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https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-23 18:21:04 +00:00
applemedia: avoid implicit color conversions
Rework the GL texture code a little to avoid implicit color conversion inside AVF/VT on both iOS and OSX.
This commit is contained in:
parent
c98eb6f2f5
commit
edf9035d02
4 changed files with 95 additions and 50 deletions
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@ -93,6 +93,7 @@ G_DEFINE_TYPE (GstAVFVideoSrc, gst_avf_video_src, GST_TYPE_PUSH_SRC);
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BOOL stopRequest;
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GstCaps *caps;
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GstVideoFormat internalFormat;
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GstVideoFormat format;
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gint width, height;
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GstClockTime latency;
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@ -625,6 +626,7 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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width = info.width;
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height = info.height;
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format = info.finfo->format;
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internalFormat = GST_VIDEO_FORMAT_UNKNOWN;
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latency = gst_util_uint64_scale (GST_SECOND, info.fps_d, info.fps_n);
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dispatch_sync (mainQueue, ^{
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@ -664,6 +666,7 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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}
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}
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internalFormat = format;
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switch (format) {
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case GST_VIDEO_FORMAT_NV12:
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newformat = kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange;
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@ -675,9 +678,14 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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newformat = kCVPixelFormatType_422YpCbCr8_yuvs;
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break;
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case GST_VIDEO_FORMAT_RGBA:
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/* In order to do RGBA, we negotiate BGRA (since RGBA is not supported
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* if not in textures) and then we get RGBA textures via
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* CVOpenGL*TextureCacheCreateTextureFromImage. Computers. */
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#if !HAVE_IOS
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newformat = kCVPixelFormatType_422YpCbCr8;
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internalFormat = GST_VIDEO_FORMAT_UYVY;
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#else
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newformat = kCVPixelFormatType_32BGRA;
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internalFormat = GST_VIDEO_FORMAT_BGRA;
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#endif
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break;
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case GST_VIDEO_FORMAT_BGRA:
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newformat = kCVPixelFormatType_32BGRA;
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break;
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@ -688,10 +696,10 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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return;
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}
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GST_DEBUG_OBJECT(element,
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"Width: %d Height: %d Format: %" GST_FOURCC_FORMAT,
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width, height,
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GST_FOURCC_ARGS (gst_video_format_to_fourcc (format)));
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GST_INFO_OBJECT(element,
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"width: %d height: %d format: %s internalFormat: %s", width, height,
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gst_video_format_to_string (format),
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gst_video_format_to_string (internalFormat));
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output.videoSettings = [NSDictionary
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dictionaryWithObject:[NSNumber numberWithInt:newformat]
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@ -790,10 +798,10 @@ didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
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gst_query_unref (query);
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if (glContext) {
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GST_INFO_OBJECT (element, "pushing textures. GL context %p", glContext);
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GST_INFO_OBJECT (element, "pushing textures. Internal format %s, context %p",
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gst_video_format_to_string (internalFormat), glContext);
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textureCache = gst_core_video_texture_cache_new (glContext);
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gst_core_video_texture_cache_set_format (textureCache,
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"NV12", caps);
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gst_core_video_texture_cache_set_format (textureCache, internalFormat, caps);
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gst_object_unref (glContext);
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} else {
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GST_WARNING_OBJECT (element, "got memory:GLMemory caps but not GL context from downstream element");
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@ -42,7 +42,7 @@ typedef struct _GstCoreVideoTextureCache
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GstCoreVideoTextureCache *gst_core_video_texture_cache_new (GstGLContext * ctx);
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void gst_core_video_texture_cache_free (GstCoreVideoTextureCache * cache);
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void gst_core_video_texture_cache_set_format (GstCoreVideoTextureCache * cache,
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const gchar * input_format, GstCaps * out_caps);
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GstVideoFormat in_format, GstCaps * out_caps);
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gboolean gst_core_video_texture_cache_upload (GstVideoGLTextureUploadMeta * meta, guint texture_id[4]);
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GstBuffer * gst_core_video_texture_cache_get_gl_buffer (GstCoreVideoTextureCache * cache,
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GstBuffer * cv_buffer);
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@ -84,7 +84,7 @@ gst_core_video_texture_cache_free (GstCoreVideoTextureCache * cache)
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void
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gst_core_video_texture_cache_set_format (GstCoreVideoTextureCache * cache,
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const gchar * input_format, GstCaps * out_caps)
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GstVideoFormat in_format, GstCaps * out_caps)
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{
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GstCaps *in_caps;
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GstCapsFeatures *features;
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@ -97,7 +97,8 @@ gst_core_video_texture_cache_set_format (GstCoreVideoTextureCache * cache,
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gst_video_info_from_caps (&cache->output_info, out_caps);
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in_caps = gst_caps_copy (out_caps);
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gst_caps_set_simple (in_caps, "format", G_TYPE_STRING, input_format, NULL);
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gst_caps_set_simple (in_caps, "format",
