
gst-launch has not changed though).
|
||||
|
||||
- libgstgconf-0.10.la does not exist. Use the “gconfvideosink” and
|
||||
“gconfaudiosink” elements instead, which will do live-updates and
|
||||
require no library linking.
|
||||
|
||||
- The “new-pad” and “state-change” signals on `GstElement` were
|
||||
renamed to “pad-added” and “state-changed”.
|
||||
|
||||
- `gst_init_get_popt_table ()` has been removed in favour of the new
|
||||
GOption command line option API that was added to GLib 2.6.
|
||||
`gst_init_get_option_group ()` is the new GOption-based equivalent
|
||||
to `gst_init_get_ptop_table ()`.
|
||||
|
335
manual-programs.md
Normal file
|
@ -0,0 +1,335 @@
|
|||
---
|
||||
title: Programs
|
||||
...
|
||||
|
||||
# Programs
|
||||
|
||||
# `gst-launch`
|
||||
|
||||
This is a tool that will construct pipelines based on a command-line
|
||||
syntax.
|
||||
|
||||
A simple commandline looks like:
|
||||
|
||||
```
|
||||
gst-launch filesrc location=hello.mp3 ! mad ! audioresample ! osssink
|
||||
|
||||
```
|
||||
|
||||
A more complex pipeline looks like:
|
||||
|
||||
```
|
||||
gst-launch filesrc location=redpill.vob ! dvddemux name=demux \
|
||||
demux.audio_00 ! queue ! a52dec ! audioconvert ! audioresample ! osssink \
|
||||
demux.video_00 ! queue ! mpeg2dec ! videoconvert ! xvimagesink
|
||||
|
||||
```
|
||||
|
||||
You can also use the parser in you own code. GStreamer provides a
|
||||
function gst\_parse\_launch () that you can use to construct a pipeline.
|
||||
The following program lets you create an MP3 pipeline using the
|
||||
gst\_parse\_launch () function:
|
||||
|
||||
```
|
||||
#include <gst/gst.h>
|
||||
|
||||
int
|
||||
main (int argc, char *argv[])
|
||||
{
|
||||
GstElement *pipeline;
|
||||
GstElement *filesrc;
|
||||
GstMessage *msg;
|
||||
GstBus *bus;
|
||||
GError *error = NULL;
|
||||
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
if (argc != 2) {
|
||||
g_print ("usage: %s <filename>\n", argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
pipeline = gst_parse_launch ("filesrc name=my_filesrc ! mad ! osssink", &error);
|
||||
if (!pipeline) {
|
||||
g_print ("Parse error: %s\n", error->message);
|
||||
exit (1);
|
||||
}
|
||||
|
||||
filesrc = gst_bin_get_by_name (GST_BIN (pipeline), "my_filesrc");
|
||||
g_object_set (filesrc, "location", argv[1], NULL);
|
||||
g_object_unref (filesrc);
|
||||
|
||||
gst_element_set_state (pipeline, GST_STATE_PLAYING);
|
||||
|
||||
bus = gst_element_get_bus (pipeline);
|
||||
|
||||
/* wait until we either get an EOS or an ERROR message. Note that in a real
|
||||
* program you would probably not use gst_bus_poll(), but rather set up an
|
||||
* async signal watch on the bus and run a main loop and connect to the
|
||||
* bus's signals to catch certain messages or all messages */
|
||||
msg = gst_bus_poll (bus, GST_MESSAGE_EOS | GST_MESSAGE_ERROR, -1);
|
||||
|
||||
switch (GST_MESSAGE_TYPE (msg)) {
|
||||
case GST_MESSAGE_EOS: {
|
||||
g_print ("EOS\n");
|
||||
break;
|
||||
}
|
||||
case GST_MESSAGE_ERROR: {
|
||||
GError *err = NULL; /* error to show to users */
|
||||
gchar *dbg = NULL; /* additional debug string for developers */
|
||||
|
||||
gst_message_parse_error (msg, &err, &dbg);
|
||||
if (err) {
|
||||
g_printerr ("ERROR: %s\n", err->message);
|
||||
g_error_free (err);
|
||||
}
|
||||
if (dbg) {
|
||||
g_printerr ("[Debug details: %s]\n", dbg);
|
||||
g_free (dbg);
|
||||
}
|
||||
}
|
||||
default:
|
||||
g_printerr ("Unexpected message of type %d", GST_MESSAGE_TYPE (msg));
|
||||
break;
|
||||
}
|
||||
gst_message_unref (msg);
|
||||
|
||||
gst_element_set_state (pipeline, GST_STATE_NULL);
|
||||
gst_object_unref (pipeline);
|
||||
gst_object_unref (bus);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
Note how we can retrieve the filesrc element from the constructed bin
|
||||
using the element name.
|
||||
|
||||
## Grammar Reference
|
||||
|
||||
The `gst-launch` syntax is processed by a flex/bison parser. This
|
||||
section is intended to provide a full specification of the grammar; any
|
||||
deviations from this specification is considered a bug.
|
||||
|
||||
### Elements
|
||||
|
||||
```
|
||||
... mad ...
|
||||
|
||||
```
|
||||
|
||||
A bare identifier (a string beginning with a letter and containing only
|
||||
letters, numbers, dashes, underscores, percent signs, or colons) will
|
||||
create an element from a given element factory. In this example, an
|
||||
instance of the "mad" MP3 decoding plugin will be created.
|
||||
|
||||
### Links
|
||||
|
||||
```
|
||||
... !sink ...
|
||||
|
||||
```
|
||||
|
||||
An exclamation point, optionally having a qualified pad name (an the
|
||||
name of the pad, optionally preceded by the name of the element) on both
|
||||
sides, will link two pads. If the source pad is not specified, a source
|
||||
pad from the immediately preceding element will be automatically chosen.
