From e5d574534cb284a5653ed88b1097336979f16f15 Mon Sep 17 00:00:00 2001 From: Matthew Waters Date: Thu, 22 Aug 2019 11:47:29 +1000 Subject: [PATCH] shaders/view-convert: remove some debugging colours Fixes left and right output modes. --- ext/vulkan/shaders/view_convert.frag | 2 -- 1 file changed, 2 deletions(-) diff --git a/ext/vulkan/shaders/view_convert.frag b/ext/vulkan/shaders/view_convert.frag index 1ac1e71872..be19968610 100644 --- a/ext/vulkan/shaders/view_convert.frag +++ b/ext/vulkan/shaders/view_convert.frag @@ -38,10 +38,8 @@ void main() } } else if (output_type == VIEW_MONO_LEFT) { outColor0 = swizzle(l, out_reorder_idx); - outColor0 = vec4(1.0, 0.0, 1.0, 1.0); } else if (output_type == VIEW_MONO_RIGHT) { outColor0 = swizzle(r, out_reorder_idx); - outColor0 = vec4(0.0, 0.0, 1.0, 1.0); } else if (output_type == VIEW_SIDE_BY_SIDE) { if (inTexCoord.x < 0.5) { outColor0 = swizzle(l, out_reorder_idx);