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G_TYPE_STRING, gst_video_format_to_string (in_format), NULL);
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features = gst_caps_get_features (in_caps, 0);
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gst_caps_features_add (features, GST_CAPS_FEATURE_MEMORY_GL_MEMORY);
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gst_video_info_from_caps (&cache->input_info, in_caps);
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@ -127,6 +128,7 @@ static gboolean
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gl_mem_from_buffer (GstCoreVideoTextureCache * cache,
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GstBuffer * buffer, GstMemory **mem1, GstMemory **mem2)
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{
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gboolean ret = TRUE;
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#if !HAVE_IOS
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CVOpenGLTextureRef texture = NULL;
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#else
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@ -139,7 +141,15 @@ gl_mem_from_buffer (GstCoreVideoTextureCache * cache,
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#if !HAVE_IOS
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CVOpenGLTextureCacheFlush (cache->cache, 0);
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#else
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CVOpenGLESTextureCacheFlush (cache->cache, 0);
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#endif
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switch (GST_VIDEO_INFO_FORMAT (&cache->input_info)) {
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#if !HAVE_IOS
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case GST_VIDEO_FORMAT_UYVY:
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/* both avfvideosrc and vtdec on OSX when doing GLMemory negotiate UYVY
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* under the hood, which means a single output texture. */
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if (CVOpenGLTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
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cache->cache, pixel_buf, NULL, &texture) != kCVReturnSuccess)
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goto error;
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@ -147,9 +157,23 @@ gl_mem_from_buffer (GstCoreVideoTextureCache * cache,
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*mem1 = (GstMemory *) gst_gl_memory_wrapped_texture (cache->ctx,
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CVOpenGLTextureGetName (texture), CVOpenGLTextureGetTarget (texture),
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&cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
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break;
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#else
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CVOpenGLESTextureCacheFlush (cache->cache, 0);
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case GST_VIDEO_FORMAT_BGRA:
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/* avfvideosrc does BGRA on iOS when doing GLMemory */
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if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
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cache->cache, pixel_buf, NULL, GL_TEXTURE_2D, GL_RGBA,
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GST_VIDEO_INFO_WIDTH (&cache->input_info),
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GST_VIDEO_INFO_HEIGHT (&cache->input_info),
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GL_RGBA, GL_UNSIGNED_BYTE, 0, &texture) != kCVReturnSuccess)
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goto error;
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*mem1 = (GstMemory *) gst_gl_memory_wrapped_texture (cache->ctx,
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CVOpenGLESTextureGetName (texture), CVOpenGLESTextureGetTarget (texture),
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&cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
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break;
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case GST_VIDEO_FORMAT_NV12:
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/* vtdec does NV12 on iOS when doing GLMemory */
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if (CVOpenGLESTextureCacheCreateTextureFromImage (kCFAllocatorDefault,
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cache->cache, pixel_buf, NULL, GL_TEXTURE_2D, GL_LUMINANCE,
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GST_VIDEO_INFO_WIDTH (&cache->input_info),
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@ -171,17 +195,24 @@ gl_mem_from_buffer (GstCoreVideoTextureCache * cache,
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*mem2 = (GstMemory *) gst_gl_memory_wrapped_texture (cache->ctx,
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CVOpenGLESTextureGetName (texture), CVOpenGLESTextureGetTarget (texture),
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&cache->input_info, 0, NULL, texture, (GDestroyNotify) CFRelease);
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break;
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#endif
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default:
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g_warn_if_reached ();
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ret = FALSE;
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}
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return TRUE;
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return ret;
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error:
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ret = FALSE;
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if (*mem1)
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gst_memory_unref (*mem1);
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if (*mem2)
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gst_memory_unref (*mem2);
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return FALSE;
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return ret;
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}
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static void
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@ -313,7 +313,6 @@ gst_vtdec_set_format (GstVideoDecoder * decoder, GstVideoCodecState * state)
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vtdec->format_description = format_description;
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output_format = gst_vtdec_negotiate_output_format (vtdec);
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if (!gst_vtdec_create_session (vtdec, output_format))
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return FALSE;
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@ -710,10 +709,17 @@ gst_vtdec_push_frames_if_needed (GstVtdec * vtdec, gboolean drain,
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if (gst_pad_check_reconfigure (decoder->srcpad)) {
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gst_video_decoder_negotiate (decoder);
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if (vtdec->texture_cache) {
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GstVideoFormat internal_format;
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GstVideoCodecState *output_state =
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gst_video_decoder_get_output_state (decoder);
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#ifdef HAVE_IOS
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internal_format = GST_VIDEO_FORMAT_NV12;
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#else
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internal_format = GST_VIDEO_FORMAT_UYVY;
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#endif
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gst_core_video_texture_cache_set_format (vtdec->texture_cache,
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GST_VTDEC_VIDEO_FORMAT_STR, output_state->caps);
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internal_format, output_state->caps);
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gst_video_codec_state_unref (output_state);
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}
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}
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