From d3e983280b25f53a6bf8ba738b639615b91a0d82 Mon Sep 17 00:00:00 2001 From: Mathieu Duponchelle Date: Sat, 25 May 2019 17:26:52 +0200 Subject: [PATCH] gstglfiltershader: don't try to link to "version" in doc --- ext/gl/gstglfiltershader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ext/gl/gstglfiltershader.c b/ext/gl/gstglfiltershader.c index 39646c0249..3ebc72a37c 100644 --- a/ext/gl/gstglfiltershader.c +++ b/ext/gl/gstglfiltershader.c @@ -31,7 +31,7 @@ * ]| * FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required. * Depending on the exact OpenGL version chosen and the exact requirements of - * the OpenGL implementation, a #version header may be required. + * the OpenGL implementation, a `#version` header may be required. * * The following is a simple OpenGL ES (also usable with OpenGL 3 core contexts) * passthrough shader with the required inputs.