|
||||
If the sink pad is not specified, a sink pad from the next element to be
|
||||
constructed will be chosen. An attempt will be made to find compatible
|
||||
pads. Pad names may be preceded by an element name, as in
|
||||
`my_element_name.sink_pad`.
|
||||
|
||||
### Properties
|
||||
|
||||
```
|
||||
... location="http://gstreamer.net" ...
|
||||
|
||||
```
|
||||
|
||||
The name of a property, optionally qualified with an element name, and a
|
||||
value, separated by an equals sign, will set a property on an element.
|
||||
If the element is not specified, the previous element is assumed.
|
||||
Strings can optionally be enclosed in quotation marks. Characters in
|
||||
strings may be escaped with the backtick (`\`). If the right-hand side
|
||||
is all digits, it is considered to be an integer. If it is all digits
|
||||
and a decimal point, it is a double. If it is "true", "false", "TRUE",
|
||||
or "FALSE" it is considered to be boolean. Otherwise, it is parsed as a
|
||||
string. The type of the property is determined later on in the parsing,
|
||||
and the value is converted to the target type. This conversion is not
|
||||
guaranteed to work, it relies on the g\_value\_convert routines. No
|
||||
error message will be displayed on an invalid conversion, due to
|
||||
limitations in the value convert API.
|
||||
|
||||
### Bins, Threads, and Pipelines
|
||||
|
||||
```
|
||||
( ... )
|
||||
|
||||
```
|
||||
|
||||
A pipeline description between parentheses is placed into a bin. The
|
||||
open paren may be preceded by a type name, as in `jackbin.( ... )` to
|
||||
make a bin of a specified type. Square brackets make pipelines, and
|
||||
curly braces make threads. The default toplevel bin type is a pipeline,
|
||||
although putting the whole description within parentheses or braces can
|
||||
override this default.
|
||||
|
||||
# `gst-inspect`
|
||||
|
||||
This is a tool to query a plugin or an element about its properties.
|
||||
|
||||
To query the information about the element mad, you would specify:
|
||||
|
||||
```
|
||||
gst-inspect mad
|
||||
|
||||
```
|
||||
|
||||
Below is the output of a query for the osssink element:
|
||||
|
||||
```
|
||||
|
||||
Factory Details:
|
||||
Rank: secondary (128)
|
||||
Long-name: Audio Sink (OSS)
|
||||
Klass: Sink/Audio
|
||||
Description: Output to a sound card via OSS
|
||||
Author: Erik Walthinsen <omega@cse.ogi.edu>, Wim Taymans <wim.taymans@chello.be>
|
||||
|
||||
Plugin Details:
|
||||
Name: ossaudio
|
||||
Description: OSS (Open Sound System) support for GStreamer
|
||||
Filename: /home/wim/gst/head/gst-plugins-good/sys/oss/.libs/libgstossaudio.so
|
||||
Version: 1.0.0.1
|
||||
License: LGPL
|
||||
Source module: gst-plugins-good
|
||||
Source release date: 2012-09-25 12:52 (UTC)
|
||||
Binary package: GStreamer Good Plug-ins git
|
||||
Origin URL: Unknown package origin
|
||||
|
||||
GObject
|
||||
+----GInitiallyUnowned
|
||||
+----GstObject
|
||||
+----GstElement
|
||||
+----GstBaseSink
|
||||
+----GstAudioBaseSink
|
||||
+----GstAudioSink
|
||||
+----GstOssSink
|
||||
|
||||
Pad Templates:
|
||||
SINK template: 'sink'
|
||||
Availability: Always
|
||||
Capabilities:
|
||||
audio/x-raw
|
||||
format: { S16LE, U16LE, S8, U8 }
|
||||
layout: interleaved
|
||||
rate: [ 1, 2147483647 ]
|
||||
channels: 1
|
||||
audio/x-raw
|
||||
format: { S16LE, U16LE, S8, U8 }
|
||||
layout: interleaved
|
||||
rate: [ 1, 2147483647 ]
|
||||
channels: 2
|
||||
channel-mask: 0x0000000000000003
|
||||
|
||||
|
||||
Element Flags:
|
||||
no flags set
|
||||
|
||||
Element Implementation:
|
||||
Has change_state() function: gst_audio_base_sink_change_state
|
||||
|
||||
Clocking Interaction:
|
||||
element is supposed to provide a clock but returned NULL
|
||||
|
||||
Element has no indexing capabilities.
|
||||
Element has no URI handling capabilities.
