diff --git a/ext/gl/gstglfiltershader.c b/ext/gl/gstglfiltershader.c index 39646c0249..3ebc72a37c 100644 --- a/ext/gl/gstglfiltershader.c +++ b/ext/gl/gstglfiltershader.c @@ -31,7 +31,7 @@ * ]| * FBO (Frame Buffer Object) and GLSL (OpenGL Shading Language) are required. * Depending on the exact OpenGL version chosen and the exact requirements of - * the OpenGL implementation, a #version header may be required. + * the OpenGL implementation, a `#version` header may be required. * * The following is a simple OpenGL ES (also usable with OpenGL 3 core contexts) * passthrough shader with the required inputs.