Request minimum buffer even if need_pool is FALSE

When tee is used, it will not request a pool, but still it wants to
know how many buffers are required.

https://bugzilla.gnome.org/show_bug.cgi?id=730758
This commit is contained in:
Nicolas Dufresne 2017-09-05 16:20:44 -04:00
parent 3573238683
commit c1f524f3a8

View file

@ -140,10 +140,10 @@ gst_gl_mixer_propose_allocation (GstAggregator * agg,
GstBufferPool *pool = NULL; GstBufferPool *pool = NULL;
GstStructure *config; GstStructure *config;
GstCaps *caps; GstCaps *caps;
GstVideoInfo info;
guint size = 0; guint size = 0;
gboolean need_pool; gboolean need_pool;
if (!GST_AGGREGATOR_CLASS (gst_gl_mixer_parent_class)->propose_allocation if (!GST_AGGREGATOR_CLASS (gst_gl_mixer_parent_class)->propose_allocation
(agg, agg_pad, decide_query, query)) (agg, agg_pad, decide_query, query))
return FALSE; return FALSE;
@ -155,18 +155,16 @@ gst_gl_mixer_propose_allocation (GstAggregator * agg,
if (caps == NULL) if (caps == NULL)
goto no_caps; goto no_caps;
if (need_pool) {
GstVideoInfo info;
if (!gst_video_info_from_caps (&info, caps)) if (!gst_video_info_from_caps (&info, caps))
goto invalid_caps; goto invalid_caps;
GST_DEBUG_OBJECT (mix, "create new pool");
pool = gst_gl_buffer_pool_new (context);
/* the normal size of a frame */ /* the normal size of a frame */
size = info.size; size = info.size;
if (need_pool) {
GST_DEBUG_OBJECT (mix, "create new pool");
pool = gst_gl_buffer_pool_new (context);
config = gst_buffer_pool_get_config (pool); config = gst_buffer_pool_get_config (pool);
gst_buffer_pool_config_set_params (config, caps, size, 0, 0); gst_buffer_pool_config_set_params (config, caps, size, 0, 0);
@ -174,10 +172,11 @@ gst_gl_mixer_propose_allocation (GstAggregator * agg,
g_object_unref (pool); g_object_unref (pool);
goto config_failed; goto config_failed;
} }
}
gst_query_add_allocation_pool (query, pool, size, 1, 0); gst_query_add_allocation_pool (query, pool, size, 1, 0);
if (pool)
g_object_unref (pool); g_object_unref (pool);
}
/* we also support various metadata */ /* we also support various metadata */
if (context->gl_vtable->FenceSync) if (context->gl_vtable->FenceSync)