|
||||
|
||||
Pads:
|
||||
SINK: 'sink'
|
||||
Implementation:
|
||||
Has chainfunc(): gst_base_sink_chain
|
||||
Has custom eventfunc(): gst_base_sink_event
|
||||
Has custom queryfunc(): gst_base_sink_sink_query
|
||||
Has custom iterintlinkfunc(): gst_pad_iterate_internal_links_default
|
||||
Pad Template: 'sink'
|
||||
|
||||
Element Properties:
|
||||
name : The name of the object
|
||||
flags: readable, writable
|
||||
String. Default: "osssink0"
|
||||
parent : The parent of the object
|
||||
flags: readable, writable
|
||||
Object of type "GstObject"
|
||||
sync : Sync on the clock
|
||||
flags: readable, writable
|
||||
Boolean. Default: true
|
||||
max-lateness : Maximum number of nanoseconds that a buffer can be late before it is dropped (-1 unlimited)
|
||||
flags: readable, writable
|
||||
Integer64. Range: -1 - 9223372036854775807 Default: -1
|
||||
qos : Generate Quality-of-Service events upstream
|
||||
flags: readable, writable
|
||||
Boolean. Default: false
|
||||
async : Go asynchronously to PAUSED
|
||||
flags: readable, writable
|
||||
Boolean. Default: true
|
||||
ts-offset : Timestamp offset in nanoseconds
|
||||
flags: readable, writable
|
||||
Integer64. Range: -9223372036854775808 - 9223372036854775807 Default: 0
|
||||
enable-last-sample : Enable the last-sample property
|
||||
flags: readable, writable
|
||||
Boolean. Default: false
|
||||
last-sample : The last sample received in the sink
|
||||
flags: readable
|
||||
Boxed pointer of type "GstSample"
|
||||
blocksize : Size in bytes to pull per buffer (0 = default)
|
||||
flags: readable, writable
|
||||
Unsigned Integer. Range: 0 - 4294967295 Default: 4096
|
||||
render-delay : Additional render delay of the sink in nanoseconds
|
||||
flags: readable, writable
|
||||
Unsigned Integer64. Range: 0 - 18446744073709551615 Default: 0
|
||||
throttle-time : The time to keep between rendered buffers
|
||||
flags: readable, writable
|
||||
Unsigned Integer64. Range: 0 - 18446744073709551615 Default: 0
|
||||
buffer-time : Size of audio buffer in microseconds, this is the minimum latency that the sink reports
|
||||
flags: readable, writable
|
||||
Integer64. Range: 1 - 9223372036854775807 Default: 200000
|
||||
latency-time : The minimum amount of data to write in each iteration in microseconds
|
||||
flags: readable, writable
|
||||
Integer64. Range: 1 - 9223372036854775807 Default: 10000
|
||||
provide-clock : Provide a clock to be used as the global pipeline clock
|
||||
flags: readable, writable
|
||||
Boolean. Default: true
|
||||
slave-method : Algorithm to use to match the rate of the masterclock
|
||||
flags: readable, writable
|
||||
Enum "GstAudioBaseSinkSlaveMethod" Default: 1, "skew"
|
||||
(0): resample - GST_AUDIO_BASE_SINK_SLAVE_RESAMPLE
|
||||
(1): skew - GST_AUDIO_BASE_SINK_SLAVE_SKEW
|
||||
(2): none - GST_AUDIO_BASE_SINK_SLAVE_NONE
|
||||
can-activate-pull : Allow pull-based scheduling
|
||||
flags: readable, writable
|
||||
Boolean. Default: false
|
||||
alignment-threshold : Timestamp alignment threshold in nanoseconds
|
||||
flags: readable, writable
|
||||
Unsigned Integer64. Range: 1 - 18446744073709551614 Default: 40000000
|
||||
drift-tolerance : Tolerance for clock drift in microseconds
|
||||
flags: readable, writable
|
||||
Integer64. Range: 1 - 9223372036854775807 Default: 40000
|
||||
discont-wait : Window of time in nanoseconds to wait before creating a discontinuity
|
||||
flags: readable, writable
|
||||
Unsigned Integer64. Range: 0 - 18446744073709551614 Default: 1000000000
|
||||
device : OSS device (usually /dev/dspN)
|
||||
flags: readable, writable
|
||||
String. Default: "/dev/dsp"
|
||||
|
||||
|
||||
```
|
||||
|
||||
To query the information about a plugin, you would do:
|
||||
|
||||
```
|
||||
gst-inspect gstelements
|
||||
|
||||
```
|
||||
|
138
manual-queryevents.md
Normal file
|
@ -0,0 +1,138 @@
|
|||
---
|
||||
title: Position tracking and seeking
|
||||
...
|
||||
|
||||
# Position tracking and seeking
|
||||
|
||||
So far, we've looked at how to create a pipeline to do media processing
|
||||
and how to make it run. Most application developers will be interested
|
||||
in providing feedback to the user on media progress. Media players, for
|
||||
example, will want to show a slider showing the progress in the song,
|
||||
and usually also a label indicating stream length. Transcoding
|
||||
applications will want to show a progress bar on how much percent of the
|
||||
task is done. GStreamer has built-in support for doing all this using a
|
||||
concept known as *querying*. Since seeking is very similar, it will be
|
||||
discussed here as well. Seeking is done using the concept of *events*.
|
||||
|
||||
# Querying: getting the position or length of a stream
|
||||
|
||||
Querying is defined as requesting a specific stream property related to
|
||||
progress tracking. This includes getting the length of a stream (if
|
||||
available) or getting the current position. Those stream properties can
|
||||
be retrieved in various formats such as time, audio samples, video
|
||||
frames or bytes. The function most commonly used for this is
|
||||
`gst_element_query ()`, although some convenience wrappers are provided
|
||||
as well (such as `gst_element_query_position ()` and
|
||||
`gst_element_query_duration ()`). You can generally query the pipeline
|
||||
directly, and it'll figure out the internal details for you, like which
|
||||
element to query.
|
||||
|
||||
Internally, queries will be sent to the sinks, and “dispatched”
|
||||
backwards until one element can handle it; that result will be sent back
|
||||
to the function caller. Usually, that is the demuxer, although with live
|
||||
sources (from a webcam), it is the source itself.
|
||||
|
||||
```
|
||||
|
||||
#include <gst/gst.h>
|
||||
|
||||
|
||||
|
||||
|
||||
static gboolean
|
||||
cb_print_position (GstElement *pipeline)
|
||||
{
|
||||
gint64 pos, len;
|
||||
|
||||
if (gst_element_query_position (pipeline, GST_FORMAT_TIME, &pos)
|
||||
&& gst_element_query_duration (pipeline, GST_FORMAT_TIME, &len)) {
|
||||
g_print ("Time: %" GST_TIME_FORMAT " / %" GST_TIME_FORMAT "\r",
|
||||
GST_TIME_ARGS (pos), GST_TIME_ARGS (len));
|
||||
}
|
||||
|
||||
/* call me again */
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
gint
|
||||
main (gint argc,
|
||||
gchar *argv[])
|
||||
{
|
||||
GstElement *pipeline;
|
||||
|
||||
[..]
