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gl: Fix some type conversion warnings with MSVC
MSVC complained about implicit conversion between GstGLFormat* and guint*
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parent
b1df1000b1
commit
e48b8033e3
2 changed files with 14 additions and 9 deletions
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@ -123,7 +123,8 @@ static inline void
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_calculate_unpack_length (GstGLMemory * gl_mem, GstGLContext * context)
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_calculate_unpack_length (GstGLMemory * gl_mem, GstGLContext * context)
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{
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{
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guint n_gl_bytes;
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guint n_gl_bytes;
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guint tex_format, tex_type;
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GstGLFormat tex_format;
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guint tex_type;
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gl_mem->tex_scaling[0] = 1.0f;
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gl_mem->tex_scaling[0] = 1.0f;
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gl_mem->tex_scaling[1] = 1.0f;
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gl_mem->tex_scaling[1] = 1.0f;
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@ -237,8 +238,8 @@ static gboolean
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_gl_tex_create (GstGLMemory * gl_mem, GError ** error)
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_gl_tex_create (GstGLMemory * gl_mem, GError ** error)
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{
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{
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GstGLContext *context = gl_mem->mem.context;
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GstGLContext *context = gl_mem->mem.context;
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GLenum internal_format;
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GstGLFormat internal_format;
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GLenum tex_format;
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GstGLFormat tex_format;
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GLenum tex_type;
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GLenum tex_type;
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internal_format = gl_mem->tex_format;
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internal_format = gl_mem->tex_format;
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@ -354,7 +355,8 @@ gst_gl_memory_read_pixels (GstGLMemory * gl_mem, gpointer read_pointer)
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{
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{
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GstGLContext *context = gl_mem->mem.context;
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GstGLContext *context = gl_mem->mem.context;
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const GstGLFuncs *gl = context->gl_vtable;
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const GstGLFuncs *gl = context->gl_vtable;
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guint format, type;
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GstGLFormat format;
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guint type;
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guint fbo;
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guint fbo;
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gst_gl_format_type_from_sized_gl_format (gl_mem->tex_format, &format, &type);
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gst_gl_format_type_from_sized_gl_format (gl_mem->tex_format, &format, &type);
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@ -426,7 +428,8 @@ _gl_tex_download_get_tex_image (GstGLMemory * gl_mem, GstMapInfo * info,
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if (info->flags & GST_MAP_READ
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if (info->flags & GST_MAP_READ
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&& GST_MEMORY_FLAG_IS_SET (gl_mem,
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&& GST_MEMORY_FLAG_IS_SET (gl_mem,
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GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD)) {
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GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD)) {
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guint format, type;
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GstGLFormat format;
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guint type;
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guint target;
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guint target;
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GST_CAT_TRACE (GST_CAT_GL_MEMORY, "attempting download of texture %u "
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GST_CAT_TRACE (GST_CAT_GL_MEMORY, "attempting download of texture %u "
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@ -504,7 +507,8 @@ gst_gl_memory_texsubimage (GstGLMemory * gl_mem, gpointer read_pointer)
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{
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{
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GstGLContext *context = gl_mem->mem.context;
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GstGLContext *context = gl_mem->mem.context;
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const GstGLFuncs *gl;
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const GstGLFuncs *gl;
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GLenum gl_format, gl_type, gl_target;
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GstGLFormat gl_format;
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GLenum gl_type, gl_target;
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gpointer data;
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gpointer data;
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gsize plane_start;
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gsize plane_start;
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@ -766,7 +770,8 @@ _gl_tex_copy_thread (GstGLContext * context, gpointer data)
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copy_params = (GstGLMemoryCopyParams *) data;
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copy_params = (GstGLMemoryCopyParams *) data;
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if (!copy_params->tex_id) {
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if (!copy_params->tex_id) {
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guint internal_format, out_gl_format, out_gl_type, out_tex_target;
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GstGLFormat internal_format, out_gl_format;
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guint out_gl_type, out_tex_target;
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out_tex_target = gst_gl_texture_target_to_gl (copy_params->tex_target);
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out_tex_target = gst_gl_texture_target_to_gl (copy_params->tex_target);
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internal_format = copy_params->src->tex_format;
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internal_format = copy_params->src->tex_format;
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@ -407,8 +407,8 @@ _gl_mem_copy_thread (GstGLContext * context, gpointer data)
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guint out_tex_target;
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guint out_tex_target;
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GLuint fboId;
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GLuint fboId;
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gsize out_width, out_height, out_stride;
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gsize out_width, out_height, out_stride;
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GLuint out_gl_format, out_gl_type;
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GstGLFormat out_gl_format, in_gl_format;
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GLuint in_gl_format, in_gl_type;
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GLuint out_gl_type, in_gl_type;
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gsize in_size, out_size;
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gsize in_size, out_size;
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copy_params = (GstGLMemoryPBOCopyParams *) data;
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copy_params = (GstGLMemoryPBOCopyParams *) data;
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