mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-01 06:01:04 +00:00
glcolorconvert: fix comments that confuse gtk-doc
GTK-Doc uses a special syntax for code documentation. A multiline comment that starts with an additional '*' marks a documentation block that will be processed by the GTK-Doc tools. So GTK-Doc is confused if a comment block starts with that additional '*' but isn't meant to be processed. Removing this additional '*'. https://bugzilla.gnome.org/show_bug.cgi?id=739444
This commit is contained in:
parent
0fa95fe809
commit
eabcf66f2f
1 changed files with 4 additions and 4 deletions
|
@ -110,7 +110,7 @@ static const gfloat from_rgb_bt709_ucoeff[] = { -0.100640, -0.338688, 0.439327 }
|
||||||
static const gfloat from_rgb_bt709_vcoeff[] = { 0.440654, -0.400285, -0.040370 };
|
static const gfloat from_rgb_bt709_vcoeff[] = { 0.440654, -0.400285, -0.040370 };
|
||||||
|
|
||||||
|
|
||||||
/** GRAY16 to RGB conversion
|
/* GRAY16 to RGB conversion
|
||||||
* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
|
* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
|
||||||
* high byte weight as : 255*256/65535
|
* high byte weight as : 255*256/65535
|
||||||
* ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1])
|
* ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1])
|
||||||
|
@ -136,7 +136,7 @@ static const gchar frag_REORDER[] =
|
||||||
" gl_FragColor = vec4(t.%c, t.%c, t.%c, t.%c);\n"
|
" gl_FragColor = vec4(t.%c, t.%c, t.%c, t.%c);\n"
|
||||||
"}";
|
"}";
|
||||||
|
|
||||||
/** GRAY16 to RGB conversion
|
/* GRAY16 to RGB conversion
|
||||||
* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
|
* data transfered as GL_LUMINANCE_ALPHA then convert back to GRAY16
|
||||||
* high byte weight as : 255*256/65535
|
* high byte weight as : 255*256/65535
|
||||||
* ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1])
|
* ([0~1] denormalize to [0~255],shift to high byte,normalize to [0~1])
|
||||||
|
@ -206,7 +206,7 @@ static const gchar frag_RGB_to_AYUV[] =
|
||||||
" gl_FragColor = vec4(a,y,u,v);\n"
|
" gl_FragColor = vec4(a,y,u,v);\n"
|
||||||
"}\n";
|
"}\n";
|
||||||
|
|
||||||
/** YUV to RGB conversion */
|
/* YUV to RGB conversion */
|
||||||
static const char frag_PLANAR_YUV_to_RGB[] =
|
static const char frag_PLANAR_YUV_to_RGB[] =
|
||||||
"#ifdef GL_ES\n"
|
"#ifdef GL_ES\n"
|
||||||
"precision mediump float;\n"
|
"precision mediump float;\n"
|
||||||
|
@ -278,7 +278,7 @@ static const gchar frag_RGB_to_PLANAR_YUV[] =
|
||||||
" gl_FragData[2] = vec4(v, 0.0, 0.0, 1.0);\n"
|
" gl_FragData[2] = vec4(v, 0.0, 0.0, 1.0);\n"
|
||||||
"}\n";
|
"}\n";
|
||||||
|
|
||||||
/** NV12/NV21 to RGB conversion */
|
/* NV12/NV21 to RGB conversion */
|
||||||
static const char frag_NV12_NV21_to_RGB[] = {
|
static const char frag_NV12_NV21_to_RGB[] = {
|
||||||
"#ifdef GL_ES\n"
|
"#ifdef GL_ES\n"
|
||||||
"precision mediump float;\n"
|
"precision mediump float;\n"
|
||||||
|
|
Loading…
Reference in a new issue