|
||||
|
||||
/* run pipeline */
|
||||
g_timeout_add (200, (GSourceFunc) cb_print_position, pipeline);
|
||||
g_main_loop_run (loop);
|
||||
|
||||
[..]
|
||||
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
# Events: seeking (and more)
|
||||
|
||||
Events work in a very similar way as queries. Dispatching, for example,
|
||||
works exactly the same for events (and also has the same limitations),
|
||||
and they can similarly be sent to the toplevel pipeline and it will
|
||||
figure out everything for you. Although there are more ways in which
|
||||
applications and elements can interact using events, we will only focus
|
||||
on seeking here. This is done using the seek-event. A seek-event
|
||||
contains a playback rate, a seek offset format (which is the unit of the
|
||||
offsets to follow, e.g. time, audio samples, video frames or bytes),
|
||||
optionally a set of seeking-related flags (e.g. whether internal buffers
|
||||
should be flushed), a seek method (which indicates relative to what the
|
||||
offset was given), and seek offsets. The first offset (cur) is the new
|
||||
position to seek to, while the second offset (stop) is optional and
|
||||
specifies a position where streaming is supposed to stop. Usually it is
|
||||
fine to just specify GST\_SEEK\_TYPE\_NONE and -1 as end\_method and end
|
||||
offset. The behaviour of a seek is also wrapped in the `gst_element_seek
|
||||
()`.
|
||||
|
||||
```
|
||||
static void
|
||||
seek_to_time (GstElement *pipeline,
|
||||
gint64 time_nanoseconds)
|
||||
{
|
||||
if (!gst_element_seek (pipeline, 1.0, GST_FORMAT_TIME, GST_SEEK_FLAG_FLUSH,
|
||||
GST_SEEK_TYPE_SET, time_nanoseconds,
|
||||
GST_SEEK_TYPE_NONE, GST_CLOCK_TIME_NONE)) {
|
||||
g_print ("Seek failed!\n");
|
||||
}
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
Seeks with the GST\_SEEK\_FLAG\_FLUSH should be done when the pipeline
|
||||
is in PAUSED or PLAYING state. The pipeline will automatically go to
|
||||
preroll state until the new data after the seek will cause the pipeline
|
||||
to preroll again. After the pipeline is prerolled, it will go back to
|
||||
the state (PAUSED or PLAYING) it was in when the seek was executed. You
|
||||
can wait (blocking) for the seek to complete with
|
||||
`gst_element_get_state()` or by waiting for the ASYNC\_DONE message to
|
||||
appear on the bus.
|
||||
|
||||
Seeks without the GST\_SEEK\_FLAG\_FLUSH should only be done when the
|
||||
pipeline is in the PLAYING state. Executing a non-flushing seek in the
|
||||
PAUSED state might deadlock because the pipeline streaming threads might
|
||||
be blocked in the sinks.
|
||||
|
||||
It is important to realise that seeks will not happen instantly in the
|
||||
sense that they are finished when the function `gst_element_seek ()`
|
||||
returns. Depending on the specific elements involved, the actual seeking
|
||||
might be done later in another thread (the streaming thread), and it
|
||||
might take a short time until buffers from the new seek position will
|
||||
reach downstream elements such as sinks (if the seek was non-flushing
|
||||
then it might take a bit longer).
|
||||
|
||||
It is possible to do multiple seeks in short time-intervals, such as a
|
||||
direct response to slider movement. After a seek, internally, the
|
||||
pipeline will be paused (if it was playing), the position will be re-set
|
||||
internally, the demuxers and decoders will decode from the new position
|
||||
onwards and this will continue until all sinks have data again. If it
|
||||
was playing originally, it will be set to playing again, too. Since the
|
||||
new position is immediately available in a video output, you will see
|
||||
the new frame, even if your pipeline is not in the playing state.
|
||||
|
201
manual-quotes.md
Normal file
|
@ -0,0 +1,201 @@
|
|||
---
|
||||
title: Quotes from the Developers
|
||||
...
|
||||
|
||||
# Quotes from the Developers
|
||||
|
||||
As well as being a cool piece of software, GStreamer is a lively
|
||||
project, with developers from around the globe very actively
|
||||
contributing. We often hang out on the \#gstreamer IRC channel on
|
||||
irc.freenode.net: the following are a selection of amusing\[1\] quotes
|
||||
from our conversations.
|
||||
|
||||
- 6 Mar 2006
|
||||
When I opened my eyes I was in a court room. There were masters
|
||||
McIlroy and Thompson sitting in the jury and master Kernighan too.
|
||||
There were the GStreamer developers standing in the defendant's
|
||||
place, accused of violating several laws of Unix philosophy and
|
||||
customer lock-down via running on a proprietary pipeline, different
|
||||
from that of the Unix systems. I heard Eric Raymond whispering "got
|
||||
to add this case to my book.
|
||||
|
||||
*behdad's blog*
|
||||
|
||||
- 22 May 2007
|
||||
*\<\_\_tim\>* Uraeus: amusing, isn't it?
|
||||
|
||||
*\<Uraeus\>* \_\_tim: I wrote that :)
|
||||
|
||||
*\<\_\_tim\>* Uraeus: of course you did; your refusal to surrender
|
||||
to the oppressive regime of the third-person-singular-rule is so
|
||||
unique in its persistence that it's hard to miss :)
|
||||
|
||||
- 12 Sep 2005
|
||||
*\<wingo\>* we just need to get rid of that mmap stuff
|
||||
|
||||
*\<wingo\>* i think gnomevfssrc is faster for files even
|
||||
|
||||
*\<BBB\>* wingo, no
|
||||
|
||||
*\<BBB\>* and no
|
||||
|
||||
*\<wingo\>* good points ronald
|
||||
|
||||
- 23 Jun 2005
|
||||
*\* wingo* back
|
||||
|
||||
*\* thomasvs* back
|
||||
|
||||
\--- You are now known as everybody
|
||||
|
||||
*\* everybody* back back
|
||||
|
||||
*\<everybody\>* now break it down
|
||||
|
||||
\--- You are now known as thomasvs
|
||||
|
||||
*\* bilboed* back
|
||||
|
||||
\--- bilboed is now known as john-sebastian
|
||||
|
||||
*\* john-sebastian* bach
|
||||
|
||||
\--- john-sebastian is now known as bilboed
|
||||
|
||||
\--- You are now known as scratch\_my
|
||||
|
||||
*\* scratch\_my* back
|
||||
|
||||
\--- bilboed is now known as Illbe
|
||||
|
||||
\--- You are now known as thomasvs
|
||||
|
||||
*\* Illbe* back
|
||||
|
||||
\--- Illbe is now known as bilboed
|
||||
|
||||
- 20 Apr 2005
|
||||
*thomas*: jrb, somehow his screenshotsrc grabs whatever X is showing
|
||||
and makes it available as a stream of frames
|
||||
|
||||
*jrb*: thomas: so, is the point that the screenshooter takes a
|
||||
video? but won't the dialog be in the video? oh, nevermind. I'll
|
||||
just send mail...
|
||||
|
||||
*thomas*: jrb, well, it would shoot first and ask questions later
|
||||
|
||||
- 2 Nov 2004
|
||||
*zaheerm*: wtay: unfair u fixed the bug i was using as a feature\!
|
||||
|
||||
- 14 Oct 2004
|
||||
*\* zaheerm* wonders how he can break gstreamer today :)
|
||||
|
||||
*ensonic*: zaheerm, spider is always a good starting point
|
||||
|
||||
- 14 Jun 2004
|
||||
*teuf*: ok, things work much better when I don't write incredibly
|
||||
stupid and buggy code
|
||||
|
||||
*thaytan*: I find that too
|
||||
|
||||
- 23 Nov 2003
|
||||
*Uraeus*: ah yes, the sleeping part, my mind is not multitasking so
|
||||
I was still thinking about exercise
|
||||
|
||||
*dolphy*: Uraeus: your mind is multitasking
|
||||
|
||||
*dolphy*: Uraeus: you just miss low latency patches
|
||||
|
||||
- 14 Sep 2002
|
||||
\--- *wingo-party* is now known as *wingo*
|
||||
|
||||
\* *wingo* holds head
|
||||
|
||||
- 4 Jun 2001
|
||||
*taaz:* you witchdoctors and your voodoo mpeg2 black magic...
|
||||
|
||||
*omega\_:* um. I count three, no four different cults there \<g\>
|
||||
|
||||
*ajmitch:* hehe
|
||||
|
||||
*omega\_:* witchdoctors, voodoo, black magic,
|
||||
|
||||
*omega\_:* and mpeg
|
||||
|
||||
- 16 Feb 2001
|
||||
*wtay:* I shipped a few commerical products to \>40000 people now
|
||||
but GStreamer is way more exciting...
|
||||
|
||||
- 16 Feb 2001
|
||||
\* *tool-man* is a gstreamer groupie
|
||||
|
||||
- 14 Jan 2001
|
||||
*Omega:* did you run ldconfig? maybe it talks to init?
|
||||
|
||||
*wtay:* not sure, don't think so... I did run gstreamer-register
|
||||
though :-)
|
||||
|
||||
*Omega:* ah, that did it then ;-)
|
||||
|
||||
*wtay:* right
|
||||
|
||||
*Omega:* probably not, but in case GStreamer starts turning into an
|
||||
OS, someone please let me know?
|
||||
|
||||
- 9 Jan 2001
|
||||
*wtay:* me tar, you rpm?
|
||||
|
||||
*wtay:* hehe, forgot "zan"
|
||||
|
||||
*Omega:* ?
|
||||
|
||||
*wtay:* me tar"zan", you ...
|
||||
|
||||
- 7 Jan 2001
|
||||
*Omega:* that means probably building an agreggating,
|
||||
cache-massaging queue to shove N buffers across all at once, forcing
|
||||
cache transfer.
|
||||
|
||||
*wtay:* never done that before...
|
||||
|
||||
*Omega:* nope, but it's easy to do in gstreamer \<g\>
|
||||
|
||||
*wtay:* sure, I need to rewrite cp with gstreamer too, someday :-)
|
||||
|
||||
- 7 Jan 2001
|
||||
*wtay:* GStreamer; always at least one developer is awake...
|
||||
|
||||
- 5/6 Jan 2001
|
||||
*wtay:* we need to cut down the time to create an mp3 player down to
|
||||
seconds...
|
||||
|
||||
*richardb:* :)
|
||||
|
||||
*Omega:* I'm wanting to something more interesting soon, I did the
|
||||
"draw an mp3 player in 15sec" back in October '99.
|
||||
|
||||
*wtay:* by the time Omega gets his hands on the editor, you'll see a
|
||||
complete audio mixer in the editor :-)
|
||||
|
||||
*richardb:* Well, it clearly has the potential...
|
||||
|
||||
*Omega:* Working on it... ;-)
|
||||
|
||||
- 28 Dec 2000
|
||||
*MPAA:* We will sue you now, you have violated our IP rights\!
|
||||
|
||||
*wtay:* hehehe
|
||||
|
||||
*MPAA:* How dare you laugh at us? We have lawyers\! We have
|
||||
Congressmen\! We have *LARS*\!
|
||||
|
||||
*wtay:* I'm so sorry your honor
|
||||
|
||||
*MPAA:* Hrumph.
|
||||
|
||||
\* *wtay* bows before thy
|
||||
|
||||
<!-- end list -->
|
||||
|
||||
1. No guarantee of sense of humour compatibility is given.
|
||||
|
387
manual-threads.md
Normal file
|
@ -0,0 +1,387 @@
|
|||
---
|
||||
title: Threads
|
||||
...
|
||||
|
||||
# Threads
|
||||
|
||||
GStreamer is inherently multi-threaded, and is fully thread-safe. Most
|
||||
threading internals are hidden from the application, which should make
|
||||
application development easier. However, in some cases, applications may
|
||||
want to have influence on some parts of those. GStreamer allows
|
||||
applications to force the use of multiple threads over some parts of a
|
||||
pipeline. See [When would you want to force a
|
||||
thread?](#when-would-you-want-to-force-a-thread).
|
||||
|
||||
GStreamer can also notify you when threads are created so that you can
|
||||
configure things such as the thread priority or the threadpool to use.
|
||||
See [Configuring Threads in
|
||||
GStreamer](#configuring-threads-in-gstreamer).
|
||||
|
||||
# Scheduling in GStreamer
|
||||
|
||||
Each element in the GStreamer pipeline decides how it is going to be
|
||||
scheduled. Elements can choose if their pads are to be scheduled
|
||||
push-based or pull-based. An element can, for example, choose to start a
|
||||
thread to start pulling from the sink pad or/and start pushing on the
|
||||
source pad. An element can also choose to use the upstream or downstream
|
||||
thread for its data processing in push and pull mode respectively.
|
||||
GStreamer does not pose any restrictions on how the element chooses to
|
||||
be scheduled. See the Plugin Writer Guide for more details.
|
||||
|
||||
What will happen in any case is that some elements will start a thread
|
||||
for their data processing, called the “streaming threads”. The streaming
|
||||
threads, or `GstTask` objects, are created from a `GstTaskPool` when the
|
||||
element needs to make a streaming thread. In the next section we see how
|
||||
we can receive notifications of the tasks and pools.
|
||||
|
||||
# Configuring Threads in GStreamer
|
||||
|
||||
A STREAM\_STATUS message is posted on the bus to inform you about the
|
||||
status of the streaming threads. You will get the following information
|
||||
from the message:
|
||||
|
||||
- When a new thread is about to be created, you will be notified of
|
||||
this with a GST\_STREAM\_STATUS\_TYPE\_CREATE type. It is then
|
||||
possible to configure a `GstTaskPool` in the `GstTask`. The custom
|
||||
taskpool will provide custom threads for the task to implement the
|
||||
streaming threads.
|
||||
|
||||
This message needs to be handled synchronously if you want to
|
||||
configure a custom taskpool. If you don't configure the taskpool on
|
||||
the task when this message returns, the task will use its default
|
||||
pool.
|
||||
|
||||
- When a thread is entered or left. This is the moment where you could
|
||||
configure thread priorities. You also get a notification when a
|
||||
thread is destroyed.
|
||||
|
||||
- You get messages when the thread starts, pauses and stops. This
|
||||
could be used to visualize the status of streaming threads in a gui
|
||||
application.
|
||||
|
||||
We will now look at some examples in the next sections.
|
||||
|
||||
## Boost priority of a thread
|
||||
|
||||
```
|
||||
.----------. .----------.
|
||||
| faksesrc | | fakesink |
|
||||
| src->sink |
|
||||
'----------' '----------'
|
||||
|
||||
```
|
||||
|
||||
Let's look at the simple pipeline above. We would like to boost the
|
||||
priority of the streaming thread. It will be the fakesrc element that
|
||||
starts the streaming thread for generating the fake data pushing them to
|
||||
the peer fakesink. The flow for changing the priority would go like
|
||||
this:
|
||||
|
||||
- When going from READY to PAUSED state, fakesrc will require a
|
||||
streaming thread for pushing data into the fakesink. It will post a
|
||||
STREAM\_STATUS message indicating its requirement for a streaming
|
||||
thread.
|
||||
|
||||
- The application will react to the STREAM\_STATUS messages with a
|
||||
sync bus handler. It will then configure a custom `GstTaskPool` on
|
||||
the `GstTask` inside the message. The custom taskpool is responsible
|
||||
for creating the threads. In this example we will make a thread with
|
||||
a higher priority.
|
||||
|
||||
- Alternatively, since the sync message is called in the thread
|
||||
context, you can use thread ENTER/LEAVE notifications to change the
|
||||
priority or scheduling pollicy of the current thread.
|
||||
|
||||
In a first step we need to implement a custom `GstTaskPool` that we can
|
||||
configure on the task. Below is the implementation of a `GstTaskPool`
|
||||
subclass that uses pthreads to create a SCHED\_RR real-time thread. Note
|
||||
that creating real-time threads might require extra priveleges.
|
||||
|
||||
```
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
pthread_t thread;
|
||||
} TestRTId;
|
||||
|
||||
G_DEFINE_TYPE (TestRTPool, test_rt_pool, GST_TYPE_TASK_POOL);
|
||||
|
||||
static void
|
||||
default_prepare (GstTaskPool * pool, GError ** error)
|
||||
{
|
||||
/* we don't do anything here. We could construct a pool of threads here that
|
||||
* we could reuse later but we don't */
|
||||
}
|
||||
|
||||
static void
|
||||
default_cleanup (GstTaskPool * pool)
|
||||
{
|
||||
}
|
||||
|
||||
static gpointer
|
||||
default_push (GstTaskPool * pool, GstTaskPoolFunction func, gpointer data,
|
||||
GError ** error)
|
||||
{
|
||||
TestRTId *tid;
|
||||
gint res;
|
||||
pthread_attr_t attr;
|
||||
struct sched_param param;
|
||||
|
||||
tid = g_slice_new0 (TestRTId);
|
||||
|
||||
pthread_attr_init (&attr);
|
||||
if ((res = pthread_attr_setschedpolicy (&attr, SCHED_RR)) != 0)
|
||||
g_warning ("setschedpolicy: failure: %p", g_strerror (res));
|
||||
|
||||
param.sched_priority = 50;
|
||||
if ((res = pthread_attr_setschedparam (&attr, ¶m)) != 0)
|
||||
g_warning ("setschedparam: failure: %p", g_strerror (res));
|
||||
|
||||
if ((res = pthread_attr_setinheritsched (&attr, PTHREAD_EXPLICIT_SCHED)) != 0)
|
||||
g_warning ("setinheritsched: failure: %p", g_strerror (res));
|
||||
|
||||
res = pthread_create (&tid->thread, &attr, (void *(*)(void *)) func, data);
|
||||
|
||||
if (res != 0) {
|
||||
g_set_error (error, G_THREAD_ERROR, G_THREAD_ERROR_AGAIN,
|
||||
"Error creating thread: %s", g_strerror (res));
|
||||
g_slice_free (TestRTId, tid);
|
||||
tid = NULL;
|
||||
}
|
||||
|
||||
return tid;
|
||||
}
|
||||
|
||||
static void
|
||||
default_join (GstTaskPool * pool, gpointer id)
|
||||
{
|
||||
TestRTId *tid = (TestRTId *) id;
|
||||
|
||||
pthread_join (tid->thread, NULL);
|
||||
|
||||
g_slice_free (TestRTId, tid);
|
||||
}
|
||||
|
||||
static void
|
||||
test_rt_pool_class_init (TestRTPoolClass * klass)
|
||||
{
|
||||
GstTaskPoolClass *gsttaskpool_class;
|
||||
|
||||
gsttaskpool_class = (GstTaskPoolClass *) klass;
|
||||
|
||||
gsttaskpool_class->prepare = default_prepare;
|
||||
gsttaskpool_class->cleanup = default_cleanup;
|
||||
gsttaskpool_class->push = default_push;
|
||||
gsttaskpool_class->join = default_join;
|
||||
}
|
||||
|
||||
static void
|
||||
test_rt_pool_init (TestRTPool * pool)
|
||||
{
|
||||
}
|
||||
|
||||
GstTaskPool *
|
||||
test_rt_pool_new (void)
|
||||
{
|
||||
GstTaskPool *pool;
|
||||
|
||||
pool = g_object_new (TEST_TYPE_RT_POOL, NULL);
|
||||
|
||||
return pool;
|
||||
}
|
||||
|
||||
|
||||
|
||||
```
|
||||
|
||||
The important function to implement when writing an taskpool is the
|
||||
“push” function. The implementation should start a thread that calls
|
||||
the given function. More involved implementations might want to keep
|
||||
some threads around in a pool because creating and destroying threads is
|
||||
not always the fastest operation.
|
||||
|
||||
In a next step we need to actually configure the custom taskpool when
|
||||
the fakesrc needs it. For this we intercept the STREAM\_STATUS messages
|
||||
with a sync handler.
|
||||
|
||||
```
|
||||
|
||||
|
||||
static GMainLoop* loop;
|
||||
|
||||
static void
|
||||
on_stream_status (GstBus *bus,
|
||||
GstMessage *message,
|
||||
gpointer user_data)
|
||||
{
|
||||
GstStreamStatusType type;
|
||||
GstElement *owner;
|
||||
const GValue *val;
|
||||
GstTask *task = NULL;
|
||||
|
||||
gst_message_parse_stream_status (message, &type, &owner);
|
||||
|
||||
val = gst_message_get_stream_status_object (message);
|
||||
|
||||
/* see if we know how to deal with this object */
|
||||
if (G_VALUE_TYPE (val) == GST_TYPE_TASK) {
|
||||
task = g_value_get_object (val);
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case GST_STREAM_STATUS_TYPE_CREATE:
|
||||
if (task) {
|
||||
GstTaskPool *pool;
|
||||
|
||||
pool = test_rt_pool_new();
|
||||
|
||||
gst_task_set_pool (task, pool);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
on_error (GstBus *bus,
|
||||
GstMessage *message,
|
||||
gpointer user_data)
|
||||
{
|
||||
g_message ("received ERROR");
|
||||
g_main_loop_quit (loop);
|
||||
}
|
||||
|
||||
static void
|
||||
on_eos (GstBus *bus,
|
||||
GstMessage *message,
|
||||
gpointer user_data)
|
||||
{
|
||||
g_main_loop_quit (loop);
|
||||
}
|
||||
|
||||
int
|
||||
main (int argc, char *argv[])
|
||||
{
|
||||
GstElement *bin, *fakesrc, *fakesink;
|
||||
GstBus *bus;
|
||||
GstStateChangeReturn ret;
|
||||
|
||||
gst_init (&argc, &argv);
|
||||
|
||||
/* create a new bin to hold the elements */
|
||||
bin = gst_pipeline_new ("pipeline");
|
||||
g_assert (bin);
|
||||
|
||||
/* create a source */
|
||||
fakesrc = gst_element_factory_make ("fakesrc", "fakesrc");
|
||||
g_assert (fakesrc);
|
||||
g_object_set (fakesrc, "num-buffers", 50, NULL);
|
||||
|
||||
/* and a sink */
|
||||
fakesink = gst_element_factory_make ("fakesink", "fakesink");
|
||||
g_assert (fakesink);
|
||||
|
||||
/* add objects to the main pipeline */
|
||||
gst_bin_add_many (GST_BIN (bin), fakesrc, fakesink, NULL);
|
||||
|
||||
/* link the elements */
|
||||
gst_element_link (fakesrc, fakesink);
|
||||
|
||||
loop = g_main_loop_new (NULL, FALSE);
|
||||
|
||||
/* get the bus, we need to install a sync handler */
|
||||
bus = gst_pipeline_get_bus (GST_PIPELINE (bin));
|
||||
gst_bus_enable_sync_message_emission (bus);
|
||||
gst_bus_add_signal_watch (bus);
|
||||
|
||||
g_signal_connect (bus, "sync-message::stream-status",
|
||||
(GCallback) on_stream_status, NULL);
|
||||
g_signal_connect (bus, "message::error",
|
||||
(GCallback) on_error, NULL);
|
||||
g_signal_connect (bus, "message::eos",
|
||||
(GCallback) on_eos, NULL);
|
||||
|
||||
/* start playing */
|
||||
ret = gst_element_set_state (bin, GST_STATE_PLAYING);
|
||||
if (ret != GST_STATE_CHANGE_SUCCESS) {
|
||||
g_message ("failed to change state");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Run event loop listening for bus messages until EOS or ERROR */
|
||||
g_main_loop_run (loop);
|
||||
|
||||
/* stop the bin */
|
||||
gst_element_set_state (bin, GST_STATE_NULL);
|
||||
gst_object_unref (bus);
|
||||
g_main_loop_unref (loop);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
```
|
||||
|
||||
Note that this program likely needs root permissions in order to create
|
||||
real-time threads. When the thread can't be created, the state change
|
||||
function will fail, which we catch in the application above.
|
||||
|
||||
When there are multiple threads in the pipeline, you will receive
|
||||
multiple STREAM\_STATUS messages. You should use the owner of the
|
||||
message, which is likely the pad or the element that starts the thread,
|
||||
to figure out what the function of this thread is in the context of the
|
||||
application.
|
||||
|
||||
# When would you want to force a thread?
|
||||
|
||||
We have seen that threads are created by elements but it is also
|
||||
possible to insert elements in the pipeline for the sole purpose of
|
||||
forcing a new thread in the pipeline.
|
||||
|
||||
There are several reasons to force the use of threads. However, for
|
||||
performance reasons, you never want to use one thread for every element
|
||||
out there, since that will create some overhead. Let's now list some
|
||||
situations where threads can be particularly useful:
|
||||
|
||||
- Data buffering, for example when dealing with network streams or
|
||||
when recording data from a live stream such as a video or audio
|
||||
card. Short hickups elsewhere in the pipeline will not cause data
|
||||
loss. See also [Stream
|
||||
buffering](manual-buffering.md#stream-buffering) about network
|
||||
buffering with queue2.
|
||||
|
||||
![Data buffering, from a networked
|
||||
source](images/thread-buffering.png "fig:")
|
||||
|
||||
- Synchronizing output devices, e.g. when playing a stream containing
|
||||
both video and audio data. By using threads for both outputs, they
|
||||
will run independently and their synchronization will be better.
|
||||
|
||||
![Synchronizing audio and video
|
||||
sinks](images/thread-synchronizing.png "fig:")
|
||||
|
||||
Above, we've mentioned the “queue” element several times now. A queue is
|
||||
the thread boundary element through which you can force the use of
|
||||
threads. It does so by using a classic provider/consumer model as
|
||||
learned in threading classes at universities all around the world. By
|
||||
doing this, it acts both as a means to make data throughput between
|
||||
threads threadsafe, and it can also act as a buffer. Queues have several
|
||||
`GObject` properties to be configured for specific uses. For example,
|
||||
you can set lower and upper thresholds for the element. If there's less
|
||||
data than the lower threshold (default: disabled), it will block output.
|
||||
If there's more data than the upper threshold, it will block input or
|
||||
(if configured to do so) drop data.
|
||||
|
||||
To use a queue (and therefore force the use of two distinct threads in
|
||||
the pipeline), one can simply create a “queue” element and put this in
|
||||
as part of the pipeline. GStreamer will take care of all threading
|
||||
details internally.
|
||||
|
34
sitemap.txt
|
@ -53,6 +53,40 @@ Home.markdown
|
|||
GStreamer+reference.markdown
|
||||
gst-inspect.markdown
|
||||
gst-launch.markdown
|
||||
manual-index.md
|
||||
manual-introduction.md
|
||||
manual-gstreamer.md
|
||||
manual-motivation.md
|
||||
manual-intro-basics.md
|
||||
manual-building.md
|
||||
manual-init.md
|
||||
manual-elements.md
|
||||
manual-bins.md
|
||||
manual-bus.md
|
||||
manual-pads.md
|
||||
manual-data.md
|
||||
manual-helloworld.md
|
||||
manual-advanced.md
|
||||
manual-queryevents.md
|
||||
manual-metadata.md
|
||||
manual-interfaces.md
|
||||
manual-clocks.md
|
||||
manual-buffering.md
|
||||
manual-dparams.md
|
||||
manual-threads.md
|
||||
manual-autoplugging.md
|
||||
manual-dataaccess.md
|
||||
manual-highlevel.md
|
||||
manual-playback-components.md
|
||||
manual-appendices.md
|
||||
manual-programs.md
|
||||
manual-compiling.md
|
||||
manual-checklist-element.md
|
||||
manual-porting.md
|
||||
manual-porting-1.0.md
|
||||
manual-intgration.md
|
||||
manual-licensing.md
|
||||
manual-quotes.md
|
||||
pwg-index.md
|
||||
pwg-introduction.md
|
||||
pwg-intro-preface.md
|
||||
|
|